Optimize MATLAB code for better performance through vectorization, memory management, and profiling. Use when user requests optimization, mentions slow code, performance issues, speed improvements, or asks to make code faster or more efficient.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/agent-skills-playground☆ 1882026年10月15日 更新
Mine AI coding-agent session transcripts into structured, gate-validated GPU-kernel optimization records for the wiki. Use when asked to turn vibe-coding sessions, Codex rollout logs, or Claude Code project transcripts into wiki records; to summarise what a kernel-optimization session achieved; to build or extend a session-trace store; or to re-run and validate one. Also use when asked how a session-derived record's number, snippet, or provenance was established.
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/atrex-kernel-agent☆ 1822026年10月15日 更新
Build Tier 1/2/3 cold outreach sequences differentiated by personalization depth and research signal strength during PRD v0.9 Go-to-Market. Triggers on requests to plan cold outreach, founder-led sales, or when user asks "cold email sequence", "outbound campaign", "founder outreach", "LinkedIn outreach", "Tier 1 personalization", "predictable revenue", "sales cadence", "BDR sequence". Outputs GTM-OUT-* sequence entries and lead-list references.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Systematic analysis of Google Ads and Meta advertising spend to identify wasted budget. Produces actionable exclusion lists with thematic categorization and statistical validation. Use when onboarding new accounts, performing monthly hygiene, or preparing for budget optimization.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1722026年5月15日 更新
Cold email and outreach sequence design with personalization, deliverability optimization, follow-up cadence, and compliance (CAN-SPAM/GDPR). Use when the user asks about cold email, outreach sequences, email prospecting, cold outreach, or email deliverability for outbound.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1722026年5月15日 更新
Comprehensive content marketing toolkit with brand voice analysis, SEO optimization scripts, content frameworks, social media strategy, and content calendar planning. Use when writing blog posts, creating social media content, analyzing brand voice, optimizing SEO, planning content calendars, or developing content strategy. For deep SEO writing optimization, see the seo-content-writer skill.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1722026年5月15日 更新
Looker Studio (formerly Google Data Studio) expertise. Build dashboards, design data visualizations, connect data sources, and create marketing reports. Use when the user asks about Looker Studio, Data Studio, marketing dashboards, data visualization, report building, or connecting analytics data sources.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1722026年5月15日 更新
Designs database schemas with proper normalization, indexing, constraints, and tenant isolation patterns. Use when someone needs to create a new database schema, add multi-tenant support, design row-level security policies, or optimize table structures. Trigger words: database schema, table design, RLS, row-level security, foreign keys, indexes, migrations, ERD, data model, normalization.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Analyze spreadsheet data, generate insights, and create visualizations. Use when a user asks to analyze data, explore a dataset, find trends, generate statistics, create charts from CSV or Excel data, summarize data, or answer questions about tabular data.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Clerk is a hosted authentication and user-management service with drop-in UI components, social login, email/password, organizations, RBAC and webhooks. Use when adding sign-in to Next.js, React, or Express apps, protecting routes with clerkMiddleware, setting up multi-tenant organizations and roles, or syncing Clerk users to your own database.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Automate bookkeeping workflows by parsing bank statements (CSV/OFX/QIF), categorizing transactions using rules or AI, reconciling accounts, generating expense reports, and detecting duplicates. Use when: automating transaction categorization, building reconciliation pipelines, processing bank exports, or generating expense summaries without manual data entry.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Optimize paid advertising campaigns across Google Ads, Meta, TikTok, LinkedIn, and other platforms. Use when tasks involve bid optimization, audience targeting, creative testing, ROAS improvement, attribution modeling, budget allocation, campaign structure, retargeting strategies, lookalike audiences, or reducing customer acquisition cost. Covers multi-platform campaign management and creative performance analysis.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
The craft of weaving story into interactive systems where the player is both audience and author. This skill covers the unique challenges of game narrative: branching structures that respect player agency, environmental storytelling that rewards exploration, dialogue systems that feel alive, and the delicate balance between authored experience and emergent narrative. Unlike linear media, games don't tell stories TO players - they create the conditions for stories to emerge WITH players. The narrative designer's job is to build the scaffolding that supports infinite player-authored moments while maintaining coherent themes and emotional arcs. This skill synthesizes lessons from Disco Elysium's internal monologue as gameplay, Hades' death-as-narrative-engine, interactive fiction's branching mastery (Inkle, Twine), and procedural narrative pioneers like Dwarf Fortress. It addresses ludonarrative harmony, bark systems, cinematics that respect agency, and the "and therefore" test that separates plot from story. Use when "narrative design, game story, game writing, dialogue system, branching narrative, player choice, environmental storytelling, bark system, quest design, lore delivery, ludonarrative, interactive fiction, inkle, twine, dialogue tree, player agency, cinematic design, voice direction, localization, procedural narrative, narrative, game-writing, dialogue, branching, player-agency, environmental-storytelling, quest-design, voice-acting, localization, interactive-fiction, procedural-narrative, ludonarrative" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Performance optimization mindset - knowing when to optimize, how to measure, where bottlenecks hide, and when "fast enough" is the right answerUse when "slow, performance, optimize, profiling, benchmark, latency, throughput, cache, n+1, bottleneck, memory leak, too slow, speed up, response