本文へ移動
cccskills

「generation」の検索結果

2,335 件 ・ 関連度順

概要と使いどころ

Provider-independent production workflow for agents assembling, auditing, executing, and handing off ComfyUI node-graph workflows for image, video, upscale, inpaint, conditioning, and batch media generation; use when a task involves ComfyUI workflow JSON/API graphs, model and custom-node inventories, reproducibility, provenance, safety/rights review, local or cloud execution hygiene, or production QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

ace-step

無料

Use ACE-Step and ACE-Step 1.5 for local or hosted AI music generation, including text-to-music, lyrics-to-song, instrumental beds, covers, repainting, stem/track extraction, track completion, LoRA personalization, REST/Python/Gradio workflows, rights review, and music integration for video, ads, games, and social content.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Create, edit, guide, upscale, and quality-control still images with Leonardo.Ai's official Production API, including native Lucid and Phoenix models, uploaded or generated references, image-to-image, ControlNet guidance, realtime-canvas inpainting, Pro and Universal upscalers, and custom Elements or models. Use for Leonardo image API implementation, async polling or webhooks, dry-run and cost governance, secure artifact handling, prompt iteration, or production troubleshooting. Do not use for Leonardo video, 3D generation, unofficial wrappers, or third-party gateway APIs.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Operate Stability AI image generation, image-to-image, edit, control, background, and upscale APIs safely and reproducibly. Use when selecting or calling Stable Image Ultra, Core, Stable Diffusion 3.5, v2beta image edit/control services, or Stability open-weight image models; when debugging schemas, moderation, rate limits, cost, lifecycle, licenses, privacy, provenance, or migrations; and when planning production QA for Stability-generated images.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Use this skill when an agent needs Google Cloud Vision API for still-image understanding: labels, object localization, OCR, document text, SafeSearch, image properties, crop hints, web detection, batch annotation, Cloud Storage based pipelines, confidence evaluation, privacy, quotas, cost, and QA. Do not use it for Gemini multimodal reasoning, video analysis, image generation, custom model training, product catalog search design, or human reference/authenticity review.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Use Luma AI's first-party Photon and Photon Flash image API for text-to-image, image/style/character references, image modification, asynchronous generation, secure artifact handling, production prompting, cost control, and policy-aware delivery. Trigger for Luma Photon API integration or production work; do not use for Ray video, UNI image models, the Luma consumer app, or third-party Photon gateways.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

tripo-3d

無料

Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset animation; retopology/low-poly and quad remesh; format conversion (GLB/FBX/OBJ/USDZ/STL/3MF) and engine import (Unity/Unreal/Blender/3D printing). Use when an agent must drive the async task-based Tripo API (create task, poll or webhook, download), choose a model version (v3.0 / v3.1 / P1), write prompts or prepare input images, control mesh/texture parameters, estimate credits and respect rate limits, review generated mesh quality (topology, UVs, poly count, texture fidelity), run iteration and repair workflows, or reason about the rights/licensing of Tripo-generated assets. Trigger on requests to generate, texture, rig, animate, retopologize, convert, or evaluate a 3D model with Tripo, or to integrate the Tripo API into a pipeline. Not for choosing a 3D renderer, editing meshes by hand, or non-Tripo generators.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Generate 3D assets with Tencent's Hunyuan3D family — open-weight self-hosted models (Hunyuan3D-2.0/2.1 and HunyuanWorld / HY-World for scenes) and the hosted, closed API tiers (2.5, PolyGen, 3.0/3.1 via Tencent Cloud and third-party hosts). Use when a task involves image-to-3D or text-to-3D mesh generation, the shape-then-texture (DiT + Paint / PBR) workflow, choosing between self-hosting and a hosted API, checking the Community License's Territory (EU/UK/South Korea) and 1M-MAU commercial gate, sizing GPU/VRAM for local inference, ComfyUI integration, or reviewing and post-processing (retopology, UVs, decimation) the meshes these models produce. Not for image, video, or general LLM tasks.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Build and operate production image generation and natural-language image editing with ByteDance Seedream through first-party Volcengine Ark (China) or BytePlus ModelArk (global), including model and region selection, multi-reference and grouped outputs, streaming, secure artifact handling, retries, cost controls, prompting, safety, and rights review.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Generate, edit, composite, stream, and production-review still images with OpenAI GPT Image models. Use when an agent must choose between GPT Image 2 and legacy GPT Image/DALL-E integrations, select the Image API or Responses API, build prompts and reference-image workflows, use masks or multiple inputs, preserve identity or brand details, render in-image text, handle output files and partial images, estimate cost and rate limits, migrate deprecated image code, or apply OpenAI image safety, consent, privacy, provenance, and rights requirements. Do not use for OpenAI video or audio generation.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Use this skill to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery. It covers requirements, topology repair, scale and axes, UVs, PBR baking, LODs, static and skeletal readiness, rig handoff, optimization, glTF/USD/FBX delivery, validation, QA, and rights/provenance. Do not use it for provider-specific generation prompts, full scene/world building, mocap operation, or exact CAD/manufacturing work.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Use this skill for provider-independent reality capture that turns photographed or video-derived real places, objects, aerial sites, interiors, or people into photogrammetric meshes, NeRFs, or 3D Gaussian splats. It guides representation choice, capture planning, calibration and scale, reconstruction or training, cleanup, compression and LOD, coordinate and interchange handoff, visual/geometric QA, archival records, and property, location, people, and cultural rights checks. Do not use it for text-to-3D generation, synthetic asset invention, guaranteed metrology, or broad downstream finishing after handoff.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Provider-independent production guidance for converting observed video into precise, objective, temporally ordered language. Use for shot descriptions, searchable metadata, dataset captions, reference logs, generation-prompt handoffs, and analysis across subject, scene, motion, spatial, and camera aspects; not for deciding what to shoot, accessibility captions, creative interpretation, or provider-specific video analysis APIs.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Plan, produce, adapt, finish, deliver, and improve platform-ready short vertical social videos from a brief, script, transcript, or source media. Use for TikTok videos, Instagram or Facebook Reels, YouTube Shorts, LinkedIn vertical clips, and cross-platform social cutdowns when the work requires audience and objective definition, an honest hook and promise, short-form beat or shot planning, UI-safe layout, captions and accessibility, speech/music/SFX mixing, platform-specific exports, rights and AI or sponsorship disclosure, analytics-led retention iteration, or final QA and repair. Do not use as a provider-specific image, video, voice, or music generation guide.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2032026年7月14日 更新

