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cccskills

「debug」の検索結果

2,657 件 ・ 関連度順

概要と使いどころ

Review, run, debug, and verify approved MATLAB or Beita Tianyuan modeling code against its plan, data contract, method decision, compatibility constraints, and experiment outputs, saving one compact JSON review.

日本語の概要は準備中です。原文の説明を表示しています。

zhnnky329/MathModeling-skills1,0602026年9月24日 更新

renderdoc

無料

RenderDoc GPU frame-capture analysis — headless .rdc capture, batch deserialization, frame reports and full-text search scripts, plus the manual Event Browser / Pipeline State / shader-debug workflow. Use when an image is wrong (missing, black, NaN, wrong color, flickering), when pipeline state or resource contents need ground truth, or when a frame looks slow.

日本語の概要は準備中です。原文の説明を表示しています。

LuisaGroup/LuisaCompute1,0552026年10月16日 更新

Implement, compose, test, and debug LuisaCompute XIR transformation and analysis passes. Use when modifying files under src/xir/passes or include/luisa/xir/passes, changing CFG or SSA invariants, authoring a PassPipeline, or diagnosing pass-order, reachability, PHI, dominance, aliasing, or memory-effect bugs.

日本語の概要は準備中です。原文の説明を表示しています。

LuisaGroup/LuisaCompute1,0552026年10月16日 更新

Navigate and modify LuisaCompute AST-to-XIR lowering, CFG/SSA representation changes, pass composition, and Metal XIR-to-LLVM/AIR normalization. Use when tracing AST-to-XIR calls, changing pass order, debugging structured versus plain CFG, or extending AIR ABI features such as bool/byte layout, PACK, acceleration, raster stages, runtime builtins, stateful ray queries, external linkage, and fail-closed boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

LuisaGroup/LuisaCompute1,0552026年10月16日 更新

dax

無料

DAX performance optimization for semantic models. Automatically invoke when the user asks to "optimize DAX", "fix slow DAX", "DAX performance", "tune a measure", "debug a measure", "DAX anti-patterns", or mentions slow queries, server timings, or DAX authoring.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0542026年10月15日 更新

Author, validate, and test Power Query M expressions in semantic model partitions. Automatically invoke when the user mentions "Power Query", "M code", "M expression", "partition expression", "query folding", or asks to "write Power Query", "fix Power Query", "test a partition", "preview partition data", "debug Power Query step", "optimize Power Query".

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0542026年10月15日 更新

Power BI custom visual (.pbiviz) development with the pbiviz toolchain and its MCP server. Automatically invoke when the user mentions "custom visual", "pbiviz", "develop a Power BI visual", "powerbi-visuals-tools", "IVisual", "capabilities.json", "visual formatting model", "visual certification", "publish a visual to AppSource", or asks to scaffold, build, debug, package, certify, or publish a .pbiviz developer visual.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0542026年10月15日 更新

Use when building or debugging UE5 gameplay: a character with double jump or dash, abilities with cooldowns, enemy AI that patrols, chases and attacks, a health bar or HUD; choosing Blueprint vs C++, GAS or not, StateTree vs Behavior Tree, EQS or Mass; setting up Enhanced Input, Common UI or UMG; replication, RepNotify, save games, World Partition state; "Blueprints are slow", Tick, casts and hard references; "ability won't activate", "enemy ignores the player"; or writing automated gameplay tests with injected input.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when a UE5 task involves Niagara or Chaos destruction: a Niagara fireball, projectile trail, impact explosion, muzzle flash, spell, smoke, sparks, debris, Niagara fluids or flipbooks; "Niagara is too expensive", stat NiagaraOverview, Effect Types, pooling, Data Channels, lightweight emitters, VFX scalability; judging an effect's readability, value, color, timing, white blowout or strobing; or a wall that shatters, geometry collection fracture, Dataflow, damage thresholds, floating chunks, debris cost, Chaos Visual Debugger.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects, GC spikes, too many draw calls or SetPass calls, CPU vs GPU bound questions, Profiler, Profile Analyzer, Memory Profiler, Frame Debugger or Project Auditor work, GPU Resident Drawer or SRP Batcher setup, LOD and Mesh LOD, shader warm-up and variants, memory or VRAM budgets, IL2CPP and build size, or proving a fix with numbers from a player.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sliding on agents, state machines or behavior trees, physics projectiles that tunnel, the physics spiral, layers and the collision matrix, CharacterController vs Rigidbody characters, object pooling, 'hundreds of enemies', DOTS, Burst or Jobs decisions, Netcode for GameObjects multiplayer, audio mixers, snapshots, volume sliders and 3D combat sounds.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0402026年10月17日 更新

Generate the dispatcher PCF for a third-party `.ppmplugin` (wrap-runtime) control. Runs `pac pcf init` in the pcf/ subfolder, rewrites ControlManifest.Input.xml from ARCHITECTURE §6, and writes index.ts derived from ARCHITECTURE §4 (message contract), §8 (PCF surface), §9 (error UX) — no placeholders. The bridge dispatches the composite key `<name>/<receiver>` to `NativeModules.<nativeModule>.<method>` via the host-injected `window.PowerApps.NativeExtension.sendAsync` global (never `cordova.exec` — not in the PCF sandbox); also emits a `PowerAppsNativeExtension.d.ts` ambient declaration. Responses are peeled with `extractResponse`. Emits structured JSON debug/error logs. Validated by `npm run build`. **Local only** — does not deploy. Needs only `pac` CLI. Run after the native module exists. Uses npm (not pnpm).

