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cccskills

「go」の検索結果

1.2万 件 ・ 関連度順

概要と使いどころ

MUST USE for ANY work on .py .pyi .rs .ts .tsx .mts .cts .go files. One philosophy: strict types, modern stacks (Pydantic v2 / serde+thiserror / Zod / gin+sqlc+pgx+slog), modern toolchains (uv+basedpyright+ruff / cargo+clippy+miri / Bun+Biome+tsc / gofumpt+golangci-lint v2+nilaway+go-race), parse-don't-validate, exhaustive match, typed errors, no any/unwrap/panic, 250 LOC ceiling, TDD. Routes to references/{python,rust,typescript,rust-ub,go}/. Triggers: write/edit Python/Rust/TypeScript/Go code, new project, gin server, bubbletea TUI, CJK IME, connect-go RPC, sqlc pgx, branded ids, exhaustive match, unsafe Rust, miri, oversized file, refactor, TDD, e2e test, arena, allocator, bumpalo, const fn, const generics, comptime, zero-alloc, bitfield, repr, scopeguard, errdefer, Zig-like, zerocopy, packed struct.

日本語の概要は準備中です。原文の説明を表示しています。

code-yeongyu/lazyclaudecode182026年5月29日 更新

Create a MongoDB CDC capture using flowctl. Use when setting up real-time streaming from MongoDB Atlas, DocumentDB, or self-hosted MongoDB. Use when user says "capture MongoDB", "stream from Mongo", "MongoDB CDC", or "connect MongoDB to Estuary".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

mongoose-modeling

無料日本語概要

Use this skill when designing MongoDB schemas, defining Mongoose models, choosing embed-vs-reference, or adding indexes. Trigger words: スキーマ設計, モデル定義, Mongoose, コレクション, インデックス, 埋め込み, 参照, embed, reference, index.

Akira-Papa/claude-code-nextjs-mongo-template-162026年5月24日 更新

Guide a startup to set a single quantified traction goal and define the critical path of milestones to reach it. Use whenever a founder needs to prioritize activities, set growth goals, define milestones, decide what NOT to work on, plan quarterly/yearly execution, cascade goals to teams, escape the 'too many things to do' trap, or apply a binary on-path/off-path filter to proposed work. Activates on phrases like 'traction goal', 'critical path', 'what should we focus on', 'too many priorities', 'prioritization', 'milestones', 'quarterly planning', 'yearly goals', 'OKRs', 'where should I spend my time', 'what NOT to do', 'company planning', 'goal setting', 'DuckDuckGo', 'roadmap'.

日本語の概要は準備中です。原文の説明を表示しています。

aAAaqwq/openclaw-team22026年6月18日 更新

Drafts copy-paste-ready /goal commands for goal mode in Claude Code and Codex. Use when the user asks to create, write, rewrite, improve, compress, clean up, or prepare a goal prompt, goal condition, /goal command, goal-mode objective, or copy-ready long-running task objective.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5112026年10月10日 更新

Golang configuration library using spf13/viper — layered precedence (flag > env > file > KV > default), BindPFlag/BindPFlags, SetEnvPrefix + SetEnvKeyReplacer + AutomaticEnv, ReadInConfig + ConfigFileNotFoundError, Unmarshal + mapstructure struct tags, Sub for sub-trees, WatchConfig + OnConfigChange for hot reload, viper.New() for test isolation, and remote KV integration. Apply when using or adopting spf13/viper, or when the codebase imports `github.com/spf13/viper`. For CLI command structure alongside viper, see the `samber/cc-skills-golang@golang-spf13-cobra` skill. For general CLI architecture, see `samber/cc-skills-golang@golang-cli`.

