Automate Google Analytics tasks via Rube MCP (Composio): run reports, list accounts/properties, funnels, pivots, key events. Always search tools first for current schemas.
日本語の概要は準備中です。原文の説明を表示しています。
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Automate Google Analytics tasks via Rube MCP (Composio): run reports, list accounts/properties, funnels, pivots, key events. Always search tools first for current schemas.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user is doing hands-on DOCA GPUNetIO programming — wiring a CUDA kernel on an NVIDIA GPU to a doca-eth queue via doca_gpu_eth_rxq / doca_gpu_eth_txq, standing up the per-CUDA-device doca_gpu context, designing the persistent CUDA kernel that drains the GPU-visible queue, running the dual capability check (DOCA cap-query plus cudaGetDeviceProperties), registering cudaMalloc pools via doca_buf_arr_create_*, or debugging DOCA_ERROR_* returns from the GPUNetIO API. Trigger even when the user does not explicitly mention "DOCA GPUNetIO" or "persistent kernel" — typical implicit phrasings include "CUDA kernel reading packets directly from the NIC", "GPU-initiated networking on BlueField", "DOCA_ERROR_DRIVER on doca_gpu_create", "nvidia_peermem not loaded", "kernel-per-packet is too slow", or "which GPU supports GPU-side packet I/O". Refuse and route elsewhere for general CUDA programming, DOCA Ethernet queue bring-up, DOCA DPA, or DOCA install — those belong to other skills.
日本語の概要は準備中です。原文の説明を表示しています。
Adjust the user's Obsidian visual layout with CSS snippets. Use for restyling tabs, sidebars, note surfaces, properties, backlinks, graph or file-explorer UI, or diagnosing CSS changes that did not take effect.
日本語の概要は準備中です。原文の説明を表示しています。
Query and search the EMBL-EBI Ontology Lookup Service (OLS) for biomedical ontology terms, definitions, and hierarchies across 250+ ontologies (e.g., GO, DOID, HP). Use when the user asks to search for terms, retrieve details, navigate hierarchies (parents, children, ancestors), look up properties and individuals, get autocomplete suggestions, or access ontology metadata and statistics.
日本語の概要は準備中です。原文の説明を表示しています。
Query PubChem, search by name/CID/SMILES, retrieve properties, similarity/substructure searches, bioactivity, for cheminformatics. Use when a user asks about a specific chemical, drug, or molecule.
日本語の概要は準備中です。原文の説明を表示しています。
Calculates molecular descriptors and fingerprints using RDKit. Computes Morgan fingerprints (ECFP), MACCS keys, Lipinski properties, QED drug-likeness, TPSA, and 3D conformer descriptors. Use when featurizing molecules for machine learning or filtering by drug-likeness criteria.
日本語の概要は準備中です。原文の説明を表示しています。
Predicts ADMET properties using ADMETlab 3.0 API or DeepChem models. Estimates bioavailability, CYP inhibition, hERG liability, and 119 toxicity endpoints with uncertainty quantification. Filters for PAINS and other structural alerts. Use when filtering compounds for drug-likeness or prioritizing leads by predicted safety.
日本語の概要は準備中です。原文の説明を表示しています。
Query AppFolio properties, units, and tenants via REST API. Trigger: "appfolio hello world".
日本語の概要は準備中です。原文の説明を表示しています。
Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.
日本語の概要は準備中です。原文の説明を表示しています。
Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.
日本語の概要は準備中です。原文の説明を表示しています。
Force unrelated concepts together to discover emergent properties - "What if we treated X like Y?"
日本語の概要は準備中です。原文の説明を表示しています。
Guide for creating and editing Obsidian notes using Obsidian Flavored Markdown (OFM). Covers wikilinks, embeds, callouts, YAML properties, and knowledge organization best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Manage Obsidian vaults with full support for Obsidian Flavored Markdown — wikilinks, embeds, callouts, YAML properties, Dataview queries, Canvas, and Bases. Organize notes using MOCs (Maps of Content), atomic note principles, and consistent folder/tag taxonomies. Always ask the user where to save before creating notes.
