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cccskills

「decisions」の検索結果

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概要と使いどころ

Code review patterns, feedback principles. Use when reviewing PRs, implementations, or making approval/rejection decisions. Covers self-correction, progress tracking, feedback principles, severity levels.

日本語の概要は準備中です。原文の説明を表示しています。

agents-inc/skills242026年9月8日 更新

wayfinder

無料

Chart a too-big effort as a shared map of decision tickets on the Gaia headquarters issue tracker, then resolve them one at a time until the way to the destination is clear. Use when someone says: "this is too big for one session", "chart a map", "wayfinder map", "plan this effort", "what do we need to decide first", "open a wayfinder", "work the map", "what's on the frontier", or /wayfinder. Covers any gaia-research org repo — gaia-skill-tree, gaia-research, gaia-skill-heaven and beyond — but every map and every ticket lives on ONE tracker: gaia-research/gaia-skill-tree. This is cartography (planning an effort as decisions), NOT triage of an existing backlog — for that use /gaia-triage.

日本語の概要は準備中です。原文の説明を表示しています。

gaia-research/gaia-skill-tree232026年10月14日 更新

Post-review intake closing skill. After an intake is resolved (whether accepted via review/meta PR merge or rejected/deferred at triage/evidence review), run this skill to post standardized, personalized closing comments on the PR (if any) and each intake issue. Comments include: evidence pipeline findings with /trust-appraise TM output, per-row artifact scores, decisions rationale, path-to-promotion/acceptance guidance, and a mandatory badge status note including the universal Powered by Gaia badge. Use after curation completes, before or immediately after merge for accepted intakes, or immediately upon rejection.

日本語の概要は準備中です。原文の説明を表示しています。

gaia-research/gaia-skill-tree232026年10月14日 更新

Apply the devil's advocate technique: structured critical thinking that stress-tests ideas, plans, and decisions. Use when you need honest critique before committing to something important.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills222026年10月10日 更新

Run the data science workflow end to end — framing, exploration, feature engineering, modeling, validation, and communicating results. Use when turning raw data into decisions or predictions.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills222026年10月10日 更新

