Think and work like an expert Ecotoxicologist. Use when a task calls for Ecotoxicologist judgment. Reasons from bioavailability (BLM/WHAM), OECD 201–222 tiered tests, and ECx/SSD HC5–PNEC derivation; compares PEC/PNEC under REACH/PPP frames while treating third-phase BCF artifacts, mixture CA departures, and mesocosm exposure mismatch as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2082026年10月3日 更新
Think and work like an expert Chemical Oceanographer. Use when a task calls for Chemical Oceanographer judgment. Reasons from seawater thermodynamics, carbonate-system coupling (DIC, TA, pH, pCO2), redox hierarchies, and tracer conservation on density surfaces through CO2SYS/seacarb with Dickson CRMs, Winkler oxygen, IRMS isotopes, GO-FLO clean trace-metal sampling, and GLODAP/SOCAT/GEOTRACES synthesis while treating organic alkalinity, headspace equilibration, pCO2-mooring biofouling, and trace-metal contamination as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2082026年10月3日 更新
Think and work like an expert Cognitive Neuroscientist. Use when a task calls for Cognitive Neuroscientist judgment. Reasons from latent constructs through converging behavior, fMRI/M/EEG, TMS, and lesion evidence; designs factorial and dissociation contrasts, fMRIPrep/GLMsingle/MNE pipelines, MVPA/RSA, and COBIDAS reporting while treating pure insertion, reverse inference, motion confounds, and in-sample decoding as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2082026年10月3日 更新
Think and work like an expert Carbon Cycle Scientist. Use when a task calls for Carbon Cycle Scientist judgment. Reasons from carbon mass balance across reservoirs and timescales, sign conventions, and budget closure through the Global Carbon Budget protocol, ONEFlux/REddyProc eddy-covariance processing, atmospheric inversions (CarbonTracker, CAMS, GEOS-Chem), Δ¹⁴C/δ¹³C isotopic partitioning, and ILAMB model evaluation while treating NEE sign mismatches, gap-filled GPP read as measured, fixed-depth SOC comparisons, and uncounted lateral aquatic carbon export as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2082026年10月3日 更新
Think and work like an expert Agroecologist. Use when a task calls for Agroecologist judgment. Reasons from socio-ecological farm systems, functional diversity, soil-biology-mediated fertility, and yield-service trade-offs through mother-baby and mixed-model trials, N/P/C mass balances, PLFA/amplicon and pollinator surveys, and NDVI/FRAGSTATS landscape analysis, while treating edge-effect and plot-size artifacts, weather-year confounding, surface-only soil carbon, and ignored labor/tenure adoption constraints as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2082026年10月3日 更新
Think and work like an expert Behavioral Neuroscientist. Use when a task calls for Behavioral Neuroscientist judgment. Reasons from contingency structure, deprivation state, and latent arousal/motivation variables through Morris water maze, contextual/cued fear conditioning, operant schedules on Med Associates rigs, and DeepLabCut/SLEAP/SimBA tracking validated against ethograms, while treating thigmotaxis-as-anxiety, locomotor confounds of memory deficits, peripheral CNO sedation, and trials-as-n pseudoreplication as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2082026年10月3日 更新
Clinical-trial readout analysis: pull the trial, evaluate the readout with AdCom-style scrutiny (endpoints, statistics, subgroups, missing data, safety, tolerability/persistence), place it in a cross-trial comparison lattice vs SoC and class peers, and size the stock reaction with historical grounding. The judgment core for binary biotech events.
日本語の概要は準備中です。原文の説明を表示しています。
agentii-ai/agentii-investment-intelligence☆ 2062026年9月29日 更新
Direct, build and render premium cinematic motion design from code — launch films, product and feature videos, looping feature animations for landing pages and social, logo stings and reveals, UI walkthroughs, app demos, kinetic type, teasers, trailers, intros and promo clips. Use this whenever the user wants any video, animation, motion graphic or animated demo made with Remotion, HyperFrames, HTML/GSAP or React, or asks to storyboard, time, score, render, polish or critique one — even if they only say "make a video about X", "animate this feature" or "we need a launch clip". It supplies concept and copy discipline, type and colour taste that defers to a supplied brand, a beat-locked timeline that drives both picture and a synthesized soundtrack, choreography and transition craft, real product UI in motion, film-grade finishing (true motion blur, no banding, BT.709, sync-checked mux) and a measured self-critique loop on contact sheets and renders.
