Calendar litigation and arbitration deadlines from a scheduling order. Parses a PDF scheduling order, identifies key dates, computes backward deadlines using the applicable rules (Colorado CRCP, Federal FRCP, or arbitration forum rules for AAA/JAMS), and generates an .ics calendar file for Outlook or Google Calendar import. Use this skill whenever the user mentions: litigation deadlines, scheduling order, case management order, deadline calendaring, discovery deadlines, trial preparation deadlines, arbitration scheduling, or anything related to computing or tracking court or arbitration deadlines. Also trigger when the user uploads a PDF that appears to be a court scheduling order or arbitration scheduling order.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Elite incident response and legal compliance guidance for data breaches under GDPR Articles 33 & 34. Use when: (1) User reports a data breach or security incident — including "is this even a personal data breach?" triage, (2) User asks about breach notification obligations or deadlines, (3) User mentions "72 hours", Art. 33, Art. 34, or notification requirements, (4) Discussion involves security incidents affecting personal data, (5) User needs breach risk assessment using ENISA methodology, (6) User mentions "Data Breach" or "Incident" or "Data Leakage" or "Ransomware" or "Exfiltration", (7) User needs to determine Controller vs Processor obligations, (8) Cross-border breach scenarios requiring Lead SA determination, (9) User needs a mitigation playbook or immediate response recommendations, (10) User needs audit-ready breach documentation (.docx) or an EDPB-template-aligned breach notification / evidence file — including follow-up and withdrawal notifications, (11) Breach involves an AI system requiring AI Act Art. 73 serious incident screening.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Assesses which of the Art. 50(1)-(5) transparency obligations of the EU AI Act apply to a given AI system's provider or deployer, grounded in the final Code of Practice on Transparency of AI-Generated Content (June 2026) and the Commission's draft Art. 50 Guidelines. Covers AI-chatbot disclosure, deepfake and synthetic-content marking/watermarking, emotion-recognition and biometric-categorisation notices, the machine-readable marking duty, the obviousness exceptions, and the implementation timeline. Outputs a formal mini-report plus a per-obligation compliance checklist with gap flags. For breadth-first tier triage use the EU AI Act System Classifier; for raw Art. 50 text and Q&A use the EU AI Act Knowledge Base; for the full role x tier matrix use the EU AI Act Obligations Mapper.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Expert India Digital Personal Data Protection Act, 2023 (DPDPA) compliance advisor. Use this skill whenever a user asks about the DPDPA, DPDP Act, DPDP Rules 2025, India data privacy law, Data Fiduciary obligations, Data Principal rights, Significant Data Fiduciary, Data Protection Board of India, consent under DPDPA, notice requirements, breach notification India, children's data India, cross-border data transfer India, India privacy compliance, DPDPA gap analysis, DPDPA vs GDPR, or any obligation under India's personal data protection framework. Also trigger for: "Section 6 consent", "Section 7 legitimate uses", "Section 9 children's data", "Section 10 SDF", "Section 16 cross-border", "Rule 6 breach notification", "Rule 13 SDF obligations", "Data Protection Board complaint", "verifiable parental consent India", "DPDPA compliance roadmap", or "India privacy law global company".
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Expert blueprint for party games including minigame resource system (define via .tres files), local multiplayer input (4-player controller management), asymmetric gameplay (1v3 balance), scene management (clean minigame loading/unloading), persistent scoring (track wins across rounds), and split-screen rendering (SubViewport per player). Use for Mario Party-style games or WarioWare collections. Trigger keywords: party_game, minigame_collection, local_multiplayer, asymmetric_gameplay, split_screen, dynamic_input_mapping.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8482026年10月13日 更新
Bevy ECS skill for navigation. Keywords: Bevy, navigation, pathfinding, ECS.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8482026年10月13日 更新
Bevy ECS skill for AI navigation policy. Keywords: Bevy, AI, chase, patrol, navigation, ECS.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8482026年10月13日 更新
Configure React Navigation 6+ stacks, tabs, and deep linking for React Native. Use when implementing React Navigation stacks, tabs, or deep linking in React Native.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Implement UIKit navigation, Auto Layout, and Apple Human Interface Guidelines in iOS. Use when implementing UIKit navigation, Auto Layout constraints, or HIG compliance.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Implement context-less navigation, named routes, and middleware using GetX. Use when building navigation with GetX routing in Flutter.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Implement screen routes and deep-link/App Link routing with Jetpack Compose Navigation on Android. Use when the primary task is Compose route configuration or external URL routing; defer typed-route APIs, XML/fragments, generic back-stack, and transition questions to their specific navigation skills.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5742026年10月12日 更新
Implements navigation patterns and routing for both frontend (React/TS) and backend (Python) including menus, tabs, breadcrumbs, client-side routing, and server-side route configuration. Use when building navigation systems or setting up routing.
