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「visual」の検索結果

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概要と使いどころ

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Capture a general website/URL and turn it into a HyperFrames video (site tour, showcase, or social clip from the site's own visuals). Uses headless Chrome screenshots + brand assets. Use when intent is general — portfolio/blog/landing-page showcase or social clip from the site. NOT for: product/SaaS launch or promo (→ /product-launch-video, even from a URL); topic explainer with no site (→ /faceless-explainer); GitHub PR (→ /pr-to-video); adding captions to existing video (→ /embedded-captions); short unnarrated page-highlight motion graphic (→ /motion-graphics). Unclear launch-vs-general-site? Ask one question or start at /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Understand video content locally using ffmpeg frame extraction and Whisper transcription. No API keys needed. Use when: (1) Understanding what a video contains, (2) Transcribing video audio locally, (3) Extracting key frames for visual analysis, (4) Getting video content without API keys.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/OpenMontage6.8万2026年10月13日 更新

Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/remotion6.4万2026年10月15日 更新

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.4万2026年10月15日 更新

Search, install, and wire registry blocks and components into HyperFrames compositions. Use BEFORE hand-building any named visual — whenever a brief, a user, or a storyboard names a look, effect, treatment, or transition such as CRT scanlines, glitch, chromatic aberration, film grain, a shimmer sweep, a chart, a code or terminal window, a map, or a confetti burst — because roughly 400 hosted items already cover many of them and the search ranks all of them with nothing installed, no project, and no account. Also use when running hyperframes add or hyperframes catalog, installing one item or every block matching a tag, wiring an installed item into index.html, or working with hyperframes.json. Covers discovery, install locations, block sub-composition wiring, component snippet merging, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.4万2026年10月15日 更新

Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet `anchor` rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subject matting; split multi-shot footage before applying it.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.4万2026年10月15日 更新

Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.4万2026年10月15日 更新

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.4万2026年10月15日 更新

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/hyperframes6.4万2026年10月15日 更新

AI-driven presentation workflow for generating editable PPTX decks and slides, reconstructing page visuals, creating reusable Brand/Style/Layout/Deck workspaces, filling native PPTX templates, and enhancing finished PPTX files. Use when the user asks to create, generate, reconstruct, regenerate, beautify, redesign, template, fill, or enhance a presentation, PPT, PPTX, slide deck, or courseware — including adding narration or animation to one — requests a presentation-authored narrated/self-running video, or mentions ppt-master.

日本語の概要は準備中です。原文の説明を表示しています。

hugohe3/ppt-master6.2万2026年10月14日 更新

When the user wants to plan, map, or restructure their website's page hierarchy, navigation, URL structure, or internal linking. Also use when the user mentions "sitemap," "site map," "visual sitemap," "site structure," "page hierarchy," "information architecture," "IA," "navigation design," "URL structure," "breadcrumbs," "internal linking strategy," "website planning," "what pages do I need," "how should I organize my site," "site navigation," "which website builder should I use," "migrate my website," or "add a blog to my existing site." Use this whenever someone is planning what pages a website should have, how they connect, and where to build them. NOT for XML sitemaps (that's technical SEO — see seo-audit). For SEO audits, see seo-audit. For structured data, see schema.

日本語の概要は準備中です。原文の説明を表示しています。

coreyhaines31/marketingskills5.5万2026年10月15日 更新

image

無料

When the user wants to create, generate, edit, or optimize images for marketing — blog heroes, social graphics, product mockups, profile banners, listing visuals, or brand assets. Also use when the user mentions 'AI image generation,' 'generate an image,' 'create a graphic,' 'product mockup,' 'hero image,' 'social media graphic,' 'banner image,' 'cover photo,' 'profile banner,' 'listing screenshot,' 'Flux,' 'Flux Kontext,' 'Midjourney,' 'DALL-E,' 'GPT Image,' 'ChatGPT Images,' 'Ideogram,' 'Gemini image,' 'Nano Banana,' 'Recraft,' 'Stable Diffusion,' 'Canva,' 'Figma,' 'image optimization,' 'compress images,' 'WebP,' or 'OG image.' Use this for general-purpose marketing image creation and optimization. For paid ad image creative and platform-specific ad specs, see ad-creative. For video production, see video.

日本語の概要は準備中です。原文の説明を表示しています。

coreyhaines31/marketingskills5.5万2026年10月15日 更新

Compress macOS screen recordings with zero CPU stress using Apple Silicon's hardware HEVC encoder. Typically reduces file size 70-90% while staying visually lossless. Computer stays silent during encoding.

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/CLI-Anything5.3万2026年9月22日 更新

Command-line interface for CloudAnalyzer — Agent-friendly harness for CloudAnalyzer, a QA platform for mapping, localization, and perception outputs. Supports 27 commands across 8 groups: point cloud evaluation, trajectory evaluation, ground segmentation QA, config-driven quality gates, baseline evolution, processing, visualization, and interactive REPL.

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/CLI-Anything5.3万2026年9月22日 更新

Command-line interface for Mermaid Live Editor - Create, edit, and render Mermaid diagrams via stateful project files and mermaid.ink renderer URLs. Designed for AI agents and power users who need to generate flowcharts, sequence diagrams, and other visualizations without a GUI.

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/CLI-Anything5.3万2026年9月22日 更新

Compress macOS screen recordings with zero CPU stress using Apple Silicon's hardware HEVC encoder. Typically reduces file size 70-90% while staying visually lossless. Computer stays silent during encoding.

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/CLI-Anything5.3万2026年9月22日 更新

vaex

無料

Processes large tabular scientific datasets with Vaex expressions, filtered views, streamed statistics, binned visualizations, and file conversion. Use for larger-than-RAM HDF5, Arrow, CSV, or Parquet analysis, virtual feature engineering, or Vaex ML preprocessing; distinguishes these operations from estimators and conversions that materialize data.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agent-skills5万2026年10月12日 更新

shap

無料

Explain and audit machine-learning predictions with SHAP. Use for selecting SHAP explainers and maskers, computing and validating feature attributions, handling multi-output explanations, and producing local or global SHAP visualizations.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agent-skills5万2026年10月12日 更新

Builds and analyzes phylogenetic trees using MAFFT multiple sequence alignment, IQ-TREE maximum likelihood with ModelFinder and branch support, and FastTree approximate inference. Uses ETE3 for tree summaries and visualization. Applies to homologous nucleotide or protein sequences, microbial gene trees, protein families, and cautiously interpreted dated phylogenies.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agent-skills5万2026年10月12日 更新

pydeseq2

無料

Performs bulk RNA-seq differential expression analysis with PyDESeq2, including count validation, formula designs, explicit contrasts, Wald tests, FDR correction, coefficient-matched LFC shrinkage, and result visualization. Use for PyDESeq2 or Python DESeq2 workflows with biological replicates.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agent-skills5万2026年10月12日 更新

scanpy

無料

Performs Scanpy single-cell RNA-seq QC, normalization, HVG selection, PCA/UMAP/t-SNE, clustering, exploratory marker ranking, pseudobulk preparation, visualization, and Seurat or SingleCellExperiment RDS conversion to h5ad. Applies to established exploratory scRNA-seq workflows with explicit count and expression provenance; complementary skills cover scvi-tools models and AnnData format details.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agent-skills5万2026年10月12日 更新