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cccskills

「architecture」の検索結果

3,661 件 ・ 関連度順

概要と使いどころ

Combine static analysis with model-assisted code review to assess security, performance, correctness, and architecture. Use when designing review automation or reviewing complex changes.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7752026年10月15日 更新

Expert C4 Context-level documentation specialist. Creates high-level system context diagrams, documents personas, user journeys, system features, and external dependencies. Synthesizes container and component documentation with system documentation to create comprehensive context-level architecture. Use when creating the highest-level C4 system context documentation.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7752026年10月15日 更新

Design multi-agent architectures for complex tasks. Use when single-agent context limits are exceeded, when tasks decompose naturally into subtasks, or when specializing agents improves quality.

日本語の概要は準備中です。原文の説明を表示しています。

NeoLabHQ/context-engineering-kit1,7752026年8月27日 更新

plan-task

無料

Refine a draft task specification into a fully planned, implementation-ready task with acceptance criteria, architecture, per-step sub-task files and verifiable phases

日本語の概要は準備中です。原文の説明を表示しています。

NeoLabHQ/context-engineering-kit1,7752026年8月27日 更新

mex-inbox

無料

Draft and review contributions to existing MEX project knowledge in the repo wiki. Use when the user wants to capture a team decision, convention, or architecture note, propose an addition or correction for team review, or invokes /mex-inbox or $mex-inbox. Also supports existing Spec proposals. Keywords: mex, project memory, CLAUDE.md, team memory, drift, inbox. Do not activate for brainstorming alone, routine GROW upkeep, email inboxes, session logs, or handoffs.

日本語の概要は準備中です。原文の説明を表示しています。

mex-memory/mex1,7672026年10月14日 更新

React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/openreview1,6932026年3月7日 更新

House style for user-facing documentation — voice, scope, structure, and what to leave out. Use this skill whenever writing, editing, or reviewing anything a user reads to learn how to use a tool — help center articles, getting-started guides, tutorials, feature docs, README usage sections, in-app help, release notes, or FAQ entries. Trigger it even when the request is phrased plainly — "document this feature", "write docs for X", "explain this to users", "write a README for this library", "turn these notes into a guide" — and even when no style guidelines are mentioned. Also use it to review existing docs for tone, bloat, or leaked implementation detail. Do not use it for internal engineering docs, architecture write-ups, RFCs, or code comments.

日本語の概要は準備中です。原文の説明を表示しています。

callstackincubator/agent-skills1,6722026年10月9日 更新

Draw cloud architecture diagrams for AWS, Azure or GCP with the official provider icon sets, using TerraVision. Use whenever the user asks to draw, diagram, sketch or visualize a system on AWS, Azure or Google Cloud, or one built from their services (Lambda, DynamoDB, S3, EC2, EKS, RDS, API Gateway, Azure Functions, App Service, AKS, Cosmos DB, Cloud Run, GKE, BigQuery and the like), even if they never say 'cloud', 'diagram' or a tool name; also for a diagram of Terraform code. Prefer it over Mermaid, PlantUML, hand-written SVG or ASCII, which cannot use the official icons or VPC/subnet grouping. Not for diagrams that are not cloud infrastructure: sequence diagrams, flowcharts, class or ER diagrams, code or module structure, org charts, on-premises-only networks; use Mermaid or similar for those. Works with or without Terraform: with Terraform code the diagram comes from terraform plan; without it, write a small JSON graph and render it.

日本語の概要は準備中です。原文の説明を表示しています。

patrickchugh/terravision1,6572026年10月7日 更新

Production pipeline for mathematical and technical animations using Manim Community Edition. Creates 3Blue1Brown-style explainer videos, algorithm visualizations, equation derivations, architecture diagrams, and data stories. Use when users request: animated explanations, math animations, concept visualizations, algorithm walkthroughs, technical explainers, 3Blue1Brown style videos, or any programmatic animation with geometric/mathematical content.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6472026年9月21日 更新

AI DevKit · Design phase guidance for reviewing feature design against requirements. Use when the user wants to validate architecture, review design docs, resolve design trade-offs, or run dev-lifecycle phase 3.

日本語の概要は準備中です。原文の説明を表示しています。

codeaholicguy/ai-devkit1,6462026年10月15日 更新

Query the local code graph (functions, classes, calls, imports) through the Deeplake mount at memory/graph/. Use when the user asks structural questions about the codebase — "what calls X?", "what does Y import?", "where is Z defined?", "what is the architecture / which subsystems exist?". The graph is an AST-derived map of the repo, queried as files (no build needed — it rebuilds automatically).

日本語の概要は準備中です。原文の説明を表示しています。

activeloopai/hivemind1,6282026年10月15日 更新

Query the local code graph (functions, classes, calls, imports) through the Deeplake mount at memory/graph/. Use when the user asks structural questions about the codebase — "what calls X?", "what does Y import?", "where is Z defined?", "what's the architecture / which subsystems exist?", "what's the impact of changing this?". The graph is an AST-derived map of the repo, queried as files (no build needed — it rebuilds automatically).

