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cccskills

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概要と使いどころ

Build and strengthen your e-commerce brand identity. Brand positioning, messaging, visual identity guidelines, and brand consistency across sales channels and marketing touchpoints.

日本語の概要は準備中です。原文の説明を表示しています。

nexscope-ai/eCommerce-Skills1,1522026年8月26日 更新

Use when adding a new messaging channel to Tel-Agent or changing an existing one — a transport under api/channels/, its official extension manifest, its settings card, tests, health and docs. Covers the file checklist, the two inbound shapes (dial-out and the public door), the credential and signature rules that are not negotiable, the declarative setup descriptor the generic card draws from, and the test shape every channel ships with.

日本語の概要は準備中です。原文の説明を表示しています。

Dpro-at/Tel-Agent1,1172026年10月9日 更新

Create and localize App Store in-app events, upload event media, and submit or recover event review submissions with asc. Use when managing in-app events, event card or details page assets, or event-specific submission errors.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Generate engaging, localized App Store release notes (What's New) from git log, bullet points, or free text using canonical metadata under `./metadata`. Optionally pairs with promotional text updates.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Use when managing Apple Ads with asc, including OAuth profiles, ad-account discovery, Platform API v1 campaigns and targeting, reports, assets, recommendations, guarded mutations, raw requests, and Campaign Management API v5 migration.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Build, archive, export, and manage Xcode version/build numbers with asc, including portable iOS compilation and packaging. Use when creating an IPA or PKG for App Store Connect, TestFlight, or registered-device release testing.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Diagnose App Store submission blockers and operate review health with asc, including readiness validation, repair routing, status monitoring, cancellation, and retry decisions. Use when validation fails, a version is not in a valid state, review status is unclear or stuck, or a failed submission must be repaired and retried. For staging, upload, publication, and submission execution, use asc-release-flow.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Orchestrate App Store releases with asc, including staging a version, uploading or building an artifact, publishing, and submitting for review. Use when the user wants to prepare or execute a release. Keep Game Center item preparation in this skill; route other readiness failures, stuck submissions, cancellation, and retry decisions to asc-submission-health.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Track build processing, find latest builds, and clean up old builds with asc. Use when managing build retention or waiting on processing.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0792026年10月13日 更新

Inventory the installed skills and which plugins contribute them, then flag overlap with the user's own skills — read through the Agent Monitor Config Explorer API. Reads /api/cc-config/skills and /api/cc-config/plugins. Use when managing skills: deduping, deciding what to keep, or tracing a skill back to the plugin that ships it.

日本語の概要は準備中です。原文の説明を表示しています。

hoangsonww/Claude-Code-Agent-Monitor1,0782026年10月12日 更新

When the user wants to set up, optimize, or manage LinkedIn Ads. Also use when the user mentions "LinkedIn Ads," "LinkedIn Campaign Manager," "Sponsored Content," "Lead Gen Forms," "Sponsored Messaging," "Message Ads," "Conversation Ads," "Accelerate," "Classic ad set," "Audience Network," "objective-based pricing," "Insight Tag," "job title targeting," "company targeting," "Matched Audiences," or "B2B paid ads." For organic posts, use linkedin-posts.

