Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Use Grok 4.5 as the required external design advisor when a task needs UI critique, UX critique, component-choice review, interaction-flow review, design imagery markdown, art direction, visual hierarchy judgment, design-system fit, color/type/layout suggestions, HTML mockups, SVG icons, handwritten SVG wordmarks, or file-based feedback on existing UI. Trigger on requests like "design a page", "generate design imagery", "give design advice", "optimize this UI", "improve UX", "optimize user flow", "review interaction", "check usability", "reduce friction", "choose the right component", "review this design", "create an icon", "suggest colors", "UI mockup", "visual direction", "lettering", "wordmark", "handwritten logo", or when another agent needs a second opinion on visual or interaction quality.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, or accordions. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Keeps search noise on disk, hands the agent one path or block. Use for any audio, image, icon, logo, voiceover, caption, color-grading, or media-asset need.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Symfony UX frontend stack -- decision tree and orchestrator for choosing between Stimulus, Turbo, TwigComponent, LiveComponent, UX Icons, and UX Map. Use when the user is unsure which tool fits, wants to combine multiple UX packages, or asks a general frontend architecture question in Symfony. Also trigger when the user asks "which UX package should I use", "how to make this interactive", "should I use Stimulus or LiveComponent", "how to structure my Symfony frontend", "what is the difference between Turbo and LiveComponent", "should this be a Frame or a LiveComponent", "how do these UX packages work together", "what is the Symfony way to do frontend". Do NOT trigger when the user clearly names a specific tool (stimulus, turbo, twig-component, live-component, ux-icons, ux-map) -- defer to the specialized skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
Symfony UX Map for interactive maps with Leaflet or Google Maps in Symfony. Covers markers, polygons, polylines, circles, info windows, and LiveComponent integration. Use when displaying maps, placing markers, drawing shapes or routes, handling map events, building store locators, using custom tile layers, or making maps reactive with LiveComponent. Code triggers: <twig:ux:map />, Map(), Point(), Marker(), Polygon(), Polyline(), Circle(), InfoWindow(), MapOptionsInterface, ComponentWithMapTrait, fitBoundsToMarkers, ux:map:marker:before-create, ux:map:connect, SYMFONY_UX_MAP_DSN. Also trigger when the user asks "how to display a map", "how to add markers", "how to draw a polygon on a map", "how to handle map click events", "how to make a reactive map", "how to use Leaflet in Symfony", "how to use Google Maps in Symfony", "map not showing", "map has zero height". Do NOT trigger for SVG icons (use ux-icons) or general frontend interactivity (use stimulus).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
Creating memorable, readable, and emotionally resonant game characters that work at every scale and in every contextUse when "character design, design a character, character art, character concept, character sheet, turnaround, expression sheet, character silhouette, shape language, character proportions, iconic character, memorable character, character lineup, character family, hero design, villain design, npc design, protagonist design, character, art-direction, visual-design, game-art, concept-art, silhouette, shape-language, color-theory, costume, expression, turnaround, iconic, readable" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Implement comprehensive observability for LLM applications including tracing (Langfuse/Helicone), cost tracking, token optimization, RAG evaluation metrics (RAGAS), hallucination detection, and production monitoring. Essential for debugging, optimizing costs, and ensuring AI output quality. Use when ", llm-monitoring, tracing, langfuse, helicone, cost-tracking, ragas, evaluation, hallucination-detection, prompt-caching" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Read Bluesky/ATProto without depending on Bluesky's AppView — interactions on a user's posts, thread replies, any repo's records, network-wide backlinks across every lexicon, an account's handle and PDS history, which collections are active network-wide, and layer-by-layer outage diagnosis. Use when bsky.app or the AppView is down or slow, when a Bluesky read returns timeouts or 5xx, when asked who liked/replied/quoted/reposted something, when pulling live Bluesky context cheaply, when reading records straight from a PDS, when asked who references a record or account anywhere on the network, whether an account has changed handle or migrated servers, or which lexicons and non-Bluesky apps are active on atproto. Complements browsing-bluesky, which routes everything through the AppView and fails when it does.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
コミュニケーション診断ツール(commu-checker)の各タイプ向け、90日トレーニングコンテンツを生成するスキル。 ユーザーが「D1型のトレーニングを作って」「〇〇型の90日プランを作りたい」「training-data.jsに追加したい」 「コミュ診断のトレーニングページ」などと言ったときに必ず使う。 タイプ定義・観察メモを受け取り、既存サイト(M PLUS Rounded 1c・グリーン基調・Material Icons)に合わせた インタラクティブなチェックリスト用HTMLコンテンツを training-data.js の TRAINING_PAGES オブジェクトに追加する形で出力する。 トレーニングは trainings/index.html + trainings/training-app.js + trainings/training-data.js の3ファイル構成。 個別の <type>.html は存在せず、URL の ?type=d1 などのパラメータで表示タイプを切り替える。
kaku3/workbooks☆ 1442026年10月13日 更新
Create an icon system specification covering grid, sizing, naming, categories, and implementation guidance.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新
Generate professional SVG logos from project context: 7 brand variants plus a showcase HTML page. Use for product marks, wordmarks, icons, and favicons. Don't use for raster-only logos, illustrations, or full brand guidelines.
