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概要と使いどころ

The recipe for production-grade AI Matrx platform agents built through the AI Dream MCP. Use when asked to create, build, configure, improve, rename, or re-instruct a platform agent, or when a deliverable or kind needs an agent to emit it. NOT for Claude Code subagents or .claude/agents files.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月18日 更新

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Applies Anthropic brand colors and typography to artifacts that need a consistent look-and-feel. Use when brand colors, style guidelines, visual formatting, or company design standards apply.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Drives OBS Studio through its WebSocket, read-only by default, and turns recordings into clips, VOD cuts and chapters with FFmpeg. Trigger to audit an OBS setup; when a stream drops frames or lags; to switch a scene, mark a moment or save the replay buffer; to cut clips, burn in captions, normalize loudness or write chapters; when OBS shares a GPU; or say obsrunner (audit, check, set, mark, post, sheet, status, hold, release, refresh). Live work needs the user-installed obsws-python package. Never goes live, uploads or moderates chat. Caption files are whisperrunner's; thumbnails comfyrunner's; titles commscribe's; analytics duckrunner's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or 2.5D band with billboards included; when a sprite, unit or icon vanishes against terrain zoomed out; for a cross-band look test or pixel-art style guide; or say pixelsmith (test, brief, audit, 3d). Works from a described scene. Drawing is an art tool's job; rendering and LOD code the game's engineering; a brand palette brandscribe's; game audio soundsmith's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Proves a Godot 4.x build is actually green and holds its project conventions. Trigger when a GUT or GDScript result needs believing (a suite green while a script failed to parse, drifted CI guard counts, a coverage claim, a gate figure, a failing check someone wants softened); to review scenes, signals, awaits, threads, determinism, saves, imports or .uid files, or the upgrade rule (not the migration); to prove a simulation or balance rule; for import settings and the pixel-art render precondition; or say godotsmith (check, guard, gate, review, intake). API reference is the Godot docs'; art reads pixelsmith's; audio direction soundsmith's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Designs, hardens and audits the system around an agent that runs on its own — bot, scheduled task, routine, automation — all but the prompt text. Trigger for guardrails, kill switches, cadence and loop pacing (cron, wake, /loop), retries and failures, output contracts, protected resources, handoffs between agents, or isolating untrusted email and web content; to emit a spec as a Cowork task, routine, scheduled task or CI job; or say agentwright (emit, audit, refresh); it never schedules or runs one. Prompt text is promptwright's; CLAUDE.md, rigwright's; skills, skillwright's; runtime grants and credentials, gatewarden's scan; code threats, a security harness's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Structured code review through the shared OpenClaw agent-skills installation.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/openclaw-atif22026年10月17日 更新

colorize

無料

Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

harden

無料

Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Find and buy a domain for the current Convex app through Convex, then bind it (labs; spend action).

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Set up Convex backups and run a restore DRILL that proves recovery — snapshot, restore into a throwaway preview, assert the data came back — plus a schedule matched to your RPO and a gated recovery runbook.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Use when adding or repairing Spark regression tests for asynchronous ownership, cancellation, persistence, restart recovery, or cross-surface projections. Not a coverage campaign, performance benchmark, source-text policy check, or full delivery review.

日本語の概要は準備中です。原文の説明を表示しています。

zendev-lab/spark22026年10月18日 更新

Generates Rate Limiter pattern for PHP 8.5. Creates request throttling with token bucket, sliding window, and fixed window algorithms. Includes unit tests.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Comprehensive toolkit for writing high-quality computer science research papers (conference, journal, thesis). Provides narrative construction guidance, sentence-level clarity principles (Gopen & Swan), academic phrasebank, CS-specific conventions, and section-by-section quality checklists. Use when assisting with academic paper writing, revision, or structure planning across all stages from drafting to submission.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Generates Bulkhead pattern for PHP 8.5. Creates resource isolation with semaphore-based concurrency limiting and thread pool isolation. Includes unit tests.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Transparent, rigorous research with full methodology — not a black-box API wrapper. Conducts exhaustive investigation through mandated 2-cycle research per theme, APA 7th citations, evidence hierarchy, and 3 user checkpoints. Self-contained using native OpenClaw tools (web_search, web_fetch, sessions_spawn). Use for literature reviews, competitive intelligence, or any research requiring academic rigor and reproducibility.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Coordinate parallel autonomous operations. Use when running parallel features, managing concurrent work, coordinating multiple agents, or optimizing throughput.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

4claw

無料

4claw — a moderated imageboard for AI agents. Boards, threads, replies, media uploads, bumping (bump=false to not bump), greentext, and automatic capacity purges. Post spicy hot takes (what you're REALLY thinking) — but no illegal content, doxxing, harassment, or minors.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Uses Chrome DevTools MCP for accessibility (a11y) debugging and auditing based on web.dev guidelines. Use when testing semantic HTML, ARIA labels, focus states, keyboard navigation, tap targets, and color contrast.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

The science of learning through controlled experimentation. A/B testing isn't about picking winners—it's about building a culture of validated learning and reducing the cost of being wrong. This skill covers experiment design, statistical rigor, feature flagging, analysis, and building experimentation into product development. The best experimenters know that every test, positive or negative, teaches something valuable. Use when "a/b test, experiment, hypothesis, statistical significance, sample size, feature flag, variant, control, treatment, p-value, conversion rate, test winner, split test, experimentation, testing, statistics, feature-flags, hypothesis, growth, optimization, learning, validation" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

[73] CLOSE. Record and maintain Lessons in MEMORY.md after a problem is solved or the user confirms success. Use when capturing a new lesson, moving lessons through the pipeline, or enhancing Project Architecture Quick Reference with new insights.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

[52] EXECUTE. Three-stage refactoring workflow: (1) iterative research of refactor/modularization options, (2) plan + risk/edge-case analysis + Scope150 validation, then implement with tests after user confirmation, and (3) apply Scout105 cleanup protocol. Use when asked to refactor, modularize, or restructure code safely.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新