日本語の概要は準備中です。原文の説明を表示しています。

activeloopai/hivemind1,6282026年10月15日 更新

Use when the user types /prompts:hep-build or /agentlas-build, mentions @Hephaestus for build work, asks to create a single Agentlas agent, create a multi-agent team, or package an existing local/external agent into Agentlas architecture.

日本語の概要は準備中です。原文の説明を表示しています。

agentlas-ai/Agentlas-OS1,5902026年10月15日 更新

Use when designing how one canonical agent core runs across Codex, Claude Code, Gemini CLI, Cursor, and AGENTS.md-compatible tools.

日本語の概要は準備中です。原文の説明を表示しています。

agentlas-ai/Agentlas-OS1,5902026年10月15日 更新

Use when creating a single Agentlas agent, creating a multi-agent team, or packaging an existing local/external agent into Agentlas architecture. Make sure to use this for /meta-agent requests.

日本語の概要は準備中です。原文の説明を表示しています。

agentlas-ai/Agentlas-OS1,5902026年10月15日 更新

Use when converting, repairing, or packaging an existing local or external agent/team into Agentlas architecture for local install, Agentlas import, Codex plugin use, Claude adapter use, or open-source release.

日本語の概要は準備中です。原文の説明を表示しています。

agentlas-ai/Agentlas-OS1,5902026年10月15日 更新

Turn an approved measurement charter, ICPs, and buyer jobs into a budget-aware prompt coverage blueprint across proximity bands, aided status, information acts, journey states, roles, locales, evidence grades, partitions, and measurement lanes. Use before prompt wording to define required, optional, and prohibited canonical intent cells.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5542026年10月11日 更新

Recover source-bound buyer jobs, struggling moments, desired progress, forces, workarounds, information acts, journey states, criteria, constraints, roles, locales, and authentic language. Use on approved ICP hypotheses plus customer, search, review, forum, procurement, support, or public-market evidence before designing an AI-visibility prompt architecture.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5542026年10月11日 更新

Gate a prompt universe for schema and provenance completeness, target or campaign contamination, evidence entailment, naturalness, one-concept clarity, architecture consistency, aided status, answer leakage, and semantic duplicates. Use after realistic prompt generation and before human panel selection.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5542026年10月11日 更新

Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5422026年10月9日 更新

Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5422026年10月9日 更新

PR code review that surfaces decay risks, design smells, and maintainability issues with concrete Symptom → Source → Consequence → Remedy findings, drawing on twelve classic engineering books. Triggers when: user asks to review code, check a PR, shares a diff or pastes code asking "does this look right?" / "any issues here?" / "ready to merge?", or asks for feedback on a function, class, or file. Also triggers when user mentions: code smells / refactoring / clean architecture / DDD / SOLID principles / Hyrum's Law / deep modules / tactical programming / conceptual integrity / Brooks's Law / Mythical Man-Month / second system effect. Do NOT trigger for: questions about how to write code from scratch, language syntax questions, or framework/tool questions where no existing code is shared.

日本語の概要は準備中です。原文の説明を表示しています。

hyhmrright/brooks-lint1,5302026年10月12日 更新

Full-sweep mode: runs a unified analysis across all quality dimensions — code decay, architecture, tech debt, and test quality — then applies fixes directly to the codebase. Safe changes are auto-applied; risky changes are confirmed before execution. Drawing on twelve classic engineering books. Triggers when: user wants to "fix everything", "sweep the codebase", "auto-fix all issues", "clean up the whole project", or asks for a single command that both diagnoses and remediates quality problems. Do NOT trigger for: read-only audits or health reports where the user only wants findings without code changes; single-dimension reviews (use the focused skill instead: brooks-review / brooks-audit / brooks-debt / brooks-test); server health checks, HTTP /health endpoints, Kubernetes probes, database health, or application uptime.

日本語の概要は準備中です。原文の説明を表示しています。

hyhmrright/brooks-lint1,5302026年10月12日 更新

Combined codebase health dashboard that scores a project across all four quality dimensions — PR quality, architecture, tech debt, and test quality — in a single pass, drawing on twelve classic engineering books. Triggers when: user wants an overall quality assessment, asks "how healthy is this codebase?", "run all the checks", "I need a health score before the release", or wants to onboard a new team with a quality overview. Do NOT trigger for: server health checks, HTTP health endpoints, Kubernetes liveness/readiness probes, database health, or application uptime. Also do not trigger when the user specifically requests only one dimension — use the corresponding focused skill instead (brooks-review / brooks-audit / brooks-debt / brooks-test).

日本語の概要は準備中です。原文の説明を表示しています。

hyhmrright/brooks-lint1,5302026年10月12日 更新