Takes a skill — a .skill or .zip archive, a bare SKILL.md, a folder, or just a raw idea — and produces a package ready for public distribution on lawve.ai, plus the exact entries for the submission form. Runs a gate first: skills with no plausible legal use, unsafe code, or licensing bars are declined with reasons, and general-purpose skills that could serve legal work are offered a legal adaptation instead. Then applies the standard compliance transforms — structure, metadata, attribution, dependency ladders, orphaned-file repair, limitations disclosure — validates the result, and delivers a zip. Raw ideas are gated first, built (via skill-creator where available), then adapted. Use for "make this Lawve-compliant," "prep this skill for Lawve," "package for lawve.ai," "is this suitable for Lawve," "get my skill ready to publish," or any request to ready a skill for the Lawve catalogue.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
When your bar comes asking "show me how you billed AI-assisted work" — and ABA 512, Florida 24-1, California, New York, and DC all have opinions out — you need an artifact that survives review. billable-time produces it. From your Claude Code session logs, it drafts reviewable time entries plus a printable HTML audit packet with: SHA-256 chain of evidence (source files + matter.yml + active disclosure pack + verifiable artifact self-hash), attorney identity and signature block, a bar-opinion disclosure pack with starter language for five jurisdictions, and content-aware deterministic narratives derived from filename and tool shape — never from prompt text by default. The tool refuses to bill on its own. --strict mode refuses to ship the artifact if any audit invariant fails (broad routes, missing attorney, missing/unverified disclosure). Comes as a Node CLI and a self-contained browser version (no backend; JSONL never leaves the page). 15 invariant tests verify the contract. AGPL-3.0.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
A bottom tab bar whose active pill slides between tabs. An App-UI micro-interaction (mobile component feedback). Honors prefers-reduced-motion. Keep it short and snappy; only on controls that actually change state.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8612026年7月7日 更新
Coordinates UDL and differentiation tools through a universal-first hierarchy: barrier removal before targeted differentiation before individualised accommodation. Use when planning accessible learning.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8512026年8月29日 更新
Audits an existing lesson against UDL's three principles — engagement, representation, and action/expression. Identifies specific access barriers and suggests concrete modifications ranked by impact.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8512026年8月29日 更新
Keep the ComfyUI sidebar panel node-pack (comfyui-agent-panel) in step with the orchestrator after comfyui-mcp updates. Use this whenever the orchestrator was just updated (install_comfyui (action:"self_update"), npm i -g comfyui-mcp, a new version in the ENVIRONMENT line), when a panel/bridge command fails in a way that smells like version drift ("panel is too old", a graph_/ui_ command the panel doesn't implement, a feature that works in the docs but not in the sidebar), or when the user asks to update/pin/unpin the panel. It checks the installed panel version against what THIS orchestrator build needs, RESPECTS an explicit version pin (warn-only, never move a pinned user), offers a clear way to unset the pin, runs the sync through the verified install_comfyui(action:'panel') path, and reports the version RE-READ from disk. Never claim a sync that did not happen.
日本語の概要は準備中です。原文の説明を表示しています。
artokun/comfyui-mcp☆ 8172026年10月5日 更新
Authoring ComfyUI v2 frontend extensions with @comfyorg/extension-api, covering defineNode/defineExtension/defineWidget, shell UI (sidebar tabs, commands, hotkeys), typed events, and handles. Use when writing or editing ComfyUI web-UI extension code (custom node JS, sidebar panels, widgets).