time, performance, optimization, profiling, caching, latency, throughput, big-o, benchmarking" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Expertise in real-time multiplayer networking, lag compensation, and authoritative server architectureUse when "multiplayer game, netcode, client-server game, P2P networking, lag compensation, rollback networking, game server, matchmaking, lobby system, player synchronization, state replication, dedicated server, authoritative server, tick rate, network prediction, interpolation, extrapolation, GGPO, lockstep, real-time multiplayer, networking, multiplayer, gamedev, realtime, client-server, p2p, netcode, synchronization, lag-compensation, matchmaking" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Expert knowledge for environment art in games - modular design, visual hierarchy, color scripting, environmental storytelling, optimization, and world-building. From blockout to final art pass, creating immersive, performant, and readable spaces. Use when "environment art, level art, world art, modular kit, kit-bashing, set dressing, prop placement, biome design, visual hierarchy, color script, hero prop, trim sheet, environment composition, skybox, atmosphere, environment, level-art, world-building, modular, kit-bashing, set-dressing, visual-design, game-art, composition, optimization" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class container image building - Dockerfiles, multi-stage builds, security hardening, and the battle scars from images that broke in productionUse when "docker, dockerfile, container, image, docker-compose, build, multi-stage, alpine, distroless, scratch, docker build, docker run, registry, ecr, gcr, dockerhub, layer, cache, docker, containers, dockerfile, images, containerization, devops, cloud-native, microservices" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Docker makes "works on my machine" a deployment strategy. Package your app with its dependencies, run it anywhere. But Docker's simplicity hides real complexity. A naive Dockerfile can be 10x larger and slower than it needs to be. This skill covers Dockerfile optimization, multi-stage builds, Docker Compose for development, security hardening, and production patterns. Key insight: your Dockerfile is code. Review it, optimize it, version it. 2025 lesson: Containers aren't VMs. The patterns that work for VMs (install everything, big base images) are anti-patterns for containers. Think small, think immutable, think layers. Use when "docker, dockerfile, container, docker compose, docker build, containerize, docker image, multi-stage build, docker network, docker volume, docker, containers, devops, deployment, infrastructure, security, optimization" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Container specialist for Docker, Docker Compose, image optimization, and container orchestration fundamentalsUse when "docker, dockerfile, container, docker-compose, image, containerize, docker build, multi-stage build, docker, containers, dockerfile, docker-compose, images, kubernetes, devops, containerization, microservices" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class database schema design - data modeling, migrations, relationships, and the battle scars from scaling databases that store billions of rowsUse when "database schema, data model, migration, prisma schema, drizzle schema, create table, add column, foreign key, primary key, uuid, auto increment, soft delete, normalization, denormalization, one to many, many to many, junction table, polymorphic, enum type, index strategy, database, schema, migration, data-model, prisma, drizzle, typeorm, postgresql, mysql, sqlite" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Build and maintain digital twins - virtual representations of physical systems that synchronize with real-world counterparts for monitoring, prediction, and optimization. Use when "digital twin, virtual model, real-time synchronization, physical-virtual coupling, predictive maintenance, asset modeling, system replica, live simulation, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Security engineering that protects applications, data, and users from real-world threatsUse when "security, authentication, authorization, encryption, OWASP, vulnerability, XSS, SQL injection, CSRF, secrets, password, JWT, OAuth, permissions, audit, compliance, security, authentication, authorization, encryption, vulnerabilities, OWASP, compliance, audit" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Authentication and authorization expert for OAuth, sessions, JWT, MFA, and identity securityUse when "authentication flow, login system, oauth integration, jwt tokens, session management, password hashing, mfa setup, refresh tokens, social login, role-based access, authentication, authorization, oauth, oidc, jwt, sessions, mfa, passkeys, nextauth, supabase-auth, clerk" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Audit whether a paper's EVALUATION DESIGN actually measures what it claims and whether its reporting is complete — the validity layer family D (experiment-forensics) cannot reach. Three patterns: train/test leakage means the reported score may not measure generalization (HP-EVAL-LEAKAGE — adopts the Kapoor & Narayanan 8-type / 3-category leakage taxonomy; the illegitimate-proxy / sampling-bias / pretraining-contamination subtypes hand off as needs_external_check, naming but NEVER running Oren-2023 exchangeability / Shi-2023 Min-K% / Golchin-2023 Time-Travel / BIG-bench canary); a load-bearing LLM judge is conflicted (same model/family as a compared system) or unvalidated (no human-agreement, no bias control) (HP-JUDGE-VALIDITY); a declared condition/metric is dropped or switched to favor the method, or 'best' is chosen with no held-out set (HP-SELECTIVE-REPORTING). Verdict-bearing at L0/L1 from the DESCRIBED protocol — NOT repo-gated like experiment-forensics; L2 only CONFIRMS against split/preprocessing/result files. A fresh cross-model reviewer (gpt-5.6-sol xhigh, read-only, fresh thread per pass) PROPOSES findings, each span-anchored to a ledger claim_id; tools/adjudicate_findings.py DECIDES the verdict. Leakage and under-reporting are usually HONEST methodological errors — every finding describes a discrepancy to CHECK, never an accusation. An LLM generating GROUND-TRUTH labels is HP-FAKE-GT (experiment-forensics) — routed there, not here. Emits eval-design-forensics.findings.json; computes NO verdict. Detect-only. Triggers: "eval design audit", "evaluation validity", "train/test leakage", "data leakage", "is the score measuring generalization", "LLM judge bias", "is the judge validated", "selective reporting", "cherry-picked results", "评估设计审计", "评测有效性", "数据泄漏", "训练测试集泄漏", "裁判模型有没有验证", "选择性报告".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1642026年10月17日 更新