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「fal」の検索結果

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概要と使いどころ

aws

無料

Use when working with Aws — mANDATORY parallel execution patterns (30x speedup), CloudWatch statistics syntax, Cost Explorer aggregation, output token limits, and common pitfalls.

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

azure

無料

MANDATORY parallel execution patterns (30x speedup), monitor metrics aggregation, --output tsv formatting, and common pitfalls

日本語の概要は準備中です。原文の説明を表示しています。

cloudthinker-ai/CloudSkills62026年4月5日 更新

Use for local LLM fallback, failover, and Ollama health.

日本語の概要は準備中です。原文の説明を表示しています。

openamer/openamer62026年10月14日 更新

Route Google Stitch tasks to the correct imported Stitch skill, with verified MCP tool boundaries, upload safety, and cross-client fallback guidance.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Create, list, and apply Stitch design systems from DESIGN.md using the verified Stitch MCP design-system tools and safe upload fallbacks.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Use when the user asks how to build with OpenAI products or APIs, asks about Codex itself or choosing Codex surfaces, needs up-to-date official documentation with citations, help choosing the latest model for a use case, latest/current/default-model prompting guidance, or model upgrade and prompt-upgrade guidance; use OpenAI docs MCP tools for non-Codex docs questions, use the Codex manual helper first for broad Codex self-knowledge, and restrict fallback browsing to official OpenAI domains.

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Configure Netlify projects via netlify.toml and the _headers/_redirects files — covering build settings and deploy contexts alongside environment variables/scopes and the Secrets Controller plus redirect/rewrite/proxy and custom-header rules. Use when setting a build command or publish directory, adding redirect or rewrite or proxy rules, configuring custom headers or basic auth, setting or scoping environment variables and secrets, wiring up a monorepo or SPA fallback, or skipping unnecessary builds. Reach for this whenever you touch netlify.toml or ask "why is my env var undefined in a function" or "how do I redirect this path".

