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cccskills

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概要と使いどころ

oc-anime

無料

CLI for AI agents to search and lookup anime info for their humans.

日本語の概要は準備中です。原文の説明を表示しています。

luokai0/ai-agent-skills-by-luo-kai122026年5月6日 更新

Use when an idea becomes a Pixar-style animation prompt — character sheet, scene, image, video; emotional beat, want, obstacle. Triggers 'Pixar prompt', 'animated scene'. Live-action → video-director.

日本語の概要は準備中です。原文の説明を表示しています。

event4u-app/agent-config112026年10月15日 更新

Especialista em construir experiências imersivas baseadas em scroll - storytelling por paralaxe, animações de scroll, narrativas interativas e experiências web cinematográficas. Como as interativas do NY Times, páginas de produtos da Apple e experiências web premiadas. Torna websites em experiências, não apenas páginas. Use quando: animação de scroll, paralaxe, storytelling de scroll, história interativa, website cinematográfico.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Inteligência de design UI/UX. 50 estilos, 21 paletas, 50 combinações de fontes, 20 gráficos, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Ações: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projetos: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elementos: button, modal, navbar, sidebar, card, table, form, chart. Estilos: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Tópicos: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrações: shadcn/ui MCP para busca de componentes e exemplos.

日本語の概要は準備中です。原文の説明を表示しています。

artubss/SKILLS-CLAUDE-CODE112026年5月17日 更新

Translate motion, interaction, and visual experience into implementable constraints while preserving accessibility and performance. Apply when working on animations, transitions, scroll effects, or micro-UX.

日本語の概要は準備中です。原文の説明を表示しています。

mae616/design-skills112026年1月30日 更新

ponytail

無料

Forces the laziest solution that actually works, simplest, shortest, most minimal. Channels a senior dev who has seen everything: question whether the task needs to exist at all (YAGNI), reach for the standard library before custom code, native platform features before dependencies, one line before fifty. Supports intensity levels: lite, full (default), ultra. Use on ANY coding task: writing, adding, refactoring, fixing, reviewing, or designing code, and choosing libraries or dependencies. Also use whenever the user says "ponytail", "be lazy", "lazy mode", "simplest solution", "minimal solution", "yagni", "do less", or "shortest path", or complains about over-engineering, bloat, boilerplate, or unnecessary dependencies. Do NOT use for non-coding requests (general knowledge, prose, translation, summaries, recipes).

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

UI/UX design intelligence. 67 styles, 96 palettes, 57 font pairings, 25 charts, 13 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.

日本語の概要は準備中です。原文の説明を表示しています。

rtk-ai/rtk-ldp102026年9月10日 更新

Community provided skill

日本語の概要は準備中です。原文の説明を表示しています。

JantonioFC/skillsbank92026年8月4日 更新

imagemagick-expert

無料日本語概要

ImageMagick CLIを使用した画像処理の専門家スキル。フォーマット変換、リサイズ、トリミング、回転、フィルタ適用、アニメーションGIF作成、PDF処理、バッチ処理を支援。Use when processing images via CLI, converting formats, resizing, cropping, applying filters, creating animations, or batch processing images.

takusaotome/claude-skills-library92026年10月5日 更新

planning-msp-plan

無料日本語概要

MSP(Minimum Sellable Product)をつくるための計画を作成

haru860/takumi-method-agent92026年3月12日 更新

design-creator

無料日本語概要

ヒアリング駆動でデザイン仕様書(DESIGN.md)を作るスキル。 「コーポレートサイト作りたい」「LP のデザイン考えて」「ポートフォリオの世界観決めたい」 「ファンタジーゲームみたいな公式サイト作りたい」など、用途・雰囲気・世界観の相談時に使用。 静的 HTML クイズで意図を抽出し、Intent / Colors / Typography / Animations を含む DESIGN.md を生成。 既存 DESIGN.md からの HTML モック生成や、URL からの抽出には使用しない(後者は design-extractor の役割)。

MaryCache/advanced-design-md92026年6月7日 更新

Load Remotion best practices for React video creation, including animations, composition setup, assets, audio, captions, sequencing, transitions, media metadata, Three.js, Tailwind, and rendering patterns. Use when creating, editing, debugging, or reviewing Remotion code.

日本語の概要は準備中です。原文の説明を表示しています。

SDiamante13/dotfiles82026年10月2日 更新

Prepare and launch LoRA, LoKr, or T-LoRA training through lora-scripts-next (SD-Trainer), Anima-first. Use when the user asks to train a character, style, or concept LoRA, choose parameters or repeats and epochs, start a run, or monitor training on Anima, SD1.5, SDXL, or Flux. Organize and caption the dataset, run dataset-doctor, choose a documented starting preset from image count and VRAM, show one confirmation card, then call the mikazuki API and monitor its log.

