本文へ移動
cccskills

「code mode」の検索結果

2,484 件 ・ 関連度順

概要と使いどころ

Get external agent review and feedback. Routes Anthropic models through Claude Agent SDK (uses local subscription) and other models through OpenRouter API. Use for code review, architecture feedback, or any external consultation.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skill642026年3月2日 更新

Use this skill when selecting or running Biome test fixtures, quick tests, `insta` snapshot workflows, expectation comments, orphan checks, or required code generators. Do not use for subsystem implementation design.

日本語の概要は準備中です。原文の説明を表示しています。

modem-dev/ossrules612026年9月21日 更新

Use only for reviewing completed Biome PRs, branches, commit ranges, diffs, or working trees against business logic and requirements. Excludes broad code-quality and process audits, triage, reproduction, and implementation.

日本語の概要は準備中です。原文の説明を表示しています。

modem-dev/ossrules612026年9月21日 更新

Apply when you catch yourself writing the same instruction a second time, or notice a recurring correction. Encode the rule as a lint, metadata flag, runtime check, or script instead of more text.

日本語の概要は準備中です。原文の説明を表示しています。

modem-dev/ossrules612026年9月21日 更新

Use before opening a PR, or whenever asked to self-review a diffusers contribution. Applies the same rubric as the `@claude` CI (checks the diff against references/review-rules.md, traces call paths for dead code). Reports findings grouped by severity, flagging what to fix before submitting (blocking issues + dead code) vs what to leave for the actual review. Report-only — does not edit files.

日本語の概要は準備中です。原文の説明を表示しています。

modem-dev/ossrules612026年9月21日 更新

review-go

無料

Use when reviewing, debugging, or giving feedback on Go code in this repo (exercises/part2, website/tools, or any *.go file) or when asked for a "code review", "review this Go", "revisa este código Go", or "crítica de código". Reviews for correctness, idiomatic Go, error handling, resource cleanup, concurrency, performance, and security, and always ends with a test-thinking pass (what a test would catch). For exercises/part2, prefer the go-exercise-reviewer skill which knows the module-mode quirk; this skill covers general Go anywhere in the repo.

日本語の概要は準備中です。原文の説明を表示しています。

sazardev/networking-with-go582026年8月8日 更新

Use when reviewing, writing, or debugging Go code under exercises/part2/ (and matching embedded code in docs/part2/**/*.mdx). Thinks hard about correctness, idiomatic Go, error handling, resource cleanup, concurrency, and — crucially — what the tests would catch: edge cases, races, leaks, timeouts, and port conflicts. Knows the repo's module-mode quirk (GO111MODULE=off) and which dirs carry go.mod.

日本語の概要は準備中です。原文の説明を表示しています。

sazardev/networking-with-go582026年8月8日 更新

Use when 高教社杯/CUMCM mathematical modeling work needs lightweight reusable paper assets, national-prize style paragraph templates, section controls, per-question code/plot/test scaffolds, evidence registries, paper fragments, reproduction scripts, or safe reuse of prior contest project structure without copying old problem-specific content.

日本語の概要は準備中です。原文の説明を表示しています。

capwitf/My-MathModeling-skills562026年7月20日 更新

TypeScript best practices: strict mode, ESLint rules, file naming, imports, type safety, Zod validation, error handling, and testing with Vitest. Use when writing TypeScript code, reviewing for code quality, fixing lint errors, creating types/interfaces, writing tests, or adding validation.

日本語の概要は準備中です。原文の説明を表示しています。

erode-app/erode542026年10月15日 更新

doc-sync

無料

Detect documentation and architecture-model drift by comparing source-of-truth code (CLI commands, flags, env vars, GH Action inputs/outputs, package structure, pipeline stages, providers, adapters, platforms) against web docs, README, and LikeC4 architecture model (.c4 files). Use when files that define the user-facing interface or internal structure change, when the user asks to check docs, or when mentioning doc drift, architecture drift, stale docs, or documentation sync.

日本語の概要は準備中です。原文の説明を表示しています。

erode-app/erode542026年10月15日 更新

Trace Odoo execution flow from an entry point through controllers, button actions, cron jobs, model methods, overrides, computes, onchanges, constraints, database operations, security checks, and side effects. Use before implementation, during debugging, impact analysis, performance review, or code review when behavior depends on Odoo call chains.

日本語の概要は準備中です。原文の説明を表示しています。

mart337i/odoo-skills542026年10月2日 更新

Review Odoo addon code for correctness, security, performance, migrations, tests, and official Odoo coding guidelines. Use when reviewing Odoo modules, diffs, pull requests, or changed files involving models, fields, XML views, data, controllers, reports, OWL/assets, manifests, access rules, record rules, or OCA migrations.

日本語の概要は準備中です。原文の説明を表示しています。

mart337i/odoo-skills542026年10月2日 更新

odoo

無料

Odoo engineering workflows for addon development, codebase exploration, debugging, architecture/refactor review, manifest/docs sync, and routing to migration work. Use when the user mentions Odoo, addons, modules, manifests, models, XML views, security CSVs, record rules, Odoo shell, OWL/QWeb/assets, or when an Odoo codebase is detected.

