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cccskills

「story」の検索結果

1,889 件 ・ 関連度順

概要と使いどころ

msteams

無料

Interact with Microsoft Teams — send and read messages, search conversations, look up people, check calendar, get meeting transcripts, and manage chats. Use this skill whenever the user mentions Teams, MS Teams, Microsoft Teams, wants to send a message, read chat history, search conversations, look up a colleague, check their calendar, find meeting recordings or transcripts, see direct reports or manager, or do anything involving Teams communication. Also trigger when the user asks about scheduling, org chart, people search, or wants to message someone.

日本語の概要は準備中です。原文の説明を表示しています。

sigcli/sigcli2922026年9月28日 更新

Turn a narration line, knowledge point, opinion, story beat, or abstract concept into a Seedance 2.0 editorial paper-collage clip with a clear visual metaphor, approved final composition, tactile stop-motion assembly, controlled paper texture, purposeful depth, and synchronized collage sound effects. Use for 4–15 second explainer or B-roll clips; not for realistic presenter ads or editable-layer delivery.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82892026年10月11日 更新

Create original relaxed black-pen graphics from concepts or visual references, including sparse illustrations, narrative scenes, animals, objects, abstract relationships, icons, and logo marks. Use when the user wants quick hand-drawn line energy, causal story staging, non-equilibrium proportion, shorthand forms, open contours, structural line drift, misregistered junctions, selective retracing, physical pen texture, or a transferable illustration system that must not collapse into clean vector minimalism or polished period-sketch drawing.

日本語の概要は準備中です。原文の説明を表示しています。

haorantang97/LabArt2872026年9月26日 更新

Use when you want Codex to review its own recent history (last N days or specific period) and improve its behavior. Produces minimal, high-signal updates to AGENTS.md and tiny reusable skills. The goal is long-term fluency — Codex gradually becomes better at your specific style, constraints, and workflows.

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2872026年10月8日 更新

Write engaging video scripts for YouTube, TikTok, and other platforms. Creates complete scripts with hooks, main content, and CTAs. Supports various formats including tutorials, vlogs, reviews, explainers, and storytelling. Use when creating video scripts, writing YouTube content, or planning video structure.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Transform text-heavy slides into visual storytelling. Suggest layout improvements, icon usage, and data visualization.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Master requirements gathering, user story writing, acceptance criteria definition, and scope management. Transform insights into clear, actionable specifications.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Write high-converting landing page copy using proven frameworks like PAS (Problem-Agitate-Solution), AIDA, and StoryBrand. Creates headlines, value propositions, CTAs, and full page sections optimized for conversion. Use when users need landing page copy, sales page content, or marketing website text.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Applies the reasoning, principles, and frameworks of Jürgen Schmidhuber (LSTM co-inventor and deep learning pioneer). Reach for this skill whenever tackling problems involving sequence learning, artificial curiosity, intrinsic motivation, reinforcement learning architectures, or predicting long-term technological and cosmic evolution. Use this when discussing AGI timelines, the history and attribution of AI breakthroughs, data compression as learning, or when designing autonomous agents that must set their own goals. Trigger this skill for topics like recurrent neural networks, algorithmic information theory, open-source AI democratization, and evaluating true existential risks versus media hype.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeo2832026年9月3日 更新

Use when starting or picking up a non-trivial effort (feature, investigation, perf probe, refactor, migration) in a shared repo where teammates or future agents must coordinate or hand off; when a repo has no durable in-tree record of decisions and dead-ends; when you're about to drop a well-measured negative result; or when bootstrapping a journal from a repo's commit history.

日本語の概要は準備中です。原文の説明を表示しています。

iopsystems/rezolus2752026年10月15日 更新

Design, derive, optimize, explain, and diagnose cinematic Eastern xianxia camera direction, storyboards, motion choreography, pacing, continuity locks, keyframes, and per-shot image-to-video prompts. Use for 仙侠运镜、镜头语言、分镜、推拉摇移、跟拍、环绕、航拍、打斗追逐、情绪镜头、首尾帧、视频提示词、参考视频诊断, when users ask “怎么运镜/不会运镜/给案例/帮我改运镜”, or when an input contains invalid, contradictory, physically implausible, non-camera, or off-topic instructions that need actionable feedback. Support 16:9, 21:9, 4:3, 3:2, 4:5, and 9:16; default to 30 seconds, 16:9, six shots, narrative-adaptive pacing, epic scale, and selective high saturation when unspecified.

