Capture a hard-won "golden path" from the current session as a reusable Agent Skill, so future sessions start already knowing it. Use it (1) right after non-trivial debugging, after working out a multi-step operational workflow, or after rediscovering project facts you didn't know up front — e.g. how to reach the dev/prod database, where credentials and env vars live, how to deploy, run migrations, or verify a change live; and (2) whenever the user says "remember this", "save this as a skill", "make a skill for this", "don't make me re-explain this next time", or otherwise wants a workflow preserved across sessions. Proactively recognize the moment even when unprompted: if a task took several attempts before it worked, used non-obvious tooling, or is likely to recur, harvest it without asking first. Delegates to a subagent when your tool supports one, or works inline, to extract the proven procedure into a new project-local or global skill.
日本語の概要は準備中です。原文の説明を表示しています。
Kulaxyz/self-learning-skills☆ 9662026年9月15日 更新
Manage hosted ForgeCAD project sync from the CLI: init, clone, pull, push, file operations, members, publishing, and shares.
日本語の概要は準備中です。原文の説明を表示しています。
ForgeCAD/forgecad-public-kit☆ 9432026年6月16日 更新
Diagnose and recover from Codex Slides plugin, MCP, Browser handoff, local runtime, durable run, project resume, rendering, Design Files, export, and version-contract failures. Use when a tool fails, a run stalls, a project appears stale, or Codex and the Browser disagree.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/codex-slides☆ 9382026年7月21日 更新
Create, research, revise, restyle, present, inspect, and export Codex Slides slide decks from Codex, including scenario workflows, project Design Files, and always-on brand design systems. Use when the user asks for a presentation, PPT/PPTX, slide deck, research brief converted into slides, an existing deck edit, a marked-up slide revision, brand/style controls, project files, or to open and operate Codex Slides in the Codex in-editor Browser.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/codex-slides☆ 9382026年7月21日 更新
Senior PM for enterprise software and SaaS — portfolio management, quantitative risk analysis, prioritization, and executive reporting. Use for portfolio health reviews, board-ready status reports, and multi-project risk/capacity analysis.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9302026年10月7日 更新
Fullstack development toolkit with project scaffolding for Next.js/FastAPI/MERN/Django stacks and code quality analysis. Use when scaffolding new projects, analyzing codebase quality, or implementing fullstack architecture patterns.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9302026年10月7日 更新
Analyzes, generates, and enhances CLAUDE.md files for any project type using best practices, modular architecture support, and tech stack customization. Use when setting up new projects, improving existing CLAUDE.md files, or establishing AI-assisted development standards.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-code-skill-factory☆ 8872025年11月13日 更新
Design structured perspective-taking activities with anti-projection guardrails. Develops genuine understanding of complexity across history, social sciences, and literature — not performed empathy.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8722026年8月29日 更新
Draft, adapt, and review contracts and clauses aligned with The Chancery Lane Project's methodology for reducing carbon emissions through legal agreements. Use when Claude needs to: (1) Draft new climate-aligned clauses (e.g., net zero commitments, carbon accounting, supply chain decarbonization), (2) Adapt or modify existing contracts to incorporate climate objectives, (3) Review and analyze clauses for alignment with climate goals and decarbonization strategies, (4) Provide guidance on The Chancery Lane Project's house style and drafting methodology for climate-conscious legal work.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8692026年10月3日 更新
When you want to brainstorm and check available .com domains for a new project — brand naming, aftermarket pricing (HugeDomains / Afternic / Sedo / Dan), USPTO trademark screening, and social handle availability. Built on Laura Roeder's "work backwards from availability" method. Combines Vercel CLI, whois, Domainr, Namecheap, and agent-browser, each for what it reliably does. Workflow: budget → brainstorm → availability check → whois cross-check → price → aftermarket sweep (plus liveness probe and drop-watch) → bucket → negotiate → trademark + socials → buy. Triggers on "/domain," "find a domain," "check domain availability," "brainstorm a domain," "what .com is available for X," "domain hunt," "name my project," "is X.com available," "aftermarket price on X.com," "trademark check for X."
