Evaluate pricing changes using ARPU, conversion, churn risk, NRR, and payback. Use when deciding whether a pricing move should ship.
日本語の概要は準備中です。原文の説明を表示しています。
3,201 件 ・ 関連度順
概要と使いどころ
Evaluate pricing changes using ARPU, conversion, churn risk, NRR, and payback. Use when deciding whether a pricing move should ship.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to define GTM metrics, build a metrics dashboard, measure pipeline efficiency, or track AI product performance. Also use when the user mentions 'GTM metrics,' 'revenue latency,' 'pipeline metrics,' 'TTFV,' 'time-to-first-value,' 'data health,' 'attribution,' 'conversion rate,' 'CAC,' 'LTV,' 'NRR,' 'GTM dashboard,' 'magic number,' 'pipeline velocity,' or 'funnel metrics.' This skill covers GTM measurement from metric selection through dashboard design, including AI-specific cost metrics, attribution models, and weekly review cadences. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to sell through social media, optimize LinkedIn for sales, build DM sequences, or convert content engagement into pipeline. Also use when the user mentions 'social selling,' 'LinkedIn selling,' 'LinkedIn DMs,' 'social prospecting,' 'LinkedIn Sales Navigator,' 'DM sequences,' 'LinkedIn outreach,' 'social pipeline,' or 'LinkedIn optimization.' This skill covers social selling strategy from profile optimization through DM-to-deal conversion. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to build video-first cold outreach, create personalized video at scale, implement async selling, or use AI demo generation for prospecting. Also use when the user mentions 'video outreach,' 'personalized video,' 'video prospecting,' 'Tavus,' 'Sendspark,' 'HeyGen,' 'video email,' 'async selling,' 'video demo,' or 'made this for you.' This skill covers video-first outreach systems from personalization through conversion optimization. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to build an AI-powered outreach system, write cold emails, improve deliverability, or scale personalized outreach. Also use when the user mentions 'cold email,' 'cold outreach,' 'outreach automation,' 'Instantly,' 'Smartlead,' 'Clay,' 'email sequences,' 'deliverability,' 'personalization at scale,' 'reply rate,' or 'outreach stack.' This skill covers the complete AI cold outreach system from signal detection through conversion. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
Step through versioning, tagging, and verification
日本語の概要は準備中です。原文の説明を表示しています。
Resolve the correct library and retrieve a small, relevant set of version-aware official documentation before answering a technical question.
日本語の概要は準備中です。原文の説明を表示しています。
The first security skill to install after setting up OpenClaw — powered by Tencent Zhuque Lab. Works like an antivirus for your AI environment: audits installed skills, scans skills before installation, and performs a full OpenClaw security health check to prevent data leaks and privacy risks. Backed by Tencent Zhuque Lab A.I.G (AI-Infra-Guard). Use when the user asks to start a security health check or security scan for the current OpenClaw environment, such as `开始安全体检`, `做一次安全体检`, `开始安全扫描`, `全面安全检查`, or `检查 OpenClaw 安全`; also use when the user asks to audit a specific skill before installation, review installed skills for supply chain risk, or investigate whether a skill is safe. Do not trigger for general OpenClaw usage, project debugging, environment setup, or normal development requests. Optional cloud mode: set AIG_CLOUD_LOOKUP=off for zero outbound HTTPS; when enabled, only skill_name, source label, and OpenClaw version are sent to A.I.G (never skill bodies, chats, or workspace files).
日本語の概要は準備中です。原文の説明を表示しています。
Ship every change the way the user requires, with the guardrails. Take screenshots of the start, the key moment and the result; give the change its own changelog version with pictures; verify with tests; commit only your own files; merge with the latest main and push as a fast-forward; publish that exact main live; confirm each step; and report measured sizes, asking before any upload over 50 MB. Use at the end of every change (feature, fix, tweak, art, balance, polish) and whenever the user says "ship it", "commit", "push", "merge", "publish", "deploy", "go live" or "update the changelog". Project specifics (hosting, the changelog pipeline, merge conflicts) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
Use when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion clarity, performance, and implementation complexity.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing or rewriting a high-converting landing page (single-offer page) for SaaS/apps/services. Covers structure, layout patterns, conversion strategies, copywriting, SEO/AEO, and common pitfalls.
日本語の概要は準備中です。原文の説明を表示しています。
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view, derive a versioned editor document from authored placements, add outliner, layer, selection, drag, snap, inspector, or camera controls, expose enemy aggro, leash, or patrol overlays, implement local draft import, export, undo, and reset, secure an editor route with IP and password sessions, or validate and release a map editor without mutating live gameplay data.
