Spawns pedestrians that wander autonomously via WalkerAIController, and destroys them in the correct order. Pairs each walker.pedestrian.* with a controller.ai.walker, places them on the navigation mesh, and sends them to random navmesh points at walking speed. Use when the user asks to "spawn pedestrians/walkers", "add people/crowds", "make pedestrians walk around", or "remove the walkers". Reads the world settings first: if the world is already synchronous it never ticks it, and if it is asynchronous it makes it synchronous and drives the clock itself.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Spawns vehicles on a running CARLA server and destroys them — scattered across the map's spawn points on Traffic Manager autopilot, a row queued in a single lane at a fixed spacing, or a single hero/ego vehicle (optionally named for native ROS 2 publishing with --ros-name). Covers blueprint filtering, the atomic autopilot hand-off, and cleanup. Use when the user asks to "spawn vehicles/cars/traffic", "add N cars driving around", "put cars in a lane 15 m apart", "spawn the ego/hero vehicle", or "remove the vehicles".
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Draws debug overlays in a running CARLA world via world.debug — points, lines, arrows, bounding boxes, and text strings, each with a colour and lifetime. Use when the user asks to "draw/mark/highlight a point or box in the world", "visualise a path/waypoints", "label a location", or "show something on the map for debugging". Shapes are an overlay, not actors.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Imports a custom RoadRunner map (FBX geometry + XODR OpenDRIVE) into a CARLA source build as a drivable map — reads the map from the directory the user names, runs CARLA's Import.py to cook the level, Traffic Manager graph and (standard maps only) pedestrian navmesh, and verifies it loads on a server. Handles both standard maps and large tiled maps; large maps get no navmesh, matching upstream CARLA. Use when the user asks to "import a map into CARLA", "add a custom/RoadRunner map", "ingest an FBX+XODR map", "make import", bring in a "large/tiled map", or fix missing walkers / a missing pedestrian navmesh.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Explores a CARLA map's road network through the Map/Waypoint API — a natural-language rundown of the whole map ("give me the topology"), drawing the topology to confirm the modelled map matches the visible one, enumerating junctions to resolve phrases like "the 4-way junction in the middle", nearest-waypoint lane facts, and next/previous lane navigation. Use when the user asks about the map's layout, lanes, junctions, topology, or to locate/navigate specific map elements.
日本語の概要は準備中です。原文の説明を表示しています。
carla-simulator/carla☆ 1.4万2026年10月13日 更新
Capture and interpret iOS Simulator ETTrace profiles. Use when profiling launch or runtime latency, comparing traces, or finding CPU-heavy stacks.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4302026年10月8日 更新
Payoff Simulation reference method. Use when studying this focused method, not to run an API request. External API-key access for its legacy endpoints is not published in this release.
日本語の概要は準備中です。原文の説明を表示しています。
AlphaGBM/skills☆ 4,2972026年10月6日 更新
Run the root-level workflow runtime policy or rule-based rollouts and verify simulator success. Use for evaluation, checkpoints, or local controllers; do not use for replay or dataset annotation.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5822026年10月10日 更新
Runs quantum computing workflows on AWS through Amazon Braket — discovering devices (QPUs and simulators) and their availability, building gate-model circuits and analog Hamiltonian programs, submitting quantum tasks, program sets and hybrid jobs, looking up prices, and capping spend with spending limits. Applies to any request about quantum computing, quantum hardware, quantum simulation, AHS, OpenQASM, or running a quantum algorithm on AWS.
日本語の概要は準備中です。原文の説明を表示しています。
aws/agent-toolkit-for-aws☆ 2,8582026年10月13日 更新
Evaluate Expo skills in this repo end-to-end - trigger accuracy, generated code quality, and runtime screenshots on iOS simulator and Android emulator via Expo Go (web optional). Use when the user wants to eval an Expo skill, test that a skill produces working code, benchmark a skill with device screenshots, or verify a skill's output renders correctly.
日本語の概要は準備中です。原文の説明を表示しています。
expo/skills☆ 2,8082026年10月7日 更新
Build native-feeling, benchmark-quality mobile app screens (Expo / React Native). Use when designing or implementing any mobile UI — screens, flows, onboarding, paywalls, tab bars, sheets, settings, empty states — or when polishing motion, navigation, typography, dark mode, or perceived performance. Enforces Apple HIG fidelity, semantic colors, native controls, anti-slop discipline, navigation semantics (push vs replace, modal vs sheet vs overlay, the one-way doors where back must not exist), purposeful Reanimated motion, a full-motion simulator-verified iteration loop, and a study-real-apps-first workflow (pairs with the Appllama MCP). Trigger on "build a screen", "make this screen better", "design the onboarding", "wire up this flow", "polish the UI", "make it feel native", or any mobile design/implementation task.
日本語の概要は準備中です。原文の説明を表示しています。
Appllama/appllama-skills☆ 2,7082026年9月6日 更新
Compare and implement eviction policies (LRU, LFU, FIFO, S3FIFO, ARC) for bounded-capacity caches. Use when choosing or implementing an eviction policy for a buffer pool, page cache, CDN edge, or LLM KV cache, or when writing a replay simulator that supports multiple policies. Clarifies recency vs frequency semantics, queue topology, saturating counters, ghost buffers, and the second-chance rule that distinguishes modern FIFO-family policies from classic LRU.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8422026年10月13日 更新
Use this skill when converting natural language flight commands into waypoints and timing for a drone simulator. Covers parsing commands like "Take off to X m height in Y seconds", "Hover at X m height for Y seconds", "Fly from (x,y,z) to (x',y',z') in T seconds", and "Land from X m height in Y seconds" into structured (4×n) waypoint arrays and segment mode lists.
