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「platform」の検索結果

2,931 件 ・ 関連度順

概要と使いどころ

Force-links a development or target environment to a Power Platform Pipelines host, overriding any existing association with a previous host. Use when creating a deploymentenvironments record fails with "this environment is already associated with another pipelines host", or when intentionally migrating an environment from one host to another (e.g., Platform Host → Custom Host, or between two Custom Hosts). Calls the documented `ManageEnvironmentStamp` Dataverse action (the API behind the "Force Link" button in the Deployment Pipeline Configuration app). DESTRUCTIVE to the previous host: makers lose access to any pipelines in that host that used this environment. Reversible by running Force Link from the previous host. Use when asked to: "force link environment", "force-link to new host", "switch pipelines host", "environment already associated with another host", "take over pipelines association", "relink environment to host".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills9982026年10月13日 更新

Triggers a Power Platform Pipeline deployment run for a Power Pages solution. Selects a target stage, validates the package, optionally configures deployment settings (environment variables, connection references), then deploys and polls for completion. Use when asked to: "deploy pipeline", "run pipeline", "trigger deployment", "deploy to staging", "deploy to production", "run power platform pipeline", "deploy solution via pipeline", "promote solution", "push to staging", "push to production".

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills9982026年10月13日 更新

Use when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer and 2D lights with normal maps, 2D animation, a platformer or top-down controller ("make a platformer controller that feels good", coyote time, jump buffer, one-way platforms, spikes), Pixel Perfect Camera, a follow or room camera, hit stop and screen shake; or when pixel art looks blurry or shimmers, tiles show seams, 2D lights do nothing or cost too much, the jump feels floaty, or the camera loses the player when falling.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Move content between platforms, domains, or URL structures while preserving SEO equity, user bookmarks, and integrations. Use this skill when planning a CMS migration, replatforming, consolidating sites, changing URL structures, or merging content from multiple sources. Triggers on content migration, replatform, CMS migration, domain migration, URL restructure, redirect map, site merge, content consolidation, migration plan, post-migration drop. Also triggers when planning a launch that involves moving existing content.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9542026年10月7日 更新

OpenAI Codex CLI and cross-platform skill authoring. Use when setting up Codex CLI, converting or syncing skills between Claude Code and Codex, configuring agents/openai.yaml, or validating cross-platform skill compatibility.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9012026年10月7日 更新

Data leadership advisor on data strategy, governance, quality, and platform decisions. Use when defining a data strategy, scoring data maturity, auditing data governance, evaluating a data platform, or designing the data org.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9012026年10月7日 更新

Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Expert blueprint for console platforms (PlayStation, Xbox, Nintendo Switch) covering controller-first UI, certification requirements (TRCs/TCRs), platform services (achievements, cloud saves), and performance compliance. Use when targeting console releases or implementing gamepad-only interfaces. Keywords console, PlayStation, Xbox, Switch, TRC, TCR, certification, controller, gamepad, achievements.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Expert blueprint for platformer games including precision movement (coyote time, jump buffering, variable jump height), game feel polish (squash/stretch, particle trails, camera shake), level design principles (difficulty curves, checkpoint placement), collectible systems (progression rewards), and accessibility options (assist mode, remappable controls). Based on Celeste/Hollow Knight design research. Trigger keywords: platformer, coyote_time, jump_buffer, game_feel, level_design, precision_movement.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization, Android SDK), feature flags (OS.has_feature), CI/CD pipelines (GitHub Actions), and build optimization (size reduction, debug stripping). Use for release preparation or automated deployment. Trigger keywords: export_preset, export_template, headless_export, platform_specific, feature_flag, CI_CD, build_optimization, codesign, Android_SDK.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Thin Bevy genre router for Platformer. Keywords: Bevy, Platformer, genre, ECS, router.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Provision, verify, and connect a self-hosted Temps platform instance on an explicitly authorized machine. Use when the user wants an agent to install Temps with the official deploy script, configure a local CLI context, start browser device authorization, present the approval URL, wait for approval, or perform initial platform, DNS, TLS, user, and service setup without exposing credentials.

日本語の概要は準備中です。原文の説明を表示しています。

gotempsh/temps8382026年10月13日 更新

Generates infrastructure for exporting app content to social platforms (Instagram Stories, TikTok, Twitter/X) with platform-specific formatting, aspect ratios, and metadata. Use when user wants social media export, share to stories, or platform-specific sharing pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7912026年7月24日 更新

Take 1 blog post or article and generate 15-30 platform-native micro-content pieces. Not reformatting — re-contextualizing for each platform's culture. Triggers on: "atomize this content", "repurpose my blog post", "turn this into social posts", "content atomizer", "pillar content", "one to many content", "repurpose content", "multiply my content", "content explosion", "turn article into posts", "break down this article", "micro content from blog", "content pillar strategy", "10x my content", "platform-native content", "atomize", "content multiplication".