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8642026年10月9日 更新
Full-history Godot version migration hub. Use when upgrading any Godot project toward the library target (currently 4.7)—from 1.x/2.x legacy eras through 3→4 and hop-by-hop 4.x minors—or finding Domain Skill-scoped migration notes. Trigger keywords: upgrade Godot, migrate Godot version, Godot 3 to 4, Godot 2 to 3, upgrading_to_godot, version migration, breaking changes, convert-3to4, TileMapLayer, AnimationMixer, engine.cfg, project.godot.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Bevy ECS skill for project templates. Keywords: Bevy, template, cargo, features, 2d, 3d, ui.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Route a Bevy 0.20 shooter: projectile entities, hitscan by translation, collide-and-despawn, wave budget resource. Keywords: Bevy, shooter, Projectile, hitscan, Wave, despawn, ECS.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Use when detecting and running project build systems automatically. Supports npm/yarn/pnpm/pip/poetry/gradle/maven/cargo/go/make. Triggers on build, test run, project setup, package manager detection.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8572026年9月3日 更新
Expert guidance for Next.js Cache Components and Partial Prerendering (PPR). **PROACTIVE ACTIVATION**: Use this skill automatically when working in Next.js projects that have `cacheComponents: true` in their next.config.ts/next.config.js. When this config is detected, proactively apply Cache Components patterns and best practices to all React Server Component implementations. **DETECTION**: At the start of a session in a Next.js project, check for `cacheComponents: true` in next.config. If enabled, this skill's patterns should guide all component authoring, data fetching, and caching decisions. **USE CASES**: Implementing 'use cache' directive, configuring cache lifetimes with cacheLife(), tagging cached data with cacheTag(), invalidating caches with updateTag()/revalidateTag(), optimizing static vs dynamic content boundaries, debugging cache issues, and reviewing Cache Component implementations.
日本語の概要は準備中です。原文の説明を表示しています。
sangrokjung/claude-forge☆ 8572026年9月3日 更新
Full-history Godot version migration hub. Use when upgrading any Godot project toward the library target (currently 4.7)—from 1.x/2.x legacy eras through 3→4 and hop-by-hop 4.x minors—or finding Domain Skill-scoped migration notes. Trigger keywords: upgrade Godot, migrate Godot version, Godot 3 to 4, Godot 2 to 3, upgrading_to_godot, version migration, breaking changes, convert-3to4, TileMapLayer, AnimationMixer, engine.cfg, project.godot.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Bevy ECS skill for project templates. Keywords: Bevy, template, cargo, features, 2d, 3d, ui.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Integrate the Temps Node.js SDKs for server-side platform access, KV storage, and Blob storage. Use when the user wants to: (1) Call the Temps platform API from Node.js (deployments, projects, analytics, session replay, etc.), (2) Use Temps KV (key-value) storage, (3) Use Temps Blob storage for files, (4) Server-side integration with a Temps project, (5) Backend access to Temps resources. Triggers: "temps node sdk", "temps kv", "temps blob", "backend integration", "node.js temps", "@temps-sdk/node-sdk".
日本語の概要は準備中です。原文の説明を表示しています。
gotempsh/temps☆ 8472026年10月16日 更新
Initializes an AI development session by reading workflow guides, developer identity, git status, active tasks, and project guidelines from .trellis/. Classifies incoming tasks and routes to brainstorm, direct edit, or task workflow. Use when beginning a new coding session, resuming work, starting a new task, or re-establishing project context.
日本語の概要は準備中です。原文の説明を表示しています。
fy-agent/fyagent☆ 8462026年10月16日 更新
Discovers and injects project-specific coding guidelines from .trellis/spec/ before implementation begins. Reads spec indexes, pre-development checklists, and shared thinking guides for the target package. Use when starting a new coding task, before writing any code, switching to a different package, or needing to refresh project conventions and standards.
日本語の概要は準備中です。原文の説明を表示しています。
fy-agent/fyagent☆ 8462026年10月16日 更新
Survey the codebase, pick ONE high-leverage deepening opportunity (filtering out anything already proposed), and publish it as a PRD-shaped GitHub issue via /to-prd-project. Designed to run unattended in the daily architecture-review workflow.
日本語の概要は準備中です。原文の説明を表示しています。
mattpocock/course-video-manager☆ 8192026年10月16日 更新
Break a PRD into native GitHub sub-issues attached to the parent PRD. Project-local variant of /to-issues, adapted for this repo's PRD-as-parent + native sub-issues + agent:implement multi-session workflow. Argument is the parent PRD issue number.
日本語の概要は準備中です。原文の説明を表示しています。
mattpocock/course-video-manager☆ 8192026年10月16日 更新