Design, critique, read, write, render, and implement UML and UML-like software diagrams. Use when the user mentions UML, sequence diagrams, class diagrams, activity diagrams, state machines, use case diagrams, component diagrams, deployment diagrams, object diagrams, package diagrams, profile diagrams, timing diagrams, communication diagrams, interaction overview diagrams, composite structure diagrams, ERDs, database schema diagrams, C4, BPMN, swimlanes, flowcharts, network diagrams, application architecture diagrams, software architecture diagrams, diagram-as-code, model-as-code, XMI, UMLDI, PlantUML, Mermaid, Graphviz DOT, D2, Structurizr, DBML, diagrams.net/draw.io, Kroki, or interactive diagram editors and explorers.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4512026年10月8日 更新
Use when testing, debugging, or making targeted improvements to rendered frontend apps through the Build Web Apps or web dev plugin: local dev servers, UI regressions, interaction bugs, console errors, responsive layout, and visual QA. Check whether the Browser plugin is available and use it first when it is; otherwise use regular Playwright with the recorded reason.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4512026年10月8日 更新
Use when a user wants to see their logo, design, or sketch on a product or scene mockup — mugs, t-shirts, business cards, hats, phone screens, posters, billboards, or similar. Triggers on "create mockups", "show my logo on products", or any logo upload with a request to visualize it on items. Access: 🔐 Signed-In required | Gen AI: ✅ Adobe Firefly via `image_generate` used for design creation, sketch polishing, and mockup scene generation
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4512026年10月8日 更新
Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with section-specific references, faithful implementation, and browser testing.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4512026年10月8日 更新
Create a punchy sizzle reel from a video using Adobe Quick Cut. Use this skill whenever a user wants to cut, trim, or shorten a video into highlights — including phrases like "make a sizzle reel", "make a highlight reel", "quick cut this", "cut the best parts", "shorten this video", "make a highlight clip", "summarize this video visually", or any request to produce a shorter edited version of a video. Use this skill for Quick Cut requests before suggesting manual editing in Premiere. Requires the user to upload a video file.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4512026年10月8日 更新
Generate or analyze poetic paper-texture minimal zine posters with large negative space, a small editorial collage or focal element, experimental typography, and one clear color accent. Use when the user gives a theme, sentence, article, mood, object, photo, content brief, reference images, or an image folder and wants a final poster image, a production-ready image prompt, reusable style rules, or varied layouts that stay in one visual family.
日本語の概要は準備中です。原文の説明を表示しています。
LiamGvchi/gc-minimal-zine-poster☆ 7,3362026年8月14日 更新
Produces distinctive production UI and screenshot-grounded visual polish. Use when building or restyling pages, components, or typography. Not for backend logic or data pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
tw93/Waza☆ 7,3072026年10月12日 更新
Generate visual assets from text prompts: PNG images (Gemini / xAI Grok, or local Qwen-Image when installed), GLB 3D models (Tripo CLI), rigged characters, retargeted animations, and frame-by-frame animated sprites, plus background removal. Use whenever a game needs generated art.