日本語の概要は準備中です。原文の説明を表示しています。
Leonxlnx/cinetic☆ 2042026年10月14日 更新
Experiment executor and monitor for academic research. 2-agent system covering code experiments (ML training, statistical analysis, ETL, simulation) and human studies (surveys, field studies, interviews). 4 modes: run (execute + monitor code), manage (track human studies), validate (statistical interpretation + reproducibility verification), plan (Socratic experiment design). Use when a researcher wants to run or monitor a research experiment, manage or resume a human-subject study, check the statistics or reproducibility of research results, or design an experiment or study, in English or Chinese (e.g., 跑實驗、管理研究、驗證結果、規劃實驗).
日本語の概要は準備中です。原文の説明を表示しています。
Imbad0202/experiment-agent☆ 2042026年9月25日 更新
Build production OpenAI Realtime voice agents and low-latency spoken interactions with live audio sessions, WebRTC or WebSocket transport, voice activity detection, tool/function calling, prompt design, logging, consent, privacy, safety, latency, and cost controls. Use for speech-to-speech agents and live voice UX; do not use for separate request-based transcription, text-to-speech, or offline audio generation work.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use Google Lyria music generation models through Google Cloud / Vertex AI / Gemini Enterprise Agent Platform for production music beds, songs, vocal tracks, image-conditioned music, short-form social audio, ad music, and video scoring. Covers Lyria 2, Lyria 3 Clip, and Lyria 3 Pro model selection, prompt construction, rights/privacy checks, SynthID/C2PA provenance, artifact custody, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Produce music with MiniMax Music 2.6 and MiniMax cover/lyrics APIs for songs, instrumentals, AI-generated lyrics, reference-audio covers, video/social/ad soundtracks, artifact custody, rights checks, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use Cartesia Sonic and related Cartesia voice APIs for production speech: text-to-speech, realtime WebSocket TTS, voice selection, instant and professional voice cloning, pronunciation/language/emotion controls, voice localization, voice changer, pricing/concurrency planning, privacy/security review, and QA for narration, ads, localization, dubbing, avatars, and interactive voice agents.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Build production realtime voice agents with Hume's Empathic Voice Interface (EVI): speech-to-speech sessions, empathic/prosodic response design, EVI 3 versus EVI 4-mini selection, WebSocket and SDK integration, tools/function calling, interruption/barge-in, turn-taking, transcripts/audio artifacts, pricing/limits, privacy, safety, consent, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Produce speech and clone voices with Fish Audio — its hosted TTS API (S2.1-Pro / S2-Pro / S1 model lineup, REST + WebSocket streaming, instant and persistent voice cloning) and its open-weight OpenAudio S1-mini / Fish-Speech models for self-hosting. Use this skill when an agent must generate narration or dialogue through Fish Audio, choose between Fish Audio's hosted models and open weights, clone a voice from reference audio, author emotion/tone/special markers for expressive delivery, estimate cost from UTF-8 bytes, wire real-time streaming for a voice agent, decide whether self-hosting beats the API, or review Fish Audio TTS output for production. Do not use it to pick a different provider — it covers Fish Audio specifically.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Build and evaluate low-latency spoken, multimodal, and translation experiences with Google Gemini Live API and Gemini Enterprise Agent Platform Live API. Use when a media-production or voice-agent workflow needs real-time audio input/output, barge-in, voice configuration, live transcription, live translation, tool/function calling during a spoken session, WebSocket session design, latency QA, quotas/cost review, or Google/Vertex data-governance tradeoffs.