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8422026年10月13日 更新
Simulate realistic coding interview experience
日本語の概要は準備中です。原文の説明を表示しています。
a5c-ai/babysitter☆ 1,8412026年9月17日 更新
GitHub Actions workflow patterns for React Native iOS simulator and Android emulator cloud builds with downloadable artifacts. Use when setting up CI build pipelines or downloading GitHub Actions artifacts via gh CLI and GitHub API.
日本語の概要は準備中です。原文の説明を表示しています。
callstackincubator/agent-skills☆ 1,6672026年10月9日 更新
Run automatic SPICE simulations on subcircuits detected from KiCad schematic analysis — validates filter frequencies, divider ratios, opamp gains, LC resonance, and crystal load capacitance. Supports ngspice, LTspice, and Xyce (auto-detected). Generates testbenches, runs batch mode, produces structured pass/warn/fail report. Use when the user asks to simulate, verify, or validate any analog subcircuit — RC filters, LC filters, voltage dividers, opamp circuits, crystal oscillators. Also for "simulate my circuit", "run spice", "verify with simulation", "check my filter cutoff", "does this divider give the right voltage", "what's the bandwidth of this opamp stage". Consider suggesting simulation during design reviews when the schematic analyzer reports simulatable subcircuits and a SPICE simulator is available.
日本語の概要は準備中です。原文の説明を表示しています。
aklofas/kicad-happy☆ 1,3852026年10月6日 更新
Run automatic SPICE simulations on subcircuits detected from KiCad schematic analysis — validates filter frequencies, divider ratios, opamp gains, LC resonance, and crystal load capacitance. Supports ngspice, LTspice, and Xyce (auto-detected). Generates testbenches, runs batch mode, produces structured pass/warn/fail report. Use when the user asks to simulate, verify, or validate any analog subcircuit — RC filters, LC filters, voltage dividers, opamp circuits, crystal oscillators. Also for "simulate my circuit", "run spice", "verify with simulation", "check my filter cutoff", "does this divider give the right voltage", "what's the bandwidth of this opamp stage". Consider suggesting simulation during design reviews when the schematic analyzer reports simulatable subcircuits and a SPICE simulator is available.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2932026年10月13日 更新
Use when asking about Axiom skills or axbuild build/test capture, xclog console, xcsym .ips/MetricKit/.crash symbolication, xcui simulator UI/accessibility, or xcprof xctrace/CPU profiles.
日本語の概要は準備中です。原文の説明を表示しています。
CharlesWiltgen/Axiom☆ 1,2062026年10月13日 更新
Use when ANY iOS or macOS build fails, a crash log needs diagnosing, a test run crashes, Xcode misbehaves, or an environment issue blocks work before code is the suspect. Covers build failures, dependency conflicts, simulator diagnostics.
日本語の概要は準備中です。原文の説明を表示しています。
CharlesWiltgen/Axiom☆ 1,2062026年10月13日 更新
Use when capturing or analyzing ETTrace profiles for a focused iOS launch or runtime flow, including exact-build dSYM UUID matching, Simulator or device capture, processed per-thread flamegraph JSON, sampled inclusive/exclusive time, unresolved symbols, and comparable verification. Use debugging-instruments or swiftui-performance for generic profiling instead.
日本語の概要は準備中です。原文の説明を表示しています。
dpearson2699/swift-ios-skills☆ 1,1922026年8月1日 更新
Use when capturing or analyzing an iOS .memgraph, especially when the task mentions a memory leak, heap growth, persistent memory increase, ownership path, or matched-capture comparison with Apple CLI tools. Covers unambiguous Simulator capture, leaks/heap/vmmap/malloc_history evidence, raw artifact preservation, and same-flow verification. Use debugging-instruments for interactive Xcode Memory Graph, Instruments, generic retain-cycle inspection, or LLDB work.
日本語の概要は準備中です。原文の説明を表示しています。
dpearson2699/swift-ios-skills☆ 1,1922026年8月1日 更新
Build CarPlay-enabled apps using the CarPlay framework. Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPInterfaceController template hierarchies, CPListTemplate, CPMapTemplate, CPNowPlayingTemplate, configuring CarPlay entitlements, or integrating with CarPlay Simulator for testing.
日本語の概要は準備中です。原文の説明を表示しています。
dpearson2699/swift-ios-skills☆ 1,1922026年8月1日 更新
Set up and run wireless network simulations using the Wireless Network Toolbox. Use this skill when creating system-level simulations with wirelessNetworkSimulator, adding traffic sources (networkTrafficOnOff, networkTrafficFTP, networkTrafficVoIP, networkTrafficVideoConference), configuring node mobility, logging events or IQ samples, visualizing traffic, scheduling actions during simulation, running parametric sweeps, writing PCAP files with pcapWriter or technology-specific PCAP writers, registering event callbacks on wireless nodes, accessing event data fields, or combining multiple capture/visualization tools in a simulation.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
rorkai/app-store-connect-cli-skills☆ 1,0712026年10月13日 更新