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「reviews」の検索結果

1,348 件 ・ 関連度順

概要と使いどころ

Post-implementation quality gate that reviews changes, fixes small issues (scout rule), creates tasks for medium issues, and generates analysis for large issues.

日本語の概要は準備中です。原文の説明を表示しています。

racecraft-lab/paddock-prototype122026年6月26日 更新

Post-implementation quality gate that reviews changes, fixes small issues (scout rule), creates tasks for medium issues, and generates analysis for large issues.

日本語の概要は準備中です。原文の説明を表示しています。

racecraft-lab/paddock-prototype122026年6月26日 更新

ddd

無料

Domain-Driven Design system for software development. Use when designing new systems with DDD principles, refactoring existing codebases toward DDD, generating code scaffolding (entities, aggregates, repositories, domain events), facilitating Event Storming sessions, creating bounded context maps, or performing code reviews with a DDD lens. Covers both strategic design (bounded contexts, subdomains, context maps, ubiquitous language) and tactical design (entities, value objects, aggregates, domain services, repositories). Supports all major architecture patterns (Hexagonal/Ports & Adapters, CQRS, Event Sourcing, Clean Architecture) with language-agnostic guidance and concrete examples in Python and TypeScript.

日本語の概要は準備中です。原文の説明を表示しています。

svngoku/coding-agents-skills122026年10月13日 更新

Creates marketing analytics reports, KPI dashboards, ROI calculations, and performance summaries for SME marketing teams. Handles weekly/monthly reporting, campaign analysis, content performance reviews, and data-driven recommendations. Use when user asks about marketing metrics, reporting, KPIs, dashboards, ROI analysis, performance review, or data-driven marketing decisions.

日本語の概要は準備中です。原文の説明を表示しています。

hartmut-ux/ai-marketing-team122026年7月2日 更新

Orchestrate an end-to-end data analysis or machine learning project from decision framing through reproducible handoff. Use when a request spans multiple lifecycle stages or an ambiguous modeling request must become a decision-ready result; use narrower audit or experiment-design skills for isolated reviews.

日本語の概要は準備中です。原文の説明を表示しています。

aiopshwang/data-analysis-ml-agent-skills122026年8月27日 更新

When triaging the quick legal-question channel + intake; classifies and ROUTES, never reviews. Triggers on 'is this a legal problem', 'do we need a lawyer for this', 'quick legal question'.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Use when building Laravel emails — Mailables, Markdown templates, queued sending, attachments, previews — even when the user says 'send this as an email' without naming Mailables.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Use when the user says "review this", "check my code", or wants feedback on changes. Reviews for correctness, quality, security, and coding standards.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月14日 更新

Method for adding agent comments and work to a shared file without overlapping other agents. Creates isolated workspaces per agent with UTC timestamps. Use when told to add comments, reviews, or work to any file.

日本語の概要は準備中です。原文の説明を表示しています。

dazzaji/interlateral_agents112026年9月28日 更新

Boss delegates tasks to workers, reviews their output, and approves or requests changes.

日本語の概要は準備中です。原文の説明を表示しています。

dazzaji/interlateral_agents112026年9月28日 更新

Write minimal, accessible web UI without over-engineering, adapting to whatever stack the project uses — React, Vue, Svelte, Angular, web components, or plain HTML. Use this skill on every project and every task that writes or reviews markup or components, builds forms, adds interactive elements like buttons, dialogs, accordions, or tabs, or audits code for accessibility — even when the user never mentions accessibility, and even inside a framework, CMS, or design system. It's non-negotiable regardless of project type, stack, or deadline. About to reach for ARIA attributes, a dialog library, a focus-trap package, or a headless UI component? Use this skill first.

日本語の概要は準備中です。原文の説明を表示しています。

LazyCats-dev/ao3-podfic-posting-helper112026年10月5日 更新

[Workflow] Use when activating the Test Spec Update (Post-Change) workflow for update test specs and feature docs after code changes, bug fixes, or pr reviews.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

[Dev Data] Use when you need to implement or enhance test data seeders that simulate QC happy-path scenarios via application-layer commands. Flag: --mode=review reviews a target seeder (or the current changes / current work-context result) against every universal seed-data rule AND the project-specific seeder conventions — read-only, evidence-backed PASS/FAIL.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

Update an existing GitHub Issue's description based on the issue number. Reads all issue comments and reflects any items not yet captured in the description. After refreshing the description, reviews it for remaining ambiguities or unclear requirements and posts any open questions as a follow-up 確認事項 comment.

