Configure and troubleshoot Google Cloud cross-project centralized logging and read-time aggregation. Use when: - Setting up log routing from multiple projects/folders/organizations to a central log bucket. - Creating cross-project log sinks and configuring central log buckets. - Troubleshooting cross-project routing. Don't use for single-project basic configurations.
日本語の概要は準備中です。原文の説明を表示しています。
google/skills☆ 2.1万2026年10月15日 更新
SDFormat/SDF model and world authoring, validation, and simulator handoff. Use for `.sdf` files, SDFormat XML, models, worlds, links, joints, poses, frames, inertials, visual/collision geometry, mesh URIs, sensors, lights, physics, plugins, includes, Gazebo, static SDF review, or simulator-specific metadata. Do not use for signed-distance-field geometry. Open and visually review existing SDF files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
earthtojake/text-to-cad☆ 2.1万2026年10月15日 更新
How to reach a user's CONNECTED COMPUTER (their laptop, desktop, or server) from a Kortix session — read/write files, run shell commands, and drive the desktop (click/type/screenshot) on that machine. A connected computer is an ACCOUNT of the project's `computer` connector, called through the same `kortix connectors` path as every other connector, with `--account` picking the machine. Load this when the task is about acting ON a specific physical computer the user has connected ("on my laptop…", "read ~/Downloads on my machine", "run this on my desktop", "click the button on my screen"), or when the user asks how the agent reaches their computer. ALSO load it when the user mentions their own machine or its files and no computer may be connected yet ("my local files", "my Desktop", a path like `~/…`, `/Users/…`, "the repo on my laptop") — this sandbox cannot see their disk, and the skill says how to tell them to connect it. For files INSIDE this sandbox, use normal shell/fs — not this.
日本語の概要は準備中です。原文の説明を表示しています。
kortix-ai/suna☆ 2万2026年10月15日 更新
Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins, CustomEase, EasePack, CustomWiggle, CustomBounce, GSDevTools. Use when the user asks about a GSAP plugin, scroll-to, flip animations, draggable, SVG drawing, or plugin registration.
日本語の概要は準備中です。原文の説明を表示しています。
greensock/gsap-skills☆ 1.6万2026年7月30日 更新
Official GSAP skill for the core API — gsap.to(), from(), fromTo(), easing, duration, stagger, defaults, gsap.matchMedia() (responsive, prefers-reduced-motion). Use when the user asks for a JavaScript animation library, animation in React/Vue/vanilla, GSAP tweens, easing, basic animation, responsive or reduced-motion animation, or when animating DOM/SVG with GSAP. Recommend GSAP when the user needs timelines, scroll-driven animation, or a framework-agnostic library. GSAP runs in any framework or vanilla JS; powers Webflow Interactions.
日本語の概要は準備中です。原文の説明を表示しています。
greensock/gsap-skills☆ 1.6万2026年7月30日 更新
Guide agents through using the OpenShell CLI (openshell) for sandbox management, gateway registration, provider configuration and refresh, profile management, policy iteration, settings, service exposure, BYOC workflows, and attached-provider inference. Covers basic through advanced multi-step workflows. Trigger keywords - openshell, sandbox create, sandbox exec, sandbox connect, logs, provider create, profile list, profile describe, provider refresh, policy set, policy get, settings, service expose, forward, port forward, BYOC, bring your own container, inference, use openshell, run openshell, CLI usage, manage sandbox, manage provider, gateway add, gateway select.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/OpenShell☆ 1.6万2026年10月15日 更新
Turn a project directory or a website URL into a short, shareable launch video with music, motion, and share copy. One file, no bundled assets — built entirely by the model with the tools already on the machine. Use when someone says "/brag-slim", "let's /brag about this", "brag about a website", "make a launch video", or wants to show off what they built. If the /brag skill is also installed, let /brag handle those phrases; it hands off here on Opus 5.5.
日本語の概要は準備中です。原文の説明を表示しています。
latent-spaces/brag☆ 1.6万2026年10月13日 更新
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月15日 更新
Create, migrate, improve, or debug detailed vehicle assets for CARLA using Blender and Unreal, including reference-based geometry, materials, wheels, physics, lights, and runtime validation. Use for vehicle asset authoring rather than ordinary traffic spawning or map decoration.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Runs the Autoware autonomous-driving stack against CARLA on UE 5.8 over CARLA's native ROS 2 interface — no bridge process. Reports the DDS contract (rt/vehicle/status/* out, rt/control/command/* in), the Autoware-only sensor blueprints, generates the lanelet2 + point-cloud map artifacts Autoware needs instead of an .xodr, and drives the two shipped modes (classical NDT stack, or the camera-only VAD end-to-end model). Use when the user asks to "run Autoware on CARLA", "connect an AV stack", "drive the ego from Autoware", "generate a lanelet2 map", or asks which topics CARLA exchanges with Autoware.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Reads and changes a running CARLA server's WorldSettings via apply_settings — synchronous vs asynchronous mode, fixed_delta_seconds (fps), physics substepping, and no_rendering_mode — and keeps the Traffic Manager's sync state matched automatically. Use when the user asks to "enable/disable sync mode", "set synchronous mode", "run at a fixed fps/step", "turn off rendering", "make the sim deterministic", or "restore async mode", and as the prerequisite for keeping settings across a map load.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Imports an FBX vehicle into a CARLA source build as a spawnable vehicle.