Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization, Android SDK), feature flags (OS.has_feature), CI/CD pipelines (GitHub Actions), and build optimization (size reduction, debug stripping). Use for release preparation or automated deployment. Trigger keywords: export_preset, export_template, headless_export, platform_specific, feature_flag, CI_CD, build_optimization, codesign, Android_SDK.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 92 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building entity/component systems, (4) debugging performance or physics issues, (5) choosing between 2D/3D approaches, (6) implementing multiplayer, (7) optimizing draw calls or script time, (8) porting between platforms, (9) migrating from 4.6 to 4.7. Primary entry point for ALL Godot development tasks. Keywords: Godot 4.7, AreaLight3D, HDR, Asset Store, godot-master.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert blueprint for platformer games including precision movement (coyote time, jump buffering, variable jump height), game feel polish (squash/stretch, particle trails, camera shake), level design principles (difficulty curves, checkpoint placement), collectible systems (progression rewards), and accessibility options (assist mode, remappable controls). Based on Celeste/Hollow Knight design research. Trigger keywords: platformer, coyote_time, jump_buffer, game_feel, level_design, precision_movement.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Thin Bevy genre router for Platformer. Keywords: Bevy, Platformer, genre, ECS, router.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Comprehensive performance analysis, bottleneck detection, and optimization recommendations for Claude Flow swarms
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-flow☆ 8212026年10月12日 更新
Guide performance profiling with Instruments, diagnose hangs, memory issues, slow launches, and energy drain. Use when reviewing app performance or investigating specific bottlenecks.
日本語の概要は準備中です。原文の説明を表示しています。
rshankras/claude-code-apple-skills☆ 8082026年7月24日 更新
Generates an in-app feedback collection form with category selection, text input, optional screenshot attachment, device diagnostics, and smart routing — directing happy users to App Store reviews and unhappy users to support. Use when user wants feedback, bug reports, feature requests, or contact support forms.
日本語の概要は準備中です。原文の説明を表示しています。
rshankras/claude-code-apple-skills☆ 8082026年7月24日 更新
When the user wants to optimize signup, registration, account creation, or trial activation flows. Also use when the user mentions "signup conversions," "registration friction," "signup form optimization," "free trial signup," "reduce signup dropoff," or "account creation flow." For post-signup onboarding, see onboarding-cro. For lead capture forms (not account creation), see form-cro.
日本語の概要は準備中です。原文の説明を表示しています。
AvdLee/RocketSimApp☆ 8082026年10月16日 更新
Variance-stabilizing transformations help with the analysis of heteroskedastic data (i.e., data where the variance is not constant, like count data). This package provide two types of variance stabilizing transformations: (1) methods based on the delta method (e.g., 'acosh', 'log(x+1)'), (2) model residual based (Pearson and randomized quantile residuals).
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
This is an advanced version of TDbasedUFE, which is a comprehensive package to perform Tensor decomposition based unsupervised feature extraction. In contrast to TDbasedUFE which can perform simple the feature selection and the multiomics analyses, this package can perform more complicated and advanced features, but they are not so popularly required. Only users who require more specific features can make use of its functionality.
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
This is an R package for interfacing with the BIOM format. This package includes basic tools for reading biom-format files, accessing and subsetting data tables from a biom object (which is more complex than a single table), as well as limi
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
When we combine gene-editing technology and sequencing technology, we need to reconstruct a lineage tree from alleles generated and calculate the similarity between each pair of groups. FindIndel() and IndelForm() function will help you align each read to reference sequence and generate scar form strings respectively. IndelIdents() function will help you to define a scar form for each cell or read. IndelPlot() function will help you to visualize the distribution of deletion and insertion. TagPro
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
Expert knowledge for Azure Information Protection development including best practices, decision making, configuration, and deployment. Use when choosing Azure RMS vs AD RMS, deploying RMS connectors, migrating keys/policies, or configuring MSIPC clients, and other Azure Information Protection related development tasks. Not for Azure Key Vault (use azure-key-vault), Azure Security (use azure-security), Azure Defender For Cloud (use azure-defender-for-cloud).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7822026年10月11日 更新
Diagnose why campaigns are underperforming. Trigger on "low performance", "high CPL", "bad ads".
日本語の概要は準備中です。原文の説明を表示しています。
realkimbarrett/advertising-skills☆ 7652026年3月26日 更新
Detect potential code-level performance smells in Java - streams, collections, boxing, regex, object creation. Provides awareness, not absolutes - always measure before optimizing. For JPA/database performance, use jpa-patterns instead.
日本語の概要は準備中です。原文の説明を表示しています。
decebals/claude-code-java☆ 7542026年9月7日 更新
Use when building, writing, refining, or structuring a Higgsfield AI prompt. Covers the MCSLA formula, prompt structure, narrative vs. timestamped formats, and how to write for both text-to-video and image-to-video workflows.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per character plus a per-scene rewrite of it, and a locked voice prompt. Use whenever a prompt needs acting, performance, or emotion direction; whenever characters read wooden, dead-eyed, or 'AI'; whenever a character must stay themselves across many shots; or when the user asks for character behavior, mannerisms, tics, a gait, or how someone reacts. Pairs with higgsfield-facs (muscle-level AU codes) and higgsfield-seedance (the prompt the paragraph goes into).
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Pull Google Search Console data and perform search performance analysis. Use when asked about search rankings, clicks, impressions, CTR, index coverage, Core Web Vitals, or sitemap status. Trigger phrases: "search console", "GSC", "search performance", "clicks and impressions", "CTR analysis", "index coverage", "core web vitals", "URL inspection", "sitemap status", "ranking data", "search queries", "keyword positions".
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Optimize signup and registration conversion funnels. Use when asked to improve signup rates, reduce form abandonment, audit registration flows, or optimize conversion funnels. Trigger phrases: "signup optimization", "registration flow", "form conversion", "signup CRO", "reduce abandonment", "signup funnel", "form optimization", "conversion rate optimization", "registration page".
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Create and publish social media posts for Reddit, Twitter/X, LinkedIn, Instagram, Facebook, and TikTok. Platform-specific formats, character limits, hashtag strategies, hooks, and content repurposing. Can post directly to Reddit and other platforms via API. Trigger phrases: "social media post", "tweet", "LinkedIn post", "Instagram caption", "TikTok script", "social content", "social media copy", "carousel", "thread", "social media strategy", "repurpose content", "hashtag strategy", "post to reddit", "publish on social", "post on reddit", "share on social media".
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Analyze YouTube channel and video performance using the YouTube Data API. Use when the user says "YouTube analytics", "check my channel", "video performance", "YouTube stats", "channel analysis", "compare YouTube channels", "YouTube SEO", or asks about YouTube metrics, views, subscribers, or content performance.
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Repurpose and atomize content across platforms and formats. Use when the user says "repurpose this", "turn this into", "convert blog to", "make a thread from", "content atomization", "repurpose content", "turn this article into social posts", or asks about adapting content from one format to another.
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Декомпиляция управляемой формы 1С (Form.xml) в JSON-черновик в формате form-compile. Используй для scaffold новой формы по образцу или структурного рефакторинга. Не для точечных правок
日本語の概要は準備中です。原文の説明を表示しています。
Nikolay-Shirokov/cc-1c-skills☆ 6942026年10月16日 更新