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cccskills

「ecs」の検索結果

797 件 ・ 関連度順

概要と使いどころ

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

Razshy/Wiggle962026年9月5日 更新

Craft CMS 5 PHP coding standards and conventions. ALWAYS load when writing, editing, reviewing, or discussing any PHP in a Craft plugin or module — even small edits. Also when running ECS, PHPStan, or scaffolding with ddev craft make. Covers: PHPDoc blocks (@author, @since, @throws chains), section headers (=========), class organization, naming conventions (services, queue jobs, records, events, enums), defineRules() and validation, beforePrepare() and addSelect(), MemoizableArray, DateTimeHelper vs Carbon, strict_types/declare(strict_types=1), short nullable notation (?string), typed properties, void returns, control flow (early returns, match over switch), CP Twig template conventions, form macros, translations (Craft::t), ECS/PHPStan config, scaffolding commands, and the verification checklist.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Expert guide for modern web-based game development. Covers PlayCanvas, Babylon.js Havok, Three.js/R3F Rapier & Jolt Physics, Fixed-Timestep Accumulators, Zero-GC Pooling, ECS (bitECS/Miniplex), Spatial Audio (HRTF), and WebTransport networking / Panduan ahli pengembangan game web modern dan efisien.

日本語の概要は準備中です。原文の説明を表示しています。

roedyrustam/vibes-plug752026年10月9日 更新

Adhd Ecs Olog

日本語の概要は準備中です。原文の説明を表示しています。

plurigrid/asi672026年7月10日 更新

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

ComeOnOliver/skillshub652026年6月24日 更新

Bridges asset requirements from motion design specs to production-ready assets. Parses specs for required assets, recommends free/paid sources, provides format conversion guidance, generates validated import code, and offers asset preparation checklists. Use when preparing assets for Remotion projects or when asked "where to get assets", "how to prepare assets", "asset formats for Remotion".

日本語の概要は準備中です。原文の説明を表示しています。

ncklrs/startup-os-skills522026年2月27日 更新

Operating guide for construction project documents — load before reading drawings, specs, schedules, RFIs, submittals or bids. Data-access rules (never read PDFs directly; rasterize first), AgentCM graph-guided vision, drawing and cross-reference conventions, document precedence. Triggers: 'construction project', 'drawings', 'specs', 'sheet', 'RFI', 'submittal'.

日本語の概要は準備中です。原文の説明を表示しています。

dleerdefi/claude-code-construction432026年10月13日 更新

plan-qa

無料

Post-implementation QA planning — independent of /review (the developer chooses whether to run them sequentially or in parallel), only when the change has a running surface worth driving. Interviews the developer to turn the specs and the diff into an executable QA specification (specs/qa/QA-<N>-<slug>.md) that /execute-qa runs. The agent drives browser and shell; the human steps in only at named handoff points. Use only when the user asks to plan manual QA — never trigger automatically.

日本語の概要は準備中です。原文の説明を表示しています。

foyzulkarim/skills432026年9月4日 更新

Retire a closed issue's working artifacts out of specs/ into the GitHub wiki. Use only when the user asks to archive a finished issue, empty out specs/ for a done task, or move an issue's requirements/architecture/tasks/review/QA docs to the wiki.

日本語の概要は準備中です。原文の説明を表示しています。

foyzulkarim/skills432026年9月4日 更新

lead

無料

Produce written specs and atomic PBIs that an implementation agent can execute independently. Authors specs and Linear issues.

日本語の概要は準備中です。原文の説明を表示しています。

villetakanen/asdlc-io422026年10月9日 更新

Use when a feature begins or specs are checked in: author or update behavioral specs and keep them current with what ships. Not for producing the initial approved spec and plan: use spec-driven.

日本語の概要は準備中です。原文の説明を表示しています。

OutlineDriven/odin-claude-plugin372026年9月29日 更新

Sync mapped Compass requirement evidence into component living specs.

日本語の概要は準備中です。原文の説明を表示しています。

odylith/odylith362026年10月13日 更新

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

invergent-ai/surogates282026年10月14日 更新

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

eigent-ai/agent-skills242026年10月14日 更新

Unity 6 ECS/DOTS development guide. Use when working with Entity Component System, data-oriented design, Jobs system, or Burst Compiler. Covers Entities, IComponentData, ISystem, EntityManager, baking, Jobs, and Burst. Based on Unity 6.3 LTS documentation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Deploy a local project directory or Git repository to Volcengine as a running, reachable cloud service. USE WHEN: deploy to Volcengine, deploy to 火山引擎/火山, deploy this repo/project, publish current code, launch the app, run it in the cloud, expose it as a service, deploy to ECS/VKE/veFaaS, run on ECS, push to VKE, deploy as serverless/FaaS, or the user wants the agent to choose a Volcengine hosting target. If the user only asks which Volcengine deployment target to choose, use `volcengine-prepare` skill first. Not for creating a single standalone resource — use `volcengine-cli` skill for that.

日本語の概要は準備中です。原文の説明を表示しています。

volcengine/volcengine-skills212026年10月12日 更新

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Generate ship-ready release notes from specs and tickets. Use this skill when: - A release is being prepared and you need user-facing release notes - You need internal (engineering) release notes for a deployment - You want to generate release notes from completed specs or tickets

日本語の概要は準備中です。原文の説明を表示しています。

qa-aman/claude-skills202026年10月13日 更新

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月13日 更新

Use when reviewing active Loop Factory specs against the working tree, checking verification evidence, deciding ACCEPTED or CHANGES_REQUESTED, and archiving accepted specs.

日本語の概要は準備中です。原文の説明を表示しています。

JuliusBrussee/Loop-Factory172026年6月9日 更新

Use when code changes should be scanned and reflected back into living specs, docs, or architecture notes without changing product intent.

日本語の概要は準備中です。原文の説明を表示しています。

JuliusBrussee/Loop-Factory172026年6月9日 更新

Extract every PlantUML block from docs/specs/<slug>.md and render each to SVG under docs/specs/_rendered/<slug>/, with an index.md listing them in order. Run this before /approve-direction so the reviewer sees pictures instead of raw PlantUML.

日本語の概要は準備中です。原文の説明を表示しています。

friedbotstudio/baseline142026年10月13日 更新

[General] Use when you need to (re)generate a DERIVED navigation index, cross-capability ERD, or reimplementation guide assembled FROM the canonical Feature Specs under docs/specs/**. Never extracts a separate A-E engineering tree.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新

[Investigation] Use when about to author a new Feature Spec from an idea — investigate all existing Feature Specs AND related code logic first to surface related/overlapping/affected specs, missing features, missing test cases/user stories, system unknowns, and the invariant landscape, before any spec is drafted.

日本語の概要は準備中です。原文の説明を表示しています。

duc01226/EasyPlatform112026年8月21日 更新