Run a multi-agent review of code comments and markdown documentation for unnecessary content, then fix the issues. Covers comments that misdescribe the code, what-restating comments, name-mirroring doc comments, status-update prose, and other documentation noise. Use when the user asks to "simplify docs", "simplify documentation", "clean up comments", "clean up docs", "review documentation", "strip unnecessary comments", "fix stale comments", "reduce doc noise", or "run simplify-docs".
日本語の概要は準備中です。原文の説明を表示しています。
tobihagemann/turbo☆ 4092026年10月13日 更新
Enforce existence, reuse, mirror, and symmetry principles to keep new code minimal and consistent with surrounding code. Use when writing new code in an existing codebase, adding new features, refactoring, or making any code changes.
日本語の概要は準備中です。原文の説明を表示しています。
tobihagemann/turbo☆ 4092026年10月13日 更新
Test-driven development for substantive feature, bug-fix, and behavior-changing work. Use automatically when implementing features, fixing bugs, or changing behavior (red → green → refactor). Also use when the user mentions TDD, /tdd, /TDD, or red-green-refactor. Do not use for documentation-only, formatting-only, exact generated-mirror, or provenance-only changes.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Use only when the user explicitly invokes obra test-driven-development for iron-law examples. Core TDD is docs/ai/skills/tdd/SKILL.md. Do not use this for docs-only, formatting-only, or generated-mirror changes.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Audit or update Core's repository instruction system and skill mirrors. Use for AGENTS.md architecture, canonical skill ownership, skills:sync, or skills:verify; do not invoke for ordinary application work.
日本語の概要は準備中です。原文の説明を表示しています。
Asymmetric-al/core☆ 3812026年10月12日 更新
Use when capturing ONE new idea the user voices and wants recorded — "save this idea", "I have an idea", "log this idea", "/idea", "idea: ...". Creates a provenance-tracked folder (one folder per idea) in your ideas repo, dedups against an index, optionally mirrors to a GitHub Project view filtered by label:idea. NOT for mining ideas out of transcripts/meetings (use a dedicated extraction skill) and NOT for dated work tasks (use an issue tracker / the manager skill). Triggers also in Russian: «запиши идею», «у меня идея», «зафиксируй идею».
日本語の概要は準備中です。原文の説明を表示しています。
serejaris/personal-corp-os☆ 2292026年10月8日 更新
Expert SurrealDB 3 architect and developer skill (tracks v3.1.4+). SurrealQL mastery, multi-model data modeling (document, graph, vector, time-series, geospatial), schema design, security, deployment, performance tuning, SDK integration (JS, Python, Go, Rust, Java, .NET, C, PHP, Swift, Kotlin, Ruby), Surrealism WASM extensions, SurrealML scope coverage (preview), built-in MCP (v3.1+) and standalone SurrealMCP, LangChain Python integration, editor tooling (LSP v0.1.6, tree-sitter, CodeMirror v1.0.6, VS Code/JetBrains/Neovim/Zed), and ecosystem integrations (Surrealist v3.9, Surreal-Sync, SurrealFS, SurrealKit v0.7, n8n, Agent Skills, setup-surreal). Universal skill for 30+ AI agents.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Build a knowledge base from web content with Firecrawl. Use for local reference docs, RAG-ready chunks, fine-tuning datasets, documentation mirrors, topic corpora, or LLM-ready markdown organized from web sources.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/firecrawl-workflows☆ 1922026年8月21日 更新