日本語の概要は準備中です。原文の説明を表示しています。

Rinne414/lora-training-skill82026年7月27日 更新

Turn an authorized 2D logo into an approved visual treatment and animate a controlled brand reveal while preserving the mark.

日本語の概要は準備中です。原文の説明を表示しています。

SamurAIGPT/open-ai-video-agent72026年8月28日 更新

Manages local UI state and side effects in Flutter using the flutter_hooks package (v0.21.x) with HookWidget, useState, useEffect, useMemoized, useAnimationController, and custom hooks. Use this skill when replacing StatefulWidget boilerplate with hooks, reusing stateful UI logic across widgets, managing controller lifecycles (TextEditingController, AnimationController, ScrollController) without manual dispose, implementing countdown timers or subscriptions in widgets, mixing flutter_hooks with Riverpod via HookConsumerWidget, or any time the words 'flutter hooks', 'useEffect', 'useState', 'HookWidget', or 'flutter_hooks' appear in the request.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Implements data visualization charts in Flutter using the fl_chart package (v1.2.0). Supports LineChart, BarChart, PieChart, ScatterChart, RadarChart, and CandlestickChart with implicit animations, touch interactivity, and pan/zoom transformations. Use when building any Flutter chart, graph, or data visualization — including line graphs for trends, bar charts for comparisons, pie/donut charts for proportions, scatter plots for distributions, radar charts for multi-axis comparisons, or candlestick charts for financial OHLC data. Also use when customizing chart axes, titles, tooltips, grid lines, touch callbacks, chart animations, or chart zoom/pan behavior.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Determine whether to expense or depreciate business assets using the de minimis safe harbor ($2,500), Section 179 ($1,220,000 limit), bonus depreciation (phase-out 2024–2027), or MACRS schedules. Track asset basis, useful life, and accumulated depreciation. Trigger on "depreciate", "Section 179", "bonus depreciation", "capitalize or expense", "asset tracking", "de minimis".

日本語の概要は準備中です。原文の説明を表示しています。

Receiptor-AI/bookkeeping-skills72026年6月3日 更新

mobile-rn

無料

Builds React Native and Expo apps in TypeScript — navigation with React Navigation or Expo Router, lists, forms, styling, gestures and animations with Reanimated, safe areas, accessibility and localization; networking with TanStack Query, response validation, persistence with MMKV, AsyncStorage, SQLite and secure storage; permissions, push notifications, deep links, background tasks, native modules and config plugins; performance with Hermes and the React profiler; and release with EAS Build, EAS Submit and EAS Update or bare Gradle and Xcode builds. Use when writing or changing React Native code, adding a native capability, configuring Expo, preparing a store build or an over-the-air update, or when the user asks how to do something in React Native, even if they do not name the library.

日本語の概要は準備中です。原文の説明を表示しています。

wrsilva/reis-mobile72026年10月14日 更新

Use when you need code research over an indexed codebase with minimal context: structural graph queries (who calls X, call chains, architecture overview, dead code, cross-service HTTP routes) instead of file-by-file grep/read cycles. Also trigger to minimise token spend on repetitive code exploration.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Use when editing an existing codebase and the goal is minimal, standard, and non-invasive changes — prioritizes simplest solution, standard libraries first, and surgical modification without unsolicited refactors

日本語の概要は準備中です。原文の説明を表示しています。

RepairYourTech/cfsa-antigravity62026年8月16日 更新

Animation as communication. Feedback, orientation, emphasis, delight. If motion doesn't serve one of these four purposes, it shouldn't exist. Use when evaluating animation quality, designing transitions, or deciding whether motion adds or subtracts.

日本語の概要は準備中です。原文の説明を表示しています。

Dragoon0x/taste-skills62026年2月27日 更新

ponytail

無料

Forces the laziest solution that actually works, simplest, shortest, most minimal. Channels a senior dev who has seen everything: question whether the task needs to exist at all (YAGNI), reach for the standard library before custom code, native platform features before dependencies, one line before fifty. Supports intensity levels: lite, full (default), ultra. Use on ANY coding task: writing, adding, refactoring, fixing, reviewing, or designing code, and choosing libraries or dependencies. Also use whenever the user says "ponytail", "be lazy", "lazy mode", "simplest solution", "minimal solution", "yagni", "do less", or "shortest path", or complains about over-engineering, bloat, boilerplate, or unnecessary dependencies. Do NOT use for non-coding requests (general knowledge, prose, translation, summaries, recipes).

日本語の概要は準備中です。原文の説明を表示しています。

AndrewBrown-USDA/aigb-skills-usda62026年10月15日 更新