Edit any video by conversation. Transcribe, cut, color grade, generate overlay animations, burn subtitles — for talking heads, montages, tutorials, travel, interviews. No presets, no menus. Ask questions, confirm the plan, execute, iterate, persist. Production-correctness rules are hard; everything else is artistic freedom.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6422026年9月21日 更新
Generate cloned narration for the content workspace. Use local IndexTTS2 with the canonical lossless Pluviobyte reference for every local video, voice audition, digital-human narration, and subtitle-ready audio render. Preserve MiniMax only for public-facing articles or tutorials that teach users to connect through the relay service; never use MiniMax for local video production.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6422026年9月21日 更新
Create reusable black-background white-text opening animations for new videos. Use when the user asks for "黑底白字开场", "纯黑加白字", "白色文字逐渐出来", "一个个字出来", "打字效果", "打字音效", "字体变化开头", "opening title animation", "kinetic text opener", or a short black-and-white intro before a HyperFrames, Remotion, ffmpeg, SaaS/product, tutorial, commentary, or course video. This is for original opener creation, not pixel-level reference matching.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6422026年9月21日 更新
Use when asked to walk me through an annual report, teach me to read this 10-K, explain a company's accounts to a beginner, or tutor me on the financial statements in an uploaded report. Walks a beginner up a fixed six-rung ladder — statement map, balance sheet line by line, operating profit to free cash flow, five sector-appropriate ratios with healthy ranges, the sceptical read, then a reusable checklist and a five-question quiz. Produces a page-referenced tutorial in which every figure cites the page it came from and anything missing is marked 'not disclosed in this report'. Educational, not financial advice.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Write articles, guides, blog posts, tutorials, newsletter issues, and other long-form content in a distinctive voice derived from supplied examples or brand guidance. Use when the user wants polished written content longer than a paragraph, especially when voice consistency, structure, and credibility matter.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2932026年10月13日 更新
Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2932026年10月13日 更新
Review generated or changed documentation before it ships — READMEs, API references, docstrings, PHPDoc/JSDoc, changelogs, tutorials, and doc sites. Best used reactively after an agent writes or edits docs, after code changes documented behavior, or before publishing docs. Use when the user says 'review the docs', 'is this documentation accurate', 'update the docs', 'write a README', 'document this API', 'add a docstring', or 'add a changelog entry'. Core job: verify every referenced function, flag, endpoint, config key, and code sample against the source; catch docs-vs-code drift; strip filler and unverifiable claims. DO NOT USE for production code review (use clean-code-guard), test review (use test-guard), marketing copy or blog posts, prose style editing of non-technical writing, or documentation site theming.
日本語の概要は準備中です。原文の説明を表示しています。
amElnagdy/guard-skills☆ 1,2652026年7月5日 更新
Create, edit, and run plain-text MATLAB live scripts (.m files) with rich text formatting, LaTeX equations, section breaks, and inline figures. Use when generating tutorials, analysis notebooks, reports, documentation, or educational content, when modifying existing live scripts, or when converting existing binary .mlx files to .m for version control. Requires R2025a+.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
Documentation and extension workflows derived from local slash commands (docs, explanation, issues, prototypes, tutorials, MCP design review).
日本語の概要は準備中です。原文の説明を表示しています。
TencentCloudBase/CloudBase-AI-Toolkit☆ 1,1362026年10月13日 更新
Use when writing, rewriting, or improving technical docs (quickstarts, how-tos, tutorials, concept pages, or API references).
日本語の概要は準備中です。原文の説明を表示しています。
prisma/web☆ 1,1052026年10月13日 更新
Use when YouTube is or could be relevant — even if not mentioned: pasted video/channel/playlist links, video IDs, @handles, creator lookups, video summaries, quotes, translations, topic research, tutorials, talks, lectures, expert discussions, product reviews, how-to guides, new product announcements, or anything where video content is fresher or richer than text search. Covers transcripts, video/channel search, channel browsing, playlists, and within-channel search. Not for uploads, account management, or written-source-only research.
日本語の概要は準備中です。原文の説明を表示しています。
ZeroPointRepo/youtube-skills☆ 1,0562026年10月7日 更新
Use when YouTube is or could be relevant — even if not mentioned: pasted video/channel/playlist links, video IDs, @handles, creator lookups, video summaries, quotes, translations, topic research, tutorials, talks, lectures, expert discussions, product reviews, how-to guides, new product announcements, first looks, or anything where video content is fresher or richer than text search. Covers transcripts, video/channel search, channel browsing, playlists, and within-channel search. Not for uploads, account management, or written-source-only research.
日本語の概要は準備中です。原文の説明を表示しています。
ZeroPointRepo/youtube-skills☆ 1,0562026年10月7日 更新
Use when the user wants to find YouTube content on any topic: searching for videos or channels, finding creators who cover a subject, discovering tutorials, talks, or expert discussions, or looking up a channel by name or handle. Also use proactively when the user wants to research a topic and YouTube is a good source. Not for account management or written-source-only research.
日本語の概要は準備中です。原文の説明を表示しています。
ZeroPointRepo/youtube-skills☆ 1,0562026年10月7日 更新
Designing first-run product onboarding wizards that get users to the ah-ha moment without overwhelming them. Step architecture, progressive disclosure, escape hatches, completion incentives, drop-off measurement. Honest about tutorial-overload (dump everything upfront), skip-friendly-empty (skipped onboarding leads to abandoned product), and earned-progressive-disclosure (right things at the right moments) patterns. Triggers on onboarding wizard, product onboarding, first-run experience, signup flow, activation flow, FRX, time-to-value, ah-ha moment design. Also triggers when activation rates are low, when users skip onboarding and never return, when onboarding flows are being scoped for the first time, or when audience research shows users not finding key features.
