Test the boundary between two systems by the contract, not the implementation. Use for APIs, integrations, and shared interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
131 件 ・ 関連度順
概要と使いどころ
Test the boundary between two systems by the contract, not the implementation. Use for APIs, integrations, and shared interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
Verify that an endpoint checks ownership, not just authentication. Use on any handler that reads or mutates user data.
日本語の概要は準備中です。原文の説明を表示しています。
Capture an architectural decision so the next session (or engineer) knows WHY. Use after any non-obvious technical choice.
日本語の概要は準備中です。原文の説明を表示しています。
Decide whether to add, keep, or remove a dependency. Use before adding any package.
日本語の概要は準備中です。原文の説明を表示しています。
Make frontend output look intentional, not AI-generated. Use for any UI work — components, pages, layouts.
日本語の概要は準備中です。原文の説明を表示しています。
Calibrate a reviewer persona with few-shot rubric examples so skepticism stays consistent and doesn't drift lenient over long runs.
日本語の概要は準備中です。原文の説明を表示しています。
Enumerate every end-to-end feature as strict JSON entries with passes:false, editable-passes-only discipline, and priority order. The ledger fresh-context sessions read to know what's done, what's next, and what they're forbidden to touch.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnose and fix tests that pass sometimes and fail other times. Use when CI is red intermittently.
日本語の概要は準備中です。原文の説明を表示しています。
Systematically remove one harness component at a time and measure impact, killing scaffolding that no longer earns its complexity.
日本語の概要は準備中です。原文の説明を表示しています。
SSL/TLS auditing, cipher suite analysis, hash algorithm identification, encryption implementation review, and cryptographic weakness detection in code
日本語の概要は準備中です。原文の説明を表示しています。
Use when assessing cryptography — TLS/PKI auditing, RSA/ECC key attacks, ECDSA nonce lattice recovery, symmetric/AEAD misuse, JWT/JOSE forgery, hash cracking, post-quantum migration review
日本語の概要は準備中です。原文の説明を表示しています。
Query IUPHAR/BPS Guide to Pharmacology (GtoPdb) for receptor-ligand interactions, target/ligand metadata, families, and approved drugs. Affinities (pKi/pIC50/pKd), action (Agonist/Antagonist/etc.), species, structures (SMILES/InChI). No auth. Always resolve targets via geneSymbol/accession; most metadata lives in sub-resources (/databaseLinks, /structure, /synonyms).
日本語の概要は準備中です。原文の説明を表示しています。
Python backend for Databricks Apps — FastAPI (default), Flask, Dash, Streamlit, Gradio, Reflex. **Default for a new Databricks App is `databricks-apps` (AppKit — Node/TypeScript/React) — reach for it first.** Use this skill only when the user asks for a Python backend, extends an existing Python app, or the team is Python-only. Covers OAuth auth, app resources, SQL warehouse and Lakebase connectivity, foundation-model / Vector Search / model-serving APIs (via `databricks-python-sdk`), and deployment via CLI or DABs.
日本語の概要は準備中です。原文の説明を表示しています。
Trim multiple sequence alignments using ClipKIT, trimAl, BMGE, Divvier, or HMMcleaner with mode selection guidance per downstream goal. Use when removing unreliable columns or contaminating residues before phylogenetic inference, HMM building, or selection analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Stop the background HTTP registry server started by /start-http-registry — TaskStop / KillShell by the recorded task ID, plus a /proc cmdline-scan fallback for minimal-tool sandboxes with no ps/lsof/pkill/fuser. Referenced by every warp deploy/update skill that starts the registry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage (OAuth tokens, API keys), certificate pinning (SecTrust, SPKI), keychain sharing across apps/extensions, migrating secrets from UserDefaults or plists, or OWASP MASVS/MASTG mobile compliance on Apple platforms.
日本語の概要は準備中です。原文の説明を表示しています。
Use when collecting sampling profiles with perf record, reading perf report or perf annotate, measuring PMU counters with perf stat -e, or using PAPI instrumentation to interpret IPC, miss rates, MPKI, or memory bandwidth on Linux. Not for SVG rendering: use flamegraphs.
日本語の概要は準備中です。原文の説明を表示しています。
Mobile SSL pinning bypass playbook. Use when intercepting HTTPS traffic from mobile applications that implement certificate pinning, public key pinning, or SPKI hash pinning on Android and iOS, including React Native, Flutter, and Xamarin frameworks.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Cost Estimator — building a conceptual (Class 5) budget from a napkin sketch, developing a hard-bid estimate from complete construction documents, leveling subcontractor bids before award, making a bid/no-bid call on an RFP, or reconciling a design-development estimate against an owner's target budget.
日本語の概要は準備中です。原文の説明を表示しています。
High Availability control plane for Yuzu — the canonical entry point for any work on ADR-2002 (active-active server tier, gateway-fronted routing, Postgres-backed coordination seam, HA Postgres storage). Use when the user says "/ha", "/high-availability", "/ha-matrix", asks to plan or implement an HA workstream (WS-0…WS-14), asks "what's our HA gap" or "is it safe to run a second replica yet", asks to audit HA readiness, or starts work touching the coordination seam (leader election / fenced epochs / transactional outbox), gateway intra-cluster routing, shared `AgentRegistry` presence, PKI/CA HA, or the `deploy/docker/*ha*` / `scripts/ha/` surface. The skill bundles the two-axis model, the safe-to-scale gate, the delivery matrix (current-state + reviewers + status), the per-workstream workflow, and the load order for the routed reference docs.
日本語の概要は準備中です。原文の説明を表示しています。
Trim multiple sequence alignments using ClipKIT, trimAl, BMGE, Divvier, or HMMcleaner with mode selection guidance per downstream goal. Use when removing unreliable columns or contaminating residues before phylogenetic inference, HMM building, or selection analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
Animation, morphing, and shader best practices for Liquid Glass and SwiftUI motion on iOS 26+/macOS 26+ through iOS 27. Use when animating glass or building UI motion: glassEffectID, @Namespace morphing, GlassEffectContainer spacing, glassEffectUnion, glassEffectTransition (.matchedGeometry/.materialize), withAnimation, springs, UnitCurve, PhaseAnimator, KeyframeAnimator, @Animatable, matchedTransitionSource, navigationTransition zoom, scrollTransition, visualEffect, Metal shaders (colorEffect, distortionEffect, layerEffect, [[stitchable]]), accessibilityReduceMotion gating, Instruments/xctrace profiling of hangs and animation hitches. Also fires on symptoms: glass morph not animating, view pops in instead of morphing, glass fades instead of materializing, morph flickers with Reduce Motion, menu glass morphs as a rectangle, animation runs on insert but not removal, PhaseAnimator loops forever or fires once, shader shows clipped edges (maxSampleOffset), animation hitches or main-thread hangs while scrolling glass chrome. For static glass, availability gating, toolbars, UIKit/AppKit glass, or accessibility of the material itself use the liquid-glass skill first.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage (OAuth tokens, API keys), certificate pinning (SecTrust, SPKI), keychain sharing across apps/extensions, migrating secrets from UserDefaults or plists, or OWASP MASVS/MASTG mobile compliance on Apple platforms.
日本語の概要は準備中です。原文の説明を表示しています。