A three-surface marketing system organized around alternating black, white, and PlayStation Blue chapters that scroll past the viewer like a console launch trailer. Each section has a single editorial purpose — hero photography, console product render, PS Plus tier callout, news strip — and each owns one of three full-bleed canvas modes. The chrome is unusually quiet for a gaming brand: bright PlayStation Blue (`#0070d1`) carries every primary CTA as a fully-rounded pill, the proprietary SST face renders display copy at a signature weight 300 (light) for an airy, premium feel, and a crisp 8px-radius secondary card system carries product info on either canvas mode. The system never decorates — no gradient backgrounds on chrome, no atmospheric mesh, no drop shadows beyond a faint section-divide. Imagery does all the heavy lifting: console glamour shots, game key art, and PS Plus tier illustrations occupy 60-90% of every section, with copy compressed into a small editorial slot.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2462026年10月14日 更新
A warm-canvas editorial interface for Anthropic's Claude product. The system anchors on a tinted cream canvas with serif display headlines, warm coral CTAs, and dark navy product surfaces (code editor mockups, model showcase cards). Brand voltage comes from the cream/coral pairing — deliberately warm and humanist where most AI brands use cool blue + slate. Type voice runs a slab-serif display ("Copernicus" / Tiempos Headline) for h1/h2 and a humanist sans for body. The signature Anthropic black-radial-spike mark anchors the wordmark.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2462026年10月14日 更新
Full-spectrum product research pipeline. Runs competitive analysis, technology trend scouting, user feedback analysis, and feature ideation. Trigger on: research, competitive research, market research, feature discovery, what should we build next, technology trends, user feedback, app store reviews, GitHub issues analysis, competitive landscape, product strategy.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2462026年10月14日 更新
Production-grade Python and AI engineering standards. Use for ANY Python work — FastAPI services, LangChain/LangGraph agents, RAG pipelines, LLM API integrations, document processing, or data scripts — whether writing new code, reviewing, refactoring, or debugging. Enforces typed Pydantic boundaries, structured errors and logging, LLM call timeouts/retries/output validation, secret management, async correctness, and tested code.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2462026年10月14日 更新
Multi-agent orchestration framework for autonomous AI collaboration. Use when building teams of specialized agents working together on complex tasks, when you need role-based agent collaboration with memory, or for production workflows requiring sequential/hierarchical execution. Built without LangChain dependencies for lean, fast execution.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2462026年10月14日 更新
| Production-tested setup for Tailwind CSS v4 with shadcn/ui, Vite, and React. Use when: initializing React projects with Tailwind v4, setting up shadcn/ui, implementing dark mode, debugging CSS variable issues, fixing theme switching, migrating from Tailwind v3, or encountering color/theming problems. Covers: @theme inline pattern, CSS variable architecture, dark mode with ThemeProvider, component composition, vite.config setup, common v4 gotchas, and production-tested patterns.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2292026年9月28日 更新
| Nuxt 4 production optimization: hydration, performance, testing with Vitest, deployment to Cloudflare/Vercel/Netlify, and v4 migration. Use when: debugging hydration mismatches, optimizing performance and Core Web Vitals, writing tests with Vitest, deploying to Cloudflare Pages/Workers/Vercel/Netlify, or migrating from Nuxt 3 to Nuxt 4.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2292026年9月28日 更新
| Nuxt 5 production optimization: hydration, performance, testing with Vitest, deployment to Cloudflare/Vercel/Netlify, and migration from Nuxt 4. Use when: debugging hydration mismatches, optimizing performance and Core Web Vitals, writing tests with Vitest, deploying to Cloudflare Pages/Workers/Vercel/Netlify, or migrating from Nuxt 4 to Nuxt 5.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2292026年9月28日 更新
Write, edit, or review UI copy, CLI messages, help text, code comments, and technical documentation covering product behavior, errors, status, setup, compatibility, or technical results.
日本語の概要は準備中です。原文の説明を表示しています。
scarletkc/agents☆ 2242026年9月22日 更新
Inspect an unfamiliar repository, interpret a broad Markdown user journey at runtime, operate the real product through its supported web, API, CLI, desktop, or mobile surface, and produce an auditable pass, fail, or blocked judgment with screenshots, logs, recordings, and a step timeline when available. Use when asked to run smoke tests, validate an end-to-end user journey, dogfood a product, test a release candidate, or execute a non-deterministic workflow that may include authentication or human checkpoints. Do not use as a substitute for deterministic unit, integration, or scenario tests.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2232026年8月17日 更新
Indie maker playbook for bootstrapped apps inspired by Pieter Levels' MAKE: The Indie Maker Blueprint. Use when a user is starting or sizing an app idea, choosing what to build next, building a minimal product, preparing a launch, diagnosing stalled growth, deciding pricing or monetization, automating operations, maintaining a per-app MAKE.md tracker, or evaluating whether to sell a product.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2232026年8月17日 更新
Direct, build and render premium cinematic motion design from code — launch films, product and feature videos, looping feature animations for landing pages and social, logo stings and reveals, UI walkthroughs, app demos, kinetic type, teasers, trailers, intros and promo clips. Use this whenever the user wants any video, animation, motion graphic or animated demo made with Remotion, HyperFrames, HTML/GSAP or React, or asks to storyboard, time, score, render, polish or critique one — even if they only say "make a video about X", "animate this feature" or "we need a launch clip". It supplies concept and copy discipline, type and colour taste that defers to a supplied brand, a beat-locked timeline that drives both picture and a synthesized soundtrack, choreography and transition craft, real product UI in motion, film-grade finishing (true motion blur, no banding, BT.709, sync-checked mux) and a measured self-critique loop on contact sheets and renders.