日本語の概要は準備中です。原文の説明を表示しています。
artokun/comfyui-mcp☆ 8172026年10月5日 更新
Expert knowledge for Azure Nutanix development including decision making. Use when selecting NC2 on Azure regions, VM SKUs, and planning capacity, performance, availability, or cost, and other Azure Nutanix related development tasks. Not for Azure VMware Solution (use azure-vmware-solution), Azure Baremetal Infrastructure (use azure-baremetal-infrastructure), Azure Virtual Machines (use azure-virtual-machines), Azure Stack Edge (use azure-stack-edge).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Expert knowledge for Azure Large Instances development including troubleshooting, limits & quotas, and integrations & coding patterns. Use when configuring Epic SKUs, sizing volume groups, tuning EHR storage, or resolving Epic–ALI connectivity/perf issues, and other Azure Large Instances related development tasks. Not for Azure Baremetal Infrastructure (use azure-baremetal-infrastructure), Azure Virtual Machines (use azure-virtual-machines), Azure Virtual Machine Scale Sets (use azure-vm-scalesets), Azure HPC Cache (use azure-hpc-cache).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
Make a 10–30 second continuous-shot explainer for any product, rendered from code to MP4 with sound. One hero element (a ball, a cursor, a file, a message) travels through the product's workflow laid out as stations on one big canvas; the camera follows it, each station reacts as it passes, then the camera pulls out to reveal the whole journey. Use when someone wants an engaging, story-driven, one-take explainer or a loopable product animation.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 6422026年10月13日 更新
Add a measured sound pass to a motion-graphics video made with Claude Code (HyperFrames, Remotion, GSAP, Claude Motion or the motion-broll skill). Builds a cue list, checks the music's beat grid against the kick drums, lands cuts on the beat, places one real sound effect per cue from a bundled CC0 library, mixes to -16 LUFS with true peaks below -4 dBFS measured on the exported MP4, and proves it with frames, waveforms and 5 timestamps for a human to check. Use when someone wants sound effects, sound design or music added to a motion-graphics video, or says their AI video sounds like cheap beeps.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 6422026年10月13日 更新
Make a clean 45–90 second product demo video for any software product, rendered from code to MP4 with music. Airy light canvas, short centred lines the camera pushes into, the product's own UI rebuilt and shown up close as it is used (typing, results, tables, clicks), integrations, and a logo close. Use when someone wants a product demo, launch video, feature walkthrough or "how it works" video for an app, SaaS or tool.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 6422026年10月13日 更新
Make a 12–20 second high-energy motion-graphics promo for any product, rendered from code to MP4 with synthesised music. Fast beat-locked scene changes, kinetic typography, a shape that carries across every transition, a HUD frame. Use when someone wants a hype reel, teaser, launch sting or showreel-style promo for a product, app or brand.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 6422026年10月13日 更新
Separate a person, product or hand from the background in a video, on the user's own computer with SAM 2. Scans the machine first to pick the right model size, then outputs the same video with the separated subject highlighted in green, plus frame-by-frame masks. Use when someone wants to separate, isolate, cut out or rotoscope something in a video.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 6422026年10月13日 更新
Turn a talking-head video and its transcript into motion-graphic B-roll timed to the speaker's words, in a continuous one-shape style (one element that morphs and never cuts, driven by a cursor, spring motion). Use when someone gives a video (and ideally a transcript) and asks for motion graphics, B-roll, animated cutaways or overlays.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 6422026年10月13日 更新
Migrate a Jetpack Compose app to edge-to-edge display and fix system bar inset issues. Use when UI components are obscured by navigation/status bars, fixing IME insets, or enabling edge-to-edge for SDK 35+.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Narrow bare rescue in Elixir so real errors like KeyError and typos; Use to audit rescues and refactor error handling.
日本語の概要は準備中です。原文の説明を表示しています。
oliver-kriska/claude-elixir-phoenix☆ 5652026年10月6日 更新
Narrow bare rescue in Elixir so real errors like KeyError and typos propagate instead of being swallowed. Use to audit rescues and refactor error handling.
