Creator-facing social media analytics dashboard in a single HTML file. A platform switcher (X / LinkedIn / YouTube / Instagram), a row of KPI cards (followers, engagement rate, likes, reposts), a follower-growth chart, a "top post this week" preview, and a trending topics / top comments side panel. Use when the brief mentions a "social media dashboard", "creator analytics", "social analytics", or names specific platforms (X, Twitter, LinkedIn, YouTube, Instagram, TikTok) together with metrics like followers, engagement, likes, reposts.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/open-design☆ 10.1万2026年10月14日 更新
Agent Media OS — resolve any media need (BGM, SFX, image, icon) into a frozen local file + ledger record. One verb (`resolve`) handles the full cascade — project cache, global cache, HeyGen catalog search, freeze, register. Keeps search noise on disk, hands the agent a path. Use when a composition needs background music, sound effects, images, or icons.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/OpenMontage☆ 6.8万2026年10月13日 更新
Upload large Remotion repository assets to the Cloudflare R2 bucket behind remotion.media and replace local public/ assets with hosted URLs. Use when a file is too large for Git or when a PR should avoid committing media binaries by hosting them on remotion.media.
日本語の概要は準備中です。原文の説明を表示しています。
remotion-dev/remotion☆ 6.4万2026年10月13日 更新
Generate Atlas Cloud images and videos through its asynchronous media API with schema-first model selection and credential-safe polling.
日本語の概要は準備中です。原文の説明を表示しています。
sickn33/agentic-awesome-skills☆ 4.8万2026年10月14日 更新
Respond to phishing incidents by analyzing reported emails, extracting indicators, sandboxing URLs/attachments, assessing credential compromise, quarantining malicious messages organization-wide, and remediating affected accounts. Use when investigating a reported phishing or credential-phishing email, a suspected spearphishing incident, or when a mailbox-wide purge and account remediation is needed.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Establish a repeatable operational process for triaging, testing, and deploying Microsoft Patch Tuesday security updates (Windows, Office, Exchange, SQL Server, Azure) via WSUS/SCCM within risk-based remediation SLAs, from advisory review through validation. Use when building or improving a monthly patch management workflow or prioritizing which CVEs to remediate first.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Builds a structured vulnerability scanning workflow using tools like Nessus, Qualys, and OpenVAS to discover, prioritize, and track remediation of security vulnerabilities across infrastructure. Use when SOC teams need to establish recurring vulnerability assessment processes, integrate scan results with SIEM alerting, and build remediation tracking dashboards.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Create SEO-optimized marketing content with consistent brand voice. Includes brand voice analyzer, SEO optimizer, content frameworks, and social media templates. Use when writing blog posts, creating social media content, analyzing brand voice, optimizing SEO, planning content calendars, or when user mentions content creation, brand voice, SEO optimization, social media marketing, or content strategy.
日本語の概要は準備中です。原文の説明を表示しています。
davila7/claude-code-templates☆ 3.3万2026年10月13日 更新
Remediates Google Cloud Security Command Center findings, including IAM permission fixes, cloud resource misconfigurations, vulnerabilities, and Toxic Combinations. Use when asked to fix, remediate, or mitigate a Security Command Center finding or address attack paths. Don't use for general IAM policy querying without a Security Command Center finding. For runtime threat detections, this skill provides containment and investigation guidance rather than automated configuration fixes.
日本語の概要は準備中です。原文の説明を表示しています。
google/skills☆ 2.1万2026年10月14日 更新
Resize a Canva design into multiple social media formats (Facebook post, Facebook story, Instagram post, Instagram story, LinkedIn post). Use this skill when users want to resize Canva designs specifically for multiple social media platforms in one operation, rather than resizing to a single format manually.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4322026年10月8日 更新
Resize, crop, or export any image or video into platform-ready social media assets using Adobe Creative Cloud tools. Use this skill when a user wants to prepare a photo, image, or video for one or more social platforms — Instagram, TikTok, LinkedIn, Facebook, YouTube, Snapchat, Pinterest, Threads, or X/Twitter. Triggers on: "prepare my image for Instagram", "resize for TikTok", "get this ready to post", "make versions for all platforms", "social media sizes", "crop for stories", "export for LinkedIn", "resize my video for social", "make social media assets", or any request to adapt a photo or video for specific platforms. Handles subject-aware cropping, AI canvas expansion, test previews before full runs, and same-ratio video resizing.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4322026年10月8日 更新
Scrapes tweets from an X (Twitter) user profile timeline given a handle, with selectable mode: tweets, tweets+replies, or media-only. Returns normalized per-tweet data including text, author profile, engagement counts, media, hashtags, mentions, and cursor for pagination. Use when user mentions X user tweets, Twitter user tweets, profile timeline, user feed, @handle tweets, scrape Twitter user, scrape X account, get all tweets from a user, scrape user timeline, download user posts, export tweets from user, with_replies tab, replies tab Twitter, media tab Twitter, photos of user Twitter, videos of user Twitter, latest tweets from user, recent tweets from account, KOL tweets, influencer tweet history, account post extraction, twitter handle scraper, x handle scraper, get tweets by username, monitor a Twitter account, monitor an X account, daily tweet export from handle, scrape from:username, twitter profile posts, x profile posts, by handle, by username. Also applies to building a creator backlog, tracking competitor accounts, populating quote-tweet research datasets, or any paginated bulk collection driven by a single user handle.
