Conducts deep technical research for Aha Loop stories. Use before implementing stories involving unfamiliar libraries or architectural decisions. Triggers on: research this, investigate, explore options, compare alternatives.
日本語の概要は準備中です。原文の説明を表示しています。
YougLin-dev/Aha-Loop☆ 1812026年2月3日 更新
This skill should be used when the user says "/council", "council", "deliberate", "multi-perspective decision", "트레이드오프 분석", "위원회 소집", "여러 관점으로 검토", or wants deep multi-perspective deliberation with tradeoff mapping. Combines tribunal (structured adversarial review), agent-council (external LLM opinions), dev-scan (community sentiment), and step-back (meta-level review) into a unified decision-making committee. Uses Agent Teams for real peer-to-peer debate with iterative step-back moderation loop.
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
This skill should be used when the user asks about "technical decision", "what to use", "A vs B", "comparison analysis", "library selection", "architecture decision", "which one to use", "tradeoffs", "tech selection", "implementation approach", or needs deep analysis for technical decisions. Provides systematic multi-source research and synthesized recommendations.
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
Analyze an open-source project from What/Why perspective (not how-it's-implemented). Use when the user says "/analyze-oss", "분석해줘 이 오픈소스", "이 레포 뭐하는거야", "analyze this repo", "what does X do", "이거 왜 쓰는거야", "이 라이브러리 분석", provides a GitHub URL and wants understanding, or asks to deeply understand an OSS project's purpose, value, target users, and usage flow. Clones the repo to ~/opensource-analysis/<repo-name>/ (git pull if already exists), dispatches parallel subagents per analysis lens, then synthesizes a What/Why-focused report in chat. Supports optional user-specific follow-up questions.
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
Hoyeon Socratic discussion workflow for Codex. Use when the user invokes "$hoyeon-discuss", "/discuss", asks to think through an idea, challenge assumptions, clarify requirements before planning, run a deep/scored discussion, or says Korean phrases like "같이 생각해보자", "문제 정의", "이거 어떻게 생각해?", "요구사항이 불명확", or "아이디어 구체화".
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
Run an extremely strict maintainability review for abstraction quality, giant files, and spaghetti-condition growth. Use for a thermo-nuclear code quality review, thermonuclear review, deep code quality audit, or especially harsh maintainability review.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1712026年10月15日 更新
Rigorous engineering mode for nontrivial work in this repo — a set of named principles plus the leaf skills that apply them. Use when the user says "pstack", "go deep", "be rigorous", "认真做", or when a task involves architecture, a real bug, a refactor, or anything the user will not be watching. Ported from cursor/plugins pstack by Lauren Tan (MIT); see ATTRIBUTION.md.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1712026年10月15日 更新
Makes working code easier to read and change without altering what it does, and proves the behaviour stayed the same. Use when someone says "simplify this", "clean up this function", "this file is a mess", "reduce the complexity", "refactor for readability", "tidy my diff before the PR", or when a linter reports high cyclomatic complexity or deep nesting. Covers pinning current behaviour with characterization tests, measuring complexity, choosing a named refactoring, applying it in small verified steps, and reporting suspected bugs found on the way instead of fixing them silently.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1672026年10月14日 更新
Aider is an open-source terminal AI pair programmer that edits files in your git repository with an LLM and commits each change. Use when a user asks to run Aider, let an AI refactor or fix code from the command line, script Aider with --message, auto-run lint and tests after edits, or point Aider at Claude, GPT, Gemini, DeepSeek or a local model.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1672026年10月14日 更新
Deep technical SEO auditing covering crawlability, indexation, Core Web Vitals, site architecture, canonicalization, structured data validation, and performance optimization. Use when the user asks about technical SEO, site audits, crawl issues, indexation problems, Core Web Vitals, page speed, or site architecture optimization. For content-focused SEO, see the seo-content-writer skill.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1662026年5月15日 更新
Comprehensive content marketing toolkit with brand voice analysis, SEO optimization scripts, content frameworks, social media strategy, and content calendar planning. Use when writing blog posts, creating social media content, analyzing brand voice, optimizing SEO, planning content calendars, or developing content strategy. For deep SEO writing optimization, see the seo-content-writer skill.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1662026年5月15日 更新
