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cccskills

「complete」の検索結果

2,076 件 ・ 関連度順

概要と使いどころ

runpro

無料

Execute a project from a folder of raw materials. Use when the user drops messages, screenshots, documents, drafts, and references into a project directory and wants Codex to identify the real goal, build a plan, do the work, drive the project to a submission-ready state, verify completion, and return a clear final summary of what was required, what was completed, and how it was done.

日本語の概要は準備中です。原文の説明を表示しています。

zxzin/runpro232026年7月19日 更新

Audit a prompt the user is about to send to Claude (or another coding AI) for completeness and effectiveness. Use this skill whenever the user shares a prompt and asks for feedback — phrases like "is this prompt good", "audit my prompt", "review this prompt", "will Claude understand this", "improve this prompt", "is this enough context". Also trigger proactively when you notice the user is about to dispatch a vague, under-specified, or over-constrained prompt for non-trivial work. Checks the 6 essential elements (goal, scope, existing patterns, constraints, verification, done definition), flags what's missing, explains why each gap matters, and produces an improved rewrite. Treat this skill as the litmus test for "Be Claude's PM" — if the prompt fails the audit, the work that follows will probably fail too.

日本語の概要は準備中です。原文の説明を表示しています。

appleboy/skills232026年9月12日 更新

Design, review, and improve Claude/Codex skills based on Anthropic's "The Complete Guide to Building Skills for Claude". Use when creating a new skill, rewriting SKILL.md frontmatter and workflows, fixing under-triggering or over-triggering, designing scripts/references/assets, building test cases, or preparing a skill for upload/distribution.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Maps hunts and detections to MITRE ATT&CK for coverage analysis: tagging hypotheses with techniques, building a coverage matrix from completed hunts, and identifying high-risk gaps to prioritize next. Activates for requests to map hunts to ATT&CK, build a coverage heatmap, or find detection gaps by technique.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

trace-sql

無料

SQL discipline for querying Pulp Perfetto traces (.pftrace) with trace_processor — idempotent CREATE OR REPLACE PERFETTO views, GLOB not LIKE, dur = -1 incomplete-slice handling, EXTRACT_ARG for span args, joining on stable utid/upid, SPAN_JOIN PARTITIONED, and the draft→validate→execute loop. Ships Pulp's CPU/UI trace stdlib plus closed GPU startup, health, and probe views. TRIGGER when writing or debugging SQL over a .pftrace, when `pulp trace query` returns wrong/empty rows, or when the trace-analysis skill needs a query primitive.

日本語の概要は準備中です。原文の説明を表示しています。

Generous-Corp/pulp222026年10月14日 更新

Complete methodology for computing publication-quality cumulative abnormal returns with proper event-study test statistics, matching the robustness of Kaspereit's eventstudy2 for Stata. Covers dateline construction, event-date mapping, estimation and event windows, thin-trading adjustment, OLS with Theil prediction error correction, abnormal return computation, CAR/CAAR/AAR accumulation, boundary contamination guards, and common tests such as Patell, BMP, Kolari-Pynnonen, generalized sign, Wilcoxon, and GRANK-T. Use when the user mentions abnormal returns, event windows, market-model regressions, CARs, CAAR, AAR, eventstudy2, thin trading, trade-to-trade returns, or event-study test statistics.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

team-qa

無料

Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a sprint or feature. Covers: test plan generation, test case writing, smoke check gate, manual QA execution, and sign-off report.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

ux-review

無料

Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Create a complete feature module with folder structure, Assembly Definition (.asmdef), test assembly, and namespace. Use when adding a new feature, system, or module to a Unity project. Triggers on requests like "create a new feature", "scaffold a module", "add a combat system", "I need a health system", "set up inventory", "create a new module for X", "add a new system", "new feature folder", or any task requiring new folders, assemblies, or namespaces for a gameplay feature — even when the user just names a system they want to build from scratch. Reads ProjectConfig.yaml for folder_strategy and MCP availability.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when evaluating readiness for a milestone deadline.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why).

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

pi-goal

無料

Persistent Codex-style goal tracking for pi. Use when the user explicitly asks to set, continue, audit, pause, resume, complete, or inspect a long-running goal.

日本語の概要は準備中です。原文の説明を表示しています。

code-yeongyu/pi-goal222026年9月24日 更新

Audit whether all score-deciding logic in sgl-eval is vendored from NeMo-Skills, or whether some has crept into SE code. Use when the user asks "are we vendoring enough", "review vendor coverage", "audit vendoring", "is our vendoring complete", or before a release.

日本語の概要は準備中です。原文の説明を表示しています。

sgl-project/sgl-eval212026年9月22日 更新

Create a complete Grain domain service with schemas, read models, commands, queries, and tests

日本語の概要は準備中です。原文の説明を表示しています。

ObneyAI/orc212026年10月8日 更新

Complete B2B SaaS marketing agency powered by 90 AI agents across 17 specialties. This is the entry point for ALL marketing requests. Routes to the right specialist team: content marketing, SEO, paid media, social media, email marketing, design, sales enablement (including technical presales — demos, proofs of concept, security questionnaires), product marketing, account-based marketing (ABM), partnerships and channel programs (co-marketing, marketplace GTM, channel conflict and deal registration, partner economics), growth, analytics, project management, or client operations. Use this skill when the request spans multiple disciplines or when unsure which specialist to invoke. Also triggers on: marketing help, marketing team, marketing agency, what can you do, marketing capabilities.

日本語の概要は準備中です。原文の説明を表示しています。

shalintripathi/saas-marketing-agents212026年10月13日 更新

Use when a task needs the judgment of an Electrical and Electronic Equipment Assembler — inspecting a solder joint against the specific IPC/J-STD workmanship standard criteria rather than personal visual judgment, following ESD precautions for every component handled since damage is invisible at the time it occurs, verifying a crimped connection with a pull test rather than visual inspection alone, or treating a single suspected cold joint as a potential complete failure point rather than a minor defect.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新