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概要と使いどころ

The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/gpui-kit1.8万2026年10月15日 更新

gpui-kit

無料

How to build desktop applications with GPUI Kit, the Rust framework published as the gpui-kit crate (GPUI plus gpui_kit::component, gpui_kit::base, gpui_kit::assets). Use when setting up a gpui-kit app, choosing or using a component (Button, Input, Select, Dialog, Sheet, Tabs, Sidebar, List, DataTable, Tree, Chart, etc.), handling component state, theming, or window overlays, and for GPUI mechanics: actions and keybindings, async tasks, contexts, custom elements, entities, events, focus, global state, layout and styling, ElementId, and tests including UI integration testing. Holds the normative Coding Guides: read them before any architecture, state-ownership, public API, naming, or testing decision. Pairs with the gpui-kit-design-guides skill for the Design Guides.

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/gpui-kit1.8万2026年10月15日 更新

Build a working artifact from a plain "implement X for me" request: a running end-to-end spine first, then one feature per rung, with every under-determined decision written to an assumption ledger BEFORE the code that depends on it and a sweep for the ones that slipped through undeclared (same-family provisional in the base Codex mirror). Use when user says "给我实现", "implement X", "帮我做一个能跑的", "先搭个原型再加功能", "build this feature", "prototype then extend", or hands over a capability description rather than an experiment plan.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.8万2026年10月7日 更新

Build a working artifact from a plain "implement X for me" request: a running end-to-end spine first, then one feature per rung, with every under-determined decision written to an assumption ledger BEFORE the code that depends on it and a cross-model sweep for the ones that slipped through undeclared. Use when user says "给我实现", "implement X", "帮我做一个能跑的", "先搭个原型再加功能", "build this feature", "prototype then extend", or hands over a capability description rather than an experiment plan.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.8万2026年10月7日 更新

Generate deterministic publication-quality architecture, workflow, and pipeline diagrams from structured JSON (FigureSpec) into editable SVG. Use when user says "架构图", "workflow 图", "pipeline 图", "确定性矢量图", "figure spec", "draw architecture", or needs precise, editable, publication-ready vector diagrams. Preferred over AI illustration for formal architecture/workflow figures.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.8万2026年10月7日 更新

memori

無料

Ambient Memori long-term memory for Claude Code via local Bash. MUST TRIGGER on essentially every non-trivial user turn: run recall before drafting any substantive response, whether or not the user mentioned memory, a prior session, or past work. The default is to check memory first; do not wait to be asked. Always fire before external lookups (WebSearch/WebFetch) and before answering any question about preferences, prior decisions, constraints, project history, status, past work, or any non-trivial coding/research task. Skip only for trivial acknowledgements/closings, purely self-contained turns where prior context cannot possibly help, or when the user explicitly opts out. Use Advanced Augmentation after drafting the final response for every non-trivial turn, as the last memory step. Use recall.summary only for broad session summaries/orientation, compaction after context loss, feedback for memory quality, quota for limits, and signup only when explicitly requested.

日本語の概要は準備中です。原文の説明を表示しています。

MemoriLabs/Memori1.7万2026年10月3日 更新

memori

無料

Agent-native memory for OpenClaw that structures memory from agent trace, execution history, decisions, tool calls, and conversations into durable long-term memory primitives.

日本語の概要は準備中です。原文の説明を表示しています。

MemoriLabs/Memori1.7万2026年10月3日 更新

Create a concise plan. Use when a user explicitly asks for a plan related to a coding task.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-codex-skills1.7万2026年7月26日 更新

Turn meeting transcripts or rough notes into crisp summaries with decisions, risks, and owner-tagged action items; use for Zoom/Meet/Teams transcripts, call notes, or long meeting chats to generate share-ready outputs.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-codex-skills1.7万2026年7月26日 更新

Repository-grounded threat modeling that enumerates trust boundaries, assets, attacker capabilities, abuse paths, and mitigations, and writes a concise Markdown threat model. Trigger only when the user explicitly asks to threat model a codebase or path, enumerate threats/abuse paths, or perform AppSec threat modeling. Do not trigger for general architecture summaries, code review, or non-security design work.

