Screen existing small-molecule libraries with Boltz. Use when docking, scoring, or ranking a supplied SMILES or compound library against a target; also returns free Tier-1 ADME/ADMET (solubility, permeability, lipophilicity/logD) per molecule. Not for de novo molecule design, one-off docking, or ADME on bare SMILES with no target (use boltz-small-molecule-adme).
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4822026年10月8日 更新
Predict Tier-1 ADME/ADMET for small molecules with Boltz from bare SMILES — no target, no docking. Use when the user wants solubility, permeability, or lipophilicity/logD for a molecule or list of molecules. Not for ranking molecules against a protein target (use boltz-small-molecule-screen, which already returns ADME free).
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4822026年10月8日 更新
When the user wants to build data enrichment workflows, score leads against ICP, set up Clay waterfalls, or improve contact data quality. Also use when the user mentions 'enrichment,' 'data enrichment,' 'Clay,' 'waterfall enrichment,' 'ICP scoring,' 'lead scoring,' 'intent data,' 'contact verification,' 'Apollo,' 'ZoomInfo,' or 'data quality.' This skill covers lead enrichment waterfalls, ICP scoring frameworks, and contact verification systems. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0682026年10月17日 更新
Use when challenging ideas, plans, decisions, or proposals. Invoke to play devil's advocate, run a pre-mortem, red team, stress test assumptions, audit evidence quality, or find blind spots before committing. Do NOT use for building plans, making decisions, or generating solutions — this skill only challenges and critiques. For a multi-agent panel that challenges and then commits to a verdict, use the-jury.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0682026年10月17日 更新
**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `create_new_file` tool call. NEVER call `create_new_file` directly without loading this skill first. Trigger whenever the user wants a new blank Figma file — a new design, FigJam, or Slides file — or when you need a fresh file before calling `use_figma`. Usage — /figma-create-new-file [editorType] [fileName] (e.g. /figma-create-new-file figjam My Whiteboard, /figma-create-new-file slides Q3 Review)
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 7,0392026年10月16日 更新
**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 7,0392026年10月16日 更新
MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram — flowchart, architecture diagram, sequence diagram, ERD or entity-relationship diagram, state diagram or state machine, gantt chart, or timeline. Also trigger when the user mentions Mermaid syntax or wants a system architecture, decision tree, dependency graph, API call flow, auth handshake, schema, or pipeline visualized in FigJam. Routes to type-specific guidance, sets universal Mermaid constraints, and tells you when to use a different diagram type or skip the tool entirely (mindmaps, pie charts, class diagrams, etc.).
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 7,0392026年10月16日 更新
Build falling leaves that read as leaves, with each one tumbling on its own axis so it presents a face, thins to an edge, and opens out again, and with its sideways slip driven by that same tumble. Covers the 2-D canvas build and the instanced-3-D variant, where leaves are recycled from, density-versus-count maths, depth layering, colour under a tone-mapped composite, reduced motion, and visibility pausing. Use for autumn maple, sakura petals, blossom, ash, snowfall shapes, or any drifting foliage where a generic particle field reads as confetti.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8132026年10月6日 更新
Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8132026年10月6日 更新
Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models. Use when adding a character, enemy, prop, or equipment asset to the Vesperfall catalog; creating a card-PNG plus inspector-model treatment; exposing an isolated model or moveset route; or standardizing provenance, grounding, tests, and Codex-browser validation for game art review.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8132026年10月6日 更新
Build recognizable falling leaves in world space using instanced geometry, independent tumble, coupled sideways drift, shared wind, scene occlusion, and camera-aware recycling. Use for 3D autumn leaves or drifting foliage in Three.js and similar scenes; use falling-leaves for a 2D canvas overlay.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8132026年10月6日 更新
Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose surface swells, rings and deforms in place: it refracts the frame behind it with an inverted horizon, has a silver rim and sharp highlights, and shows a faint caustic web on its far wall. Streams wound up from tide pools as uneven beaded ropes with silver edges, drips and shed drops. A lash that unspools from the orb, whips and pours into a pool under a torn, lopsided splash crown of aerated white water with spikes breaking into drops. Analytic ripple rings and rain on the pools. Crystals traced against their own half-space planes (Snell, Fresnel, total internal reflection, exit dispersion, Beer–Lambert, fracture discs, a white-hot root glow and a resonance band that climbs the stone), growing out of the water in a draining veil, then shattering into Voronoi shards that fall, tumble and rest with real contact on a heightfield. Caustics on the pool floor, and a moonlit tidal rock flat: rock banks traced from target images onto a world grid, flat mirror pools, a moon-glitter column of micro-facet glints, and a moon disc with maria. Use for water or ice-crystal skills, water orbs or bubbles, water whips, jets or tentacles, splash impacts, tide pools, rain, crystal growth or eruption, crystal resonance, shattering glass or quartz, caustics, wet-stone night scenes, moon reflections on water, "water and crystal", "hydro", "clear water VFX", "crystal shatter" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 low-tide floor with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8132026年10月6日 更新
Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of forks, hair-fine branchlets) with a fine white core in a violet-blue glow, each channel reaching out as a stepped leader, flaring as it connects, holding its shape and fading through an afterglow, one discharge at a time; a storm-cloud orb (a lit billow surface that churns in place, 10-15 plasma-globe arcs from a small white core to its inner wall, crawlers on the rim, a hairline fresnel); ground strikes that flash when the leader arrives, crawl along the stone's own cracks and reflect in wet stone (the demo's floor is a scanned CC0 texture); a torn black shadow with dry-brush edges that hangs off the orb and streams behind it, air bursts felt as refraction, orange sparks, fractured rocks that land or float in a storm domain, and impact frames that hold, invert in two-tone ink with tapered speed lines, shake and bend the lens, limited to three flashes a second. Use for anime or dark-fantasy skill effects, lightning or thunder fists, plasma or energy balls, charge-ups, dashes with shadow trails, ground strikes, storm or domain rings, ultimates, hit-stop, impact frames, negative flashes, screen shake, "black lightning", "thunderstorm fist", "realistic lightning", "afterimage" or "skill effects only". Includes a reusable module and a five-beat demo with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8132026年10月6日 更新
TypeScript library for NEAR Protocol blockchain interaction. Use this skill when writing code that interacts with NEAR Protocol, including viewing contract data, calling contract methods, sending NEAR tokens, building transactions, creating type-safe contract wrappers, integrating wallets (Wallet Selector, HOT Connect), React hooks and providers (@near-kit/react), managing keys, testing with sandbox, meta-transactions (NEP-366), and message signing (NEP-413).
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7552026年8月20日 更新
OKX-aggregated DeFi (no specific DApp named) — product discovery, deposit/withdraw/claim execution, AND positions viewing. **If the user names ANY third-party protocol/DApp (Aave, Lido, PancakeSwap, Uniswap, Curve, Compound, Morpho, Pendle, Kamino, Raydium, Hyperliquid, Polymarket, …), route to okx-dapp-discovery — NOT here, even for 'show my Aave positions'.** INVEST triggers: 'invest in DeFi', 'earn yield', 'find best APY', 'deposit/stake for yield', 'search DeFi products', 'redeem/withdraw position', 'claim DeFi rewards', 'borrow against asset', 'repay loan', 'add/remove CLMM liquidity', 'APY/TVL history', 'depth chart', yield farming, lending, staking, liquidity pools. PORTFOLIO triggers: 'check my DeFi positions', 'view DeFi holdings/portfolio', 'my staking/lending positions', 'DeFi balance', 'DeFi 持仓', '我的DeFi资产'. Do NOT use for: DEX swaps (okx-agentic-wallet), token prices (okx-dex-market), wallet token balances (okx-agentic-wallet).