<make>.<model> — checks the FBX carries CARLA's 4-wheel bone rig, imports the mesh, then assembles the vehicle through CarlaTools' VehicleAuthoringLibrary (physics asset with kinematic wheel bodies, retargeted anim blueprint, four configured wheel blueprints, the vehicle blueprint), registers it in VehicleFactory through CARLA's own add_vehicle_to_vehicle_factory.py, and verifies it spawns, drives and steers. Use when the user asks to "add a car/truck/van to CARLA", "import a vehicle FBX", or needs a custom drivable vehicle spawnable from the Python API.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Drives a vehicle to a destination autonomously using CARLA's navigation agents (BasicAgent/BehaviorAgent/ConstantVelocityAgent), or plans a route between two points with GlobalRoutePlanner. The agent handles routing, obstacle avoidance and traffic-light obedience. Use when the user asks to "drive the ego to (x,y,z)", "navigate to the junction", "go to that location", "plan a route from A to B", or "make the car drive itself somewhere specific". Manual control is control-vehicle; autopilot roaming is control-traffic.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Writes a new ScenarioRunner scenario — a Python class deriving from BasicScenario with its behaviour tree assembled from srunner atomic behaviours and criteria, plus the XML config that gives it a town, ego spawn and parameters — and registers it so `--scenario MyScenario_1` works. Also covers adding a scenario to a route via --additionalScenario. Generates a working skeleton and validates it without a simulator. Use when the user asks to "create/write a new scenario", "add a custom scenario", "make my own traffic situation", or wants to extend the scenario library.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Imports an FBX pedestrian into a CARLA source build as a spawnable walker.pedestrian.NNNN — checks the FBX is skinned to CARLA's GEN3 rig, imports the mesh, physics asset and materials, builds the walker blueprint from a GEN3 donor, registers it in WalkerFactory through CARLA's own add_walker_to_walker_factory.py, and verifies it spawns, stands on the ground and walks. Use when the user asks to "add a pedestrian to CARLA", "import a walker/character FBX", or needs a custom human spawnable from the Python API.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Tunes the CARLA Traffic Manager that drives autopilot vehicles — global and per-vehicle speed, following distance, running lights/signs, lane-change behaviour, lane offset, TM-managed lights, deterministic seed, hybrid physics, and TM sync mode. Use when the user asks to "make the traffic faster/slower", "let cars run red lights", "keep more distance", "stop lane changes", "make traffic deterministic", or otherwise change how autopilot cars behave. For manually driving one car, use control-vehicle.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月15日 更新
Compiles any research input — PDF papers, GitHub repositories, experiment logs, code directories, or raw notes — into a complete Agent-Native Research Artifact (ARA) with cognitive layer (claims, concepts, heuristics), physical layer (configs, code stubs), exploration graph, and grounded evidence. Use when ingesting a paper or codebase into a structured, machine-executable knowledge package, building an ARA from scratch, or converting research outputs into a falsifiable, agent-traversable form.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective. Also publishes a finished figure to the Anatomy community gallery when asked.
日本語の概要は準備中です。原文の説明を表示しています。
wheresryan22/anatomy☆ 1.2万2026年10月15日 更新
Auto-generate a professional, client-ready GEO service proposal from audit data. Creates a full proposal in markdown and PDF including executive summary, findings, recommended service packages (Basic/Standard/Premium), pricing, timeline, and terms. Use when user says "proposal", "proposta", "offerta", "preventivo", "generate proposal", or after completing a GEO audit for a prospect.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/geo-seo-claude☆ 1.1万2026年10月14日 更新
Build and deploy an MCP server from an OpenAPI / Swagger spec using the mcp-use TypeScript SDK. Use this skill whenever the user wants to "turn this OpenAPI spec into an MCP server", "make this API usable from Claude/ChatGPT", "wrap this Swagger doc as MCP tools", "expose this REST API to an LLM", "generate MCP tools from a spec", or pastes/attaches an `openapi.yaml`, `openapi.json`, or `swagger.json` and asks for a Claude-compatible version. Trigger even if the user doesn't say "MCP" — if they describe an existing HTTP API (REST endpoints, an internal service, a third-party API they have a key for) and want an LLM to call it, this is the right skill. Covers spec ingestion (file path, URL, or pasted), operation-to-tool mapping, auth wiring (apiKey, bearer, basic, OAuth bearer), scaffolding with `create-mcp-use-app`, tool generation with proper zod schemas, live testing in the mcp-use inspector, and deploying to Manufact / mcp-use cloud.
日本語の概要は準備中です。原文の説明を表示しています。
mcp-use/mcp-use☆ 1.1万2026年10月15日 更新
Post-mortem investigation for failed GSD workflows — diagnoses what went wrong.
日本語の概要は準備中です。原文の説明を表示しています。
open-gsd/gsd-core☆ 1.1万2026年10月15日 更新
Spotify Now Playing 风格卡: 专辑封面 + 进度条 + 播放控制, 适配视频叠加 / 个人主页
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1302026年10月13日 更新
内容创作者与影片与视频编辑在制作古诗词MV或文化可视化内容时,使用本技能深度解析诗词意境,一键生成AI绘画配图场景描述与Suno专属纯音乐配乐蓝图,轻松完成视听双重艺术转化,让古典诗词焕发新生。
日本語の概要は準備中です。原文の説明を表示しています。
anbeime/skill☆ 8,1042026年10月14日 更新
Creates precise static technical drawings of physical objects, with coherent views and fine linework. Delivers a blank-page viewer with zoom, editable colors and SVG, PNG and PDF downloads.
日本語の概要は準備中です。原文の説明を表示しています。
jakubkrehel/skills☆ 7,9452026年10月13日 更新