日本語の概要は準備中です。原文の説明を表示しています。
ancoleman/ai-design-components☆ 5252025年12月11日 更新
Systematic investigation of metric changes and anomalies. Use when a metric unexpectedly changes, investigating business metric drops, explaining performance variations, or drilling into aggregated metric drivers.
日本語の概要は準備中です。原文の説明を表示しています。
nimrodfisher/data-analytics-skills☆ 4732026年9月25日 更新
Systematically investigate bugs, test failures, build errors, performance issues, or unexpected behavior by cycling through characterize-isolate-hypothesize-test steps. Use when the user asks to "investigate this bug", "debug this", "figure out why this fails", "find the root cause", "why is this broken", "troubleshoot this", "diagnose the issue", "what's causing this error", "look into this failure", "why is this test failing", or "track down this bug".
日本語の概要は準備中です。原文の説明を表示しています。
tobihagemann/turbo☆ 4092026年10月13日 更新
smina molecular docking CLI. AutoDock Vina fork with customizable scoring functions, native SDF/MOL2/PDB ligand input, autoboxing, local energy minimization, and per-atom score breakdowns. Pipeline: receptor PDBQT prep -> ligand prep (RDKit/OpenBabel) -> dock via autobox or explicit grid -> rescore/minimize with custom scoring -> rank poses by affinity. Choose smina over Vina when you need custom scoring terms (--custom_scoring), local optimization of an existing pose (--local_only), per-atom contributions (--atom_term_data), or SDF/MOL2 ligands without manual PDBQT conversion. For unknown binding sites use diffdock; for the Python-bindings/Vinardo workflow use autodock-vina-docking.
日本語の概要は準備中です。原文の説明を表示しています。
jaechang-hits/SciAgent-Skills☆ 3782026年9月29日 更新
Guide ROS/Gazebo Velodyne mobile-robot navigation with the DRL-robot-navigation TD3 implementation, including simulator setup, environment contracts, bounded training, checkpoints, and policy evaluation.
日本語の概要は準備中です。原文の説明を表示しています。
VectorSpaceLab/AREX-Skill☆ 3332026年9月3日 更新
Triage a raw, vague issue or bug report into a structured document that names what is known, what is missing, and what to do next. Use when an incoming issue, bug report, or problem description is too vague or incomplete for investigation or planning, and recommend the right next han skill. Does not investigate root causes or trace code paths — use investigate for debugging, diagnosis, and root cause analysis. Does not plan features or build solutions — use plan-a-feature or plan-implementation for that.
日本語の概要は準備中です。原文の説明を表示しています。
testdouble/han☆ 2832026年10月1日 更新
Forensic case investigation with evidence-graded findings, calibrated to the input. Use when the user asks to investigate a bug, trace what caused an incident, walk through unfamiliar code, or build a mental model of a code area before working on it.
