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696 件 ・ 関連度順

概要と使いどころ

Two-pass video concatenation workflow that avoids encoder compatibility issues by separating concat and audio mixing

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/OpenSpace7,7552026年8月13日 更新

Check available FFmpeg encoders before writing encoding scripts to avoid library version mismatches

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/OpenSpace7,7552026年8月13日 更新

Check FFmpeg encoder availability before video encoding to avoid library mismatches

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/OpenSpace7,7552026年8月13日 更新

Unmerge merged cells in openpyxl worksheets before writing values to avoid AttributeError

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/OpenSpace7,7552026年8月13日 更新

Designs and improves fuzzing harnesses for C/C++ and Rust. Covers mapping raw bytes onto a target API, generating structured inputs, avoiding non-determinism and false crashes, and deciding what to fuzz together. Use when writing a first LLVMFuzzerTestOneInput or fuzz_target! harness, when a campaign finds nothing or reports crashes that will not reproduce, or when the target API needs structured rather than raw input.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5112026年10月14日 更新

Patches past the barriers that stop a fuzzer making progress — checksum and hash verification, magic-value validation, time-based seeds, and other non-deterministic global state. Covers locating the blocking check, neutering it behind a fuzzing build flag, and avoiding the false positives a patch can introduce. Use when a fuzzer is stuck at validation, when coverage shows large regions behind a checksum, or when valid inputs are impractical to generate.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5112026年10月14日 更新

Comprehensive red team operations methodology covering full engagement lifecycle from planning through reporting. Addresses engagement scoping and rules of engagement negotiation, multi-tier C2 infrastructure design with redirectors and domain fronting, malleable traffic profiles and beacon tradecraft, OPSEC discipline including attribution avoidance and indicator management, EDR and AMSI evasion techniques using direct syscalls and unhooking, data collection with chain-of-custody controls, and structured reporting with purple team debrief workflows. Covers assumed-breach, external-to-internal, insider threat, and hybrid physical-cyber engagement scenarios with MITRE ATT&CK mapping throughout. Targets operators planning or executing adversary simulation engagements against mature defenders.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Shellcode development reference for offensive security engagements. Use when writing custom x86/x64 shellcode, implementing position-independent code (PIC), building shellcode loaders, evading AV/EDR detection, or converting PE files to shellcode. Covers null byte avoidance, API hashing, encoder/decoder patterns, staged vs stageless payloads, Windows PEB traversal, and cross-platform shellcode techniques.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Anti-forensics and evidence destruction techniques for red team operators conducting authorized engagements. Covers log clearing on Windows (wevtutil, Clear-EventLog, ETW provider patching) and Linux (journal truncation, utmp/wtmp binary editing, syslog manipulation), timestamp manipulation via Timestomp and SetMACE to defeat timeline analysis, filesystem-level anti-forensics including NTFS Alternate Data Streams for payload hiding and secure deletion with sdelete/shred, memory artifact removal to counter live forensics, disk artifact manipulation targeting MFT entries and USN journal records, network forensics evasion through encrypted C2 channels and DNS-over-HTTPS tunneling, and anti-VM/sandbox detection to avoid dynamic analysis environments. Tools: Timestomp, wevtutil, sdelete, shred, MimiPenguin, Invoke-Phant0m. Aligns to MITRE ATT&CK T1070 (Indicator Removal), T1027 (Obfuscated Files or Information), T1497 (Virtualization/Sandbox Evasion). Each technique includes the forensic artifact it targets, the destruction or manipulation method, and the defender perspective so operators understand detection gaps they must account for.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Choose and apply automatic layout strategies for node-link diagrams and connected-node visuals. Use when the user asks how to auto-arrange nodes, reduce line crossings, route edges, avoid overlaps, stabilize layout, or choose graph-layout algorithms for network diagrams, dependency graphs, database schema diagrams, ERDs, state machines, decision trees, flow diagrams, box-and-line editors, or other line-connected nodes.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4322026年10月8日 更新

Test data visualizations and dashboards. Use when the user needs chart or diagram test strategy, screenshot or image diff testing, visual regression, mocked or synthetic chart data, component or unit tests, E2E dashboard QA, interactive UML-like diagram verification, scroll-driven story verification, export verification, or guidance on avoiding brittle over-testing.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4322026年10月8日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

mvschwarz/openrig7,3932026年10月14日 更新

Plan a VP or CPO 30-60-90 day diagnostic onboarding path. Use when entering a new executive product role and avoiding premature change.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,3422026年9月2日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics. Do NOT use for design review or audit (use web-design-guidelines or web-quality-audit).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0562026年10月9日 更新

Keep a Linear issue aligned with implementation evidence, acceptance criteria, code review, and deployment state while avoiding premature completion claims.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9282026年10月13日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

ThinkInAIXYZ/deepchat6,3602026年10月13日 更新

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

ThinkInAIXYZ/deepchat6,3602026年10月13日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/open-agents5,8432026年8月29日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

Galaxy-Dawn/claude-scholar5,7732026年9月23日 更新

Scaffolds eval.yaml evaluation specs for skills, custom agents, and redistributable gh-aw workflow packages in the dotnet/skills repository. Use when creating skill or workflow-package tests, writing evaluation stimuli, defining graders and rubrics, sizing an eval for statistical power, or setting up test fixture files. Handles the Vally eval.yaml schema, fixture organization, and overfitting avoidance. Do not use for running or debugging existing evals (use improve-skill-quality) nor for skills authoring (use create-skill).

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6202026年10月14日 更新

Migrate .NET test projects from xUnit.net v2 to xunit.v3 and fix v3 breaks. Use for package/CPM conversion, OutputType=Exe, preserving the VSTest or MTP runner (including projects currently using YTest.MTP.XUnit2), incompatible TFMs, async void tests, string-to-Type attributes, custom Fact/Theory/BeforeAfterTest attributes, Xunit.SkippableFact, xunit.abstractions/extensibility consolidation, and Xunit.Combinatorial/StaFact compatibility. Do not use for framework conversion or a runner-only migration. For xUnit v3 MTP filter syntax, also use migrate-vstest-to-mtp.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6202026年10月14日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

HKUDS/ClawTeam5,5342026年5月9日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

shareAI-lab/Kode-CLI5,2352026年10月9日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

shareAI-lab/Kode-CLI5,2352026年10月9日 更新