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cccskills

「c#」の検索結果

224 件 ・ 関連度順

概要と使いどころ

Use when building native extensions for Godot — godot-cpp (C++) or gdext (Rust), binding classes, building, and GDScript/C# interop

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8152026年10月12日 更新

Use when reviewing GDScript or C# Godot code — checklist of best practices, common anti-patterns, and Godot-specific pitfalls. Triggers on "review this script", "check my code", "any issues with this", "what's wrong with this code", including a short pasted snippet.

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8152026年10月12日 更新

Use when using the Dialogue Manager addon — .dialogue files with titles, responses, conditions and mutations, runtime balloons, and C# support

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8152026年10月12日 更新

Use when working with C# in Godot — conventions, GodotSharp API differences from GDScript, project setup, and interop

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8152026年10月12日 更新

Use when writing tests for Godot projects — TDD workflow with GUT and gdUnit4, covers both GDScript and C#

日本語の概要は準備中です。原文の説明を表示しています。

jame581/GodotPrompter8152026年10月12日 更新

Use the free official JetBrains ReSharper Command Line Tools for .NET repositories. USE FOR: `jb inspectcode`; `jb cleanupcode`; stronger C# inspections, cleanup profiles, and CI-friendly JetBrains analysis. DO NOT USE FOR: replacing tests with inspection output; ad-hoc formatting-only work when the repo intentionally standardizes on another formatter. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Use the open-source free `Roslynator` analyzer packages and optional CLI for .NET. USE FOR: Roslynator.Analyzers setup; Roslynator CLI checks or cleanup; C# linting, static analysis, and code-fix automation. DO NOT USE FOR: overlapping analyzer packs with no consolidation plan; formatting-only work owned by another formatter. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

MANDATORY for static source-to-test pairing: find or list source files/modules without corresponding tests, or suggest test locations from repository structure. Invoke even for a tiny package; do not substitute manual globbing. Uses Roslyn for C#/.NET and tree-sitter for Python, TS/JS, Go, Java, Rust, Ruby, Kotlin, Swift, PowerShell, and C++. DO NOT USE FOR: real line/branch/Cobertura data, coverage-backed test priorities, CRAP risk, or grading existing tests.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

csharpier

無料

Use the open-source free `CSharpier` formatter for C# and XML. Use when a .NET repo intentionally wants one opinionated formatter instead of a highly configurable `dotnet format`-driven style model. USE FOR: the repo uses or wants CSharpier; the team prefers an opinionated formatter over many configurable style knobs. DO NOT USE FOR: repos that already standardized on dotnet format as the only formatter. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

fsi

無料

Use F# Interactive (`dotnet fsi`) for .NET exploration, scriptable experiments, package-backed .fsx workflows, quick data transforms, and reproducible command-line probes. USE FOR: .fsx scripts, F# REPL work, #r nuget references, #load composition, interactive type exploration, and small strongly typed experiments before moving code into a project. DO NOT USE FOR: production application code that needs compiled project structure; C# scripting; long-lived automation better expressed as a normal CLI, test, or build target. INVOKES: run dotnet fsi, edit .fsx scripts, load project or source files, and validate snippets against the target SDK.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

DO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

ALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

dotnet

無料

Primary router skill for broad .NET work. Classify the repo by app model and cross-cutting concern first, then switch to the narrowest matching .NET skill instead of staying at a generic layer. USE FOR: general .NET requests without a narrower framework; C# implementation, debugging, review, or refactoring; routing to framework and tooling skills. DO NOT USE FOR: unrelated stacks; tasks already covered by a narrower .NET skill. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Migrate a .NET 10 project or solution to .NET 11 and resolve all breaking changes. This is a MIGRATION skill — use it when upgrading from .NET 10 to .NET 11, NOT for writing new programs. USE FOR: upgrading TargetFramework from net10.0 to net11.0, fixing build errors after updating the .NET 11 SDK, resolving source-breaking and behavioral changes in .NET 11 runtime, C# 15 compiler, and EF Core 11, adapting to updated minimum hardware requirements (x86-64-v2, Arm64 LSE), and updating CI/CD pipelines and Dockerfiles for .NET 11. DO NOT USE FOR: .NET Framework migrations, upgrading from .NET 9 or earlier, greenfield .NET 11 projects, or cosmetic modernization unrelated to the upgrade. NOTE: .NET 11 is in preview. Covers breaking changes through Preview 3.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