日本語の概要は準備中です。原文の説明を表示しています。
htdt/godogen☆ 7,1352026年10月2日 更新
Expert Mermaid diagram creation, validation, and rendering with dual-engine output (SVG/PNG/ASCII). Supports all 20+ diagram types including C4 architecture, AWS architecture-beta with service icons, flowcharts, sequence, ERD, state, class, mindmap, timeline, git graph, sankey, and more. Features code-to-diagram analysis, batch rendering, 15+ themes, and syntax validation. Use when users ask to create diagrams, visualize architecture, render mermaid files, generate ASCII diagrams, document system flows, model databases, draw AWS infrastructure, analyze code structure, or anything involving "mermaid", "diagram", "flowchart", "architecture diagram", "sequence diagram", "ERD", "C4", "ASCII diagram". Do NOT use for non-Mermaid image generation, data plotting with chart libraries, or general documentation writing.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0602026年10月15日 更新
Analyze git repositories to build a security ownership topology (people-to-file), compute bus factor and sensitive-code ownership, and export CSV/JSON for graph databases and visualization. Use when the user explicitly wants a security-oriented ownership or bus-factor analysis grounded in git history (for example: orphaned sensitive code, security maintainers, CODEOWNERS reality checks for risk, sensitive hotspots, or ownership clusters). Do NOT use for general maintainer lists, non-security ownership questions, or threat modeling (use security-threat-model).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0602026年10月15日 更新
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices". Focuses on visual design and interaction patterns. Do NOT use for performance audits (use core-web-vitals), SEO (use seo), or comprehensive site audits (use web-quality-audit).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0602026年10月15日 更新
Translate Figma nodes into production-ready code with 1:1 visual fidelity using the Figma MCP workflow (design context, screenshots, assets, and project-convention translation). Use when the user provides Figma URLs or node IDs and asks to implement designs or components that must match Figma specs. Requires a working Figma MCP server connection. Do NOT use for general Figma data fetching, variable exploration, or MCP troubleshooting (use figma instead).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0602026年10月15日 更新
Develop or update reusable visual components for iPolloWork Video, including maps, charts, rankings, diagrams, openings and endings. Use for component authoring rules, manifests, editable variables, shared data forms, inherited design themes, AI editing slots and seekable HyperFrames timelines. Not for producing a whole video, authoring a full-project template, or packaging a DeepSeek host plugin.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9842026年10月14日 更新
Create or edit the active iPolloWork video's visual assets, installed recipes, editable composition and seek-safe motion; use for assembly or local picture/text/theme changes.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9842026年10月14日 更新
frame proof, HTML frames, screenshots, recording, PR proof, e2e evidence, validate visually. Daytona artifacts workflow for validated screenshots and optional videos.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9842026年10月14日 更新
Create, revise, and verify slide presentations in an active iPolloWork Design session while retaining the selected template's visual and editable contracts.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9842026年10月14日 更新
MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram — flowchart, architecture diagram, sequence diagram, ERD or entity-relationship diagram, state diagram or state machine, gantt chart, or timeline. Also trigger when the user mentions Mermaid syntax or wants a system architecture, decision tree, dependency graph, API call flow, auth handshake, schema, or pipeline visualized in FigJam. Routes to type-specific guidance, sets universal Mermaid constraints, and tells you when to use a different diagram type or skip the tool entirely (mindmaps, pie charts, class diagrams, etc.).
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9842026年10月14日 更新
Generate visually unified image-based PPT/PPTX decks from articles, reports, papers, notes, or outlines.
日本語の概要は準備中です。原文の説明を表示しています。
ningzimu/codex-ppt-skill☆ 6,9172026年10月13日 更新
Create a real 3D WebGL object with geometric mesh depth, physically based material, directional and ambient lighting, perspective camera, subtle rotation, and floating motion. Use when a page needs a faceted 3D hero object or product-like visual with real lighting instead of CSS transform tricks.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7792026年10月6日 更新
Turn an article, case study, brand narrative, product journey, or long-form story into a cinematic scroll-driven landing page using one of three renderers: scrubbed video, a real-time Three.js world, or semantic HTML/SVG data and typography. Use when the user asks for a scroll world, fly-through landing page, article-to-website transformation, animated planet, data scrollytelling, video-scrubbed page, connected visual journey, or story-led alternative to ordinary stacked sections.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7792026年10月6日 更新
Use when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion clarity, performance, and implementation complexity.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7792026年10月6日 更新
Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7792026年10月6日 更新
Create a gooey blob system using SVG filters where multiple shapes merge into a single fluid form. Use overlapping circles combined with a Gaussian blur and color matrix filter to produce a continuous, organic mass. The forms should visually fuse and separate based on proximity. Focus on filter-driven merging (blur + threshold effect), soft organic boundaries with no hard edges, multiple independent shapes behaving as one system, and smooth continuous motion that feels fluid and cohesive.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7792026年10月6日 更新
Use when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration patterns in plain HTML or React.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7792026年10月6日 更新