dlt (data load tool) is an open-source Python library that loads data from APIs, files and databases into warehouses and lakes, inferring the schema and tracking incremental state for you. Use when a user asks to build a data pipeline in Python, load a REST API into DuckDB, BigQuery, Snowflake or Postgres, set up incremental or merge loading, enforce a schema contract, or replace a hand-written ETL script or a hosted ELT connector.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
ESLint is the standard linting tool for JavaScript and TypeScript projects. It statically analyzes your code to find problems, enforce coding conventions, and catch bugs before they reach production. ESLint 9 introduced the flat config format, replacing the legacy `.eslintrc` system with a simpler, more composable `eslint.config.js` file. With a rich plugin ecosystem covering React, TypeScript, accessibility, and import ordering, ESLint is the backbone of code quality in modern web development.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Sets up automated database backup, restore, and disaster recovery procedures for PostgreSQL, MySQL, MongoDB, and Redis. Use when you need to implement backup schedules, point-in-time recovery, cross-region replication, backup verification, or disaster recovery runbooks. Trigger words: database backup, pg_dump, mysqldump, mongodump, disaster recovery, point-in-time recovery, WAL archiving, backup rotation, restore database, RTO, RPO, backup verification.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
You are an expert in Clay, the data enrichment and outbound sales platform that pulls from 75+ data providers to build rich prospect profiles. You help teams automate lead discovery, enrich contacts with firmographic and technographic data, score leads against ICP criteria, and trigger personalized outreach sequences — replacing manual research with automated, data-driven prospecting.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Browserbase runs managed headless Chromium sessions in the cloud, so browser automation, AI agents and scraping jobs need no browser infrastructure of their own. Use when someone asks to "run Playwright in the cloud", "Browserbase session", "headless browsers at scale", "scrape with proxies and CAPTCHA solving", "persist a login across browser sessions", or "use Stagehand with Browserbase". Covers sessions, proxies, contexts, parallel runs and replays.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Caddy is a web server and reverse proxy that obtains and renews HTTPS certificates automatically. Covers reverse proxying, load balancing, file serving, redirects, headers, rate limiting, and configuration through the admin API. Use when tasks involve serving websites, proxying to backend services, automatic TLS certificate management, or replacing Nginx with a simpler configuration.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
You are an expert in Biome, the Rust-based toolchain that replaces ESLint and Prettier with a single, fast tool. You help developers configure linting, formatting, and import sorting for JavaScript, TypeScript, JSX, JSON, and CSS — achieving 100x faster execution than ESLint+Prettier with zero configuration, unified diagnostics, and IDE integration.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Apache Cassandra is a distributed NoSQL database designed for high availability and linear scalability. Learn CQL (Cassandra Query Language), data modeling with partition keys, replication strategies, and integration with Node.js using the DataStax driver.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Bun — fast all-in-one JavaScript runtime, bundler, test runner, and package manager. Use when speeding up Node.js projects, using Bun as a drop-in Node replacement, bundling with Bun, or running tests faster. Covers runtime APIs, package management, bundling, and Bun-specific features like Bun.serve, Bun.file, and Bun.sqlite.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Build backends with Appwrite — open-source Backend-as-a-Service. Use when a user asks to set up user authentication, manage a database without writing backend code, handle file storage and uploads, add realtime subscriptions, set up cloud functions, build a mobile or web app backend, replace Firebase with an open-source alternative, or self-host a BaaS platform. Covers auth, databases, storage, functions, realtime, and SDK integration for web, mobile, and server-side.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Build globally distributed apps with Azure Cosmos DB. Work with multiple data models (document, key-value, graph), configure global replication with tunable consistency levels, manage throughput with RU/s, and query with SQL API.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
AssemblyAI is a hosted speech-to-text API that transcribes audio and video files or live streams and adds speaker labels, sentiment, entity detection, PII redaction and LLM analysis of the transcript. Use when a user asks to transcribe a recording, label who said what, analyze call sentiment, redact personal data, stream live transcription, or summarize and question a transcript with LLM Gateway (the replacement for LeMUR).