日本語の概要は準備中です。原文の説明を表示しています。
luongnv89/skills☆ 1312026年10月11日 更新
Generating SVG icons/illustrations, designing icon systems, and constructing sprite symbols. Use when vector assets are needed.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 922026年10月12日 更新
Guide creation of new industry use cases for the Adobe Experience Platform blueprints repository. Use this skill when adding a new use case to an industry vertical (retail, automotive, healthcare, financial services, insurance, media & entertainment, telecommunications, travel & hospitality, B2B), when the user wants to add business scenarios to industry pages, or when updating the use case catalog. Handles the full workflow: gathering use case details, assessing maturity level, generating content, updating the industry overview page and use case catalog, and invoking the use-case-icon-generator skill for icon creation.
日本語の概要は準備中です。原文の説明を表示しています。
FDU-INS/Insurance-Skills☆ 762026年7月12日 更新
Audit existing icons and illustrations in a codebase — find inconsistencies, unoptimized SVGs, and accessibility gaps. Use when asked to "audit our icons and illustrations", "find unoptimized SVGs", or "find inconsistent assets".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Shape language across type, radius and icons carries brand personality. Use when starting a design system, picking icons or radius tokens, or reviewing visual consistency.
日本語の概要は準備中です。原文の説明を表示しています。
dembrandt/dembrandt-skills☆ 722026年10月12日 更新
Adhoc workflow for small targeted changes to existing behavior or appearance, without the full story ceremony. Use when the orchestrator encounters a bug with a clear root cause and surgical solution, OR a small enhancement to something already built (a different icon, wording, spacing, color). Triggers on: 'fix this', 'this is broken', 'the alignment is off', 'that button doesn't work', 'quick fix', 'patch this', 'tweak this', 'change the icon', 'adjust the wording', post-story corrections, or any situation where the write gate blocks a small targeted change. Acts NOW - a defect to file and fix later belongs in /craft:bugs, other deferred work in the notebook. Do NOT use for new features, design exploration, or changes requiring creative spark.
日本語の概要は準備中です。原文の説明を表示しています。
drobins25/craft☆ 682026年10月5日 更新
Improve how interfaces use photos, screenshots, icons, illustrations, and user-uploaded media so visuals support clarity instead of undermining it. Use when the user mentions images, screenshots, background photos, hero images, icon sizing, user-uploaded media, crops, overlays, or image readability.
日本語の概要は準備中です。原文の説明を表示しています。
aladicf/better-web-ui☆ 412026年5月22日 更新
Search and download images from 15 APIs in parallel (Openverse, Pexels, Pixabay, Met Museum, Cleveland Museum, Art Institute of Chicago, Getty Museum, NASA, Rijksmuseum, Wikimedia Commons, Unsplash, Smithsonian, Europeana, Iconify, Pollinations AI). Supports license filtering, presets (military, museum, stock), cached results, and bulk download with metadata sidecars. Triggers on find images, stock photos, public domain artwork, museum images, CC-licensed, NASA photos, icons.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
This skill should be used when the user asks to "animate an SVG", "make a line draw itself on", "do a stroke draw-on / signature animation", "morph one shape into another", "move an element along a path", "animate an icon/logo", or "animate an SVG gradient or filter". Covers stroke-dashoffset draw-on, path morphing, motion-along-path, and animated icons/gradients/filters via CSS, SMIL, and GSAP.
日本語の概要は準備中です。原文の説明を表示しています。
iart-ai/web-animation-skills☆ 392026年6月22日 更新
PDCAサイクルでロゴを反復改善するスキル。 5つの専門エージェントが毎ラウンド議論し、SVGを生成。 ユーザーフィードバックを取り込んで何度でも改善を回す。 各ステップの議論・ロゴ・メモが全て履歴として残る。 Use when: ロゴを作りたい、アプリアイコンを作りたい、ブランドロゴをデザインしたい、 ロゴを変更したい、アイコンを作り直したい。 Triggers: "ロゴ", "logo", "アイコン作成", "アプリアイコン", "ブランドロゴ", "ロゴデザイン", "シンボルマーク", "ワードマーク", "icon design", "ロゴ作成", "ロゴ変更", "アイコン変更"
sean-sunagaku/claude-code-plugin☆ 382026年7月30日 更新
Generate draw.io editable diagrams (.drawio, .drawio.svg) from text, images, or Excel. Orchestrates 3-agent workflow (Analysis → Manifest → SVG generation) with quality gates. Use when creating architecture diagrams, flowcharts, sequence diagrams, or converting existing images to editable format. Supports Azure/AWS cloud icons. Triggers on draw.io, drawio, ダイアグラム, アーキ図, フローチャート, シーケンス図.
aktsmm/Agent-Skills☆ 262026年10月13日 更新
Section-by-section media planning and generation. Image generation (GPT Image 2 primary, built-in fallback), logo/icon generation (Ideogram v3 → favicon set), video generation (Veo 3.1), social preview images (OG 1200x630 + AI search optimization), stock photo curation (Pexels, Pixabay), critique/remix loops (max 3 rounds), asset compression pipeline, and media performance budgets.
日本語の概要は準備中です。原文の説明を表示しています。
heymegabyte/agent-skills☆ 242026年10月11日 更新