日本語の概要は準備中です。原文の説明を表示しています。
Leonxlnx/cinetic☆ 2202026年10月14日 更新
Patient-flow market sizing for med products — prevalence → diagnosed → interested → affordable → covered → treated → persistent, priced as price × duration per cohort, with capacity constraints, named historical analog anchoring, and always bull/base/bear named-driver grids. Use to size a therapy area or product market before any valuation or share work.
日本語の概要は準備中です。原文の説明を表示しています。
agentii-ai/agentii-investment-intelligence☆ 2062026年9月29日 更新
Business model classification, business model analysis, structural analysis of how a company makes money, product offering decomposition, distribution channel analysis, customer segment analysis, revenue model identification, market sizing TAM SAM SOM, competitive positioning, business unit performance, management team & leadership analysis, what does the company sell, how does the company go to market, business model type platform service product, channel mix direct vs indirect, revenue concentration risk, CEO CFO executive backgrounds and changes
日本語の概要は準備中です。原文の説明を表示しています。
agentii-ai/agentii-investment-intelligence☆ 2062026年9月29日 更新
Facilitate a structured conversation to define requirement standards for a project — epic and feature definitions, scenario structure, AC format, priority notation, status workflow, and naming conventions. Produces a formal requirement-standards.md that the requirement-quality atom reads via config resolution, customising its embedded defaults for the team's product process. Use when setting up a new project, defining product standards, or when the user says 'set up requirement standards', 'define feature standards', 'configure requirement forge', 'define how features should be structured', or 'requirement forge refiner'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2042026年10月10日 更新
Use Hume Octave for emotionally expressive speech and voice production: text-to-speech, voice design, voice cloning, voice conversion, streaming/realtime TTS, multilingual narration, dialogue continuity, timestamps/lip-sync, safety/rights review, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use Microsoft Azure Speech in Foundry Tools for media-production speech workflows: speech-to-text, fast and batch transcription, diarization, captions/subtitles, real-time transcription, text-to-speech neural and HD voices, SSML, custom/personal voices, text-to-speech avatars, speech/video translation, localization, quotas, regions, privacy, consent, rights, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use for Deepgram speech and voice production workflows: speech-to-text transcription, live captions, diarization, audio intelligence, Aura text-to-speech, Flux and Voice Agent live audio, model selection, cost/limits/privacy checks, artifact custody, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Direct production with Google DeepMind's Veo video-generation family across the Gemini Developer API and Google Cloud Gemini Enterprise Agent Platform (formerly Vertex AI). Use for Veo route and model selection, text/image/reference/first-last-frame/extension workflows, native-audio prompting, camera direction, async API operation, troubleshooting, QA, and responsible commercial content production.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use NVIDIA Speech NIM microservices for speech production and voice workflows, including self-hosted ASR/STT, TTS, text translation, speech-to-speech pipeline design, Riva Python client integration, deployment planning, GPU/runtime sizing, licensing/privacy review, and production QA for transcription, captioning, voice agents, localization, and synthetic voice output.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Operate AudioShake's cloud source-separation service (developer.audioshake.ai) to split a recording into stems. Use when a task involves isolating vocals, drums, bass, guitar, piano, keys, strings, or winds from music; separating dialogue / music / effects (DME) for film-TV post-production, localization, and dubbing; splitting a mixed recording into one stem per speaker; lyric transcription or word-level alignment; music detection/identification; or speech denoise/dereverb. Covers the Tasks API job lifecycle (assets, targets, formats, polling vs webhooks, credits, limits), choosing which stem targets a production actually needs, reviewing separated stems for bleed / artifacts / transient smearing / phase problems and repairing them, the rights and consent questions raised by separating copyrighted or third-party recordings, and the decision boundary for when a local open model such as Demucs is the better route than the API. Not for generating or synthesizing new audio, mixing, or mastering.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Direct ByteDance Dreamina Seedance 2.0 Standard, Fast, and Mini video production across BytePlus ModelArk and verified gateways. Use for text/image/reference-to-video, native synchronized audio and dialogue, multimodal image-video-audio reference, first/last-frame animation, video editing or extension, model/gateway selection, prompt construction, async task handling, failure recovery, QA, and rights-safe production.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Provider-independent still-image post-production skill for RAW/rendered intake, nondestructive development, exposure, white balance, tone, color, ICC proofing, masking, repair, compositing, truthful retouching by genre, generative disclosure, sharpening, noise, resampling, variants, metadata, export, QA, rights, and ethical finishing. Use when an agent must plan, perform, direct, or review still photography retouching and finishing for print, web, social, archive, publication, or client delivery; do not use for image-generation APIs, video grading, or campaign-specific production strategy.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Provider-independent production workflow for agents assembling, auditing, executing, and handing off ComfyUI node-graph workflows for image, video, upscale, inpaint, conditioning, and batch media generation; use when a task involves ComfyUI workflow JSON/API graphs, model and custom-node inventories, reproducibility, provenance, safety/rights review, local or cloud execution hygiene, or production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新