msbuild

無料

Use only for MSBuild failure investigation, build-performance analysis, or review of existing build XML/extension contracts. A plan to convert a working legacy/non-SDK project to SDK style or migrate packages.config is a project-system migration, NOT a build-file review: do not activate, even to check scope. Framework/API upgrades are also excluded. Activate for advisory Import/Exists hook and NuGet packed-import questions even without a checkout or failed build; .csproj/.fsproj/.vbproj/.props/.targets conditions; custom-target inputs/outputs; .binlog capture/replay; failing dotnet build/restore/pack/publish or MSBuild-based test builds; slow evaluation, compilation, copying, or no-change builds; and controlled timing comparisons. Exclude SDK installation alone, C# refactoring, runtime profiling, assertions after successful builds, and non-MSBuild builds.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

mcp

無料

Build or consume Model Context Protocol (MCP) servers and clients in .NET using the official MCP C# SDK, including stdio, Streamable HTTP, tools, prompts, resources, and capability negotiation. USE FOR: .NET MCP servers or clients; stdio versus HTTP transport choices; tools, resources, prompts, completions, and capability negotiation. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Guides creation and modification of ASP.NET Core Web API endpoints with correct HTTP semantics, OpenAPI metadata, and error handling. USE FOR: adding new API endpoints (controllers or minimal APIs), wiring up OpenAPI/Swagger, creating .http test files, setting up global error handling middleware. DO NOT USE FOR: general C# coding style, EF Core data access or query optimization (use optimizing-ef-core-queries), frontend/Blazor work, gRPC services, or SignalR hubs.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

blazor

無料

Build and review Blazor applications across server, WebAssembly, web app, and hybrid scenarios with correct component design, state flow, rendering, and hosting choices. USE FOR: building interactive web UIs with C# instead of JavaScript; choosing between Server, WebAssembly, or Auto render modes; designing component hierarchies and state. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Guidance for .NET MAUI XAML and C# data bindings — compiled bindings, INotifyPropertyChanged / ObservableObject, value converters, binding modes, multi-binding, relative bindings, fallbacks, and MVVM best practices. USE FOR: setting up compiled bindings with x:DataType, implementing INotifyPropertyChanged or CommunityToolkit ObservableObject, creating IValueConverter / IMultiValueConverter, choosing binding modes, configuring BindingContext, relative bindings, binding fallbacks, StringFormat, code-behind SetBinding with lambdas, and enforcing XC0022/XC0025 warnings. DO NOT USE FOR: CollectionView item templates and layouts (use maui-collectionview), Shell navigation data passing (use maui-shell-navigation), dependency injection (use maui-dependency-injection), or animations triggered by property changes (use .NET MAUI animation APIs).

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

aspire

無料

Build, upgrade, and operate Aspire 13.5.x C# or TypeScript application hosts with the current CLI, AppHost, ServiceDefaults, integrations, dashboard, testing, MCP, and deployment patterns for distributed apps. USE FOR: Aspire.AppHost.Sdk, Aspire.Hosting.*, DistributedApplication.CreateBuilder, apphost.mts, createBuilder, WithReference, WaitFor, AddProject, AddRedis, AddPostgres, aspire run, aspire init, aspire. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Generate QA Contract with numbered Gherkin scenarios (G#N) and acceptance criteria (AC#N)

日本語の概要は準備中です。原文の説明を表示しています。

WellApp-ai/Well3462026年10月8日 更新

qa-commit

無料

Verify implementation against QA Contract (G#N, AC#N), auto-invoke debug on RED

日本語の概要は準備中です。原文の説明を表示しています。

WellApp-ai/Well3462026年10月8日 更新

Drive the open Unity Editor from the shell with the isuzu-unity-cli command: console errors, compiling and tests, scenes, GameObjects and components, prefabs, play mode, uGUI clicks, and C# run inside the Editor. SKILL.md gives a command for each common task, so no tool list is needed.

日本語の概要は準備中です。原文の説明を表示しています。

isuzu-shiranui/UnityMCP3322026年10月9日 更新

Use when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is needed, C# must be executed, or Unity scripts must be recompiled.

日本語の概要は準備中です。原文の説明を表示しています。

Misaka-Mikoto-Tech/agent-skills2772026年9月21日 更新