P7 Senior Engineer mode — solution-driven execution under P8 supervision. Use when user says 'P7模式', '方案驱动', or when spawned as sub-task executor by P8. Produces: implementation plan + code + 3-question self-review, delivered via [P7-COMPLETION].
日本語の概要は準備中です。原文の説明を表示しています。
tanweai/pua☆ 2万2026年9月9日 更新
This skill should be used when designing hosted or background agent infrastructure: sandboxed execution, remote coding environments, warm pools, session persistence, multiplayer collaboration, self-spawning agents, or Modal-style sandboxes.
日本語の概要は準備中です。原文の説明を表示しています。
muratcankoylan/Agent-Skills-for-Context-Engineering☆ 1.8万2026年10月12日 更新
Create, migrate, improve, or debug detailed vehicle assets for CARLA using Blender and Unreal, including reference-based geometry, materials, wheels, physics, lights, and runtime validation. Use for vehicle asset authoring rather than ordinary traffic spawning or map decoration.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Records a running CARLA simulation to a .log file via start_recorder/stop_recorder for later deterministic replay — capturing actor spawns, transforms, traffic-light states and animations (optionally velocities/controls). Use when the user asks to "record the simulation", "start/stop the recorder", "capture this run", or "save a scenario to replay later". Does NOT capture sensor images.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Spawns and attaches sensors on a running CARLA server — cameras (rgb/depth/semantic/instance/optical-flow/normals), lidar, radar, IMU, GNSS, collision/lane-invasion/obstacle — to the ego or any actor, with a mount transform and blueprint attributes (resolution, fov, sensor_tick, lidar range/points, …). Also sets up native ROS 2 publishing (--ros to enable_for_ros, --ros-name/--ros-frame-id topic and TF naming) and prints the topics the sensor will publish. Use when the user asks to "add a camera/lidar/sensor", "put a dashcam on the ego", "attach a depth camera", "mount a sensor", or "publish a sensor to ROS". Prints the sensor id; read its data with the read-sensor skill.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Writes a new ScenarioRunner scenario — a Python class deriving from BasicScenario with its behaviour tree assembled from srunner atomic behaviours and criteria, plus the XML config that gives it a town, ego spawn and parameters — and registers it so `--scenario MyScenario_1` works. Also covers adding a scenario to a route via --additionalScenario. Generates a working skeleton and validates it without a simulator. Use when the user asks to "create/write a new scenario", "add a custom scenario", "make my own traffic situation", or wants to extend the scenario library.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Catalog of the AO Cloud `ao` CLI available inside a cloud sandbox: spawning worker sessions, listing them, messaging them, reporting to the orchestrator, killing them, claiming pull requests, and starting AO reviews. Use when orchestrating or coordinating AO cloud sessions with the ao CLI.
日本語の概要は準備中です。原文の説明を表示しています。
OrchestratorInc/agent-orchestrator☆ 1.3万2026年10月13日 更新
Claim tasks, record step progress, and verify SOP gates in the colony SQLite queue. Applies when your spawn message includes a db_path field.
日本語の概要は準備中です。原文の説明を表示しています。
aden-hive/hive☆ 1.1万2026年10月12日 更新
End-to-end test the polly multi-agent coding orchestrator's critical user journeys (CUJs). Two halves — a deterministic mock-LLM driver (polly_cuj.py) that boots a throwaway local server + mock LLM and asserts the substrate (boot, bridged sys_* tool dispatch, the blast_radius / spawn_bounds / headless_subagent_purpose_guard guardrails, fan-out delegation), and a live real-CLI recipe (real claude/codex/pi, real worktrees/PRs) for polly's actual judgment. Load when developing, testing, or debugging examples/polly — its config.yaml, the claude_code/codex/pi sub-agents, the investigate/fanout/cross-review skills, or the omnigent.inner.nessie.policies guardrails — or reproducing a polly orchestration bug.
日本語の概要は準備中です。原文の説明を表示しています。
omnigent-ai/omnigent☆ 1.1万2026年10月13日 更新
Findings-driven targeted code review. Understands the patch via patch-explainer and surrounding code via codebase-analysis, then consults a catalog of bug patterns (~11 categories under references/categories/). Picks only categories whose diff-signals match the patch and items whose "look for" hints match actual code shapes, groups them by review focus (function/file/feature), and spawns parallel subagents — each with a tight scope and selective checklist. Use for medium-to-large patches (50-1000 LOC) as a focused alternative to whole-patch ensemble or whole-file deep review. Triggers on: "review this patch/diff/change", "find bugs in this change", "scoped review", "what could go wrong here", "review using findings", or proactive PR review.
日本語の概要は準備中です。原文の説明を表示しています。
apache/cassandra☆ 1万2026年10月11日 更新
Your capability catalog — read this at boot. Lists the temporal date-range skills and the external integrations (reached via the loopback broker) available to you as a spawned worker, and exactly how to call each. Read-only. Consult it whenever you're unsure what tools/integrations you have or how to invoke them.