日本語の概要は準備中です。原文の説明を表示しています。
rampstackco/claude-skills☆ 9542026年10月7日 更新
Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Expert debugging and profiling for leaks, GPU/Visual Profiler, headless CI QA, orphan nodes, thread-safe logs, and custom Debugger monitors — not print/breakpoint tutorials. Trigger on OBJECT_ORPHAN_NODE_COUNT, ObjectDB growth, Visual Profiler GPU spikes, flaky headless exits, or remote device consoles. Keywords: orphan nodes, Performance.get_monitor, Visual Profiler, Time.get_ticks_usec, EditorDebuggerPlugin, headless QA, push_error, backtrace.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Use when the user mentions Marketing Studio, DTC Ads, ad video, UGC video, the marketing_studio_video MCP model, or wants to generate one of the 9 Marketing Studio ad presets (UGC, Tutorial, Unboxing, Hyper Motion, Product Review, TV Spot, Wild Card, UGC Virtual Try On, Pro Virtual Try On). Also triggers on hook+setting picklist questions, preset-avatar / custom-avatar / text-generated-avatar handling, 4–15s ad video questions, or any reference to Higgsfield's ad-video product surface. Cross-surface workflow handoffs (GPT Image 2.0 / Soul Cinema / Nano Banana Pro / ms_image image gen → Marketing Studio video) covered in the companion cross-surface-workflow.md. Also use for Ad Multiplier (`ad_multiplier` — 'multiply my ad', many independently edited versions of one supplied 4–30s ad) and for Genjutsu one-off edits of a finished ad (swap one object / product / garment → `hf_mult_replace_object`; transfer motion → `hf_mult_motion_control`).
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7332026年9月27日 更新
Write viral Twitter/X threads and Reddit posts with proven structures, hooks, and engagement tactics. Includes templates for story threads, listicle threads, contrarian takes, tutorials, and case studies. Can post directly to Reddit. Trigger phrases: "write a thread", "Twitter thread", "X thread", "viral thread", "thread writer", "tweetstorm", "thread template", "thread about", "turn this into a thread", "reddit post", "write a reddit post".
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7152026年10月11日 更新
Creates evidence-based documentation following DIVIO/Diataxis principles. Use when writing tutorials, how-to guides, reference docs, or explanations.
日本語の概要は準備中です。原文の説明を表示しています。
nWave-ai/nWave☆ 6162026年9月16日 更新
Knowledge comic creator supporting multiple art styles and tones. Creates original educational comics with detailed panel layouts and sequential image generation. Use when user asks to create "知识漫画", "教育漫画", "biography comic", "tutorial comic", or "Logicomix-style comic".
日本語の概要は準備中です。原文の説明を表示しています。
ECNU-ICALK/AutoSkill☆ 5982026年5月10日 更新
Membangun motion graphic sinematik di browser (promo video, opener, intro, bumper, kinetic typography, explainer/video penjelasan bergambar 16:9 atau 9:16) memakai HTML + CSS + GSAP (+ Three.js bila perlu), dengan hasil yang bergerak seperti video sungguhan — bukan slide presentasi. Gunakan skill ini setiap kali user meminta "video promo", "opener", "intro animasi", "motion graphic", "bumper", "kinetic typography", "animasi teks sinematik", "explainer", "video penjelasan" (jurnalisme visual, kartun edukasi, kolase), atau menunjukkan referensi video promosi/explainer dan ingin dibuatkan versi web-nya — bahkan bila mereka tidak menyebut kata "motion graphic" secara eksplisit. Juga gunakan bila user mengeluh hasil animasi web "seperti PPT/presentasi" dan ingin lebih sinematik, atau ingin merender animasi web menjadi file video MP4, atau ingin explainer kartun/animasi dibangun LANGSUNG di After Effects lewat bridge/MCP Higgsfield.
日本語の概要は準備中です。原文の説明を表示しています。
bangtutorial/bang-motion☆ 5922026年9月15日 更新
Provides interactive guided album creation for new users. Use when the user is new to the plugin or asks for a walkthrough of the album creation process.
日本語の概要は準備中です。原文の説明を表示しています。
bitwize-music-studio/claude-ai-music-skills☆ 5502026年10月13日 更新
Migrate Infrahub docs feature pages from the legacy topic+guide pair into a cleaner structure (single merged page, hub+spokes, or tutorial extraction). Supports both single-feature migrations (one feature like Profiles or Webhooks) and section-wide migrations (a whole section like Branches & Change Control with multiple features migrated together) when the team has agreed on a section-wide restructure plan. Trigger when the user names a specific feature or section to migrate (e.g. "let's migrate profiles", "start the Resource Manager migration", "do the entire Branches & Change Control section"). Each migration is its own branch off `demo/groups-diataxis-example`, its own PR back to that branch.
日本語の概要は準備中です。原文の説明を表示しています。
opsmill/infrahub☆ 5372026年10月13日 更新
Implements onboarding and help systems including product tours, interactive tutorials, tooltips, checklists, help panels, and progressive disclosure patterns. Use when building first-time experiences, feature discovery, guided walkthroughs, contextual help, setup flows, or user activation features. Provides timing strategies, accessibility patterns (keyboard, screen readers, reduced motion), and metrics for measuring onboarding success.
日本語の概要は準備中です。原文の説明を表示しています。
ancoleman/ai-design-components☆ 5252025年12月11日 更新