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Golang performance optimization patterns and methodology - if X bottleneck, then apply Y. Covers allocation reduction, CPU efficiency, memory layout, GC tuning, pooling, caching, and hot-path optimization. Use when profiling or benchmarks have identified a bottleneck and you need the right optimization pattern to fix it. Also use when performing performance code review to suggest improvements or benchmarks that could help identify quick performance gains. Not for measurement methodology (→ See `samber/cc-skills-golang@golang-benchmark` skill) or debugging workflow (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Reactive streams and event-driven programming in Golang using samber/ro — ReactiveX implementation with 150+ type-safe operators, cold/hot observables, 5 subject types (Publish, Behavior, Replay, Async, Unicast), declarative pipelines via Pipe, 40+ plugins (HTTP, cron, fsnotify, JSON, logging), automatic backpressure, error propagation, and Go context integration. Apply when using or adopting samber/ro, when the codebase imports github.com/samber/ro, or when building asynchronous event-driven pipelines, real-time data processing, streams, or reactive architectures in Go. Not for finite slice transforms (→ See `samber/cc-skills-golang@golang-samber-lo` skill).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Functional programming helpers for Golang using samber/lo — 500+ type-safe generic functions for slices, maps, channels, strings, math, tuples, and concurrency (Map, Filter, Reduce, GroupBy, Chunk, Flatten, Find, Uniq, etc.). Core immutable package (lo), concurrent variants (lo/parallel aka lop), in-place mutations (lo/mutable aka lom), lazy iterators (lo/it aka loi for Go 1.23+), and experimental SIMD (lo/exp/simd). Apply when using or adopting samber/lo, when the codebase imports github.com/samber/lo, or when implementing functional-style data transformations in Go. Not for streaming pipelines (→ See `samber/cc-skills-golang@golang-samber-ro` skill).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Implements GraphQL APIs in Golang using gqlgen or graphql-go. Apply when building GraphQL servers, designing schemas, writing resolvers, handling subscriptions, or integrating GraphQL with existing Go HTTP services. Also apply when the codebase imports `github.com/99designs/gqlgen` or `github.com/graph-gophers/graphql-go`.

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Golang CLI command tree library using spf13/cobra — cobra.Command, RunE vs Run, PersistentPreRunE hook chain, Args validators (NoArgs, ExactArgs, MatchAll, custom), persistent vs local flags, command groups, ValidArgsFunction, RegisterFlagCompletionFunc, ShellCompDirective, usage/help template customization, man-page and markdown doc generation, and testing with SetArgs/SetOut/SetErr. Apply when using or adopting spf13/cobra, or when the codebase imports `github.com/spf13/cobra`. For configuration layering alongside cobra, see the `samber/cc-skills-golang@golang-spf13-viper` skill. For general CLI architecture (project layout, exit codes, signal handling, I/O patterns), see `samber/cc-skills-golang@golang-cli`.

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Golang project layout and workspace setup — cmd/internal/pkg directory conventions, module and package naming, go.work workspaces, and essential configuration files. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, or discussing package restructuring, package splits, or module splits. Not for restructuring existing code without a layout change (→ See `samber/cc-skills-golang@golang-refactoring` skill).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh batching, facade shaders, terrain, day/night, landmarks), first-person controllers, headless verification, Blender-generated .glb assets, rigged character and animation packs, real OpenStreetMap-derived cities, WebAssembly export, and cloud GPU streaming on GCP. Use this skill whenever the work involves Godot or a .gd/.tscn/.gdshader/project.godot file; whenever someone wants to start, set up, clone onto a new machine, or stand up a 3D game or city generator; whenever they mention procedural city, city generator, block grid, building typology, MultiMesh, facade shader, terrain heightmap, navmesh, Godot export templates, export presets, headless Godot, .glb pipeline, Blender asset generation, character rigs or borrowed animations; and whenever they want to deploy or share a game — web export, SharedArrayBuffer/COOP/COEP, Selkies, pixel streaming, GPU VM, or "let people play this without installing anything." Reach for it even on vague asks like "get this running", "why is my city slow", "my model faces backwards", "make it work on a cloud machine", or "set this up somewhere else too" when a Godot 3D project is in play.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1112026年10月8日 更新

Matches a user’s biomedical research direction, disease problem, study aim, data modality, and resource constraints to the most relevant recent algorithms and method papers. Always search real recent algorithm literature first, prioritize the last 12 months, expand to 1–3 years only when needed, and add canonical baselines only when necessary. Every formal algorithm recommendation must include the verified primary method paper, plus published downstream papers that actually cite/use the algorithm when such papers are found, with DOI when available. Never fabricate papers, algorithm names, authors, journals, years, DOI, PMID, links, or benchmark claims. If no directly verified algorithm paper is found, say so explicitly.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9482026年9月17日 更新

dbs-goal

無料

dontbesilent 目标清晰化。用维特根斯坦的语言哲学把模糊的目标审计成可检查的交付物。 触发方式:/dbs-goal、/目标、「帮我搞清楚目标」「我想做个人 IP」「我的目标是成为...」「我想变得更...」 Goal clarification using Wittgenstein's philosophy of language. Audits fuzzy goals into checkable deliverables. Trigger: /dbs-goal, "help me clarify my goal", "I want to become...", "my goal is..."

