Fix ClickHouse "Code: 243 Cannot reserve 1.00 MiB, not enough space" errors caused by system log tables (text_log, trace_log, processors_profile_log, query_log) filling the disk. Use when: (1) ClickHouse inserts fail with NOT_ENOUGH_SPACE error, (2) Disk is 100% full but application tables are small, (3) system database is 10-100x larger than user databases, (4) Sentry shows batch insert/commit failures across multiple tables simultaneously. Covers both self-hosted ClickHouse (Altinity operator on K8s) and ClickHouse Cloud with different remediation paths for each.
日本語の概要は準備中です。原文の説明を表示しています。
divinevideo/divine-mobile☆ 2662026年10月17日 更新
Build maintainable test suites with reusable code patterns
日本語の概要は準備中です。原文の説明を表示しています。
testdriverai/testdriverai☆ 2642026年9月21日 更新
Full-stack autonomous math modeling agent for MCM/ICM (美国大学生数学建模竞赛). Handles team control number, problem choice (A–F), English academic writing, mcmthesis LaTeX template, and optional practical deliverable (memo/letter/report). Use when the user provides an MCM/ICM problem and wants end-to-end automated modeling, coding, and paper generation in English.
日本語の概要は準備中です。原文の説明を表示しています。
RealSeaberry/AutoMCM-Pro☆ 2592026年9月11日 更新
Convert EPUB card books into Obsidian-ready HyperCard Markdown folders and portable zip files. Use when Codex needs to turn an EPUB with XHTML chapters, table-of-contents cards, keyword index cards, backlinks, Luhmann/Zettelkasten numbers, or cross-links into one Markdown file per card with verified relative links, keyword cards, previous/home/next navigation, and GitHub/shareable zip output.
日本語の概要は準備中です。原文の説明を表示しています。
twhsi/skills☆ 2592026年7月22日 更新
Plan, build, place, and validate physically meaningful Blender object assemblies, including manufactured part boundaries, mechanical seams, mounting interfaces, pivots, hierarchy, constraints, instancing, modular grids, connector planes, and precision snapping. Use when several objects must form one product, machine, architectural module, vehicle, furniture item, mechanism, or environment structure without incorrectly welding independent parts, eyeballing alignment, or leaving continuous shells as overlapping primitives.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2562026年8月15日 更新
Build, calibrate, layer, and validate production Blender materials including bare and coated metal, brushed steel, rust, aged and wet wood planks, stone, concrete, plastic, glass, fabric, water, dirt, moss, and wetness. Use when material identity, UV direction, real-world texture scale, PBR channel handling, roughness response, anisotropy, normal/bump/displacement, transmission, volume absorption, aging, or surface layering determines realism.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2562026年8月15日 更新
Select, build, and validate Blender deformation and motion-control systems including Simple Deform, Curve, Lattice, Mesh Deform, Shrinkwrap, Surface Deform, Armature, shape keys, hooks, constraints, and drivers. Use when an object must bend, twist, taper, follow a path, conform to a surface, deform smoothly, articulate, or move through controlled mechanical relationships.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2562026年8月15日 更新
Build and refine production Blender geometry through semantic vertex/edge/face editing, BMesh, subdivision control cages, Boolean construction, Displace relief, remesh, sculpt preparation, retopology, and deliberate surface connections. Use after blockout for hard-surface, product, organic, architectural openings, terrain/relief, or reference-driven assets when shape quality, topology, continuity, or realistic part integration matters.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2562026年8月15日 更新
Design, configure, test, bake, and validate Blender physical effects including Cloth, Soft Body, Rigid Body, collisions, constraints, Fluid, smoke, fire, Dynamic Paint, Ocean, Wave, particles, Boids, force fields, fracture, debris, and secondary effects. Use when gravity, inertia, collision, flexibility, pressure, flow, flocking, emission, or breaking causes the requested result.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2562026年8月15日 更新
Audit Blender scenes and assets for topology, transforms, normals, surface continuity, classified connections, intersections, modifier/node intent, procedural performance, simulation stability, protected-scene changes, and fixed-view visual evidence. Use after every major modeling or simulation stage and before render, bake, export, or claims of completion.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2562026年8月15日 更新
Identify design quality issues in code including high coupling, low cohesion, God classes, long methods, and other code smells. Use when: (1) Reviewing code architecture and design quality, (2) Identifying refactoring opportunities, (3) Detecting God classes or classes with too many responsibilities, (4) Finding high coupling or low cohesion issues, (5) Analyzing code maintainability and technical debt. Detects coupling smells, cohesion problems, complexity issues, size violations, and encapsulation problems with actionable refactoring suggestions.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2552026年8月21日 更新
Identify and analyze unused or redundant code including unused functions/methods, unused variables/imports, unreachable code, and redundant conditions. Use when cleaning up codebases, improving maintainability, reducing technical debt, or conducting code quality audits. Analyzes Python code using AST analysis and produces markdown reports listing dead code locations with line numbers, severity ratings, and recommendations. Triggers when users ask to find dead code, remove unused code, identify unused imports, find unreachable code, or clean up redundant logic.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2552026年8月21日 更新
Automatically instruments source code to collect runtime information such as function calls, branch decisions, variable values, and execution traces while preserving original program semantics. Use when users need to: (1) Add logging or tracing to code for debugging, (2) Collect runtime execution data for analysis, (3) Monitor function calls and control flow, (4) Track variable values during execution, (5) Generate execution traces for testing or profiling. Supports Python, Java, JavaScript, and C/C++ with configurable instrumentation levels.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2552026年8月21日 更新