日本語の概要は準備中です。原文の説明を表示しています。
bmad-code-org/bmad-module-game-dev-studio☆ 2512026年9月25日 更新
Connect user journeys to screens, defining the UI structure and navigation paths during PRD v0.4 User Journeys. Triggers on requests to define screens, design screen flows, map UI structure, plan navigation, or when user asks "what screens do we need?", "define screens", "screen flow", "UI structure", "information architecture", "navigation design", "wireframe planning". Consumes UJ- (User Journey Mapping), FEA- (Feature Value Planning), BR- (constraints). Outputs SCR- entries for screens and DES- entries for design system elements. Feeds v0.5 Red Team Review.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Hotwire Turbo for Symfony UX -- SPA-like speed with zero JavaScript. Covers Drive (navigation), Frames (partial page sections), and Streams (multi-target updates). Use when building ajax navigation, lazy-loaded sections, inline editing, pagination without reload, modals from the server, flash messages via streams, or real-time updates via Mercure/SSE. Code triggers: turbo-frame, turbo-stream, data-turbo-frame, data-turbo, data-turbo-action, turbo-stream-source, TurboStreamResponse, <twig:Turbo:Frame>, <twig:Turbo:Stream:Append>, <twig:Turbo:Stream:Replace>, turbo:before-fetch-request. Also trigger when the user asks "how to update part of the page without reload", "how to make navigation feel like SPA", "how to lazy-load a section", "how to do inline editing", "how to push real-time updates from server", "how to use Mercure with Turbo". Do NOT trigger for client-side JS behavior (use stimulus), server-rendered reactive components (use live-component), or reusable static UI (use twig-component).
日本語の概要は準備中です。原文の説明を表示しています。
smnandre/symfony-ux-skills☆ 1802026年6月15日 更新
World-class accessibility design expertise combining the inclusive design principles of Microsoft's Inclusive Design team, the technical rigor of the W3C WCAG working group, and the lived experience perspective of disability advocates. Accessibility is not a feature - it's a fundamental quality attribute that makes products usable by everyone. Great accessibility design is invisible to those who don't need it and essential to those who do. It benefits everyone: captions help in noisy environments, keyboard navigation helps power users, high contrast helps in bright sunlight. When you design for the extremes, you improve the experience for all. Accessibility is not a checklist - it's a mindset that asks "who are we excluding?" at every design decision. Use when "accessibility, a11y, wcag, screen reader, keyboard navigation, color contrast, alt text, aria, focus management, skip link, assistive technology, inclusive design, ada compliance, section 508, accessible, voiceover, nvda, jaws, tab order, focus trap, accessibility, a11y, wcag, inclusive-design, screen-reader, keyboard-navigation, color-contrast, aria, focus-management, assistive-technology" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Family-G proof & derivation integrity forensics: does a THIRD PARTY's written proof/derivation actually establish its theorem, or does it skip an obligation, assume its own conclusion, take an invalid step, drift a symbol's meaning, or smuggle an unstated assumption? Decides from the WRITTEN proof/derivation — verdict-bearing at L1 (the LaTeX source; PDF-extracted math is unreliable, so an L0 PDF-only run surfaces info only) — never asserts 'fabricated', only that the step shown does not hold. A fresh cross-model reviewer reads the theorem/proof + an extraction-only obligation scaffold and proposes per-obligation findings, each span-anchored to the evidence ledger (claims.json); reviewer≠adjudicator. Emits proof-derivation-forensics.findings.json; NEVER computes the verdict. dimension=proof, can be critical. Triggers: "proof forensics", "check this proof", "derivation integrity", "audit the math", "证明审计", "推导有没有漏洞".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1612026年10月7日 更新
When the user wants to plan, map, or restructure their website's page hierarchy, navigation, URL structure, or internal linking. Also use when the user mentions "sitemap," "site map," "visual sitemap," "site structure," "page hierarchy," "information architecture," "IA," "navigation design," "URL structure," "breadcrumbs," "internal linking strategy," "website planning," "what pages do I need," "how should I organize my site," or "site navigation." Use this whenever someone is planning what pages a website should have and how they connect. NOT for XML sitemaps (that's technical SEO — see seo-audit). For SEO audits, see seo-audit. For structured data, see schema.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新
Use when adding a screen, a tab, a deep link, or back-navigation handling - the per-stack navigation APIs, state preservation, auth-boundary resets, and how to verify a deep link actually opens the right screen.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新