日本語の概要は準備中です。原文の説明を表示しています。
HarnessMD/munder-difflin☆ 8,7242026年10月13日 更新
Zig 0.16 idioms for Native SDK code, indexed by compile error. Load when `zig build` fails on std APIs with errors like "struct 'fs' has no member named 'cwd'", "struct 'array_list.Aligned(u8,null)' has no member named 'init'", "struct 'std' has no member named 'io'", "no member named 'GeneralPurposeAllocator'", "no member named 'getEnvMap'", or "invalid format string" - the signature of code written for Zig 0.15 or earlier. Covers main(std.process.Init), std.Io file IO and writers, ArrayList, process spawning, environment, clocks and sleep, sockets, custom formatting, and build.zig module shapes, each as this SDK writes them.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/native☆ 7,7772026年10月13日 更新
Static source-code vulnerability scan. Reads a target directory (and THREAT_MODEL.md if present), spawns parallel review subagents per focus area, and writes VULN-FINDINGS.json + .md for /triage to consume. Read-only — no building, running, or network. For execution-verified crashes, use vuln-pipeline instead. Use when asked to "scan for vulns", "review this code for security issues", "find bugs in <dir>", or as the step between /threat-model and /triage.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/defending-code-reference-harness☆ 7,5722026年8月7日 更新
Triages a repository's open GitHub issues and pull requests via the gh CLI. Optionally reviews and merges ready PRs — incrementally merging passing automated/bot PRs and maintainer-approved ones, and spawning review subagents for never-reviewed ones — then closes already-resolved issues with comments citing the resolving PR or commit, cross-links issues with their pending fix PRs, and assigns local-only priority and change-size estimates for everything outstanding. Use when triaging, grooming, or reviewing a repository's open issues and PRs.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5062026年10月10日 更新
Use when you have a task and must decide WHO does it — yourself, a spawned subagent, or another agent in the topology that already holds the context. The rule: how much would a blank slate have to read in to do this correctly? A lot → route to a context-holding agent; a little → subagent; unsure → a real agent or yourself. NOT the mechanics of fanning out (that's dispatching-parallel-agents / subagent-driven-development) — this is the who/whether decision, and the failure mode that makes teams abandon subagents.
日本語の概要は準備中です。原文の説明を表示しています。
mvschwarz/openrig☆ 7,3752026年10月13日 更新
Use when a question, decision, plan, tradeoff, or claim needs a rigorous verdict and one perspective is not enough. Spawns a panel of 3 to 5 subagent jurors that form independent blind opinions, deliberate anonymously under an anti-anchoring and anti-sycophancy protocol, and return one committed verdict with confidence, preserved dissent, and a concrete next action. Domain-agnostic across engineering, architecture, data, product, hiring, strategy, vendor choice, build-vs-buy, and research design. Trigger phrases include "convene a jury", "have agents debate and decide", "get a panel to decide", "multi-agent decision", "stress-test this and decide", "monte um juri", "tribunal de agentes", "painel para decidir". Do NOT use to only critique without deciding (use the-fool for that), to build a plan or write the solution itself, or for simple factual lookups.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0532026年10月9日 更新
Design, implement, tune, or test Three.js action-game encounters. Use for arena layout, enemy composition, spawn pacing, objectives, boss phases, reward cadence, encounter fixtures, and difficulty validation.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7432026年10月6日 更新
Single-agent mission orchestrator. Decomposes a mission into tasks, spawns one worker per task using the default model, verifies exit criteria, and chains tasks with retry. No critic pattern — each worker self-verifies. Simple, fast, works with any model config.
日本語の概要は準備中です。原文の説明を表示しています。
outsourc-e/hermes-workspace☆ 6,7152026年9月30日 更新
Darwin Skill 2.0 (达尔文.skill 2.0): autonomous skill optimizer, v2.0 integrates Microsoft Research SkillLens (arXiv 2605.23899) 9-dim rubric + SkillOpt (arXiv 2605.23904) validation-gated design + human-in-the-loop checkpoints. Evaluates SKILL.md files using a 9-dimension rubric (structure + effectiveness + meta-skill blacklists), runs hill-climbing with git version control, spawns independent judge agents for blind evaluation, validates improvements through test prompts with auto-break on diminishing returns, and generates visual result cards. Use when user mentions "优化skill", "skill评分", "自动优化", "auto optimize", "skill质量检查", "达尔文", "darwin", "帮我改改skill", "skill怎么样", "提升skill质量", "skill review", "skill打分".
日本語の概要は準備中です。原文の説明を表示しています。
alchaincyf/darwin-skill☆ 6,3112026年9月18日 更新
Selecting WHO handles work is the Routing table; selecting HOW they handle it (Direct, Lightweight, Standard, Full) is Response Mode. This skill contains the complete decision table, exemplar prompts for each mode, the Lightweight spawn template, and the upgrade rules. Squad coordinator loads this on demand once routing has identified the agent — to pick the right ceremony level for the task.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3872026年10月13日 更新
Three-tier agent memory model (hot/cold/wiki) for context reduction per spawn
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3872026年10月13日 更新
Determines which LLM model to use for each agent spawn
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3872026年10月13日 更新
Max-3-cycle protocol for agent sub-tasks with WHY context and coordinator validation. Use when spawning sub-agents to complete scoped work.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3872026年10月13日 更新
Platform detection and adaptive spawning for CLI vs VS Code vs other surfaces
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3872026年10月13日 更新