日本語の概要は準備中です。原文の説明を表示しています。

mart337i/odoo-skills542026年10月2日 更新

Use when the user names a coding or Claude Code task ("add OAuth", "set up hooks", "review this PR", "pick a model"), asks which prompt to use, says to "use the right prompt", or when you enter this repo and need to orient without reading every file.

日本語の概要は準備中です。原文の説明を表示しています。

Rtur2003/Claude-Code-Promts-Skills532026年9月22日 更新

Run CodeBurn locally or as an MCP server so agents can inspect token usage, cost, model mix, project spend, and budget waste across coding tools.

日本語の概要は準備中です。原文の説明を表示しています。

agentskillexchange/skills522026年10月17日 更新

Look at real hardware, screens, panels, and wiring on a desk or workbench through a camera, so Claude can SEE physical output that no unit test, log, or API can. Use whenever the user says "are you seeing this?", "olha isso", "look at this", "watch this", "can you see...", "check the camera", "look at the screen" / "look at the display", "is this wired right?", or "what's this part?"; asks to visually verify a rendered display, LCD, LED, or panel; wants a wiring, polarity, or voltage-rail check before power-on; or needs to confirm a font, layout, clipping, or on-screen value renders correctly instead of trusting green tests. Grabs the current camera frame(s) and reads them; supports a watch mode for an action in progress. Needs a snapshot-capable camera reachable over HTTP (Android IP Webcam app, Raspberry Pi camera-streamer, or any snapshot URL) set via CCE_CAM_URL.

日本語の概要は準備中です。原文の説明を表示しています。

fcavalcantirj/claude-code-eyes512026年8月22日 更新

sbox

無料

Use when writing or modifying code for s&box, sbox, the Facepunch sandbox engine, or any Source 2 game project in C#. Triggers on mentions of s&box, sbox, sandbox game, Facepunch engine, Source 2 game, `.sbproj`, `.razor` with `PanelComponent`, `@inherits PanelComponent`, `Sandbox.Component`, `GameObject` + `Components.Get<T>`, `Scene.Trace`, `CharacterController` + `.Move()`, `SkinnedModelRenderer`, `NavMeshAgent`, `[Sync]`, `[Rpc.Broadcast]`, `[Property]`, `INetworkListener`, `ISceneEvent`, `PlayerController` in C#. Also triggers on any file with `using Sandbox;` or `using Sandbox.UI;` that isn't Unity/Godot/Unreal. Writes idiomatic s&box C# components, Razor UI, and networking code; prevents Unity-pattern leakage.

日本語の概要は準備中です。原文の説明を表示しています。

gavogavogavo/claude-sbox462026年6月23日 更新

Write modern, version-aware C# for .NET repositories. Use when choosing language features across C# versions, especially C# 13 and C# 14, while staying compatible with the repo's target framework and `LangVersion`.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/PrompterOne452026年5月9日 更新

Use when EZ_math_model coder or packaging fails repeatedly with the same error and needs root-cause analysis instead of another blind retry.

日本語の概要は準備中です。原文の説明を表示しています。

woodfishhhh/EZ_math_model432026年7月28日 更新

simplify

無料

Use after EZ_math_model coding has produced src/*.py and before packaging when code quality, reuse, vectorization, naming, or unnecessary complexity should be reviewed without changing behavior.

日本語の概要は準備中です。原文の説明を表示しています。

woodfishhhh/EZ_math_model432026年7月28日 更新

AI-assisted debugging specialist with deep knowledge of modern debugging tools, observability platforms, and automated root cause analysis. Implements Cursor Debug Mode methodology — structured hypothesis ranking, targeted code instrumentation, human-in-the-loop reproduction gate, log-confirmed root cause, and mandatory cleanup.

日本語の概要は準備中です。原文の説明を表示しています。

oimiragieo/agent-studio422026年7月14日 更新

Security architecture and threat modeling. OWASP Top 10 2025 analysis, OWASP Agentic AI Top 10 (ASI01-ASI10), AI/LLM security patterns, supply chain security, modern API authentication (OAuth 2.1, DPoP, Passkeys/WebAuthn), vulnerability assessment, and security review for code and infrastructure.

日本語の概要は準備中です。原文の説明を表示しています。

oimiragieo/agent-studio422026年7月14日 更新

Shell out to Cursor Agent CLI for headless IDE-aware code tasks. Supports multi-model routing (auto mode routes to Claude, Gemini, GPT). Requires Cursor Pro/Business subscription.

日本語の概要は準備中です。原文の説明を表示しています。

oimiragieo/agent-studio422026年7月14日 更新

Policy for the cross-model council: when to hand off to an installed sibling plugin's own slash command (`/codex:*`) versus dispatching our `delegation-runner` (backend: codex|agy|…), which backend to pick, what permission posture to use, and the fan-out/cost discipline that applies regardless of backend — plus the council layer built on that substrate: which play to run, how a cast gets picked from the project roster, budget guardrails, and where project policy/commission config lives. Consult before delegating out to a peer agentic CLI, before choosing between a sibling plugin's command and our runner, before choosing a permission posture, before fanning out more than one external delegation concurrently, or before running a council play (`/…:council-run`).

日本語の概要は準備中です。原文の説明を表示しています。

SteveGJones/ai-first-sdlc-practices412026年10月5日 更新