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Manage Amazon RDS for fully managed relational databases. Provision MySQL, PostgreSQL, and Aurora instances with automated backups and patching. Configure read replicas for scaling, snapshots for recovery, and Aurora Serverless for variable workloads.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Ably is a hosted realtime messaging service: clients publish and subscribe to named channels over WebSockets, see who is present, replay message history, and resume after a dropped connection. Use when a user asks to "add realtime updates", "push live notifications to the browser", "show who is online", "add a chat room with typing indicators", "publish from a serverless function", or "authenticate Ably clients without exposing the API key". Covers the ably 2.x JavaScript SDK (Realtime and REST), JWT token authentication, presence, history and rewind, batch publishing, and the @ably/chat 1.x SDK.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Alpine.js is a lightweight JavaScript framework for adding interactivity to HTML markup. It provides reactive data, event handling, and DOM manipulation through HTML attributes — like a modern jQuery replacement with declarative syntax.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Build and trace AI agents in Python with AgentScope, an open-source agent framework with a ReAct loop, tools, middleware, team pipelines and OpenTelemetry tracing. Use when building production agents that need observability, debugging an agent's model and tool calls, capping token spend per reply, or coordinating a leader with specialist agents.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Automate Adobe After Effects workflows. Use when a user asks to script After Effects with ExtendScript or CEP, batch render compositions, automate motion graphics templates (MOGRTs), build render pipelines with aerender, create expressions for animations, manage project files programmatically, automate text and image replacements in templates, build data-driven motion graphics, integrate After Effects with CI/CD, or control AE via command line. Covers ExtendScript, CEP panels, expressions, aerender CLI, and template automation.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1682026年10月14日 更新
Expertise in real-time multiplayer networking, lag compensation, and authoritative server architectureUse when "multiplayer game, netcode, client-server game, P2P networking, lag compensation, rollback networking, game server, matchmaking, lobby system, player synchronization, state replication, dedicated server, authoritative server, tick rate, network prediction, interpolation, extrapolation, GGPO, lockstep, real-time multiplayer, networking, multiplayer, gamedev, realtime, client-server, p2p, netcode, synchronization, lag-compensation, matchmaking" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Event sourcing and CQRS expert for AI memory systemsUse when "event sourcing, event store, cqrs, nats jetstream, kafka events, event projection, replay events, event schema, event-sourcing, cqrs, nats, kafka, projections, event-driven, memory-architecture, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
The art and science of creating AI-powered digital presenters, avatars, and synthetic spokespersons. This skill covers HeyGen, Synthesia, D-ID, Tavus, and the emerging landscape of photorealistic AI humans that can speak any script in any language. Digital humans aren't replacing human presenters—they're enabling scale that humans can't achieve. A product demo in 50 languages. Personalized video messages for thousands of customers. 24/7 customer support with a friendly face. Training videos that can be updated without reshoots. The practitioners of this skill understand both the power and the responsibility. They know when digital humans enhance experiences and when they feel uncanny. They navigate the ethics of synthetic media thoughtfully. They create AI presenters that feel helpful, not deceptive. Use when "digital human, AI avatar, AI presenter, HeyGen, Synthesia, D-ID, Tavus, synthetic, talking head AI, AI spokesperson, personalized video, video at scale, multilingual video, AI actor, digital-humans, avatar, ai-presenter, synthesia, heygen, d-id, synthetic-media, personalization, multilingual" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
The craft of producing creative assets that communicate brand, product, and message effectively. Creative communications bridges strategy and execution—translating brand positioning and marketing goals into visual, audio, and interactive experiences that resonate with audiences. This skill covers creative briefing, creative production workflows, asset creation, creative feedback, and cross-channel creative adaptation. Great creative communications amplifies strategy; it doesn't replace it. Use when "creative, creative brief, assets, video, motion, animation, creative production, photoshoot, visual content, creative review, ad creative, creative feedback, creative, production, video, motion, assets, briefs, feedback, visual-content" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Build and maintain digital twins - virtual representations of physical systems that synchronize with real-world counterparts for monitoring, prediction, and optimization. Use when "digital twin, virtual model, real-time synchronization, physical-virtual coupling, predictive maintenance, asset modeling, system replica, live simulation, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
The specialized craft of writing copy that sells—headlines that stop thumbs, body copy that persuades, CTAs that convert. This is copywriting specifically tuned for advertising: paid media, performance marketing, direct response. Ad copy is different from content writing. Every word costs money (CPM/CPC). Every character competes for attention. There's no time for warm-up—you have one chance to hook, persuade, and convert. The best ad copy feels effortless but is engineered word by word. In the age of AI-generated creative at scale, ad copywriting becomes both more important (you need more variations) and more challenging (everyone has access to the same tools). The differentiation is in the strategy, the insight, and the craft that AI assists but doesn't replace. Use when "ad copy, headline, ad text, CTA, call to action, Facebook ad, Google ad, ad variations, direct response, performance copy, primary text, ad headline, ad-copy, headlines, direct-response, performance, conversion, cta, advertising" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新