日本語の概要は準備中です。原文の説明を表示しています。
Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as itself, does the blow land when it lands) and for art (detail, light, trails, impact, art direction, judged against a reference such as Diablo IV). Covers filming casts on a stopped, stepped clock, contact strips and close-ups, anonymised two-judge rounds, the levers that moved scores (hero props made from a painted concept with image-to-3D, own schedules and keyed moves, painted additive textures, camera-facing ribbons, light outside the body), the traps that cost points, asset and load budgets, and shipping each skill as its own version. Use when the user asks to score, review, improve, polish or rebuild combat skills, spells or attacks; says a skill "doesn't make sense", "looks bad" or should look like another game; names a target score; or starts a "next skill" thread. Project specifics (review hooks, harness settings, where each skill's code lives, scores so far) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
Use when an agent hits HTTP 402 / payment-required, or the user mentions x402, x402Version, X-PAYMENT, PAYMENT-REQUIRED, PAYMENT-SIGNATURE, WWW-Authenticate: Payment, permit2, upto, metered billing, a payment channel / voucher / session, channelId / channel_id, opening / closing / topping up / settling / refunding a channel, a paymentId or a2a_ link, creating / checking a payment link, A2MCP / an A2MCP endpoint, or sending a request to / calling an Agent's endpoint with a concrete endpoint URL. Covers x402 (exact, exact+Permit2, upto, aggr_deferred), MPP (charge / session), and a2a-pay paymentId flows. Any close / topup / settle / voucher / refund near a channel_id or session is an MPP mid-session op. Two-phase quote/pay: `payment quote`, `payment pay --payment-id`, `decode-receipt`. The full bilingual trigger list (including Chinese) lives in the skill body.
日本語の概要は準備中です。原文の説明を表示しています。
Write production-quality GenLayer intelligent contracts. Always pins concrete GenVM runner version hashes and never uses local-only test/latest runner aliases. Covers equivalence principles, storage rules, LLM resilience, and cross-contract interaction.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building, editing, validating, testing, or debugging an n8n workflow through the n8n-mcp MCP server — designing a flow, configuring a node, writing an expression or Code node, wiring credentials, or fixing one that misbehaves. The entry-point skill for the n8n-mcp-skills pack: it routes you to the right specialist skill, gives working knowledge of every n8n-mcp tool from turn one, and states the rules that keep workflows from breaking in production. Always consult it first on any n8n, workflow, node, or automation task — even a quick one-off, and even when the user names no skill — because n8n's surface drifts between versions and the specialist skills prevent silent failures.
日本語の概要は準備中です。原文の説明を表示しています。
Write JavaScript code in n8n Code nodes. Use when writing JavaScript in n8n, using $input/$json/$node syntax, making HTTP requests with this.helpers / the $helpers global, working with dates using DateTime, troubleshooting Code node errors, choosing between Code node modes, or doing any custom data transformation in n8n. Always use this skill when a workflow needs a Code node — whether for data aggregation, filtering, API calls, format conversion, batch processing logic, or any custom JavaScript. Covers SplitInBatches loop patterns, cross-iteration data, pairedItem, and real-world production patterns. Also use when asked why a Code node or workflow is slow, which execution mode is faster, or how to cut per-item overhead on large datasets. EXCEPTION — for the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode, a tool attached to an AI Agent), use the n8n-code-tool skill instead; it has a different runtime contract.
日本語の概要は準備中です。原文の説明を表示しています。
Darwin Skill 2.0 (达尔文.skill 2.0): autonomous skill optimizer, v2.0 integrates Microsoft Research SkillLens (arXiv 2605.23899) 9-dim rubric + SkillOpt (arXiv 2605.23904) validation-gated design + human-in-the-loop checkpoints. Evaluates SKILL.md files using a 9-dimension rubric (structure + effectiveness + meta-skill blacklists), runs hill-climbing with git version control, spawns independent judge agents for blind evaluation, validates improvements through test prompts with auto-break on diminishing returns, and generates visual result cards. Use when user mentions "优化skill", "skill评分", "自动优化", "auto optimize", "skill质量检查", "达尔文", "darwin", "帮我改改skill", "skill怎么样", "提升skill质量", "skill review", "skill打分".
日本語の概要は準備中です。原文の説明を表示しています。
Check for updates and upgrade Ouroboros to the latest version
日本語の概要は準備中です。原文の説明を表示しています。
Guide for downloading and installing PuerTS UPM packages into a Unity project — covers version selection, package dependencies, download/extract and git URL installation methods, and Editor Assistant setup.
日本語の概要は準備中です。原文の説明を表示しています。
Generate release notes in 3 formats (CHANGELOG.md, PR body, Slack announcement) from git commits. Automatically categorizes changes and converts technical language to user-friendly messaging. Use for releases, changelogs, version notes, what's new summaries, or ship announcements.
日本語の概要は準備中です。原文の説明を表示しています。
Audit version freshness, FR/EN parity, and metadata quality of all whitepapers and recap cards
日本語の概要は準備中です。原文の説明を表示しています。
Update Codex releases tracking (guide + landing + version bump)
日本語の概要は準備中です。原文の説明を表示しています。
This skill helps users analyze Amazon competitor listings by ASIN and produce structured competitive intelligence plus strategic opportunity points for their own go-to-market. The Agent should proactively apply this skill when users want to analyze a competitor Amazon listing by ASIN, understand what a top-ranked product does right in content keywords or visuals, find market gaps and unmet buyer needs, turn competitor research into opportunity maps for their brand, identify keyword placement patterns on rival listings, extract SEO insights from Amazon product pages, reverse-engineer competitor bullet and title strategies, mine competitor reviews for buyer psychology, compare seller and A plus content patterns, run gap analysis before launching a new SKU, research why a listing wins conversion signals, synthesize whitespace you can own versus the diagnosed listing, or say just look at this ASIN with a competitive or optimization angle.
日本語の概要は準備中です。原文の説明を表示しています。