日本語の概要は準備中です。原文の説明を表示しています。

liyue-aigc/xianxia-cinematic-video-director2692026年8月13日 更新

Generates complete video ad scripts for 15s, 30s, and 60s formats with shot-by-shot breakdowns, voiceover scripts, on-screen text, B-roll suggestions, music direction, storyboard outlines, and three proven video frameworks

日本語の概要は準備中です。原文の説明を表示しています。

zubair-trabzada/ai-ads-claude2682026年4月8日 更新

Legacy v1 (voiceover-led, GSAP + HyperFrames). Use when making, directing or rescuing a product launch video, promo, teaser, demo reel, sizzle, feature-announcement film or animated product explainer built from code — and when an existing one looks basic, reads as a slideshow, has reveals that miss the voiceover, an invisible cursor, an inaudible sound effect, a clipped or too-quiet mix, or every video coming out looking the same. Covers SaaS, apps, hardware, e-commerce, dev tools, services. Keywords include motion design, storyboard, voiceover sync, kinetic typography, GSAP, HyperFrames, Remotion, film grain, LUFS, ffmpeg.

日本語の概要は準備中です。原文の説明を表示しています。

AbubakrChan/product-launch-motion2662026年10月14日 更新

Turn a song into a beat-synced music video with Guaardvark's Director: song analysis, per-cut shot prompts, storyboard keyframes, image-to-video renders, cuts on the beat. Use when the user says "music video", "video for this track", or wants visuals timed to a song. Has an approval gate before GPU spend.

日本語の概要は準備中です。原文の説明を表示しています。

guaardvark/guaardvark2632026年10月14日 更新

為使用者產生高品質的 AI 生圖、生影片、生音樂提示詞,並在需要時透過瀏覽器自動化實際送到目標平台。涵蓋 OiiOii、Kling 3.0/O-series、Seedance 2.0/2.5、Suno v5.5、Seedream 5.0/4.0、Vidu Q3、Midjourney V8.1、Flux 1.1 Pro / Kontext、Runway Gen-4.5 / Aleph、Google Veo 3.1、Ideogram 3、Nano Banana Pro、Stable Diffusion 3.5(⚠️ OpenAI Sora 2 已於 2026-04-26 停運,API 撐到 2026-09-24,預設改推 Runway/Veo/Kling)。只要使用者提到「AI 生圖」「AI 影片」「AI 音樂」「做 MV」「做 storyboard」「寫 prompt 給 XXX」「我想用 Kling/Suno/Midjourney/Runway/Veo...」「幫我操作 OiiOii / 即夢 / 可靈」「txt2img / img2video / 文生圖 / 文生影片 / 圖生影片」「角色一致性」「多鏡頭分鏡」「運鏡」「結果有瑕疵 / 不夠精緻 / 怎麼修」,或任何跟上述平台或影像/影片/音樂生成工作流相關的任務,都要用這個 skill。即使他們沒講明平台,只要任務是要餵給某個生成模型的 prompt,就用這個 skill 幫他們選對的平台、寫對的格式。

日本語の概要は準備中です。原文の説明を表示しています。

Hao0321/ai-media-generator2632026年8月9日 更新

Identifies bug-introducing commits using SZZ-style analysis based on bug-fixing commits, commit history, and code blame information. Use this skill when you need to trace bugs back to their origin, identify which commits introduced bugs, analyze bug-fix commits to find root causes, perform software repository mining for bug analysis, or conduct empirical studies on software defects. Triggers when users ask to find bug-introducing commits, identify when a bug was introduced, trace bug origins, perform SZZ analysis, or analyze bug-fixing commits.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Generate comprehensive test scenarios, user stories, and acceptance criteria from requirements and specifications. Use this skill when planning testing efforts, writing user stories, creating test cases, documenting acceptance criteria, exploring edge cases, designing test coverage, or translating requirements into actionable scenarios. Supports BDD (Given-When-Then), Gherkin syntax, user story format, and test case documentation.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

Implements any user intent, requirement, story, bug fix or change request by producing clean working code artifacts that follow the project's existing architecture, patterns and conventions. Use when the user wants to build, fix, tweak, refactor, add or modify any code, component or feature.

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-game-dev-studio2522026年9月25日 更新

Consolidated game developer for story execution, code implementation, code review, QA/test authorship, and sprint orchestration. Use when the user asks to talk to Link Freeman, the Game Developer, the Game QA, or the Game Scrum Master.

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-game-dev-studio2522026年9月25日 更新

Create comprehensive narrative documentation with story structure and world-building. Use when the user says "narrative design" or "create narrative"

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-game-dev-studio2522026年9月25日 更新

Plan sprints with story point estimation, capacity planning, sprint goals, and retrospective frameworks. Organize teams for effective iteration with clear goals, realistic commitments, and continuous improvement.

日本語の概要は準備中です。原文の説明を表示しています。

w95/awesome-claude-corporate-skills2492026年2月27日 更新

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.

日本語の概要は準備中です。原文の説明を表示しています。

w95/awesome-claude-corporate-skills2492026年2月27日 更新

Analyzes your recent Claude Code chat history to identify coding patterns, development gaps, and areas for improvement, curates relevant learning resources from HackerNews, and automatically sends a personalized growth report to your Slack DMs.

日本語の概要は準備中です。原文の説明を表示しています。

w95/awesome-claude-corporate-skills2492026年2月27日 更新

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd2322026年10月14日 更新