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6422026年9月21日 更新

End-to-end skill that turns a single reference image into a published Gooseworks style — analyzes the image, drafts the slim style spec, renders a hero example plus 2-3 additional formats via Playwright, writes the `gooseworks-style.json` manifest, and publishes via `npx gooseworks styles publish` so other agents can discover it. Mirrors goose-graphics-create-format but for styles.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

go-dev

無料

Go 开发规范。当用户操作 .go、go.mod、go.sum 文件,或涉及 Go 后端开发(Gin、GORM、Echo)时触发。 包含命名约定、import 顺序、错误处理、并发编程、测试规范、性能优化等。

日本語の概要は準備中です。原文の説明を表示しています。

doccker/cc-use-exp1,0652026年8月26日 更新

goal

無料

Persistent project goal that survives across sessions and tools, with continuous-execution loop semantics. Use when someone asks to "set a goal", "what is my goal", "goal status", "keep working on X until done", "resume the goal", or wants work to continue across sessions until an objective is achieved. File-backed (.goal.md at project root); shared by every Coco-installed tool working in that repository.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco5852026年10月13日 更新

Grounded in first principles, rigorously examine and refine a user's plan, task, decision, goal, strategy, proposal, or idea through structured, progressively deeper questioning, in order to bridge the gap between the User and the Agent. Use when the user explicitly requests grilling, challenge, pressure-testing, cross-examination, red-team review, pre-mortem analysis, or a decision audit. The goal is to uncover unclear objectives, hidden assumptions, contradictions, weak evidence, missing information, overlooked constraints, dependencies, risks, trade-offs, failure modes, and misalignment between intended outcomes and likely real-world results. Begin by establishing a shared understanding of the user's actual intent, goals, constraints, and success criteria. Ask focused, high-leverage questions rather than broad or repetitive ones. Adapt each question based on previous answers, probing deeper where uncertainty, unsupported assumptions, or strategic weaknesses remain. Regularly summarize the current understanding of the user's intent and position to confirm alignment, expose misunderstandings, and refine the problem or goal definition. Distinguish facts, assumptions, hypotheses, and unknowns. Challenge reasoning rigorously while remaining constructive, respectful, and solution-oriented. Continue until the reasoning is internally coherent, evidence-aware, constraint-conscious, risk-assessed, and translated into a clearer, more actionable goal, decision, or plan. Ultimately, achieving the super-alignment.

日本語の概要は準備中です。原文の説明を表示しています。

Inference1/clarify-intent-and-establish-shared-understanding2042026年10月10日 更新

Apply the bundled self-contained Godot WeChat Mini Game adapter kit to an official Godot checkout. Use when the user wants to port official Godot to WeChat Mini Game, refresh a nearby 4.6-based port, or inspect the shipped patch/source bundle for WXMEMFS, `wx.request`, audio cleanup, display/input, WXGLX dual-path rendering, `.wasm.br`, and `wx.exitMiniProgram`. This skill is version-locked to the bundled upstream base and must not be described as a generic “Godot 4.x” patch dump.

日本語の概要は準備中です。原文の説明を表示しています。

godothub/godot-minigame1912026年9月16日 更新

Algolia Search Integration workflow skill. Use this skill when the user needs Expert patterns for Algolia search implementation, indexing and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

Algolia Search Integration workflow skill. Use this skill when the user needs Expert patterns for Algolia search implementation, indexing and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

Algolia Search Integration workflow skill. Use this skill when the user needs Expert patterns for Algolia search implementation, indexing and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新

algorithmic-art workflow skill. Use this skill when the user needs Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms) and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skills1602026年7月8日 更新