Script a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4682026年10月9日 更新
Run a consulting client discovery session — uncover the real problem, scope, and decision process. Use when asked to prepare for a client discovery call, qualify a consulting lead, scope an engagement, or run a kickoff. Produces a discovery plan — the questions that surface the real problem (not the stated one), budget/authority/timeline qualifiers, success criteria, red flags, and a follow-up that leads to a proposal.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Reverse-engineer a website's internal API by recording browser traffic into a HAR file, then generate a standalone client or CLI that calls the endpoints directly, with no browser needed after the first recording. Use when asked to "derive a client", "build a CLI for <site>", "reverse engineer this site's API", "record network requests", "turn this site into an API", or when the same site will be automated repeatedly and direct HTTP calls would beat driving the browser every time.
日本語の概要は準備中です。原文の説明を表示しています。
fcakyon/claude-codex-settings☆ 1,1752026年10月12日 更新
Discover OPC UA servers, connect MATLAB clients, and browse/navigate server nodes using opcuaserverinfo, the Local Discovery Service (LDS), opcua, connect, setSecurityModel, certificate-trust functions, findNodeById, opcuanode, and Namespace/Children traversal. Use when finding OPC UA servers on the network, querying endpoints and security policies, connecting to a server, authenticating with username/password or certificates, configuring security modes, handling certificate-trust or hostname-mismatch errors, troubleshooting failed connections or empty discovery, inspecting an OPC UA certificate (.der/.pem), browsing an address space, finding nodes by name or NodeId, navigating node hierarchies, invoking method nodes, or batch-processing large namespaces. Trigger on: opcuaserverinfo, LDS, opcua, opc.ua.Client, setSecurityModel, opc.ua.trustServerCertificate, OPC UA certificate, findNodeById, opcuanode, browse OPC UA, find node, OPC UA namespace, OPC UA method node, Industrial Communication Toolbox.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
Keeps the engagement record for client work. Use when they name a client or stakeholder. Use when they debrief a meeting or paste notes. Use when they ask what was agreed. Use when they run a POC, change the client's codebase, prove it on their staging, go live, or need evals before a model acts. Use when they prep a readout, when trust shifts, or they say @fde. Route and run the local fde CLI (or npx --yes fdeops). Never ask them to type commands. Not for ordinary code edits in an unbound repo.
日本語の概要は準備中です。原文の説明を表示しています。
suboss87/FDEOps☆ 9612026年10月9日 更新
Build a client onboarding pack: kickoff agenda, discovery questions, 30-60-90. "we just signed a new client"
日本語の概要は準備中です。原文の説明を表示しています。
indranilbanerjee/digital-marketing-pro☆ 8772026年10月12日 更新
Draft matter status reports from emails, call notes, and updates. Internal and client-facing formats, RAG logic, variance commentary, escalation flags. Use when asked to draft a status report, write a project update, summarise matter progress, prepare a client report, create a weekly or monthly update, convert emails into a status summary, or produce any kind of matter reporting. Also triggers when the user pastes email threads and asks what the status is, or needs to turn internal updates into client-facing reports.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
Matter scoping across the full pre-execution arc — organise client data into a structured brief, capture the agreed baseline, or reconstruct scope mid-flight. Use when making sense of client information before a proposal, scoping a new matter, running a kickoff, defining scope, mapping stakeholders, or inheriting a matter mid-flight. Trigger on: 'make sense of this', 'structure this for the proposal', 'scope this matter', 'new matter', 'kickoff', 'what are we doing', 'who are the stakeholders', 'what does success look like', 'matter setup', 'intake', 'I've inherited this matter', 'organise this client data'.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
Operational billing execution for legal matters. Monthly bill prep and billing instructions, LC invoice review and disbursement treatment, client billing query responses, cashflow modelling (LC payment obligations vs client receipts), and leverage and burn analysis (staffing mix, predicted total cost, margin trajectory). Trigger on: 'prepare the bill', 'billing instruction', 'end of month billing', 'LC invoice', 'local counsel invoice', 'pass through as disbursement', 'client querying the invoice', 'billing dispute', 'cashflow gap', 'when will we get paid', 'LC payment due', 'leverage analysis', 'staffing mix', 'predicted total cost', 'burn rate by grade', 'are we on track', 'what will this matter cost'.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
Expert multiplayer for desync, rollback, dedicated --headless servers, interest culling, and bandwidth spikes: ENet/WebRTC choice, authority, secure RPCs, client prediction/reconcile, and adaptive sync. Trigger on rubber-banding, cheat-able clients, peer floods, late join, or profiler Network spikes — not only greenfield online games. Keywords: multiplayer, RPC, ENetMultiplayerPeer, MultiplayerSynchronizer, authority, client prediction, rollback, interest management, headless, desync.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Use for authorized security testing of desktop thick clients including local storage, update channels, IPC, traffic, and client-side trust boundaries.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5852026年10月13日 更新
Build async React Server Components and place 'use client' boundaries at leaf nodes for interactivity in Next.js App Router. Use when deciding RSC vs Client Component, composing server data into client wrappers, or fixing hydration errors.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Integrate HttpClient, Interceptors, and API interactions in Angular. Use when integrating HttpClient, writing interceptors, or handling API calls in Angular.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Create, connect, list, and inspect MCP tunnel runtimes through the local tunnel-client plugin. Use when Codex needs to manage secure MCP tunnels with aliases and native tunnel-client runtime processes.
