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cccskills

「low latency」の検索結果

101 件 ・ 関連度順

概要と使いどころ

Expert in building voice AI applications - from real-time voice agents to voice-enabled apps. Covers OpenAI Realtime API, Vapi for voice agents, Deepgram for transcription, ElevenLabs for synthesis, LiveKit for real-time infrastructure, and WebRTC fundamentals. Knows how to build low-latency, production-ready voice experiences. Use when: voice ai, voice agent, speech to text, text to speech, realtime voice.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Measure, profile, and fix performance bottlenecks — Core Web Vitals, backend latency, bundle size, and database queries. Load when performance requirements exist, users report slowness, profiling reveals bottlenecks, or the user asks to optimize load time, LCP, INP, CLS, or response time. Not for premature optimization without evidence. Pairs with browser-testing-with-devtools and ci-cd-and-automation for regression guards.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Recommend, create, preview, and attach Coval trace-based metrics from OpenTelemetry spans. Use when a user has Coval traces and wants custom trace metrics, trace-aware LLM judge metrics with include_traces, latency, token usage, provider failures, tool behavior, vertical-specific workflow signals, or production monitoring based on trace attributes.

日本語の概要は準備中です。原文の説明を表示しています。

coval-ai/coval-external-skills32026年9月16日 更新

pinecone

無料

Managed vector database for production AI applications. Fully managed, auto-scaling, with hybrid search (dense + sparse), metadata filtering, and namespaces. Low latency (<100ms p95). Use for production RAG, recommendation systems, or semantic search at scale. Best for serverless, managed infrastructure.

日本語の概要は準備中です。原文の説明を表示しています。

ibragimov-oasis/vibe-coder22026年6月24日 更新

Optimizes LLM inference with NVIDIA TensorRT for maximum throughput and lowest latency. Use for production deployment on NVIDIA GPUs (A100/H100), when you need 10-100x faster inference than PyTorch, or for serving models with quantization (FP8/INT4), in-flight batching, and multi-GPU scaling.

日本語の概要は準備中です。原文の説明を表示しています。

ibragimov-oasis/vibe-coder22026年6月24日 更新