日本語の概要は準備中です。原文の説明を表示しています。

getty104/claude-code-marketplace112026年7月4日 更新

Review the changes since a fixed point (commit, branch, tag, or merge-base) along two axes — Standards (does the code follow this repo's documented coding standards?) and Spec (does the code match what the originating issue/spec asked for?). Runs both reviews in parallel sub-agents and reports them side by side. Use when the user wants to review a branch, a PR, work-in-progress changes, or asks to "review since X".

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

wireframe

無料

Alias for Visual Stack's review tool, which used to be called wireframe. Builds a UI wireframe and opens it in an interactive review workspace, or reviews an app that is already running. Use only when the user invokes /vstack:wireframe or $vstack:wireframe.

日本語の概要は準備中です。原文の説明を表示しています。

Cavalry-Collective/visual-stack112026年10月10日 更新

Choose the narrowest reliable browser surface across Codex Browser, signed-in Chrome, Playwright CLI, and platform scripts. Use for browser automation, logged-in workflows, UI inspection, screenshots, form filling, publish previews, or frontend QA.

日本語の概要は準備中です。原文の説明を表示しています。

Dirtytrii/codex-skills112026年10月9日 更新

Apply the local C++ coding conventions of the EMULATORS framework. Use when Codex adds, edits, reviews, or scaffolds C++ code in this repository, especially new classes, headers, cpp files, CORE/COMMODORE module code, emulator components, registers, chips, memory, sound, IO, commands, or InfoClass-derived objects.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate Commodore 64 VIC-II emulation in EMULATORS, including $D000-$D3FF register behavior, PAL/NTSC timing, raster counters, badlines, BA/AEC bus stealing, video matrix and bitmap fetches, sprites, collisions, borders, IRQs, color RAM usage, and display modes. Use when Codex reviews or edits VICII, Screen, Memory/PLA, raster, sprite, video, or cycle-level behavior for C64 classes.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate and implement Sinclair ZX Spectrum 16K/48K ULA and board-level behavior in the EMULATORS repository, including PAL/NTSC raster timing, bitmap and attribute fetches, FLASH/BRIGHT/INK/PAPER rendering, CPU clock generation, lower-RAM and I/O contention, floating bus, snow effect, DRAM addressing and refresh, port FE keyboard/tape/border/sound behavior, interrupts, and ULA revision boundaries. Use when Codex reviews or edits namespace ZXSPECTRUM ULA, ULARegisters, Memory, PortManager, Screen, Sound, Datasette, Z80 bus timing, raster, contention, or ZX Spectrum hardware tests.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate Commodore 1540/1541/1541C/1541-II compatible disk-drive behavior in EMULATORS, including IEC serial bus protocol, device numbers, KERNAL traps, CBM DOS commands/status, D64 image parsing, BAM/directory/file chains, PETSCII filenames, 6502 drive CPU/ROM/RAM expectations, 6522 VIA wiring, GCR/track/sector geometry, motor/head timing, and compatibility boundaries for 1541-like devices. Use when Codex reviews or edits C64, VIC-20, C264, COMMODORE disk, serial I/O, D64, CBM DOS, IEC, VIA, GCR, or 1541 drive code.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate Commodore MPS-802 and 1526 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS802 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary-address functions, PETSCII/character sets, 8x8 glyphs, enhanced width, reverse and paging modes, formatter strings, programmable characters, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS802 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS802.pdf, the MPS-802 user guide, and 1526/MPS-802/4023 service information.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新

Validate Commodore 64 SID 6581/8580 sound emulation in EMULATORS, including $D400-$D7FF register decoding, voices, frequency, pulse width, control bits, ADSR/envelope behavior, oscillator sync/ring/noise/test, filters, volume DAC/sample clicks, paddles, read-only registers, mirrors, and reSID integration. Use when Codex reviews or edits SID, Sound, audio wrapper, register, filter, waveform, envelope, or mapped SID behavior.

日本語の概要は準備中です。原文の説明を表示しています。

Commnets/EMULATORS102026年10月9日 更新