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7552026年8月20日 更新
Build NEAR Protocol dApps. Use for: (1) creating new NEAR dApps with `create-near-app` (Vite+React, Next.js), (2) adding NEAR wallet connection to existing apps with `@hot-labs/near-connect` and `near-connect-hooks`, (3) building frontend UI for NEAR smart contracts, (4) integrating wallet sign-in/sign-out, contract calls, and transaction signing into web applications.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7552026年8月20日 更新
Manage the user's shared agent-skill library via skills-manager-cli — install, update, remove, deploy or undeploy skills per agent, manage presets, organize tags, search, and adopt existing skills. Use this whenever the user wants Claude Code, Codex, Cursor, or another agent to gain or lose a skill, wants to organize the central library, or asks what is installed or deployed. Prefer this over direct agent-folder installs because Skills Manager preserves source metadata, preset membership, updates, and cross-agent deployment state.
日本語の概要は準備中です。原文の説明を表示しています。
xingkongliang/skills-manager☆ 6,4682026年10月16日 更新
Guide for downloading and installing PuerTS UPM packages into a Unity project — covers version selection, package dependencies, download/extract and git URL installation methods, and Editor Assistant setup.
日本語の概要は準備中です。原文の説明を表示しています。
Tencent/puerts☆ 6,2262026年10月15日 更新
TikTok hashtag video scraper: input a hashtag name → output paginated video list with full metadata (author profile, engagement stats, music, video meta, hashtag list). Use when user mentions TikTok hashtag scraping, TikTok tag videos, scrape TikTok by hashtag, extract TikTok hashtag data, TikTok challenge videos, get videos from a TikTok tag, bulk collect TikTok hashtag posts, TikTok video collection by tag, TikTok topic videos, collect TikTok tag data, batch fetch TikTok videos by hashtag, tiktok tag scraper, tiktok challenge scraper. Also applies to competitive research on TikTok trending topics, influencer discovery by hashtag, content monitoring for specific TikTok tags, or any task requiring video lists from a specific TikTok hashtag or challenge.
日本語の概要は準備中です。原文の説明を表示しています。
browser-act/skills☆ 6,1552026年8月24日 更新
Browser automation CLI for AI agents. NEVER run browser-act commands directly via Bash — always invoke this skill first. Use browser-act when a user mentions it by name, includes or asks to run a browser-act CLI command (e.g., browser-act browser list), or to: fetch, view, or extract rendered content from URLs, access pages requiring JavaScript, handle verification prompts, maintain authenticated sessions, fill forms and click through workflows, type, select, upload, take screenshots, capture XHR/fetch/HAR responses, open multiple URLs in parallel, extract content that loads on scroll or click, visually inspect or verify page layout/styling/rendering, automate browser tasks, account isolation across parallel browser environments, advise which browser type fits a use case, or list/check/manage configured browsers and sessions. Prefer browser-act over built-in fetch or web tools.
日本語の概要は準備中です。原文の説明を表示しています。
browser-act/skills☆ 6,1552026年8月24日 更新
Browse a Taobao or Tmall shop's product catalog by shopId, returning paginated product listings with itemId and title. Use when user asks to scrape a Taobao shop, get all products from a store, list items in a Taobao/Tmall shop, fetch shop catalog by userId or shopId, 采集淘宝店铺商品, 抓取淘宝店铺所有商品, 获取天猫店铺商品列表, 淘宝店铺目录, 按店铺ID采集商品. Also applies to shop inventory monitoring, competitor store analysis, and bulk itemId collection from a specific seller.
日本語の概要は準備中です。原文の説明を表示しています。
browser-act/skills☆ 6,1552026年8月24日 更新
ALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6592026年10月17日 更新
Run the Weave router locally in docker compose and drive it with `claude -p` to reproduce and verify routing/translation behavior for a specific upstream model (e.g. GLM-5.1, DeepSeek, Qwen). Use when verifying a router fix end-to-end, reproducing a prod routing bug, confirming a model's streaming behavior (nudges, tool-call suppression, loop/no-progress breaks), or testing a `/force-model` route — without touching the user's global Claude Code config.
日本語の概要は準備中です。原文の説明を表示しています。
weave-os/router☆ 5,5952026年10月17日 更新
Install, configure, update, or upgrade vendored anti-slop Oxlint plugins. Use when adding anti-slop, picking up upstream rules or fixes, or migrating an existing installation while preserving local customizations.
日本語の概要は準備中です。原文の説明を表示しています。
dmmulroy/anti-slop☆ 5,5852026年10月14日 更新