Generate comprehensive market research reports (50+ pages) in the style of top consulting firms (McKinsey, BCG, Gartner). Professional LaTeX formatting, strategic analysis frameworks (Porter's Five Forces, PESTLE, SWOT, TAM/SAM/SOM, BCG Matrix), and deep research integration.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1662026年5月15日 更新
Expert in creating rich backstories, fictional universes, and ARGs (Alternate Reality Games). Covers world-building, mystery construction, community-driven storytelling, and transmedia narratives. Knows how to create depth that rewards exploration without overwhelming. Use when "lore, world building, backstory, ARG, mythology, fictional universe, hidden story, deep canon, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Warren Buffett said he looks for "economic castles protected by unbreachable moats." A moat is a sustainable competitive advantage that protects your business from competitors. Without a moat, success attracts competition that erodes your margins to zero. This skill covers identifying, building, and deepening moats. Network effects, switching costs, brand, scale economies, and the rarer moats like regulatory capture and counter-positioning. Use when "moat, defensibility, competitive advantage, network effects, switching costs, barrier to entry, unfair advantage, protect from competition, sustainable advantage, winner take all, flywheel, lock-in, moat, defensibility, strategy, network-effects, switching-costs, competitive-advantage, seven-powers" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert mobile game developer specializing in iOS and Android game optimization, touch input design, battery and thermal management, device fragmentation handling, and App Store/Play Store submission. Deep knowledge of mobile-specific constraints and best practices for shipping performant, player-friendly mobile games. Use when "mobile game, ios game, android game, touch input, mobile optimization, mobile performance, app store, play store, mobile battery, thermal throttling, mobile porting, tablet game, phone game, mobile monetization, mobile build, mobile, ios, android, touch, optimization, performance, battery, thermal, app-store, play-store, game-development, unity-mobile, godot-mobile, device-fragmentation" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in Ethereum Virtual Machine internals - gas optimization, assembly/Yul, opcode-level optimization, and low-level EVM patternsUse when "evm, gas optimization, yul, inline assembly, opcodes, solidity optimization, evm bytecode, storage layout, evm, ethereum, solidity, yul, assembly, gas-optimization, opcodes, smart-contracts" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Use when training models across multiple GPUs or nodes, handling large models that don't fit in memory, or optimizing training throughput - covers DDP, FSDP, DeepSpeed ZeRO, model/data parallelism, and gradient checkpointingUse when ", " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Paul Graham's founder mode. When to delegate vs. dive deep. Maintaining velocity as you scale. Avoiding "professional CEO" traps. The operating mode that built Apple, Tesla, and every YC unicorn. Founder mode isn't micromanagement - it's having the conviction and context to make decisive moves that employees can't. It's staying in the arena when conventional wisdom says to step back. Use when "founder mode, should i delegate, staying close to work, micromanagement, when to step back, professional ceo, manager vs founder, skip level, how involved should i be, letting go of control, scaling as founder, founder burnout, founder, leadership, delegation, management, scaling, operational" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Use when implementing object detection, semantic/instance segmentation, 3D vision, or video understanding - covers YOLO, SAM, depth estimation, and multi-modal visionUse when ", " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
World-class creative strategy expertise combining the conceptual brilliance of agencies like Wieden+Kennedy, the data-informed creativity of modern brands, and the artistic vision that makes campaigns unforgettable. Creative strategy is the bridge between business objectives and creative execution. Great creative isn't just pretty pictures - it's strategic thinking made visible. The best creative strategists understand that breakthrough ideas come from deep insight, that constraints breed creativity, and that the most memorable campaigns are the ones that tell true stories in unexpected ways. Use when "creative strategy, campaign concept, creative direction, art direction, video production, photo shoot, brand campaign, advertising, ad creative, visual identity, campaign idea, creative brief, storyboard, motion design, commercial, brand video, creative, campaigns, art-direction, video, advertising, visual, storytelling, production" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Search vault notes by keyword or meaning. Args: <query>. Uses QMD (lex, vec, deep search).
日本語の概要は準備中です。原文の説明を表示しています。
benoror/obsidianos_work☆ 1652026年6月11日 更新