日本語の概要は準備中です。原文の説明を表示しています。
browser-act/skills☆ 6,1382026年8月24日 更新
Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
0x0funky/agent-sprite-forge☆ 4,4382026年10月6日 更新
Discover Atlas Cloud image and video models, inspect their live schemas, and submit one confirmed media generation request with bounded GET polling. Use when integrating Atlas Cloud media APIs or generating images and videos without hard-coding stale model parameters.
日本語の概要は準備中です。原文の説明を表示しています。
davepoon/buildwithclaude☆ 3,6322026年10月12日 更新
WARNING: guides potentially IRREVERSIBLE BlueField-4 hardware operations (PLDM firmware burns, ISO reflashes, power cycles, BMC factory resets) that can brick firmware, corrupt boot media, or cause outages — a maintenance window and rollback plan are required, and every mutating step is governed by doca-hardware-safety, loaded alongside. Use this skill for BlueField-4 (BF4) day-1 platform bring-up from the BMC: installing the BlueField/DOCA bundle ISO onto the DPU (Grace, the Arm complex) over UEFI HTTP Boot, PXE, or Redfish Virtual Media; the PLDM firmware-update flow (BMC, NIC firmware, SBIOS, ERoT) via the Redfish UpdateService and pldmtool; and a Grace Ubuntu image with optional cloud-init. Trigger on BlueField-4/BF4 bring-up phrasings even without "BF4": {bring up my new BlueField-4}, {the BlueField ISO will not boot over HTTP from the BMC}, {attach BF4 virtual media via Redfish}, {BF4 firmware Task stuck at Running}. BF3 bring-up, application launch, and library APIs belong to other skills.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5852026年10月10日 更新
[omh] Blocked on a project by a knowledge gap: just-in-time learning workflow: select and confirm an immediate learning target, research credible sources, and prepare an application-first brief without popularity ranking. Use when the user says: jit-learn, learn next, learn now, blocker-specific learning target, highest-leverage learning target, immediate learning payoff, immediately applicable learning brief, source-backed learning brief.
日本語の概要は準備中です。原文の説明を表示しています。
rlaope/oh-my-hermes☆ 3,3612026年10月13日 更新
Use when the user asks to "build a media list for my launch", "write a launch press release", or "pitch press under embargo"; produces a three-tier media and analyst list (Tier 1 exclusive candidates, Tier 2 vertical press, Tier 3 communities and newsletters), an embargo pitch timing skeleton keyed to the launch-registry date, a press-release draft in standard structure with no fabricated quotes or numbers, and an analyst briefing outline. Not for press-kit assets — use launch-asset-packager; not for follow-up sequence mechanics — use outreach-manager; not for post-launch news-echo monitoring — use launch-monitor. 媒体名单/禁运期pitch/新闻稿/分析师简报
日本語の概要は準備中です。原文の説明を表示しています。
aaron-he-zhu/aaron-marketing-skills☆ 2,9352026年10月13日 更新
Use when the user asks to "write influencer outreach", "follow up with a creator", "pitch a journalist, hunter, or launch partner", or "negotiate partnership terms"; produces personalized pitches, multi-touch follow-up sequences, negotiation scripts with objection handling, and a status pipeline tracker — the shared outreach mechanics engine for creator, media/analyst, launch-partner, and social-selling / advocate-recruitment targets. Not for finalizing signed agreements — use contract-helper; not for media-list tiering, embargo terms, or press-release structure — use press-media-relations. 达人邀约建联/合作谈判话术
日本語の概要は準備中です。原文の説明を表示しています。
aaron-he-zhu/aaron-marketing-skills☆ 2,9352026年10月13日 更新
Pull AWS Security Agent findings (penetration tests and code reviews) and drive remediation. Use this whenever the user mentions Security Agent, security findings, pentest or penetration test results, code review findings, vulnerabilities found in their AWS account, "what did the security scan find", remediating or triaging security risks, or wants to start fixing reported vulnerabilities — even if they don't name the service explicitly. Trigger it for phrases like "get my security findings", "what vulnerabilities do we have", "let's fix the pentest results", or "triage the security report". The skill discovers scans, exports findings to a gitignored local directory (so sensitive exploit detail is never committed), produces a prioritized triage summary, and offers to start fixing the highest-risk issues.
日本語の概要は準備中です。原文の説明を表示しています。
aws/agent-toolkit-for-aws☆ 2,8652026年10月13日 更新
When the user wants to get press coverage, media mentions, or editorial features for their app — including writing press releases, pitching journalists, getting on "best apps" lists, or building an app press kit. Use when the user mentions "press", "PR", "media coverage", "TechCrunch", "journalist", "press release", "app press kit", "get featured in media", "editorial coverage", "review from a blogger", or "app launch announcement". For Apple editorial featuring, see app-store-featured. For launch strategy, see app-launch.
日本語の概要は準備中です。原文の説明を表示しています。
appeeky/aso-skills☆ 2,1732026年10月7日 更新
Use when designing or auditing the experiments of an ACM MM (ACM Multimedia) paper — matched baselines per modality, ablations that isolate the cross-modal fusion, user studies or QoE measurement where the claim is subjective, dataset and media licensing, and honest compute reporting, so evidence supports a multimedia claim.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2482026年9月27日 更新
Media player traps on Media3/ExoPlayer and desktop engines: crossfade, audio focus, fades, loudness, DSP, queues and shuffle, position restore, service lifecycle, group listening. Use when playback state, queue or audio levels go wrong.
日本語の概要は準備中です。原文の説明を表示しています。
maxrave-dev/kotlin-footguns☆ 1,2212026年9月25日 更新