日本語の概要は準備中です。原文の説明を表示しています。
Guides Stripe integration decisions across development and test environment planning (separate sandboxes vs the shared test mode sandbox), API selection (Checkout Sessions vs PaymentIntents), Connect platform setup (Accounts v2, controller properties), billing/subscriptions, tax and registrations (Stripe Tax, automatic_tax, product tax codes), Treasury financial accounts, integration options (Checkout, Payment Element), migrating from deprecated Stripe APIs, and security best practices (API key management, API key permissions, webhooks, OAuth). Use when planning, building, modifying, testing, or reviewing any Stripe integration, including choosing a development environment, accepting payments, building marketplaces, integrating Stripe, processing payments, setting up subscriptions, collecting sales tax, VAT, or GST, creating connected accounts, or implementing secure key handling.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze media file properties - duration, resolution, bitrate, codecs, and stream information
日本語の概要は準備中です。原文の説明を表示しています。
Guide for translating Python classes, inheritance, and object-oriented patterns to Scala. Use when converting Python code with classes, dataclasses, abstract classes, inheritance, properties, static methods, class methods, or design patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Analyzes 3D mesh files (STL) to calculate geometric properties (volume, components) and extract attribute data. Use this skill to process noisy 3D scan data and filter debris.
日本語の概要は準備中です。原文の説明を表示しています。
Query PubChem via PUG-REST API/PubChemPy (110M+ compounds). Search by name/CID/SMILES, retrieve properties, similarity/substructure searches, bioactivity, for cheminformatics.
日本語の概要は準備中です。原文の説明を表示しています。
Scaffold and run a reproducible Monte Carlo simulation study in R — a declared assumption regime, a parameterized DGP, an estimator grid, a seeded replication loop, and a summary of bias, RMSE, empirical SE, coverage, size/power with Monte Carlo standard errors. Use when the user says "run a Monte Carlo simulation", "simulation study", "check the bias/coverage of an estimator", "compare estimators in simulation", "size and power simulation", "Monte Carlo experiment", or wants to demonstrate an estimator's finite-sample properties. Produces a numbered R script in `scripts/R/` and saves per-replication raw results + a summary table to `output/`.
日本語の概要は準備中です。原文の説明を表示しています。
Map dbt `schema.yml` / `properties.yml` models and sources into ktx semantic-layer overlays and column notes. Covers `sources:` vs `models:`, column `data_tests` (not_null, unique, accepted_values, relationships), and how bundle-time writes complement manifest backfill from git sync. Load when the WorkUnit's `skillNames` includes `dbt_ingest` or when raw files are dbt YAML under `models/` / `sources/`.
日本語の概要は準備中です。原文の説明を表示しています。
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.
日本語の概要は準備中です。原文の説明を表示しています。
Guidelines for making .NET libraries and applications trimming-safe and Native AOT compatible. Covers the trimming/AOT model, the MSBuild properties that enable analysis (IsTrimmable, IsAotCompatible, PublishTrimmed, PublishAot), the trimming attributes (RequiresUnreferencedCode, RequiresDynamicCode, DynamicallyAccessedMembers, UnconditionalSuppressMessage), IL2xxx/IL3xxx warning codes, and a pattern playbook: source generators and UnsafeAccessor, generated-interception diagnostic suppressors, intentional runtime scanning boundaries, trimming-safe islands and feature switches, migration analyzers, and temporary warning-approval baselines. Use when introducing trimming/AOT support, resolving IL2xxx/IL3xxx warnings, or making reflection-heavy code trimming-safe in C# / .NET codebases. For System.Text.Json AOT scenarios, see also the serialization skill.
日本語の概要は準備中です。原文の説明を表示しています。
Use the skill to control and verify the code interface configuration of your model — how Simulink® model elements are represented in the generated C or C++ code. This includes — (1) specifying names, types (storage classes), and placement of variables that represent model elements (for example, making a model parameter tunable as a global extern variable); (2) specifying names, types, and placement of functions that represent model algorithms; (3) selecting the deployment type (Component, Subcomponent, or Automatic); (4) selecting the interface configuration type (data or service interface); (5) linking a shared Embedded Coder dictionary to a model; (6) creating Embedded Coder dictionary entries and setting their properties; (7) for service interface configuration — specifying service interface definitions, including sender, receiver, client, and server services. Items 1 and 2 can be set per element or as a category-wide default. Item 1 applies to GRT and ERT models; the rest to ERT models only.
日本語の概要は準備中です。原文の説明を表示しています。
Predicts ADMET properties using ADMETlab 3.0 (119 platform features, including 77 prediction models with modeled-endpoint uncertainty), ADMET-AI, DeepChem MolNet, and chemprop D-MPNN with explicit handling of OECD QSAR principles, applicability domain assessment, calibration, hERG/CYP/AMES endpoints, and PAINS / Lipinski / Ro5 / Veber / BBB druglikeness filters. Use when filtering compounds for drug-likeness, prioritizing leads by predicted safety, or building an in-house ADMET QSAR model.
日本語の概要は準備中です。原文の説明を表示しています。