Skill for the Dashboard area of paddock. 80 symbols across 16 files.
日本語の概要は準備中です。原文の説明を表示しています。
141 件 ・ 関連度順
概要と使いどころ
Skill for the Dashboard area of paddock. 80 symbols across 16 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Chat area of paddock. 62 symbols across 10 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Adapters area of paddock. 108 symbols across 22 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the [key] area of paddock. 25 symbols across 5 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Users area of paddock. 45 symbols across 12 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the [id] area of paddock. 497 symbols across 165 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Governance area of paddock. 28 symbols across 23 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Sessions area of paddock. 50 symbols across 13 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Panels area of paddock. 727 symbols across 76 files.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for the Observability area of paddock. 105 symbols across 26 files.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing, reviewing, or implementing a sidebar for an Apple-platform app — top-level navigation only, grouped sections, NavigationSplitView, consistent SF Symbols, and safe compact-width behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Genogram work: Recognizing and reflecting on family relationship patterns. Multigenerational perspective, genogram symbols, pattern recognition, and resources in family history.
日本語の概要は準備中です。原文の説明を表示しています。
Prepares mobile releases across Flutter, native Android, native iOS, React Native and Kotlin Multiplatform, including separate Android/iOS artifacts from a shared KMP revision. Covers versions, signing, symbols, store readiness, rollout, release notes and CI/CD. Use for release audits, store submission, build pipelines or rollout planning.
日本語の概要は準備中です。原文の説明を表示しています。
Serena MCP for project memory and code navigation. Use when managing Serena memories, navigating symbols, performing intelligent refactoring, or maintaining context/continuity across AI agent sessions.
日本語の概要は準備中です。原文の説明を表示しています。
Symbolicate the .NET runtime frames in an Android tombstone file. Extracts BuildIds and PC offsets from the native backtrace, downloads debug symbols from the Microsoft symbol server, and runs llvm-symbolizer to produce function names with source file and line numbers. USE FOR triaging a .NET MAUI or Mono Android app crash from a tombstone, resolving native backtrace frames in libmonosgen-2.0.so or libcoreclr.so to .NET runtime source code, or investigating SIGABRT, SIGSEGV, or other native signals originating from the .NET runtime on Android. DO NOT USE FOR pure Java/Kotlin crashes, managed .NET exceptions that are already captured in logcat, or iOS crash logs. INVOKES Symbolicate-Tombstone.ps1 script, llvm-symbolizer, Microsoft symbol server.
日本語の概要は準備中です。原文の説明を表示しています。
SymPy is a Python library for symbolic mathematics that enables exact computation using mathematical symbols rather than numerical approximations.
日本語の概要は準備中です。原文の説明を表示しています。
MCP server for Apple Developer Documentation. Search iOS/macOS/SwiftUI/UIKit docs, WWDC videos with transcripts, sample code, and framework APIs. Use when you need to look up Apple APIs, check platform compatibility, find WWDC sessions, or browse framework symbols. Install the MCP server first, then use its tools.
日本語の概要は準備中です。原文の説明を表示しています。
Use after the Lean model changed and before touching backend code — regenerates Kotlin from Lean, lists changed generated symbols, the hand-written files and contract tests that reference them, and golden regressions, so the blast radius is known before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Help users debug PostHog Error Tracking stack-trace symbolication for any supported platform — JavaScript/TypeScript web, React Native (Hermes), Android (Proguard / R8), or iOS / macOS (dSYM). The PostHog symbol-set lookup flow is universal across platforms; build-tool and artifact details live in per-platform references (JavaScript is fleshed out, others come as we encounter them). Use when stack frames stay minified or obfuscated after symbols are uploaded, PostHog symbol sets show last_used but frames are not readable, chunk IDs or dSYM UUIDs do not match, "Token not found" appears, uploaded source maps / dSYMs / Proguard mappings look empty, or bundler / symbol-upload configuration needs troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。
Maps between gene identifier systems (Ensembl, Entrez, HGNC symbol, UniProt, RefSeq, MANE) using AnnotationDbi, biomaRt, mygene, pyensembl, and Ensembl REST. Encodes Ensembl version stripping with GENCODE _PAR_Y preservation, the Ziemann 2016 Excel autocorrect debacle and Bruford 2020 HGNC renames (SEPT*->SEPTIN*, MARCH*->MARCHF*, MARC*->MTARC*, DEC1->DELEC1), OCT4/POU5F1 alias resolution, biomaRt archive endpoints for release pinning, the `filters` (plural) gotcha, MANE Select for clinical reporting, cross-species orthology via Ensembl Compara / OMA / OrthoDB, and tx2gene construction for tximport. Use when converting gene IDs across systems, handling renamed symbols, building tx2gene, pinning to a specific Ensembl release for reproducibility, or mapping cross-species orthologs.
日本語の概要は準備中です。原文の説明を表示しています。
Super-skill for developing Haskell projects with cabal nix-style builds. Orchestrates HLS diagnostics, Haddock, Hoogle, source formatting, and cabal-gild into one workflow. Use when writing, editing, refactoring, building, typechecking, fixing compiler errors, renaming symbols, looking up APIs, or changing dependencies in Haskell projects. Treat cabal.project as the source of truth, prefer HLS before full builds, and prefer local docs over remote lookup.
日本語の概要は準備中です。原文の説明を表示しています。
Name C# symbols, events, prototypes, FTL keys, resources, and compatibility surfaces consistently.
日本語の概要は準備中です。原文の説明を表示しています。
Maps between gene identifier systems (Ensembl, Entrez, HGNC symbol, UniProt, RefSeq, MANE) using AnnotationDbi, biomaRt, mygene, pyensembl, and Ensembl REST. Encodes Ensembl version stripping with GENCODE _PAR_Y preservation, the Ziemann 2016 Excel autocorrect debacle and Bruford 2020 HGNC renames (SEPT*->SEPTIN*, MARCH*->MARCHF*, MARC*->MTARC*, DEC1->DELEC1), OCT4/POU5F1 alias resolution, biomaRt archive endpoints for release pinning, the `filters` (plural) gotcha, MANE Select for clinical reporting, cross-species orthology via Ensembl Compara / OMA / OrthoDB, and tx2gene construction for tximport. Use when converting gene IDs across systems, handling renamed symbols, building tx2gene, pinning to a specific Ensembl release for reproducibility, or mapping cross-species orthologs.
日本語の概要は準備中です。原文の説明を表示しています。
Locate CCSPointScript_OnCustomHudClicked in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CCSPointScript_OnCustomHudClicked" (symbol CCSPointScript_OnCustomHudClicked). The gamedata consumer stores a BYTE SIGNATURE for this entry - ALWAYS emit the func schema (func_sig), never vfunc fields. The function may be virtual; locating it via the owning class vtable (RTTI) is a fine strategy, but once found, read its head bytes and emit func_sig. Locate via cross-references, distinctive constants/strings, callers of related symbols, or vtable slots; verify by decompilation before committing. Trigger: CCSPointScript_OnCustomHudClicked, CCSPointScript_OnCustomHudClicked
日本語の概要は準備中です。原文の説明を表示しています。