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概要と使いどころ

Discover ordinary public webpages with LLM-optimized Tavily search results. Use when no specific URL is known and the user needs a quick public-web lookup, articles, recent news, sources, or domain-filtered results. This is the default Tavily leaf for simple public-web discovery. Do not use when the user already supplied the target URL (use tavily-extract), wants URLs under one known site (tavily-map), wants many pages' content (tavily-crawl), needs a full cited synthesis (tavily-research), or needs named platforms, login state, platform-native content, or cross-platform collection (Agent Reach).

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Extract clean markdown or text content from specific URLs via the Tavily CLI. Use this skill when the user has one or more URLs and wants their content, says "extract", "grab the content from", "pull the text from", "get the page at", "read this webpage", or needs clean text from web pages. Handles JavaScript-rendered pages, returns LLM-optimized markdown, and supports query-focused chunking for targeted extraction. Can process up to 20 URLs in a single call.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Extract clean markdown, text, or targeted chunks from one or more known, publicly accessible webpage URLs via the Tavily CLI. Use when the URLs are already supplied or discovered and the user wants page content rather than more URLs. Do not use to find an unknown page (tavily-search), list a site's URL structure (tavily-map), bulk-extract a site section (tavily-crawl), or retrieve named platform, authenticated, cookie-dependent, or platform-native content (Agent Reach). Can process up to 20 public URLs per request.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when landing a stack of dependent GitHub PRs (A ← B ← C, where each bases on the one below) onto master, merging a PR whose base is another open PR's branch, or whenever a request mentions "stacked PRs", "PR stack", "dependent PRs", or merging several related PRs in sequence. Requires every same-repository dependency chain to use GitHub's official stacked-PR feature before landing so GitHub owns stack-wide rules, CI, ordering, retargeting, and merge state.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when reviewing a pull request in the deepseek-harness repo — orients the reviewer to this codebase's standards (AGENTS.md conventions, defensive patterns, ADRs, quality gates) and the review-specific checks that code alone can't show

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when work produces a deliverable, factual claim, dataset, code change, decision, publication, deployment, automation, or irreversible action whose failure would matter; when the user asks for a quality gate, acceptance criteria, QA, completeness, validation, audit, evidence, preflight, release readiness, or a definition of done; or before claiming completion on medium- or high-risk work. Automatically decide whether a formal gate is warranted, derive task-specific pass/fail criteria, gather evidence, and block unsupported completion. Make sure to use this skill even when the user does not say "quality gate" if consequential work needs acceptance criteria or completion evidence. Skip formal gating for trivial, reversible, low-impact requests.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Cross-disease market sizing entry skill. Triggered by user one-liner like "做 X 市场调研" or "Run market sizing for X". Auto-runs 5 phase pipeline: contract → stratify → recall → compose-audit → bundle. Hard-gates on Cite-or-Block: every fact claim must carry citation anchor verifiable against sources/. Resumable mid-run.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, icons, micro-interactions, enter/exit animations, or any visual detail work. Supports quick and full review modes. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows, icons, icon stroke weight, icon states, motion restraint.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use when the user asks to build web components, pages, or applications and the visual direction matters as much as the code quality.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (the `hf-audio-group` element). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Qualify Windows desktop installers in GitHub Actions and promote verified Windows/macOS assets from one frozen SHA. Use for cloud packaging, installer failures, or GitHub Release publication; not local packaging or macOS qualification.

日本語の概要は準備中です。原文の説明を表示しています。

EthanYoQ/Skill-hub112026年10月5日 更新

Evidence-grounded AI research workflow for turning supplied economics, finance, management, and social-science papers or structured records into versioned PaperReading artifacts. Use when Codex must ingest text, Markdown, or a text-based PDF; separate source-grounded claims from researcher analysis; bind findings to evidence IDs and locators; review extraction candidates; migrate v0.2 PaperRecord JSON; validate or verify a v0.3 PaperPackage; generate research extensions; export reviewable JSON or Markdown; or safely update a compatible 13-field literature workbook.

日本語の概要は準備中です。原文の説明を表示しています。

AOROM/paperreading112026年10月13日 更新

Aggregate SAST, SCA, DAST, secrets, API, frontend, and backend security checks into one report.

日本語の概要は準備中です。原文の説明を表示しています。

0x-Professor/Agent-Skills-Hub112026年2月27日 更新

Scaffold frontend architecture, components, routing, and UI dependencies from project config and wireframes.

日本語の概要は準備中です。原文の説明を表示しています。

0x-Professor/Agent-Skills-Hub112026年2月27日 更新

Build an interactive, drag-and-drop user story map so the user can re-slice work across release phases. Use when the user wants a story map, a phased roadmap, release slicing, a backbone/activities journey map, or to decide "which stories go in which phase" and move them around.

日本語の概要は準備中です。原文の説明を表示しています。

Cavalry-Collective/visual-stack112026年10月15日 更新

Preview a signed-off design one release phase at a time — cut it down into a series of phase screens, each showing only what exists by that phase with the layout untouched, then put them on a scrubber you drag to watch the screen fill in release by release. Use when the user wants a Phase 1 / MVP version of an existing wireframe or mockup, phased or staged screens, a design sliced by release phase or story map, or wants to see what a screen looks like before later features land.

日本語の概要は準備中です。原文の説明を表示しています。

Cavalry-Collective/visual-stack112026年10月15日 更新