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0152026年10月17日 更新

Build and verify a third-party `.ppmplugin` end to end. This recommended entry point detects Android and iOS source, confirms target platforms, then invokes the manifest, platform build, assemble, and audit stages in order. Advanced users can invoke a stage directly for focused reruns or debugging. Produces a native-only bundle (`manifest.json` plus an Android DEX and/or iOS framework) and stops on any failed stage rather than emitting an unverified partial build. Run after the native module exists.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0152026年10月17日 更新

Surfaces PAC CLI upload errors and Dataverse async operation errors, pattern-matches against a known failure catalog, and optionally auto-fixes identified issues. Use when asked to: "diagnose deployment", "debug deployment", "deployment failed", "show deployment errors", "fix deployment issues", "show upload logs", "why did my deploy fail", or "troubleshoot upload".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0152026年10月17日 更新

Diagnose and fix failures in a built third-party `.ppmplugin` control: crashes, silent no-ops, PCF error outputs, or incorrect behavior. Uses the reported symptom, `shared/error-codes.md`, and file-level evidence to trace the manifest, Android/iOS modules, PCF dispatch, and build configuration. Produces a ranked diagnosis, asks for approval, then applies a surgical fix while keeping the committed manifest and affected contracts synchronized. Re-validates manifest changes through /generate-ppmplugin-manifest.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0152026年10月17日 更新

Debug and optimize Android/Gradle build performance. Use when builds are slow, investigating CI/CD performance, analyzing build scans, or identifying compilation bottlenecks.

日本語の概要は準備中です。原文の説明を表示しています。

new-silvermoon/awesome-android-agent-skills9802026年7月28日 更新

Use when writing test fixtures for @copilotkit/aimock — mock LLM responses, tool call sequences, error injection, multi-turn agent loops, embeddings, structured output, sequential responses, or debugging fixture mismatches

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/aimock9772026年10月17日 更新

Diagnose and fix web performance issues including Core Web Vitals (LCP, INP, CLS), bundle size, asset optimization, render performance, and runtime efficiency. Use this skill whenever the user wants to improve page speed, fix Core Web Vitals, optimize assets, reduce bundle size, debug slow renders, or systematically improve a site's performance. Triggers on performance, page speed, Core Web Vitals, LCP, INP, CLS, FID, TTFB, bundle size, code splitting, image optimization, lazy loading, render blocking, slow page, performance audit, Lighthouse score. Also triggers when traffic or conversion is dropping due to perceived slowness.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9722026年10月7日 更新

Run QA testing on a page, feature, or full site at one of three depth tiers (smoke, standard, full). Use this skill whenever the user asks to QA a page or site, run a smoke test after a deploy, verify a page before launch, or run a regression sweep. Triggers on QA, QA sweep, smoke test, regression test, post-deploy check, pre-launch check, verify the deploy, test this page, does the page render, broken link, 404, image not loading. Also triggers proactively after a deploy or a new page launch where verification matters. Covers accessibility, performance, and SEO at the surface-signal level only: deep audits belong to `accessibility-audit`, `performance-optimization`, and `seo-technical`, and code-level debugging to `code-review-web`.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9722026年10月7日 更新

debug

無料

Investigate a failure, regression or incorrect result in an integration or application, even before it can be reproduced. Use for diagnosis and repair; follow incident authority for live mitigation.

日本語の概要は準備中です。原文の説明を表示しています。

suboss87/FDEOps9682026年10月9日 更新

Capture a hard-won "golden path" from the current session as a reusable Agent Skill, so future sessions start already knowing it. Use it (1) right after non-trivial debugging, after working out a multi-step operational workflow, or after rediscovering project facts you didn't know up front — e.g. how to reach the dev/prod database, where credentials and env vars live, how to deploy, run migrations, or verify a change live; and (2) whenever the user says "remember this", "save this as a skill", "make a skill for this", "don't make me re-explain this next time", or otherwise wants a workflow preserved across sessions. Proactively recognize the moment even when unprompted: if a task took several attempts before it worked, used non-obvious tooling, or is likely to recur, harvest it without asking first. Delegates to a subagent when your tool supports one, or works inline, to extract the proven procedure into a new project-local or global skill.

日本語の概要は準備中です。原文の説明を表示しています。

Kulaxyz/self-learning-skills9672026年9月15日 更新

Use when the task requires automating a real browser from the terminal (navigation, form filling, snapshots, screenshots, data extraction, UI-flow debugging) via `playwright-cli` or the bundled wrapper script.

日本語の概要は準備中です。原文の説明を表示しています。

freestylefly/wesight9512026年10月2日 更新

forgecad

無料

ForgeCAD model authoring, editing, debugging, and execution guidance for .forge.js, SVG-import, assembly, and CLI workflows. Use when building or modifying ForgeCAD geometry, structuring multi-file projects, validating scripts, or using ForgeCAD export/render tooling.

日本語の概要は準備中です。原文の説明を表示しています。

ForgeCAD/forgecad-public-kit9442026年6月16日 更新