MEMO-ONLY prior-work overlap advisory: surfaces the two ADVISORY taxonomy signals neither a tool nor a model can decide from the paper alone — ADV-TRIVIAL-COMBINATION (standard A+B+C / 缝合 stapling) and ADV-DUPLICATE-PUBLICATION (repackaged / duplicate submission). The executor RETRIEVES candidate prior work (DBLP fuzzy-title + boolean · WebSearch · WebFetch) from the paper's own title + contribution spans in the evidence ledger; TWO fresh cross-model codex reviewers (one per axis) LAY OUT the overlap side-by-side against each anchored contribution claim. It NEVER rules 'trivial' or 'duplicate' (that is a human judgment) and absence of a match is NOT evidence of originality. Emits novelty-duplication-advisory.memo.md + an info-only findings mirror; carries NO verdict weight — tools/adjudicate_findings.py lists it in ZERO_WEIGHT_SKILLS and caps it at info. Detect-only. Adapted from ARIS novelty-check, reframed from 'is MY idea novel' to 'here is the overlap a reviewer should weigh'. Triggers: "novelty advisory", "duplication check", "prior-work overlap", "is this stapling", "缝合", "查重", "重复发表", "duplicate submission".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1612026年10月7日 更新
影视编剧 (Scriptwriting / Screenwriting) — 为电影 / 电视 / 流媒体剧集写戏剧蓝本的从业者认知操作系统: 决定「讲什么故事、人物是谁为何转变、场景如何被戏剧化、主题为何重要」的学科 —— 区别于导演 (调度 / 视觉实现)、制片 (融资 / 排期)、小说 (无格式 / 场景 / 视觉动作约束)。覆盖 (a) 故事与结构理论 (亚里士多德《诗学》情节 / 人物 / 思想 + 突转 peripeteia / 发现 anagnorisis + 净化 catharsis; Syd Field 范式 / 三幕 / 情节点; Freytag 金字塔; Egri 前提; McKee《故事》掌控性理念 / 鸿沟 / 价值正负转变 / 激励事件 / 渐进式复杂化; Truby《故事剖析》22 步 + 道德论证; Vogler/Campbell 英雄之旅; Blake Snyder《救猫咪》15 拍节拍表; Dan Harmon 故事环; John Yorke 五幕《进入森林》; Frank Daniel 八序列法; 起承转合东亚戏剧结构), (b) 人物 (想要 vs 需要 / 外在目标 vs 内在缺失, 人物弧光 正 / 负 / 平, flaw-wound-ghost 创伤背景, 主动 vs 被动主角的能动性, Egri 三维人物 生理 / 社会 / 心理, 反派是主角的镜子, 群像与关系网, 人物在压力下的选择中显形), (c) 对白 (潜台词 subtext, 对白即动作与冲突而非信息, 避免太直白 on the nose, 人物独特声口, 信息植入 exposition, Mamet/Sorkin 意图-阻碍式对白, 展示而非告知, 中文剧台词工艺), (d) 场景与序列工艺 (场景是有目标 / 冲突 / 转折的微型故事, 场景价值充能与转折点, 晚进早出, 八序列法, set piece, 转场, 场景头 / 动作行 / 括号提示 格式工艺), (e) 主题与前提 (掌控性理念 / 前提, 主题是被戏剧化的论证而非说教, 道德论证 Truby, 主题统一性, 这到底在讲什么), (f) 类型 (类型惯例是对观众的承诺, Snyder 10 类故事, 颠覆 vs 尊重套路, 类型片 vs 文艺片, 中国类型 主旋律 / 古装 / 年代 / 悬疑 / 甜宠 / 都市 / 军旅 / 历史正剧), (g) 格式与工业流程 (好莱坞剧本格式与 Final Draft, logline 一句话故事, treatment 故事大纲, 节拍表, 分场 / 分集大纲, spec 原创剧本 vs 委托, pitch, coverage, 美剧编剧室与 showrunner 制; 中国 大纲→人物小传→分集大纲→剧本, 长剧集 40 集结构, 网络电影 / 网大, 分账剧, 平台定制剧, 微短剧竖屏短剧), (h) 改稿与开发 (写作就是改写, 改稿 / 润色 / 推倒重写, 处理意见 / 改稿意见, 片方与平台 notes, 杀死你的宝贝, 围读, 开发地狱), (i) 改编 (IP改编 小说 / 漫画 / 游戏改编, 忠于精神而非字句, 压缩, 中国网文 IP 热), (j) 中国影视编剧产业现实 (审查 / 广电总局约束, 备案 / 立项, 平台定制剧 爱优腾芒, 分账, 编剧维权 署名权 / 欠薪 / 枪手, 注水剧, 流量 + 大IP 资本逻辑 vs 原创工艺, 导演中心制 vs 编剧话语权), (k) 编剧职业与工艺生涯 (spec vs 委托, 编剧 vs 编审 / 策划, 单兵 vs 编剧室, 在开发链条中的位置, WGA 与署名仲裁规范, 入行, 中国编剧地位与权益)。跨 电影 / 美剧流媒体 / 中国电影与长剧集。不含 导演 / 摄影 / 制片 / 融资 / 表演 / 电影理论批评为终点 / 泛小说写作 / 纪录片 / 新闻 —— 本 skill 是「戏剧化编剧」工艺: 故事 / 人物 / 场景 / 对白 / 主题 / 结构 / 格式 与围绕它们的产业流程。 (Scriptwriting / Screenwriting for film & TV (影视编剧) — the cognitive operating system of practitioners who write the dramatic blueprint of films, television, and streaming series: the discipline of deciding WHAT story is told, WHO the characters are and why they change, HOW the scenes are dramatized, and WHY it matters thematically — distinct from directing (staging/visual realization), producing (financing/scheduling), and prose fiction (which has no format/scene/visual-action constraints). Covers (a) story & structure theory (Aristotle's Poetics — plot/character/thought + reversal peripeteia/recognition anagnorisis + catharsis; Syd Field's paradigm/three-act/plot points; Freytag's pyramid; Lajos Egri's premise; Robert McKee's Story — controlling idea/the gap/value charge/inciting incident/progressive complications; John Truby's 22 steps & moral argument; Christopher Vogler/Joseph Campbell hero's journey; Blake Snyder's Save the Cat 15-beat sheet; Dan Harmon's story circle; John Yorke's 5-act Into the Woods; Frank Daniel's 8-sequence method; 起承转合 East-Asian dramatic structure), (b) character (want vs need/external goal vs internal lack, character arc positive/negative/flat, 人物弧光, flaw-wound-ghost backstory, agency active vs passive protagonist, Egri's 3-dimensional character physiology/sociology/psychology, antagonist as the protagonist's mirror, ensemble & relationship webs, character revealed through choice under pressure), (c) dialogue (subtext 潜台词, dialogue as action & conflict not information, 'on the nose' avoidance, distinct character voice, exposition handling, Mamet/Sorkin intention-obstacle dialogue, show-don't-tell, 台词 craft in Chinese drama), (d) scene & sequence craft (scene as a mini-story with goal/conflict/turn, scene value charge & turning point, enter-late-leave-early, the 8-sequence method, set pieces, transitions, slug line/action line/parenthetical format craft), (e) theme & premise (controlling idea/premise/前提, theme as dramatized argument not message, moral argument Truby, thematic unity, 'what is this really about'), (f) genre (genre conventions as audience promise, Snyder's 10 story types, subverting vs honoring tropes, 类型片 vs 文艺片, Chinese genres 主旋律/古装/年代/悬疑/甜宠/都市/军旅/历史正剧), (g) format & industry process (Holly
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1552026年9月6日 更新
Suede Labs agent-team orchestrator: split complex work into coordinated lanes with explicit file ownership, WIP collision detection, quality gates, escalation thresholds, rollback plans, and handoffs that prove what shipped. Use when one shared change needs safe parallel ownership across builders and reviewers, when a lane map must be resolved before anyone opens a file, or when running a repeatable public-repository contribution program with issue scoring, atomic task leases, isolated worktrees, and explicit publication authority. NOT FOR: one repo change a bundled DAG can run end to end (use suede-graph-flo-xr); findings-only review of a diff (use suede-code-review) or an A-F ship grade (use suede-code-grader); CI, branch protection, or merge-gate wiring (use suede-ci-gate); branch and worktree setup on a stale mirror (a private Suede Labs companion, not in this pack).
日本語の概要は準備中です。原文の説明を表示しています。
JasonColapietro/suede-creator-skills☆ 1272026年10月12日 更新
Build a knowledge base from web content with Firecrawl. Use for local reference docs, RAG-ready chunks, fine-tuning datasets, documentation mirrors, topic corpora, or LLM-ready markdown organized from web sources.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/skills☆ 1222026年10月9日 更新
Guide for the Kimix web frontend (src/app/) — vanilla TypeScript + Vite, SSE-based chat UI mirroring sse_cli.py. Use when modifying the frontend, adding new UI features, changing the API client, or understanding the message rendering pipeline.
日本語の概要は準備中です。原文の説明を表示しています。
Sikao-Engine/KimiX☆ 1142026年10月13日 更新
Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.