日本語の概要は準備中です。原文の説明を表示しています。
openai/tunnel-client☆ 5612026年10月13日 更新
Build or review gRPC services and clients in .NET. USE FOR: ASP.NET Core gRPC, protobuf contracts, unary or streaming RPC, gRPC client factory, interceptors, deadlines, cancellation, channel reuse, backend service integration. DO NOT USE FOR: broad browser-facing APIs without gRPC-Web tradeoff review, SignalR realtime hubs, plain REST APIs. INVOKES: dotnet build/test and focused service or client smoke checks when code changes.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Render an interactive, self-contained HTML companion for a GEO content brief (04-content-brief) or a publish-ready draft (05-production), so a NON-technical client reviewer (founder, organizer staff, the domain expert filling slots) can fill REQUIRED-FILL slots, leave section-level comments, and approve/return work in the browser instead of editing Markdown. Use when a brief or draft needs to go to a client/expert for review, or when building the briefs/index.html entry page for a client folder. The reviewer's input comes back as a JSON file that 04-content-brief Step 9 ingests. Visual quality is delegated to the frontend-design skill.
日本語の概要は準備中です。原文の説明を表示しています。
ViryaZheng/recomby-geo☆ 4592026年7月4日 更新
Use when you need to write or review programmatic JDBC with Spring — including JdbcClient (Spring Framework 7+) as the default API, JdbcTemplate only where batch/streaming APIs require JdbcOperations, NamedParameterJdbcTemplate for legacy named-param code, parameterized SQL, RowMapper mapping to records, batch operations, transactions, safe handling of generated keys, DataAccessException handling, read-only transactions, streaming large result sets, and @JdbcTest slice testing. This should trigger for requests such as Review Java code for Spring JDBC (JdbcTemplate, JdbcClient, NamedParameterJdbcTemplate); Apply best practices for Spring JDBC data access in Java code; Detect and fix SQL injection risks in JDBC code; Improve transaction boundaries or exception handling for JDBC operations; Review JdbcClient usage in Spring Framework 7. Part of Plinth Toolkit
日本語の概要は準備中です。原文の説明を表示しています。
jabrena/plinth☆ 4482026年10月13日 更新
Provides AWS SDK for Java 2.x client configuration, credential resolution, HTTP client tuning, timeout, retry, and testing patterns. Use when creating or hardening AWS service clients, wiring Spring Boot beans, debugging auth or region issues, or choosing sync vs async SDK usage.
日本語の概要は準備中です。原文の説明を表示しています。
giuseppe-trisciuoglio/developer-kit☆ 3572026年9月10日 更新
Applies client-server architecture for web/mobile apps. Use when designing systems with centralized backend services, trust boundaries, or offline-first sync.
日本語の概要は準備中です。原文の説明を表示しています。
athola/claude-night-market☆ 3412026年10月10日 更新
Find out which clients and jobs actually make money -- allocate real costs (labor hours, materials, subs, overhead) against what each job billed, and rank every client by true margin. Most service businesses discover their biggest client is their least profitable.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3402026年10月2日 更新
Uses Agent SDK to deploy 3 parallel agents for client onboarding -- workflow auditor, tech stack mapper, and strategy drafter. Real consulting workflow that produces a complete client assessment.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3402026年10月2日 更新
Generates full consulting proposals from a brief. Input client name, problem description, and rough scope. Outputs proposal.md with executive summary, problem statement, proposed approach, timeline, team, pricing tiers, and terms. Researches client company for personalization. Multiple pricing models. Professional formatting matching consulting standards.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3402026年10月2日 更新
Generates a comprehensive client health overview across all accounts. Reads CRM data, support tickets, usage metrics, billing, and engagement logs. Calculates health scores, trend direction, and RAG status per client. Outputs a sorted risk report with recommended actions.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3402026年10月2日 更新