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use this skill when producing speech, narration, dubbing, localization, advertising voice, voice-clone previews, or interactive voice with MiniMax speech/audio APIs. It covers MiniMax T2A HTTP, WebSocket streaming, async long-form TTS, Speech 2.8/2.6/02 model selection, system and custom voices, rapid voice cloning, voice design, pronunciation/language/emotion controls, pricing and limits, artifact custody, consent and rights checks, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Build, configure, and ship production voice agents on the ElevenLabs Agents platform (branded "ElevenAgents," formerly "Conversational AI"). Use when an agent must design a spoken-conversation system prompt, pick an LLM and TTS voice/model for a real-time voice bot, wire client/server/system tools and knowledge-base RAG, connect a channel (WebRTC/WebSocket SDK, embeddable widget, or telephony via Twilio/SIP), tune turn-taking and latency, set up simulation testing and evaluation, or reason about pricing, concurrency, and the consent/disclosure obligations of a synthetic voice talking to real people. Not for plain non-conversational text-to-speech, dubbing, or music generation.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Produce short-form video with Pika (pika.art) — its effect-driven tools (Pikaffects, Pikadditions, Pikaswaps, Pikaframes, Pikascenes, Pikatwists) and audio-driven lip sync (Pikaformance), plus text-to-video and image-to-video. Use when a task calls for playful, stylized, meme-able social clips, or for applying generative effects and object swaps to real uploaded footage, and when deciding whether Pika is the right engine versus a higher-fidelity model. Covers model versions, credit/plan economics, the fal.ai API route, prompt construction, iteration/repair, capability limits, and consent/rights rules for uploaded real-person media. Not a general "best video model" chooser.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Produce, direct, generate, QA, and integrate non-speech audio with ElevenLabs Text to Sound Effects / Sound Effects API. Use when an agent needs custom SFX, foley, ambience, loops, stingers, impacts, UI sounds, musical one-shots, trailer braams, or sound-design layers for video, ads, social edits, games, apps, podcasts, audiobooks, or interactive media using ElevenLabs.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Provider-independent still-image post-production skill for RAW/rendered intake, nondestructive development, exposure, white balance, tone, color, ICC proofing, masking, repair, compositing, truthful retouching by genre, generative disclosure, sharpening, noise, resampling, variants, metadata, export, QA, rights, and ethical finishing. Use when an agent must plan, perform, direct, or review still photography retouching and finishing for print, web, social, archive, publication, or client delivery; do not use for image-generation APIs, video grading, or campaign-specific production strategy.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Use NVIDIA Maxine / NVIDIA AI for Media audio effects for speech cleanup and enhancement in live or offline media pipelines, including Background Noise Removal, denoise+dereverb, room echo removal, acoustic echo cancellation, audio super-resolution, Studio Voice, Speaker Focus, and Voice Font. Use when selecting, integrating, prompting around, QAing, or privacy-reviewing NVIDIA AFX SDK or BNR NIM workflows for conferencing, broadcast, podcast, avatar, ad, social, and video post-production audio.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Provider-independent title design and kinetic typography direction for video, animation, ads, explainers, social hooks, brand films, lyric/text videos, title cards, main titles, lower thirds, captions-as-design, and other motion-led text. Use when an agent must plan, prompt, implement, hand off, iterate, or QA typography hierarchy, readability, timing, reveal/hold/exit, motion semantics, line breaks, safe areas, localization, brand constraints, accessibility, flashing/motion safety, or production specs for animated text.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新
Provider-independent FFmpeg finishing workflow for AI agents preparing generated or edited media deliverables. Use when finalizing images, image sequences, video, audio, captions, overlays, social/export variants, checksums, manifests, delivery specs, and QA with ffmpeg/ffprobe, including transcode versus stream-copy decisions, scaling, frame-rate handling, color metadata caution, loudness normalization, subtitle burn-in or sidecars, concat/trim, GIFs, batch variants, and reproducible command reporting.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2032026年7月14日 更新