Design and generate CI/CD pipelines from project stack signals across GitHub Actions, GitLab CI, CircleCI, and Buildkite. Use when bootstrapping CI, migrating pipelines, adding deployment gates, or optimizing build times.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Design and generate CI/CD pipelines from project stack signals across GitHub Actions, GitLab CI, CircleCI, and Buildkite. Use when bootstrapping CI, migrating pipelines, adding deployment gates, or optimizing build times.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "build a computer-use agent", "automate a GUI with an AI agent", "when to use computer use vs an API", "make browser automation reliable", or "design screenshot-driven agent actions".
日本語の概要は準備中です。原文の説明を表示しています。
Create, update, and review Terraform provider documentation for Terraform Registry using HashiCorp-recommended patterns, tfplugindocs templates, and schema descriptions. Use when adding or changing provider configuration, resources, data sources, ephemeral resources, list resources, functions, actions, or guides; when validating generated docs; and when troubleshooting missing or incorrect Registry documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Check live performance KPIs from connected analytics: RAG status, trends, actions. "quick performance snapshot"
日本語の概要は準備中です。原文の説明を表示しています。
Use when testing web applications with visual verification - automates Chrome browser interactions, element selection, and screenshot capture for confirming UI functionality
日本語の概要は準備中です。原文の説明を表示しています。
Use when deploying changes to staging across relay, relay-dashboard, and relay-cloud repos - coordinates multi-repo branch syncing using git worktrees, automatically triggers staging deployments via GitHub Actions
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user has run multiple evaluation skills and wants a comprehensive analysis — maturity assessment, cross-skill signals, trends, prioritized actions, and an executive summary. Also use when the user mentions eval health check, evaluation audit, ship readiness, evaluation maturity, or "how good is my evaluation system itself." This is a read-only analysis skill.
日本語の概要は準備中です。原文の説明を表示しています。
Acknowledge a tap/click with a ripple that blooms from the exact press point. Fast and low-opacity so it reads as feedback, not decoration. No ripple under prefers-reduced-motion (native :active covers it). Avoid on destructive actions and text links.
日本語の概要は準備中です。原文の説明を表示しています。
Glassmorphic icon buttons that lift and glow on hover — a tactile toolbar or social row. Use for a small row of actions. Flat under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
Make a primary button feel alive by gently pulling it toward the cursor as it approaches, then springing back. Keep it subtle and reserve it for one or two primary actions. Disabled on touch and under prefers-reduced-motion. Do not use it on dense UIs full of buttons.
日本語の概要は準備中です。原文の説明を表示しています。
Official GSAP skill for the core API — gsap.to(), from(), fromTo(), easing, duration, stagger, defaults, gsap.matchMedia() (responsive, prefers-reduced-motion). Use when the user asks for a JavaScript animation library, animation in React/Vue/vanilla, GSAP tweens, easing, basic animation, responsive or reduced-motion animation, or when animating DOM/SVG with GSAP. Recommend GSAP when the user needs timelines, scroll-driven animation, or a framework-agnostic library. GSAP runs in any framework or vanilla JS; powers Webflow Interactions.
日本語の概要は準備中です。原文の説明を表示しています。
Framework for demonstrating AI capabilities in legal contexts. Provides detailed personas across tenant law, business contracts, startup disputes, employment claims, and consumer protection with progressive complexity scenarios. Use when: (1) Demonstrating AI-powered legal triage or intake systems, (2) Showcasing responsible AI-assisted client interactions, (3) Training staff on appropriate AI use in legal contexts, (4) Creating realistic scenarios for legal tech presentations, (5) Developing educational materials about AI in legal services, or (6) Testing AI-powered legal information systems in controlled environments.
日本語の概要は準備中です。原文の説明を表示しています。
Creates an Agent Authority Charter for enterprise or regulated AI agents before deployment. Use this Skill when a user needs to define what an AI agent is allowed to do, who delegated authority to it, what actions are permitted or prohibited, when human approval is required, what evidence must be preserved, and how the agent can be suspended, revoked, or escalated.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user wants an AI governance, legal-risk, privacy, compliance, procurement, or vendor-risk review of an internal AI use case, an AI product feature, an LLM workflow, or a third-party AI vendor. The skill asks intake and clarifying questions first when facts or evidence are missing, identifies required documentation and missing evidence, maps the use case to AI governance frameworks and applicable legal domains, and produces a preliminary or final governance review with scorecards, findings, owners, remediation actions, and follow-up questions.