日本語の概要は準備中です。原文の説明を表示しています。

Affitor/affiliate-skills7092026年9月15日 更新

Generate high-potential viral title candidates for content across WeChat public account articles, X/Twitter posts, YouTube videos, Bilibili videos, and similar content platforms. Use when the user needs headline/title ideation, batch title generation, platform-specific title adaptation, title-library reuse, title selection, title scoring, or a reusable title workflow based on universal formulas plus separated platform methods such as 公众号, X, YouTube, and B站.

日本語の概要は準備中です。原文の説明を表示しています。

kangarooking/kangarooking-skills6662026年9月7日 更新

Foundational platform engineering knowledge from key references -- Continuous Delivery, SRE, Accelerate, Team Topologies, Chaos Engineering, and Secure Delivery. Load when contextual grounding in platform engineering theory is needed.

日本語の概要は準備中です。原文の説明を表示しています。

nWave-ai/nWave6162026年9月16日 更新

Use when the user needs to choose and stand up marketing channels and the tech behind them — channel selection scoring, platform-by-platform setup checklists, business account and verification steps, and integrations, with region priorities: US Meta plus Google plus LinkedIn, EU adding Xing, SEA adding TikTok, Shopee, Lazada and LINE, LATAM adding WhatsApp Business and Mercado Libre. Trigger on 'channel setup', 'which platforms should we be on', 'set up Google Business Profile', 'marketing tech stack', 'we are starting from zero on social', 'connect our accounts'. Not for — conversion tracking and pixels, see `53-tracking-setup-global`; ad account hierarchy, see `52-account-structure-global`; the posting plan once channels exist, see `01-content-calendar-global`.

日本語の概要は準備中です。原文の説明を表示しています。

minhnv0807/ai-business-skills6132026年9月12日 更新

Compose and Compose Multiplatform expert for UI development across Android, Desktop, iOS, and Web. Use whenever the user mentions Compose APIs (@Composable, remember, LaunchedEffect, NavHost, MaterialTheme, LazyColumn, Modifier, recomposition), Compose Multiplatform (commonMain, expect/actual, Res.*, ComposeUIViewController, UIKitView, ComposeViewport), Android TV (tv-material, D-pad, focus, Carousel), Material 3 motion, atomic design systems, design-to-code workflows, Paging 3, or navigation. Activates Review Mode on GitHub PR URLs and review phrases ("review this PR", "what's wrong with this"). Auto-detects Compose projects on session_start. Backed by actual androidx/androidx and JetBrains/compose-multiplatform-core source receipts. See "## When this skill applies" in SKILL.md for the full trigger surface.

日本語の概要は準備中です。原文の説明を表示しています。

aldefy/compose-skill5962026年7月23日 更新

Use this skill before answering, planning, or editing whenever .NET tests or CI are switching from VSTest to Microsoft.Testing.Platform (MTP), or an MTP migration behaves differently. Triggers include "switch from VSTest"; MSTest/NUnit/xUnit MTP enablement; OutputType=Exe only for test projects in Directory.Build.props; EnableMSTestRunner, EnableNUnitRunner, UseMicrosoftTestingPlatformRunner, or YTest.MTP.XUnit2; .NET 10 global.json test.runner and TestingPlatformDotnetTestSupport; translating VSTest filters, logger, coverage, blame, or dump arguments; replacing VSTest@3; and exit code 8 or zero tests. Also use for xUnit v3 MTP filters during a v2-to-v3 upgrade. Do not use for framework conversion, TFM, UWP, or WinUI.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Compose Multiplatform / KMP patterns - expect/actual composables, platform-specific code, density and font handling cross-target, iOS/Android/Desktop interop.

日本語の概要は準備中です。原文の説明を表示しています。

AThevon/genjutsu4702026年10月6日 更新

Use when reviewing, designing, or modifying Java enterprise systems that may support intermediary services, hosting services, online platforms, marketplaces, content moderation, recommender systems, advertising delivery, complaint workflows, transparency reporting, or systemic-risk evidence under the EU Digital Services Act. This should trigger for requests such as Review a Java online platform for DSA controls; Design notice-and-action or appeal workflows; Add recommender, ad transparency, moderation, audit, researcher access, or privacy-safe observability evidence; Assess online-platform transparency controls before production release. Part of Plinth Toolkit

日本語の概要は準備中です。原文の説明を表示しています。

jabrena/plinth4482026年10月13日 更新

Convert content between platforms (blog to Twitter thread, article to LinkedIn post, etc.). Optimize for each platform's format, tone, and best practices. Use when user wants to adapt content for different social media platforms.

日本語の概要は準備中です。原文の説明を表示しています。

OneWave-AI/claude-skills3402026年10月2日 更新

Implements telehealth privacy compliance covering HIPAA requirements for virtual care, state licensing and recording consent laws, platform security with BAA requirements for telehealth vendors, cross-state prescribing rules, and OCR enforcement discretion during public health emergencies. Keywords: telehealth privacy, virtual care, HIPAA, recording consent, platform BAA, cross-state licensing, OCR enforcement.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3032026年3月17日 更新