Full project initialization wizard from ProjectConfig, including folders, packages, Git, and MCP setup. Use when setting up a new Unity project from scratch, creating the folder structure, or bootstrapping infrastructure. Triggers on requests like "set up a new project", "create folder structure", "initialize the project", or "/uw-cmd-setup-project". Reads ProjectConfig.yaml for all decisions.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the user through resolution.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity state and behavior system architecture. FSM, Hierarchical FSM, Behavior Trees, stack-based state machines, Animator-vs-code decisions, state machine testing. DECISION format: WHEN/DECISION/SCAFFOLD/GOTCHA. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Unity scene and asset architecture decisions. Additive scene composition, Addressables vs Resources, AssetReference workflow, asset lifecycle coordination, loading screens. DECISION format: WHEN/DECISION/SCAFFOLD/GOTCHA. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Use when frontend decisions depend on framework, library, browser, runtime, package, API, or platform behavior that may have changed, including official documentation checks, version-sensitive patterns, migration choices, or public interface assumptions; Chinese triggers include Check official documentation, source code shall prevail, source-driven, version differences.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when a task needs the judgment of a Business Teacher, Postsecondary — grading case analysis on the rigor of business reasoning rather than matching a single "correct" answer, updating stale textbook examples against current market conditions rather than teaching them as still-current, distinguishing taught analytical frameworks from personal business opinion presented as universal fact, and preserving the incomplete-information trade-offs of real business decisions rather than simplifying problems into false certainty.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a board-certified cardiologist — triaging chest pain with a risk score, titrating heart-failure guideline-directed medical therapy, deciding revascularization strategy for stable or acute coronary disease, or working through anticoagulation decisions in atrial fibrillation. US practice default (ACC/AHA guideline framework). A reasoning aid, not medical advice.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an Automotive Engineer — computing weight transfer and tire friction-circle limits for a braking-while-cornering maneuver to set brake-force distribution, sizing a powertrain and gear ratio against a 0-60 mph acceleration target while checking traction versus power limits, sizing a crumple zone's crush distance against FMVSS 208 occupant-deceleration limits, or checking a powertrain-mount or driveline natural frequency against engine firing-order excitation for NVH isolation. Distinct from an automotive-service-technician (diagnoses and repairs a vehicle already designed) — this role owns the system-level design decisions (structure, powertrain sizing, suspension geometry, restraint/crash structure, NVH) that produce the vehicle the technician later services.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an Automotive Engineering Technician — setting up and instrumenting test equipment (strain-gauge bridges, thermocouples, load/torque sensors) to an engineer's written test plan, selecting DAQ sample rate and an SAE J211 CFC filter class for a vehicle test channel, verifying instrument calibration (torque wrench, thermocouple, load cell, shunt-cal check on a strain bridge) against a traceable standard before a test run, reducing dyno or road-load test data (SAE J1349 power correction, rainflow-counted durability damage fraction) into engineering units, and documenting test results against the engineer's target with stated margin. Distinct from an automotive engineer (owns the system-level design decisions — structure, powertrain sizing, suspension geometry, NVH) — this role installs the sensors, configures the DAQ, executes the instrumented test, and reduces the data under a design and test plan the engineer specified.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Spring Boot 4 data layer implementation for Domain-Driven Design. Use when implementing JPA or JDBC aggregates, Spring Data repositories, transactional services, projections, or entity auditing. Covers aggregate roots with AbstractAggregateRoot, value object mapping, EntityGraph for N+1 prevention, and Spring Boot 4 specifics (JSpecify null-safety, AOT repositories). For DDD concepts and design decisions, see the domain-driven-design skill.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Expert guidance for Domain-Driven Design architecture and implementation. Use when designing complex business systems, defining bounded contexts, structuring domain models, choosing between modular monolith vs microservices, implementing aggregates/entities/value objects, or when users mention "DDD", "domain-driven design", "bounded context", "aggregate", "domain model", "ubiquitous language", "event storming", "context mapping", "domain events", "anemic domain model", strategic design, tactical patterns, or domain modeling. Helps make architectural decisions, identify subdomains, design aggregates, and avoid common DDD pitfalls.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Spring Modulith 2.0 implementation for bounded contexts in Spring Boot 4. Use when structuring application modules, implementing @ApplicationModuleListener for event-driven communication, testing with Scenario API, enforcing module boundaries, externalizing events to Kafka/AMQP, building a modular monolith, defining module dependencies, managing inter-module events, or organizing DDD modules as packages. Covers package-based module boundaries, named interfaces, event publication, and Scenario API testing. For architecture decisions, see domain-driven-design skill.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Orchestrates 6-phase SDLC pipeline (discovery, requirements, architecture, workstreams, implementation, summary) for guided feature development. Use when user runs /core:develop command, requests spec-driven development, wants to create implementation plans with architecture decisions, or mentions "SDLC", "spec-driven", "plan feature", "development pipeline". Supports plan persistence, wave-based resume, autonomous mode, and architecture/implementation verification.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Coordinate structured thinking and multi-agent parallel execution for complex tasks. Use when tackling multi-step projects, planning parallel work, breaking down complex problems, coordinating specialist tasks, facing architectural decisions, or when user mentions "workflow", "orchestration", "multi-step", "coordinate", "parallel execution", "structured thinking", "break this down", "plan this out", "how should I approach", or needs help planning complex implementations.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Update an OpenSpec change by revising its existing planning artifacts and keeping them coherent with one another. Use when the user wants to revise a change's plan, fold new decisions into it, or reconcile its artifacts after an edit. Also use when the user says "openspec update change" or "opsx update". If the user means the openspec update CLI command, which refreshes generated files, run that command instead. Never edits code.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Use when designing new high-level system architecture, reviewing existing designs, or making architectural decisions. Invoke to create architecture diagrams, write Architecture Decision Records (ADRs), evaluate technology trade-offs, design component interactions, and plan for scalability. Use for system design, architecture review, microservices structuring, ADR authoring, scalability planning, and infrastructure pattern selection — distinct from code-level design patterns or database-only design tasks.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新

the-fool

無料

Use when challenging ideas, plans, decisions, or proposals using structured critical reasoning. Invoke to play devil's advocate, run a pre-mortem, red team, or audit evidence and assumptions.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新