日本語の概要は準備中です。原文の説明を表示しています。
oliver-kriska/claude-elixir-phoenix☆ 5652026年10月6日 更新
Generate exactly one finished CRT retro computer-interface illustration from an uploaded portrait, group photo, creature, object, or described theme. Use when the user wants anchored subjects re-authored as an exaggerated circa-1980s bitmap editorial caricature beneath early Macintosh or Minitel-style windows, optionally invoking the exact Chinese presets 街头怪诞, 巨像符号, or 冷面几何. Before generation, collect a named or image-derived palette and aspect ratio through a strict two-stage intake unless supplied. Preserve each intended subject as a distinct identity, one shared pixel lattice, restricted non-skin checkerboard midtones, low-facet geometry, unequal extraction windows, mandatory barrel-curved CRT edges, and the immutable tait-crt-interface-skill title-bar signature. Never trace, auto-pixelate, imitate photographic detail, omit, merge, or duplicate subjects, retry, resize, expose prompts, or ask users to choose a style preset.
日本語の概要は準備中です。原文の説明を表示しています。
TaiT-tt/tait-crt-interface-skill☆ 5222026年8月11日 更新
.NET MAUI safe area and edge-to-edge layout guidance for .NET 10+. Covers the new SafeAreaEdges property, SafeAreaRegions enum, per-edge control, keyboard avoidance, Blazor Hybrid CSS safe areas, migration from legacy iOS-only APIs, and platform-specific behavior for Android, iOS, and Mac Catalyst. USE FOR: "safe area", "edge-to-edge", "SafeAreaEdges", "SafeAreaRegions", "keyboard avoidance", "notch insets", "status bar overlap", "iOS safe area", "Android edge-to-edge", "content behind status bar", "UseSafeArea migration", "soft input keyboard", "IgnoreSafeArea replacement". DO NOT USE FOR: general layout or grid design (use Grid and StackLayout), app lifecycle handling (use maui-app-lifecycle), theming or styling (use maui-theming), or Shell navigation structure.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Runs a product quality review on a journey, feature, landing page, onboarding flow, or AI/agent surface and returns a friction log, a scored critical-journey review, and a taste bar your team can calibrate against. Use when someone asks is this good enough to ship, how polished should it be, why do users bounce, what is our quality bar, how do we build taste, or to review a design, prototype, onboarding, or checkout. Draws on 264 insights from 100 Lenny's Podcast guests incl. Katie Dill, Dylan Field and Stewart Butterfield.
日本語の概要は準備中です。原文の説明を表示しています。
menkesu/awesome-pm-skills☆ 4422026年10月6日 更新
Event-driven backtesting with bar-by-bar execution, complex order types, multiple analyzers, and custom indicators
日本語の概要は準備中です。原文の説明を表示しています。
agiprolabs/claude-trading-skills☆ 4132026年9月3日 更新
omics-plotting: publication-style figure authoring for omics / bioinformatics results with matplotlib / seaborn. Read this before writing any plotting or figure code in any omics analysis — RNA-seq, proteomics, single-cell, variant, or database results — not only when a plot is explicitly requested: whenever an analysis will produce a figure, load this first and follow its recipes. Covers volcano, MA, expression / correlation heatmap, GSEA bar / dot plot, box / violin / bar / ridgeline, PCA / UMAP / t-SNE scatter, Kaplan–Meier, Manhattan / QQ / forest. Supplies a shared journal-ready style and copy-paste recipes so every figure looks like one consistent system. To combine several plots into ONE multi-panel composite figure, use the sibling `multipanel` skill.
日本語の概要は準備中です。原文の説明を表示しています。
jaechang-hits/SciAgent-Skills☆ 3782026年9月29日 更新
Find and place the best 0DTE (zero-days-to-expiration) credit spreads from Interactive Brokers. Default execution route is the EMA9/EMA21 + VIX/VXN regime strategy (ema_vix_0dte.py), which auto-selects bull_put or bear_call from a bare EMA cross and skips the trade when the vol index is elevated (VXN ≥ 35 for NDX/QQQ, VIX ≥ 20 otherwise). Optional --rr-gate and --time-gate add red→red and bar-timing confirmation. Supports cash-settled indices (SPX, NDX, RUT, VIX) and any optionable stock/ETF. Manual spread type override is available via zero_dte.py. Requires TWS or IB Gateway running locally.
日本語の概要は準備中です。原文の説明を表示しています。
staskh/trading_skills☆ 3782026年10月12日 更新