Plan and produce short AI videos with SandBase image, video, music, and speech models. Use for commercials, social clips, explainers, short films, storyboards, or multi-shot video generation; use a simpler image or audio skill when no video deliverable is needed.

日本語の概要は準備中です。原文の説明を表示しています。

sandbaseai/sandbase-skills2022026年9月26日 更新

Create code-driven explanatory animations and precise vector graphics with Manim, optionally using SandBase for generated images, narration, music, or transcription. Use for mathematical, scientific, algorithmic, or diagrammatic animation; use a video-generation workflow for photoreal footage.

日本語の概要は準備中です。原文の説明を表示しています。

sandbaseai/sandbase-skills2022026年9月26日 更新

All-in-one read preprocessing with fastp including adapter trimming, quality filtering, deduplication, base correction, and HTML report generation. Use when preprocessing Illumina data and wanting a single fast tool instead of separate Cutadapt, Trimmomatic, and FastQC steps.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Generates 3D conformer ensembles using RDKit ETKDGv3 with knowledge-enhanced distance geometry, MMFF94/UFF force-field optimization, CREST + GFN2-xTB semi-empirical refinement, and macrocycle-aware torsion preferences. Provides explicit decision rules for single vs ensemble conformer use, RMSD pruning, energy windows, conformer count, and force-field choice. Use when preparing 3D ligands for docking, generating descriptor input for 3D QSAR, or sampling macrocycle/peptide conformational ensembles.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

SEC (size-exclusion chromatography) analysis with peak detection, oligomer classification, and publication-quality PDF report generation via Typst templates. Triggers on "SEC", "size exclusion", "chromatography", "oligomer analysis", "protein assembly", "SEC report".

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Publication-quality PDF report generation using Typst templates. Produces professional scientific reports with colored section bands, styled tables, figure captions, callout boxes, and page headers/footers.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

End-to-end protein design pipeline guide across preparation, generation, validation, and filtering. Use this skill when: (1) Starting a new protein design project, (2) Need step-by-step workflow guidance, (3) Understanding the full design pipeline, (4) Planning compute resources and timelines, (5) Integrating multiple design tools. For tool selection, use binder-design-tool-selection. For QC thresholds, use protein-design-qc.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

bindcraft

無料

End-to-end binder design using BindCraft hallucination. Use this skill when: (1) Designing protein binders with built-in AF2 validation, (2) Running production-quality binder campaigns, (3) Using different design protocols (fast, default, slow), (4) Need joint backbone and sequence optimization, (5) Want high experimental success rate. For backbone-only generation, use rfdiffusion. For QC thresholds, use protein-qc. For tool selection guidance, use binder-design.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

boltzgen

無料

All-atom protein design using BoltzGen diffusion model. Use this skill when: (1) Need side-chain aware design from the start, (2) Designing around small molecules or ligands, (3) Want all-atom diffusion (not just backbone), (4) Require precise binding geometries, (5) Using YAML-based configuration. For backbone-only generation, use rfdiffusion. For sequence-only design, use proteinmpnn. For structure validation, use boltz.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新

Design protein sequences using ProteinMPNN inverse folding. Use this skill when: (1) Designing sequences for RFdiffusion backbones, (2) Redesigning existing protein sequences, (3) Fixing specific residues while designing others, (4) Optimizing sequences for expression or stability, (5) Multi-state or negative design. For backbone generation, use rfdiffusion or bindcraft. For ligand-aware design, use ligandmpnn. For solubility optimization, use solublempnn.

日本語の概要は準備中です。原文の説明を表示しています。

BioTender-max/awesome-bio-agent-skills2012026年7月2日 更新