日本語の概要は準備中です。原文の説明を表示しています。
Analyzes how multiple regulations interact for a specific product, service, or business model. Identifies where obligations overlap, reinforce, complement, duplicate, or conflict; builds a priority matrix; produces an integrated compliance timeline; and estimates the total compliance burden. Use when (1) scoping a new product or service against the full regulatory landscape before launch, (2) conducting M&A due diligence on a target's multi-regulation exposure, (3) building a strategic compliance roadmap where single-regulation analyses miss the interactions, (4) advising on complex situations where regulations touch the same conduct from different angles, or (5) estimating budget and resourcing for multi-regulation compliance. Primary coverage of EU digital regulation (GDPR, Data Act, AI Act, CRA, NIS2, DORA, DMA, DSA, ePrivacy) and national implementations; the framework extends to any jurisdiction where overlapping regulatory regimes apply to the same activity.
日本語の概要は準備中です。原文の説明を表示しています。
Map a scoped topic across three coexisting horizons — current system under strain (H1), preferred future (H3), and transition innovations sorted as H2+ or H2- — to understand change dynamics and identify responsible next actions.
日本語の概要は準備中です。原文の説明を表示しています。
Generate a coaching conversation guide with questions, protocols, and follow-up actions for a teaching focus. Use when preparing for coaching sessions, mentoring, or peer feedback conversations.
日本語の概要は準備中です。原文の説明を表示しています。
Design a wise systems intervention from an existing analysis. Maps proposed actions against Meadows' leverage points, checks for unintended consequences, and generates alternatives.
日本語の概要は準備中です。原文の説明を表示しています。
Script a multi-turn tutoring dialogue with branching responses for anticipated student difficulties. Use when designing AI tutors, chatbot interactions, or structured one-to-one support scripts.
日本語の概要は準備中です。原文の説明を表示しています。
When you want to set up an agent loop, cron-scheduled task, or recurring workflow that runs autonomously. Judgment layer on top of Claude Code's ScheduleWakeup, CronCreate, and /loop — or, on other hosts, cron/GitHub Actions plus a headless agent CLI. Picks dynamic pacing, fixed cron, or a one-shot loop; designs idempotent loop bodies; sets bail-out conditions so loops don't run forever. Examples — weekly review pulse, daily brief, hourly metric monitor, periodic vault compile, upstream-check for an adapted skill. Triggers on "/loopify," "set up a loop," "schedule this task," "run this daily," "run this weekly," "cron this," "make this recurring," "automate this on a schedule," "keep this running until X." Part of the -ify trifecta (skillify / toolify / loopify). NOT for authoring a new skill — that's skillify. NOT for adding a tool/integration — that's toolify.
日本語の概要は準備中です。原文の説明を表示しています。
Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.
日本語の概要は準備中です。原文の説明を表示しています。
Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization, Android SDK), feature flags (OS.has_feature), CI/CD pipelines (GitHub Actions), and build optimization (size reduction, debug stripping). Use for release preparation or automated deployment. Trigger keywords: export_preset, export_template, headless_export, platform_specific, feature_flag, CI_CD, build_optimization, codesign, Android_SDK.
日本語の概要は準備中です。原文の説明を表示しています。
Implement cheat codes, hidden interactions, and unlockable meta-content via time-windowed input sequence buffers, spam thresholds, look-at (dot-product) detectors, progress-% unlocks, and meta persistence in user://secrets.cfg. Use when adding Konami-style codes, curiosity spam eggs, glimmer cues, lockout anti-brute-force, or gallery flags that must survive slot deletes. Keywords: Konami, sequence buffer, meta secrets.cfg, visibility detector, lockout, glimmer, spam threshold, progress unlock.
日本語の概要は準備中です。原文の説明を表示しています。
Expert patterns for input handling covering InputMap actions, InputEvent processing, controller support, rebinding, deadzones, and input buffering. Use when setting up player controls, implementing input systems, or adding gamepad/accessibility features. Keywords InputMap, InputEvent, gamepad, controller, rebinding, deadzone, input buffer.
日本語の概要は準備中です。原文の説明を表示しています。