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/DeepCode1.7万2026年10月14日 更新

Review a GitHub pull request by summarizing its diff and key design decisions. Use when the user wants to review a PR, understand changes in a branch, or get a code review summary. Trigger keywords - review PR, review pull request, summarize PR, summarize diff, code review, review branch, PR summary, diff summary.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/OpenShell1.6万2026年10月16日 更新

cpu

無料

MNN CPU 后端(ARM / x86_64 / RISC-V 三侧)的总入口,只做分流不承载技术内容。下分 `optimize/`(为什么慢、该改哪一层)与 `kernel/`(这条 kernel 怎么写对、怎么被选中)两个分支,`shared/` 放两者共用的构建测试跑分命令、env 开关注册表与 RISC-V 开发板远端验证纪律。做 CPU 侧的工作但还不确定该进哪个分支,或需要三侧结构差异对照(第二张函数表按什么分、二级表怎么构造、`Precision_Low` 语义、ISA A/B 怎么做——「三侧不同构对照表」全树唯一一份,就在本文件)时读这里。

日本語の概要は準備中です。原文の説明を表示しています。

alibaba/MNN1.6万2026年10月14日 更新

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

日本語の概要は準備中です。原文の説明を表示しています。

spree/spree1.6万2026年10月15日 更新

animate

無料

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.

日本語の概要は準備中です。原文の説明を表示しています。

spree/spree1.6万2026年10月15日 更新

think

無料

Apply the Fable-derived 10-stage OBSERVE, OBSERVE, LISTEN, THINK, CONNECT, CONNECT, FEEL, ACCEPT, CREATE, GROW loop to consequential or ambiguous reasoning and decisions. Use for think this through, deep think, architecture review, postmortem, tradeoff analysis, or challenges to assumptions. This is a reasoning review, not a deterministic vault health check or repair workflow.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-obsidian1.6万2026年9月11日 更新

save

無料

Save a user-selected answer, decision, insight, or session summary into an Obsidian vault as one reviewed transaction. Use only when the user explicitly asks to preserve specific conversation content, not when they supply a file or URL to ingest. Triggers: /save, save this, save that answer, file this conversation, save this analysis, keep this insight, preserve this chat result.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-obsidian1.6万2026年9月11日 更新

Draft a Linear project status update from what actually moved — progress, risks, and the one decision that needs making. Use when someone asks for a project update, a status post, where a project stands, whether it will land on time, or what to tell stakeholders.

日本語の概要は準備中です。原文の説明を表示しています。

superset-sh/superset1.5万2026年10月15日 更新

Records research provenance as a post-task epilogue, scanning conversation history at the end of a coding or research session to extract decisions, experiments, dead ends, claims, heuristics, and pivots, and writing them into the ara/ directory with user-vs-AI provenance tags. Use as a session epilogue — never during execution — to maintain a faithful, auditable trace of how a research project actually evolved.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Battle-tested PyTorch training recipes for all domains — LLMs, vision, diffusion, medical imaging, protein/drug discovery, spatial omics, genomics. Covers training loops, optimizer selection (AdamW, Muon), LR scheduling, mixed precision, debugging, and systematic experimentation. Use when training or fine-tuning neural networks, debugging loss spikes or OOM, choosing architectures, or optimizing GPU throughput.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

deepspeed

無料

Expert guidance for distributed training with DeepSpeed - ZeRO optimization stages, pipeline parallelism, FP16/BF16/FP8, 1-bit Adam, sparse attention

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Half-Quadratic Quantization for LLMs without calibration data. Use when quantizing models to 4/3/2-bit precision without needing calibration datasets, for fast quantization workflows, or when deploying with vLLM or HuggingFace Transformers.

日本語の概要は準備中です。原文の説明を表示しています。

Orchestra-Research/AI-Research-SKILLs1.4万2026年10月11日 更新

Help clarify human bug reports, search for duplicates, and gather diagnostic evidence separately from a concise issue draft.

日本語の概要は準備中です。原文の説明を表示しています。

OrchestratorInc/agent-orchestrator1.3万2026年10月15日 更新

anatomy

無料

Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective. Also publishes a finished figure to the Anatomy community gallery when asked.

日本語の概要は準備中です。原文の説明を表示しています。

wheresryan22/anatomy1.3万2026年10月15日 更新

the-fool

無料

Use when challenging ideas, plans, decisions, or proposals using structured critical reasoning. Invoke to play devil's advocate, run a pre-mortem, red team, or audit evidence and assumptions.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月14日 更新