Establish design review gates with criteria, checklists, and approval workflows.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Establish design review gates with criteria, checklists, and approval workflows.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to plan a product launch, feature announcement, or release strategy. Also use when the user mentions 'launch,' 'Product Hunt,' 'feature release,' 'announcement,' 'go-to-market,' 'beta launch,' 'early access,' 'waitlist,' 'product update,' 'how do I launch this,' 'launch checklist,' 'GTM plan,' or 'we're about to ship.' Use this whenever someone is preparing to release something publicly. For ongoing marketing after launch, see marketing-ideas.
日本語の概要は準備中です。原文の説明を表示しています。
Create an end-to-end user journey map with stages, touchpoints, emotions, pain points, and opportunity areas. Use when mapping the full user experience for a product, feature, or service.
日本語の概要は準備中です。原文の説明を表示しています。
Define and organize design tokens (color, spacing, typography, elevation) with naming conventions and usage guidance.
日本語の概要は準備中です。原文の説明を表示しています。
Generate structured documentation templates for components, patterns, or guidelines within a design system.
日本語の概要は準備中です。原文の説明を表示しています。
Audits any landing or service page across 48 checks in 10 categories for LLM/AI discoverability, GEO readiness, content clarity, schema markup, internal linking, freshness signals, and technical crawlability. Produces an overall score out of 100, a per-category score out of 100, pass/warn/fail/ manual counts, and a prioritised fix list — all rendered as a standalone HTML report saved to disk. Use when a user provides a URL and asks to audit it, score it, check its GEO readiness, test its AI discoverability, run a landing page audit, or evaluate it for LLM citation potential. Also trigger on phrases like "audit this page", "score this URL", "check GEO for", "is this page AI-ready", "run a GEO audit", "LLM page check", "how would AI read this page", or "landing page score".
日本語の概要は準備中です。原文の説明を表示しています。
Map user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations. Use when reframing product decisions around user motivations rather than features.
日本語の概要は準備中です。原文の説明を表示しています。
Apply Hick's Law to reduce decision time by limiting the number of simultaneous choices presented to users.
日本語の概要は準備中です。原文の説明を表示しています。
Create a structured user interview script with warm-up, core exploration, and wrap-up sections. Use when preparing for user research interviews to ensure consistent, insightful conversations.
日本語の概要は準備中です。原文の説明を表示しています。
Apply the Doherty Threshold — keep system response times under 400ms to maintain user flow and perceived performance.
日本語の概要は準備中です。原文の説明を表示しています。
Apply the Law of Common Region to group elements using containers, backgrounds, and boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
日本語の概要は準備中です。原文の説明を表示しています。
Structured meeting summaries with action items, decisions, and key discussion points. Use when: taking meeting notes, summarizing discussions, tracking action items, or when user mentions meeting notes, minutes, action items, or needs structured meeting documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Plan and facilitate design sprints from challenge framing through prototype testing.
日本語の概要は準備中です。原文の説明を表示しています。
Design error prevention, detection, and recovery experiences.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to create or optimize an email sequence, drip campaign, automated email flow, or lifecycle email program. Also use when the user mentions "email sequence," "drip campaign," "nurture sequence," "onboarding emails," "welcome sequence," "re-engagement emails," "email automation," "lifecycle emails," "trigger-based emails," "email funnel," "email workflow," "what emails should I send," "welcome series," or "email cadence." Use this for any multi-email automated flow. For cold outreach emails, see cold-email. For in-app onboarding, see onboarding.
日本語の概要は準備中です。原文の説明を表示しています。
Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.
日本語の概要は準備中です。原文の説明を表示しています。
Create a holistic experience map showing the full ecosystem of user touchpoints, channels, and relationships.
日本語の概要は準備中です。原文の説明を表示しています。
Apply Fitts's Law to size and position interactive targets for fast, accurate interaction.
日本語の概要は準備中です。原文の説明を表示しています。
Apply an emotional resonance lens to any UI. Use when a design is technically correct but flat — to identify what's missing and prescribe specific changes at the copy, motion, and interaction layer.
日本語の概要は準備中です。原文の説明を表示しています。
Design gesture-based interactions for touch and pointer devices.
日本語の概要は準備中です。原文の説明を表示しています。
Define an illustration style guide with visual language, color usage, and application rules.
日本語の概要は準備中です。原文の説明を表示しています。
Build a 4-quadrant empathy map (Says, Thinks, Does, Feels) to synthesize user research into actionable insights. Use when you need to quickly capture and share user understanding across the team.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze job postings, calculate match scores, identify gaps, and create application strategy
日本語の概要は準備中です。原文の説明を表示しています。