Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "outcome over output", "design studio method", "assumption mapping", "lightweight research", "too much design documentation", or "get the team designing together". Also trigger when reducing design-documentation overhead, getting cross-functional teams to co-design, or running fast usability experiments. Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", "mental model", "mapping", "seven stages of action", "users keep making mistakes", "this is unintuitive", or "people cant figure out how to use it". Also trigger when reducing product complexity or feature creep. Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "rewards arent working", "autonomy", "mastery", "purpose-driven", "my team is disengaged", or "how do I motivate people". Also trigger when designing onboarding progression, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", "anti-corruption layer", "context mapping", "domain events", "strategic design", "the code doesnt match the business", or "how do we split this big system". Also trigger when breaking a monolith into services, defining service boundaries, or aligning code structure with business processes. Covers entities vs value objects, domain events, and context mapping strategies. For architecture layers, see clean-architecture. For complexity, see software-design-philosophy.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Guided journey from a raw app idea to a validated, cleanly architected first version that ships on a sustainable cadence. Orchestrates ten skills phase by phase - lean-startup, design-sprint, clean-architecture, domain-driven-design, clean-code, pragmatic-programmer, system-design, ios-hig-design, 37signals-way, software-design-philosophy - asking the user questions at every decision point and recording results in the project docs/ folder (PRODUCT.md, ARCHITECTURE.md, EXPERIMENTS.md, CREATE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a new app, validate an idea before writing code, architect an MVP that will not need a rewrite, or says 'help me build my app the right way'. App already exists: use improve-app or grow-app. Business idea not yet validated: run create-business first. Marketing site only: use create-website. Architecture-only question: design-code-architecture. For one framework in isolation, invoke that skill directly.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections, crafting urgency messaging, or improving trust signals on landing pages. Covers the principles, when each applies, and ethical limits. For deal negotiation tactics, see negotiation. For viral word-of-mouth, see contagious.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Optimize web performance through network protocols, resource loading, and browser rendering internals. Use when the user mentions "my site is slow", "Core Web Vitals", "HTTP/2 or HTTP/3", "resource hints", "network latency", "render blocking", "TCP/TLS optimization", "service worker", "Cache-Control or caching strategy", or "critical rendering path". Also trigger when diagnosing slow page loads, optimizing time to first byte, choosing between WebSocket and SSE, or reducing bundle sizes. For UI visual performance, see refactoring-ui. For font loading, see web-typography.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Manage for output using Grove's "High Output Management": a manager's output is their organization's output, raised by high-leverage activities. Use when the user mentions "high output management", "managerial leverage", "one-on-ones", "1:1 agenda", "OKRs", "performance review", "task-relevant maturity", "delegation", "meeting overload", "new manager", "how do I run a 1:1", or "just got promoted to manager". Also trigger when structuring a manager's calendar and meeting cadence, designing team metrics, running planning, coaching delegation, or preparing performance reviews. Covers leverage, production principles, meetings as the medium of management, decisions, OKRs, and task-relevant maturity. For intrinsic motivation, see drive-motivation. For a company operating system, see traction-eos.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "state transitions", "input feedback", "the interface feels dead", "make the UI feel responsive", or "add polish to interactions". Also trigger when designing form-validation responses, progress indicators, confirmation dialogs, or any element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
Build a scalable outbound B2B sales machine with specialized roles (SDR, AE, CSM). Use when the user mentions "outbound sales", "Cold Calling 2.0", "cold email sequences", "sales pipeline", "SDR process", "sales development", "build an outbound sales team", or "fill my pipeline". Also trigger when setting up a B2B SaaS sales team from scratch or building a lead-qualification framework to improve close rates. Covers the three lead types (seeds/nets/spears), role specialization, the referral-email method, ANUM qualification, and pipeline math. For offer design, see hundred-million-offers. For persuasion science, see influence-psychology.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4382026年9月11日 更新
OpenChatCut product knowledge — UI layout, editor features, and how generation providers are configured. Use when the user asks about the product interface, how to use a feature, where to find something, or needs GUI guidance for something the agent cannot do directly. Also use as fallback when a task fails and the user needs to complete it manually in the UI. NOT for live project-state queries ("where are my folders?", "what's on my timeline?", "where is clip X?") — those are answered by `read_project`, not by this skill.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,4062026年10月15日 更新
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/FastCode☆ 2,2892026年7月6日 更新
Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.
日本語の概要は準備中です。原文の説明を表示しています。
LottieFiles/motion-design-skill☆ 2,2482026年5月18日 更新
Pattern: create or update WordPress block patterns (starter pages, templates, template parts, Query Loop layouts), review pattern registration, block markup, categories, accessibility, or i18n/escaping, or improve pattern design quality. Route custom blocks to wp-block-development; route frontend interactivity to wp-interactivity-api.
日本語の概要は準備中です。原文の説明を表示しています。
WordPress/agent-skills☆ 2,2462026年10月12日 更新
Use when building UIs leveraging the WordPress Design System (WPDS) and its components, tokens, patterns, etc.
日本語の概要は準備中です。原文の説明を表示しています。
WordPress/agent-skills☆ 2,2462026年10月12日 更新
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".
日本語の概要は準備中です。原文の説明を表示しています。
prisma/studio☆ 2,2272026年10月15日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
mrgoonie/claudekit-skills☆ 2,2262026年4月3日 更新
Use when complex problems require systematic step-by-step reasoning with ability to revise thoughts, branch into alternative approaches, or dynamically adjust scope. Ideal for multi-stage analysis, design planning, problem decomposition, or tasks with initially unclear scope.
日本語の概要は準備中です。原文の説明を表示しています。
mrgoonie/claudekit-skills☆ 2,2262026年4月3日 更新
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.
日本語の概要は準備中です。原文の説明を表示しています。
mrgoonie/claudekit-skills☆ 2,2262026年4月3日 更新
Design document writing conventions. Use when writing or reviewing technical design documents.
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/loongcollector☆ 2,2072026年10月16日 更新
This workflow, known as RIPER-5, is designed exclusively for handling complex software engineering tasks such as system design, architectural refactoring, bug diagnosis, performance optimization, and multi-component integration.
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/loongcollector☆ 2,2072026年10月16日 更新
Guide users through creating, updating, debugging, and validating Agent Skills for AI agents. Use when the user wants to create, write, author, design, troubleshoot, validate, or improve a Skill, or needs help with SKILL.md, frontmatter, or skill structure.
日本語の概要は準備中です。原文の説明を表示しています。
lessweb/deepcode-cli☆ 2,1582026年10月15日 更新
Design, build, redesign, or modify browser-visible web interfaces with product-quality composition, visual systems, interaction states, responsive behavior, accessibility, and browser visual QA. Use for HTML, CSS, JavaScript, React, Vue, or Svelte pages and components, landing pages, dashboards, admin tools, settings, forms, onboarding, responsive layouts, prototypes, and any frontend change that alters visible browser output.
日本語の概要は準備中です。原文の説明を表示しています。
MemTensor/memmy-agent☆ 2,1062026年10月16日 更新