Use when working with Handsontable themes, CSS custom properties, SCSS files, theme tokens, or visual styling - covers theme architecture, CSS variable API, the strict CSS/JS separation rule, and the four-layer process for adding or renaming theme tokens
日本語の概要は準備中です。原文の説明を表示しています。
handsontable/handsontable☆ 2.2万2026年10月16日 更新
Use when asked to add before/after screenshots of a Lite UI change to a pull request, when a PR touching apps/lite/ui needs its visual change shown, or when extending the screenshot catalogue in apps/lite/e2e/tests/screenshots.spec.ts. Captures both sides locally against seeded fixtures, publishes the surfaces that changed, and posts them to the PR.
日本語の概要は準備中です。原文の説明を表示しています。
gitbutlerapp/gitbutler☆ 2.2万2026年10月15日 更新
Generate, regenerate, and validate 2D DXF drawings from Python build123d sources. Use for DXF files, `.py` drawing scripts, @dxf models, 2D profiles, outlines, templates, gaskets, panels, flat patterns, laser/plasma/waterjet cut layouts, and 2D drawing exports of CAD geometry. Open and visually review existing DXF files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
earthtojake/text-to-cad☆ 2.1万2026年10月15日 更新
Create/edit parametric CAD models, organize CAD projects, export STEP/STL/3MF/GLB files, resolve prompt references, and measure geometry with cadgen. Open and visually review existing STEP/STP, STL, 3MF and GLB files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
earthtojake/text-to-cad☆ 2.1万2026年10月15日 更新
MoveIt2 SRDF authoring, validation, and planning-semantics workflow. Use when creating, editing, inspecting, or validating `.srdf` files, MoveIt planning groups, virtual joints, passive joints, end effectors, group states, disabled collisions, URDF-paired planning semantics, or SRDF handoff for live review. Use the URDF skill for robot structure and the SDF skill for simulator descriptions. Open and visually review existing SRDF files in CAD Viewer.
日本語の概要は準備中です。原文の説明を表示しています。
earthtojake/text-to-cad☆ 2.1万2026年10月15日 更新
Use when building or editing any visual surface in apps/web — a page, screen, list, card, badge, avatar, modal, form, empty state, toast, tooltip, table, or panel — and you need to know WHICH component to compose and which primitives are banned. Load kortix-brand first for the values (color, spacing, type, radius, motion budget); this file assumes those and covers components, layout shells, and reference implementations. Source of truth: src/components/ui, the live /design-system page, and the reference implementations listed inside.
日本語の概要は準備中です。原文の説明を表示しています。
kortix-ai/suna☆ 2万2026年10月15日 更新
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
日本語の概要は準備中です。原文の説明を表示しています。
kortix-ai/suna☆ 2万2026年10月15日 更新
Artifact-agnostic design guidance — works for CSS, PowerPoint, matplotlib, PDF, or any visual output. Also includes a curated catalog of named font/color themes for slides, docs, and reports (non-web assets).
日本語の概要は準備中です。原文の説明を表示しています。
kortix-ai/suna☆ 2万2026年10月15日 更新
Design and integrate web interfaces via three paths: DirectDesign (write design inline with Anthropic frontend-design philosophy — the default workhorse), native /design + /design-sync Claude Code commands (preferred for code integration and design-system sync), or ClaudeDesign (drive claude.ai/design through Interceptor — experimental visual-review fallback). USE WHEN web design, UI design, create prototype, design system, design sync, redesign site, mockup, landing page, dashboard design, design-to-code, frontend design, polish UI, design audit, brutalist/editorial/retro UI. NOT FOR illustrations/logos (use Art) or video (use Remotion).
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
Show the architecture of a public GitHub repository with GitDiagram (gitdiagram.com) - a written explanation, its main components and source paths, how they connect, and a Mermaid diagram. Use when the user wants to understand, map, visualize or get an overview of a GitHub repository or open-source project's architecture, structure or data flow, or asks for an architecture diagram of a repo, e.g. "/gitdiagram fastapi/fastapi" or "how is vercel/next.js structured?".