日本語の概要は準備中です。原文の説明を表示しています。

kostja94/marketing-skills1,0392026年10月6日 更新

Handle review comments received on GitHub for the current branch's PR or a given PR number or URL, by triaging each unresolved thread, fixing what is warranted, pushing, and replying in each thread, when asked to address, fix or answer PR comments. Works in any Scenario repository.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when importing FBX, USD, OBJ or glTF from Maya, ZBrush or Blender into Unreal Engine 5.8 in bulk or reimporting changed files, writing Editor Python tools, Interchange pipelines or import presets, enforcing naming conventions, assigning material instances by script, setting Nanite, collision and LODs per asset class, writing data validators or automation tests, fixing redirectors, or cooking and packaging from the command line (BuildCookRun, RunUAT, CI, Perforce). Also when a scripted import ignores its settings or names, a Python validator never runs, or a Mac build will not package.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run cycle, jump, acting shot, lip sync, eye darts or facial animation, blocking in stepped keys, splining, polish, timing and spacing, arcs, overlap, squash and stretch, graph editor handles, slotted actions or NLA layers, staging a playblast, or when animation looks floaty, stiff, slides, pops, chatters, the subject is too small in frame, or a knee pops and needs an expert review.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when turning a script or story into previs, layout, storyboards or an animatic in Blender: beats to shot list, camera and lens per shot, staging, camera height, 180-degree rule, screen direction, shot sizes, when to cut, camera moves, timing stills in the Video Sequencer, markers bound to cameras, Story Tools, Grease Pencil or 2D/3D hybrid boards. Also when an animatic shows the wrong frame, blocking keys are not stepped, Rigify operators are missing, or viewport render fails headless.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when generating or editing images with Ideogram models on Scenario via MCP: posters, logos, menus, packaging, or signage with exact in-image text, editing an image in place while keeping its exact size, transparent PNG generation, background removal that keeps hair and glass edges, editable text layers for localization, or one consistent character from a reference. Keywords: Ideogram 4.5, Precise Edit, V4, V3, typography, aspect ratio, layerize, character reference, inpainting.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when generating or editing images with Grok Imagine models on Scenario via MCP: text-to-image, instruction editing with up to three reference images, posters, packaging, ads, or infographics with exact in-image text, photoreal shots from camera and lighting cues, extended aspect ratios up to 20:9 and 9:20, quality and resolution tiers, or batches of variations. Keywords: Grok Imagine Image 2.0, Image Quality, xAI, Aurora, Grok, txt2img, img2img, typography, 2K.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when generating or editing images with Microsoft MAI Image models on Scenario via MCP: photoreal or stylized text-to-image with legible in-image typography, posters, packaging, magazine covers, ads, key art, or instruction-based editing such as text swaps, recoloring, object removal or replacement, background swaps, lighting changes, and full restyles. Keywords: MAI Image 2.5, 2.5 Pro, 2.5 Edit, 2.5 Pro Edit, Microsoft, txt2img, img2img, typography, text rendering, image edit.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Use when generating or editing images with Seedream models on Scenario via MCP: text-to-image, image-to-image editing with reference images, posters or packaging with exact in-image text (non-Latin scripts too), subject-preserving edits, sets of related images in one run, editing a transparent asset without losing its alpha, or splitting an image into transparent PNG layers with Layerize. Keywords: Seedream 5.0 Pro, Lite, Flash, 4.5, Layerize, ByteDance, txt2img, img2img, layer extraction.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0092026年10月15日 更新

Validate, reconcile to the chosen target(s), and stage the `manifest.json` for a `.ppmplugin` bundle. In the normal flow the committed `./manifest.json` already exists (authored by /generate-native-extension), so this stage reads it, runs the plugin's upload-compatibility checks locally as a pre-flight gate (name regex, canonical prefix, known incompatible names, method and identifier shapes), reconciles `entrypoints` down to the platform(s) you ship, and writes the gitignored staged copy `ppmplugin/staging/manifest.json` that /assemble-ppmplugin zips. If no committed manifest exists (a hand-authored module) it falls back to deriving every field from the class name and Android module source, writing both the committed file and the staged copy. No toolchain — pure read, validate, write. Target-aware. Run after the native module exists, before the build skills.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0092026年10月15日 更新

Imports a Dataverse solution zip into a target environment, with optional staged import for dependency checking before committing. Use when asked to: "import solution", "install solution", "deploy solution zip", "push solution to environment", "deploy to staging", "deploy to production", or "install site in new environment".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0092026年10月15日 更新

Compile a PAM control's Android Kotlin module into the runtime-loadable DEX for a `.ppmplugin`. Creates a staged Gradle build with the pinned wrapper and `react-android` compile dependency, verifies manifest/module/package alignment and runtime-loading constraints, builds the release AAR, then runs `d8 --min-api 24`. Writes `ppmplugin/staging/android/<PascalName>Plugin.dex` and surfaces actionable Gradle or d8 failures. Requires JDK 17+ and Android SDK Build-Tools 35.0.0; `d8` is located from the SDK and system Gradle is optional. Run after /generate-ppmplugin-manifest and before /assemble-ppmplugin.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0092026年10月15日 更新

Check Power Platform environment routing status and understand default environment resolution. Use when the user asks about environment routing, developer environments, or new maker landing. Routing is configured in the admin center, not here. NOT for listing flows or managing connections.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0092026年10月15日 更新

Compile a PAM control's iOS Obj-C/Swift module into the FLAT device-slice `.framework` for a `.ppmplugin` bundle (never an `.xcframework` — the wrap CI won't descend into one). Mac-only (Xcode). Builds from a throwaway staged copy so canonical `ios/` and the podspec stay untouched, references React-Core headers only (React is weak-linked and provided by the wrap host at runtime, no CocoaPods), generates the required umbrella header, module map and Info.plist, sets the critical build settings, asserts manifest conformance, then runs a device-only `xcodebuild archive` and copies out the flat framework to `ppmplugin/staging/ios/`. Known limitation — the React weak-link flags aren't yet validated against a live wrap host and the RN pin must match the host's. Run after /generate-ppmplugin-manifest for an iOS or Both target, before /assemble-ppmplugin.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0092026年10月15日 更新