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Write unit and integration tests for Angular v20+ applications using Vitest or Jasmine with TestBed and modern testing patterns. Use for testing components with signals, OnPush change detection, services with inject(), and HTTP interactions. Triggers on test creation, testing signal-based components, mocking dependencies, or setting up test infrastructure. Don't use for E2E testing with Cypress or Playwright, or for testing non-Angular JavaScript/TypeScript code.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Expert in building products that wrap AI APIs (OpenAI, Anthropic, etc. ) into focused tools people will pay for. Not just "ChatGPT but different" - products that solve specific problems with AI.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Apply OpenAI's brand colors, typography, and visual identity standards to artifacts. Ensure design consistency with OpenAI branding for presentations, documents, and UI components.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Build production-ready LLM applications, advanced RAG systems, and intelligent agents. Implements vector search, multimodal AI, agent orchestration, and enterprise AI integrations.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Design and apply Azure role-based access control with least privilege at the right scope. Use this skill when users ask about permissions, role assignments, access errors, or governance. Covers built-in roles, custom roles, managed identities, PIM, and access reviews per Well-Architected principles.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Cycle 30 min du secrétaire vérificateur myia-po-2026:CoursIA-3. Atteste en tiers, du plus ancien au plus récent, les PRs ouvertes sans dossier valide (chaque READY, une fois lu et approuvé par ai-01, est mergé sans attendre son cycle), et fait circuler l'information sur workspace-CoursIA-3.

日本語の概要は準備中です。原文の説明を表示しています。

jsboige/CoursIA162026年10月19日 更新

Use when building APIs on Hono (Cloudflare Workers, Bun, Deno, Node), debugging route ordering, wiring middleware, validating with @hono/zod-validator, returning streaming responses, configuring CORS with credentials, handling errors via app.onError, or composing typed RPC clients. Triggers: c.env binding types, c.header + c.redirect interaction, missing await next() bugs, Set-Cookie not attaching to redirect, route-precedence surprises, JWT middleware setup, hono/client typed RPC end-to-end. NOT for Express/Fastify/Koa idioms, tRPC/GraphQL paradigms, or Next.js Route Handlers.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Patterns for vibe coding that produce production-quality output instead of garbage. Covers prompt engineering for AI coding, verification without reading every line, accept/reject/refine decision framework, architectural guardrails, context management (CLAUDE.md, .cursor/rules), TDD-driven vibe coding, screenshot-driven development, diff review discipline, and the anti-patterns that destroy quality. Activate on: "vibe coding", "AI coding quality", "Claude Code workflow", "AI-assisted development", "how to use AI for coding", "coding with AI", "agentic engineering workflow", "AI code quality", "vibe code without garbage", "production quality AI code", "CLAUDE.md setup", "cursorrules setup", "pre-commit hooks for AI", "TDD with AI", "test-driven vibe coding". NOT for: multi-person collaborative coding sessions (use cooperative-vibe-coding), building AI/LLM applications (use ai-engineer), prompt engineering for non-coding LLM use cases (use prompt-engineer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Foundational theory for process-oriented concurrency through synchronous message-passing, applicable to multi-agent coordination and parallel decomposition

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Application of Six Sigma quality methodology to AI agent process improvement and reliability

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Applies insights from MetaGPT paper on how structured communication, role specialization, and SOPs prevent coordination failures in multi-agent LLM systems

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Professional network graph analyst identifying Gladwellian superconnectors, mavens, and influence brokers using betweenness centrality, structural holes theory, and multi-source network reconstruction. Activate on 'superconnectors', 'network analysis', 'who knows who', 'professional network', 'influence mapping', 'betweenness centrality'. NOT for surveillance, discrimination, stalking, privacy violation, or speculation without data.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Hypertree decomposition approach to planning problems for reduced computational complexity