日本語の概要は準備中です。原文の説明を表示しています。
ahmedkhaleel2004/gitdiagram☆ 1.8万2026年10月14日 更新
Presentation expert for slide structure, storytelling, visual design, and audience engagement
日本語の概要は準備中です。原文の説明を表示しています。
RightNow-AI/openfang☆ 1.8万2026年7月2日 更新
Data analysis expert for statistics, visualization, pandas, and exploration
日本語の概要は準備中です。原文の説明を表示しています。
RightNow-AI/openfang☆ 1.8万2026年7月2日 更新
Browser automation CLI for AI agents. NEVER run browser-act commands directly via Bash — always invoke this skill first. Use browser-act when a user mentions it by name, includes or asks to run a browser-act CLI command (e.g., browser-act browser list), or to: fetch, view, or extract rendered content from URLs, access pages requiring JavaScript, handle verification prompts, maintain authenticated sessions, fill forms and click through workflows, type, select, upload, take screenshots, capture XHR/fetch/HAR responses, open multiple URLs in parallel, extract content that loads on scroll or click, visually inspect or verify page layout/styling/rendering, automate browser tasks, or list/check/manage configured browsers and sessions. Prefer browser-act over built-in fetch or web tools.
日本語の概要は準備中です。原文の説明を表示しています。
itwanger/toBeBetterJavaer☆ 1.8万2026年10月15日 更新
The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.
日本語の概要は準備中です。原文の説明を表示しています。
longbridge/gpui-kit☆ 1.8万2026年10月15日 更新
The analyst's built-in capabilities: data-inspection tools and the always-available actions (visualize and ask_user).
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/data-formulator☆ 1.8万2026年10月14日 更新
Generate publication-quality AI illustrations for academic papers using Gemini image generation. Creates architecture diagrams, method illustrations with Codex-supervised iterative refinement loop. Use when user says "生成图表", "画架构图", "AI绘图", "paper illustration", "generate diagram", or needs visual figures for papers.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.8万2026年10月7日 更新
Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says "画像素图", "pixel art", "make an SVG illustration", "README hero image", or wants a cute visual.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.8万2026年10月7日 更新
Per-page Codex review + targeted python-pptx / Beamer fixes for academic talk slides. Use AFTER /paper-slides (or any externally generated PPTX/Beamer) when the deck looks 'mostly OK' but the user wants a final pass that aligns visual weight with a reference, bumps PPTX fonts to projector-readable size, kills italic style leaks, fixes text-frame overflow, and catches per-slide layout drift. Trigger phrases: "polish slides", "slides 排版不对", "PPTX 字体太小", "和 Beamer 比一下", "per-page review", "和 codex 一页一页过".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.8万2026年10月7日 更新
Generate publication-quality AI illustrations for academic papers using Gemini image generation. Creates architecture diagrams, method illustrations with Claude-supervised iterative refinement loop. Use when user says "生成图表", "画架构图", "AI绘图", "paper illustration", "generate diagram", or needs visual figures for papers.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Auto-claude-code-research-in-sleep☆ 1.8万2026年10月7日 更新
Applies OpenAI's brand colors and typography to any artifact that should match the Codex/OpenAI look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/awesome-codex-skills☆ 1.7万2026年7月26日 更新
Build, validate, and troubleshoot deep links for Codex, Cursor, VS Code, Visual Studio, and similar tools. Use when users ask for clickable links (especially in Slack) that open threads, files, folders, or app settings.
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/awesome-codex-skills☆ 1.7万2026年7月26日 更新
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/DeepCode☆ 1.7万2026年10月14日 更新
Analyze git repositories to build a security ownership topology (people-to-file), compute bus factor and sensitive-code ownership, and export CSV/JSON for graph databases and visualization. Trigger only when the user explicitly wants a security-oriented ownership or bus-factor analysis grounded in git history (for example: orphaned sensitive code, security maintainers, CODEOWNERS reality checks for risk, sensitive hotspots, or ownership clusters). Do not trigger for general maintainer lists or non-security ownership questions.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/DeepCode☆ 1.7万2026年10月14日 更新
Build multiple genuinely different versions of a UI piece you describe, rendered behind a visual picker so you can flip through them live and promote the one that feels right. Only runs when explicitly invoked; it does not trigger on its own.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月15日 更新