Automatically generates executable tests that reproduce reported bugs from issue reports and code repositories. Use when users need to: (1) Create a test that reproduces a bug described in an issue report, (2) Generate failing tests from bug descriptions, stack traces, or error messages, (3) Validate bug reports by creating reproducible test cases, (4) Convert issue reports into executable regression tests. Takes a repository and issue report as input and produces test code that reliably triggers the reported bug.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2552026年8月21日 更新
Automatically complete partial code snippets while satisfying semantic constraints including variable types, invariants, pre/post-conditions, interface contracts, and expected input/output behavior. Use when users provide incomplete code with specific requirements like "complete this function that takes a list and returns sorted unique elements" or "fill in this method body that must maintain the invariant that x stays positive" or "implement this interface method with these type constraints." Produces compilable, executable code with tests and a constraint satisfaction report.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2552026年8月21日 更新
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2482026年10月14日 更新
Use when the user wants a research-paper figure Skill Factory: build, patch, package, or use reusable specialized paper-figure-making skills from lawful literature/corpus evidence. Generated skills must use a specialized-skill-first workflow, full-feasible local PDF coverage where available, startup-plan-only first replies, target-paper candidate/final image isolation, mandatory image-embedded visual-structure explanation, mandatory non-target concept/modeling example display for abstract visual decisions, saved subtype/style illustration atlases, ChatGPT web Create image / ChatGPT Images 2.0 rendering, Codex $imagegen-first rendering, sample-image transfer rules, all-step/current-position state footers, and a mandatory first-round diverse candidate board followed by P6b/P6c paper-local best-practice optimization before final prompt construction.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2482026年10月14日 更新
Agent 基建:把任意 skill 或 skill 集合目录桥接到 Claude Code(~/.claude/skills)、Codex(~/.codex/skills)、通用 Agents(~/.agents/skills,豆包 Mac App / Trae Solo / Codex 可读取)和 Grok(~/.grok/skills)。支持 dbskill 仓库内 skill,也支持外部 skill 绝对路径。Claude / Codex / 通用 Agents 使用软链,Grok 生成带 user_invocable: true 的薄 bridge。支持按 skill 名称、相对路径、绝对路径、skills 目录批量桥接,也支持拆桥和查看桥接状态。 触发方式:/dbs-bridge、/bridge、「桥接这个 skill」「桥接整个 skills 目录」「把这个 skill 接到 Claude Code、Codex、豆包和 Grok」「让多个 Agent 都能调用这个 skill」「取消桥接」「查看桥接状态」 Bridge any skill folder or directory of skill folders to Claude Code, Codex, generic Agents (~/.agents/skills), and Grok using symlinks plus Grok bridge files. Supports dbskill skills and external skill directories. Use when the user wants one or many skills callable from multiple agents, or wants to unlink/check bridge status. Trigger: /dbs-bridge, /bridge, "bridge this skill", "bridge this skills directory", "make this skill available to Claude Code, Codex, Doubao, and Grok", "unlink this skill", "check bridge status"
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2482026年10月14日 更新
Structured diagnostic code library for JavaScript/TypeScript. Turns errors and other conditions into typed, machine-readable `Diagnostic` instances with stable codes, docs URLs, and actionable fields. Use this skill whenever the project imports `nostics`, or works with `defineDiagnostics`/`defineProdDiagnostics`, the `Diagnostic` class, diagnostic code registries, or structured error handling. Also covers reporters (`createConsoleReporter`, `createFetchReporter` from nostics/reporters/fetch, `createFileReporter` from nostics/reporters/node, `createDevReporter` from nostics/reporters/dev), formatters (`formatDiagnostic`, `ansiFormatter`, `jsonFormatter`), and Vite plugins (`nosticsStrip` from @nostics/unplugin/strip-transform, `nosticsCollector` from @nostics/unplugin/dev-server-collector). Also use when migrating a library's existing `console.warn`/`console.error`/`warn()` helpers or thrown `Error`s to diagnostics: follow `references/migration.md`.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/nostics☆ 2392026年9月29日 更新
Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge.
日本語の概要は準備中です。原文の説明を表示しています。
galfrevn/apollo☆ 2382026年8月18日 更新
TanStack Table v8 headless data tables with server-side features for Cloudflare Workers + D1. Use for pagination, filtering, sorting, virtualization, or encountering state management, TanStack Query coordination, URL sync errors.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2302026年9月28日 更新
| Production-tested setup for Tailwind CSS v4 with shadcn/ui, Vite, and React. Use when: initializing React projects with Tailwind v4, setting up shadcn/ui, implementing dark mode, debugging CSS variable issues, fixing theme switching, migrating from Tailwind v3, or encountering color/theming problems. Covers: @theme inline pattern, CSS variable architecture, dark mode with ThemeProvider, component composition, vite.config setup, common v4 gotchas, and production-tested patterns.
日本語の概要は準備中です。原文の説明を表示しています。
secondsky/claude-skills☆ 2302026年9月28日 更新
Run a cumulative daily or retrospective sweep of research papers on a chosen topic, audit their claims, methods, integrity signals, and independent support, then identify overlooked but feasible project or business opportunities in a detailed source-grounded report. Use when asked to monitor papers every day, mine buried research, evaluate whether a paper is credible or reproducible, find unimplemented research ideas, or separate promising work from hype, weak evidence, and retracted or contradicted results.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2232026年8月17日 更新
Inspect an unfamiliar repository, turn a focused Markdown behavior scenario into a deterministic test in the repository's native test stack, run it, and preserve traceability between intent and code. Use when asked to add scenario tests, compile acceptance criteria or Given/When/Then Markdown into executable tests, reproduce a user-visible regression, or convert a narrow workflow specification into stable web, API, CLI, desktop, or mobile interaction coverage. Do not use for broad exploratory journeys or agent-judged smoke tests.
日本語の概要は準備中です。原文の説明を表示しています。
tamdogood/builder-essential-skills☆ 2232026年8月17日 更新