日本語の概要は準備中です。原文の説明を表示しています。

bg-szy/TOP-SKILLS62026年9月8日 更新

Guide for diagnosing and improving MSBuild project evaluation performance. Only activate in MSBuild/.NET build context. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems. INVOKES: binlog MCP server tools (evaluations, evaluation_global_properties, evaluation_properties, imports, properties); falls back to dotnet msbuild -pp:full.xml for preprocessing, /clp:PerformanceSummary.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Analyze MSBuild binary logs to diagnose build failures. Only activate in MSBuild/.NET build context. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, errors, search, items, properties); falls back to dotnet msbuild binlog replay + grep/cat when the MCP is unavailable.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for optimizing MSBuild build parallelism and multi-project scheduling. Only activate in MSBuild/.NET build context. USE FOR: builds not utilizing all CPU cores, speeding up multi-project solutions, evaluating graph build mode (/graph), build time not improving with -m flag, understanding project dependency topology. Note: /maxcpucount default is 1 (sequential) — always use -m for parallel builds. Covers /maxcpucount, graph build for better scheduling and isolation, BuildInParallel on MSBuild task, reducing unnecessary ProjectReferences, solution filters (.slnf) for building subsets. DO NOT USE FOR: single-project builds, incremental build issues (use incremental-build), compilation slowness within a project (use build-perf-diagnostics), non-MSBuild build systems. INVOKES: binlog MCP server tools (expensive_projects, expensive_targets, project_target_times); falls back to dotnet build -m, dotnet build /graph, binlog replay + grep.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Diagnose MSBuild build performance bottlenecks using binary log analysis. Only activate in MSBuild/.NET build context. USE FOR: identifying why builds are slow by analyzing binlog performance summaries, detecting ResolveAssemblyReference (RAR) taking >5s, Roslyn analyzers consuming >30% of Csc time, single targets dominating >50% of build time, node utilization below 80%, excessive Copy tasks, NuGet restore running every build. Covers timeline analysis, Target/Task Performance Summary interpretation, and 7 common bottleneck categories. Use after build-perf-baseline has established measurements. DO NOT USE FOR: establishing initial baselines (use build-perf-baseline first), fixing incremental build issues (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, errors, search, items, properties); falls back to dotnet msbuild binlog replay + grep/cat when the MCP is unavailable.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Detects MSBuild projects with conflicting OutputPath or IntermediateOutputPath. Only activate in MSBuild/.NET build context. USE FOR: builds failing with 'Cannot create a file when that file already exists', 'The process cannot access the file because it is being used by another process', intermittent build failures that succeed on retry, missing outputs in multi-project builds, multi-targeting builds where project.assets.json conflicts. Diagnoses when multiple projects or TFMs write to the same bin/obj directories due to shared OutputPath, missing AppendTargetFrameworkToOutputPath, or extra global properties like PublishReadyToRun creating redundant evaluations. DO NOT USE FOR: file access errors unrelated to MSBuild (OS-level locking), single-project single-TFM builds, non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, projects, evaluations, properties, double_writes); falls back to dotnet msbuild binlog replay + grep when the MCP is unavailable.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for organizing MSBuild infrastructure with Directory.Build.props, Directory.Build.targets, Directory.Packages.props, and Directory.Build.rsp. Only activate in MSBuild/.NET build context. USE FOR: structuring multi-project repos, centralizing build settings, implementing NuGet Central Package Management (CPM) with ManagePackageVersionsCentrally, consolidating duplicated properties across .csproj files, setting up multi-level Directory.Build hierarchy with GetPathOfFileAbove, understanding evaluation order (Directory.Build.props → SDK .props → .csproj → SDK .targets → Directory.Build.targets). Critical pitfall: $(TargetFramework) conditions in .props silently fail for single-targeting projects — must use .targets. DO NOT USE FOR: non-MSBuild build systems, migrating legacy projects to SDK-style (use msbuild-modernization), single-project solutions with no shared settings. INVOKES: no tools — pure knowledge skill.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for optimizing MSBuild incremental builds. Only activate in MSBuild/.NET build context. USE FOR: builds slower than expected on subsequent runs, 'nothing changed but it rebuilds anyway', diagnosing why targets re-execute unnecessarily, fixing broken no-op builds. Covers 8 common causes: missing Inputs/Outputs on custom targets, volatile properties in output paths (timestamps/GUIDs), file writes outside tracked Outputs, missing FileWrites registration, glob changes, Visual Studio Fast Up-to-Date Check (FUTDC) issues. Key diagnostic: look for 'Building target completely' vs 'Skipping target' in binlog. DO NOT USE FOR: first-time build slowness (use build-perf-baseline), parallelism issues (use build-parallelism), evaluation-phase slowness (use eval-performance), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, search, target details); falls back to dotnet build /bl, binlog replay with diagnostic verbosity.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Patterns for managing MSBuild item groups: Include/Remove/Update semantics, item metadata, batching with %(Metadata), transforms, per-item filtering, and cross-product batching pitfalls. Only activate in MSBuild/.NET build context. USE FOR: diagnosing and fixing item group anti-patterns in .csproj files, reviewing item management for correctness, fixing CS2002 duplicate file warnings from SDK globbing, fixing targets that run more times than expected due to cross-product batching, fixing Include vs Update misuse on SDK-globbed items, fixing FileWrites registration for generated file clean support, moving generated files to IntermediateOutputPath. DO NOT USE FOR: target chain architecture (use target-authoring), property patterns (use property-patterns), incrementality (use incremental-build), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Every product will be AI-powered. The question is whether you'll build it right or ship a demo that falls apart in production.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Build a tdmcp TouchDesigner-bridge vertical slice the house way — promote an op from /api/exec to a first-class REST endpoint (e.g. POST /api/connect, GET /api/logs, node_detail flags), add its typed method in src/td-client/touchDesignerClient.ts, its Zod envelope in src/td-client/validators.ts, rewire the tool(s) to prefer the endpoint with an exec fallback, and write py_compile + td/tests unittest + offline msw client tests. Use when adding/changing a bridge REST endpoint, editing td/, extending node_detail/get_bridge_logs, promoting connect/disconnect/param-modes/DAT-text off exec, or doing any exec→REST work — especially the td-depth bridge-robustness backlog. Honors probe-live discipline when TouchDesigner is offline.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

How to migrate the tdmcp Codex Desktop bundle from legacy .dxt to .mcpb (MCP Bundle) and keep it building — covers the manifest schema (verify against the installed packer, never hardcode), the build-dxt.mjs packer/zip-fallback flow, the npm scripts, and the full .dxt→.mcpb reference sweep across docs and scripts. Use when packaging or migrating the tdmcp desktop bundle.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Use when starting feature work that needs isolation from current workspace or before executing implementation plans - ensures an isolated workspace exists via native tools or git worktree fallback

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Every product will be AI-powered. The question is whether you'll build it right or ship a demo that falls apart in production.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Reviews Swift code for concurrency correctness, modern API usage, and common async/await pitfalls. Use when reading, writing, or reviewing Swift concurrency code.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

When the user wants to track App Store chart rank changes, find top gainers and losers, detect breakout apps entering the top 100, or identify apps dropping out of charts. Also use when the user mentions "chart movers", "rank changes", "who's rising", "who's falling", "new chart entries", "top gainers", or "market shifts". For broader market overview, see market-pulse. For competitive keyword analysis, see competitor-analysis.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Diagnose, fix, or validate SwiftUI animation and scroll behavior by temporarily instrumenting views with MotionEyes, capturing console traces over time, and comparing motion data to user intent or test expectations. Use when users report bugs such as wrong direction, premature fade, timing or easing mismatch, unexpected movement, missing movement, incorrect relative movement between views, scroll jumps, scroll restoration drift, content-offset desynchronization, or when they want to turn MotionEyes traces into focused assertions. Prefer XcodeBuildMCP log capture first and fallback to CLI log streaming; remove only agent-added MotionEyes instrumentation after validation.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新