日本語の概要は準備中です。原文の説明を表示しています。
dembsky/PropMotion☆ 1132026年8月15日 更新
Create and edit 3D meshes in Blender — primitives, hard-surface modeling, mesh operators, modifier stacks (Bevel, Subdivision, Boolean, Mirror, Array, Solidify), bmesh-level edits, retopology basics. Use whenever the user asks to "make/model/create/build a 3D object", "shape/sculpt this", "add a cube/sphere/cylinder/etc.", "extrude/inset/bevel this face", "add a modifier", or any geometry-creation request that isn't a wireframe trace. Make sure to use this skill even if the user does not say "model" — also covers "make a sword", "build a chair", "add a door", "carve out a hole". Pairs with blender-materials for look-dev and blender-pro-workflow for full pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 902026年10月13日 更新
Use whenever the user wants to obtain, download, or fetch a paper's PDF — given a DOI, an arXiv id, a paper title, a citation, or a list of DOIs. Trigger on phrases like "download this paper", "find the PDF for [DOI]", "grab me the [Nature/bioRxiv/arXiv] paper on X", "get the open-access version", "I need this article", or any bulk/batch paper download request, even when the user doesn't explicitly say "PDF" or "DOI". Resolves via Unpaywall → Semantic Scholar → arXiv → PubMed Central → bioRxiv/medRxiv → publisher direct (institutional opt-in) → Sci-Hub mirrors as last-resort fallback.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/365-skills☆ 842026年10月13日 更新
Authoritative reference and rules for developing for Obsidian — building TypeScript plugins (Plugin lifecycle, manifest.json, commands, settings, modals, views, ribbon/status bar), the Vault and Editor APIs, the event system, Markdown post-processing & code-block processors, CodeMirror 6 editor extensions, building CSS themes (CSS variables, theme.css/manifest), and submitting plugins/themes to the community directory. Use whenever the user asks to build, debug, or review an Obsidian plugin or theme, work with the Obsidian API (Vault/Editor/Workspace/Plugin), register commands/views/events, process Markdown, or release/submit to the Obsidian community.
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/365-skills☆ 842026年10月13日 更新
Naming, navigation, a UI that mirrors the data model, confirms for irreversible changes. Use when structuring a large application or naming its entities.
日本語の概要は準備中です。原文の説明を表示しています。
dembrandt/dembrandt-skills☆ 722026年10月12日 更新
Manage Alibaba Cloud VPC networking using the @alicloud/vpc20160428 TypeScript SDK. Use when working with virtual private clouds, VSwitches, route tables, EIPs, NAT gateways, VPN gateways, Express Connect, BGP routing, network ACLs, flow logs, traffic mirroring, IPv6, HAVIP, gateway endpoints, and resource tagging. Covers all 396 APIs of the VPC 20160428 version.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Use GitHub Backup when an agent needs to mirror repositories, release assets, and gists into local storage on a schedule, instead of manually exporting GitHub content repo by repo.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 522026年10月13日 更新
当用户明确要求优化镜像源、配置国内镜像、加速部署或切换依赖源时使用。分析项目技术栈并生成适配的镜像配置。⚠️ 不适用:用户只是询问镜像源概念、无需部署加速,或明确要求使用官方源。
日本語の概要は準備中です。原文の説明を表示しています。
huangwb8/skills☆ 502026年9月25日 更新
用"透析三棱镜"框架穿透问题表象找到本质原因,通过校准目标B、重构方法A、消除变量C三步解决反复出现的顽固问题。适用于面对同一个问题反复出现、用了各种方法都治不好的场景,以及需要精准定义问题后再解决的分析型场景。当你发现"打补丁式"的解决方案无效时使用此skill。不适用于全新领域没有历史方法可回溯的场景,也不适用于纯不确定性事件(那是概率域/风险域,应使用mirror-world)。关键触发信号:"这个问题怎么又出现了"、"为什么总是解决不了"、"试了好多方法都没用"、"问题的根源到底是什么"。
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/cognitive-dividend-skill☆ 472026年4月17日 更新
识别当前事件落在镜像世界的哪个区域(掌控域/盲域/概率域/风险域),采用对应的生存策略,避免用左侧世界的确定性法则去面对右侧世界的不确定性问题。适用于面对投资决策、创业选择、职业转型的策略制定,以及"为什么按计划执行却失败了"的复盘分析。不适用于纯粹的技能提升和刻意练习场景(那些天然属于掌控域)。关键触发信号:"为什么努力了还是不行"、"这件事到底靠实力还是靠运气"、"我该怎么应对不确定性"、"怎么提高成功率"。
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/cognitive-dividend-skill☆ 472026年4月17日 更新
Sync OpenClaw + ClawHub + Skills docs into a local mirror for the QMD memory backend.
日本語の概要は準備中です。原文の説明を表示しています。
TheSethRose/OpenClaw-Docs-Sync☆ 432026年2月8日 更新