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Monetization strategies for indie developers, solopreneurs, and small teams. Covers freemium models, SaaS pricing, sponsorships, donations, email list building, and passive income for developer tools, content sites, and educational apps. Activate on 'monetization', 'make money', 'pricing', 'freemium', 'SaaS', 'sponsorship', 'donations', 'passive income', 'indie hacker'. NOT for enterprise sales, B2B outbound, VC fundraising, or large-scale advertising (use enterprise/marketing skills).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Expert in drone systems, computer vision, and autonomous navigation. Specializes in flight control, SLAM, object detection, sensor fusion, and path planning. Activate on "drone", "UAV", "SLAM", "visual odometry", "PID control", "MAVLink", "Pixhawk", "path planning", "A*", "RRT", "EKF", "sensor fusion", "optical flow", "ByteTrack". NOT for domain-specific inspection tasks like fire detection, roof damage assessment, or thermal analysis (use drone-inspection-specialist), GPU shader optimization (use metal-shader-expert), or general image classification without drone context (use clip-aware-embeddings).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Apply practical DAG decomposition, transitive-edge reduction, and reachability indexing to dense dependency graphs. Use when low width and repeated queries justify preprocessing. NOT for cyclic graphs, one-off graph checks, or exact-minimum-chain requirements.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Metal/wgpu/WGSL shader surfaces for native Rust gpui apps (Zed-family, pd-console), stockpiled with beautiful copy-pasteable shader-toy examples. Use for custom GPU fragment passes behind/around gpui panes: ocean/water shaders, pixelated waves and boats, a living harbor, dithered chrome borders, sonar sweeps, aurora/starfields, CRT/scanline post. Trigger on: wgsl, wgpu, metal shader, gpui shader, shadertoy, fragment shader, SDF, noise/fbm, ordered dithering, pixelation, render-to-texture, "pixelated waves and boats", living harbor water. NOT for: web/GLSL/three.js shaders (use a web tool), non-shader gpui motion (use rust-gpui-motion), general GUI layout/color (use beautiful-gui-design), CLI/TUI (use beautiful-cli-design).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Expo managed workflow expert for EAS Build, Submit, Update, config plugins, and custom dev clients. Activate on: Expo project, EAS Build, EAS Update, config plugin, expo-dev-client, Expo Router, Expo SDK 52, app.json configuration. NOT for: bare React Native (use react-native-architect), native module authoring (use react-native-architect), Flutter (use flutter-bloc-state-manager).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Build and extend pd-console — Port Daddy's GPU-native macOS operator console (GPUI 0.2.x, Zed's Rust UI). Covers the render-agnostic Block/Pane(Surface) contract, the two-thread reqwest↔smol refresh pipeline, Taffy flexbox layout, uniform_list virtual scroll, focus + keyboard nav, the OKLCH theme and ICS maritime flag badges, GPUI's missing text-input, and the real feature-gated cargo/CI gate. Use when adding panes, visual polish, or debugging GPUI rendering/layout/focus in core/pd-console. NOT for the TypeScript daemon, generic Rust toolchain/borrow-checker help (use rust-with-claude-code), or non-pd GPUI apps with a different theme/architecture.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Design error handling strategies for TypeScript and Python applications — exception hierarchies, Result/Either types, retry patterns, error boundaries, and structured error logging. Use when designing error handling architecture, choosing between exceptions and Result types, implementing retry logic, or building error recovery flows. Activate on "error handling", "exception hierarchy", "Result type", "retry pattern", "circuit breaker", "error boundary", "Pokemon exception". NOT for debugging specific runtime errors, logging infrastructure setup, or monitoring/alerting configuration.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Applies Gestalt psychology principles to web layout, spacing, grouping, and visual hierarchy. Proximity, similarity, closure, continuity, figure-ground, common fate, Pragnanz — translated into CSS, component structure, and information architecture. Activate on 'gestalt', 'visual grouping', 'proximity spacing', 'visual hierarchy', 'perceptual organization', 'layout psychology', 'whitespace strategy'. NOT for color theory (use color-theory-palette-harmony-expert), not for accessibility auditing (use design-accessibility-auditor).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Use when running analytical SQL over Parquet/CSV/JSON without a warehouse, replacing pandas for data wrangling, joining S3 data in-place, building local data marts, or embedding OLAP into an app. Triggers: read_parquet/read_csv setup, partitioned dataset queries, hive partitioning, glob patterns for S3, COPY TO export, attach Postgres/MySQL, UDFs in Python/R, MotherDuck cloud sync, columnar performance vs row stores. NOT for OLTP workloads (concurrent writes), distributed analytics at petabyte scale (use Spark/Trino), or vector search (use pgvector/Lance).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Applies game theory to multi-agent coordination protocols with advisory claims, repeated interactions, daemon-mediated correlation, and deviation penalties. Use for Nash equilibrium checks, folk-theorem cooperation analysis, correlated-equilibrium routing, and price-of-anarchy audits in strategic agent systems. NOT for consumer pricing, card-game strategy, or general microeconomics outside agent coordination.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新

Master of text-based visual communication using ASCII art, Unicode box-drawing, and structured diagram notation. Creates clear, maintainable diagrams for systems, processes, hierarchies, relationships, and psychological structures. Proactively generates diagrams to enhance understanding. Activate on visualization needs, system architecture, process flows, psychological mapping, or when complex concepts would benefit from visual representation. NOT for photo editing, vector graphics, or GUI-based design tools.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills162026年10月14日 更新